[INFO:2023-3-23 15:56:20]PJG Start
[INFO:2023-3-23 15:56:20]LocalSourceVersion:1.0.37.4411
[INFO:2023-3-23 15:56:20]PackageSourceVersion:1.0.37.4201
[INFO:2023-3-23 15:56:21]AoUnityStarter Start
[INFO:2023-3-23 15:56:21]Start App
[INFO:2023-3-23 15:56:21]BundleResourceLoader type:BundleResourceLoader
[INFO:2023-3-23 15:56:21]ResourceCache.Instance.resLoadMode=AssetBundle
[INFO:2023-3-23 15:56:21]ResourceCache.Instance.isLuaBundle=True
[INFO:2023-3-23 15:56:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:21]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True
[INFO:2023-3-23 15:56:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:21]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True
[INFO:2023-3-23 15:56:21]AoUnityStarter StartLua
[INFO:2023-3-23 15:56:21]ver20100 jit: false
[INFO:2023-3-23 15:56:21]os: OSX, arch: arm64
[INFO:2023-3-23 15:56:21][@bootstrap/starter_lua.lua:0]:{closure}AoUnity-lua is started...
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHelper.lua:0]:{closure}=======================腾讯渠道包=======================
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[WARN:2023-3-23 15:56:21][@bootstrap/msdk/gpm/GpmMgr.lua:0]:{init}--------------------GpmMgr:init()---------------------
[INFO:2023-3-23 15:56:21][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:0]:{init}TGPABootstrapMgr:init()=========11===
[INFO:2023-3-23 15:56:21][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:0]:{recordTGPAScene}================TGPABootstrapMgr recordTGPAScene================ 1
[WARN:2023-3-23 15:56:21][@bootstrap/BootstrapLauncher.lua:0]:{start}非腾讯渠道 初始化 Bugly
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHelper.lua:0]:{initBugly}bugly 开启监听c#的异常!!
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHandlerDolphin.lua:0]:{showUITipByState}eBootstrapState1
[INFO:2023-3-23 15:56:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticedotcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHandlerDolphin.lua:0]:{showUITipByState}eBootstrapState3
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:21]VideoMgr url = file:///private/var/containers/Bundle/Application/0D69C4CD-4367-4943-8C99-EBAC66AC28BB/Unity-iPhone-msdk.app/Data/Raw/IOS/splash/unity_video_splash.mp4
[INFO:2023-3-23 15:56:21]VideoMgr 没有preload,play之前需要prepare下
[INFO:2023-3-23 15:56:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapResPreLoad.lua:0]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 99ede1f6ab0eea5e03e85605692c2721307caec6 stack traceback:
bootstrap/BootstrapResPreLoad: in function
[INFO:2023-3-23 15:56:21]VideoMgr play开始
[INFO:2023-3-23 15:56:21]视频已经开始播放啦
[INFO:2023-3-23 15:56:21][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:26]VideoMgr play完毕
[INFO:2023-3-23 15:56:26]VideoMgr stop
[INFO:2023-3-23 15:56:26][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:26][@bootstrap/msdk/notice/model/BootstrapNoticeModel.lua:0]:{setData}TCL: BootstrapNoticeModel:setData dataJsonString []
[INFO:2023-3-23 15:56:26][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:26][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:26][@bootstrap/BootstrapHandlerDolphin.lua:0]:{showUITipByState}eBootstrapState4
[INFO:2023-3-23 15:56:26][@bootstrap/BootstrapHandlerDolphin.lua:0]:{showUITipByState}eBootstrapState6
[INFO:2023-3-23 15:56:26][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:26][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:26][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:26][@bootstrap/check/CheckMgr.lua:0]:{sendMSDKGetServerListRequest}InitTdir
[INFO:2023-3-23 15:56:26][@bootstrap/check/CheckMgr.lua:0]:{sendMSDKGetServerListRequest}treeId11
[INFO:2023-3-23 15:56:27]QueryTree result: Success, 0, 0
[INFO:2023-3-23 15:56:27]node,id:11node.ParentId:-1
[INFO:2023-3-23 15:56:27]node,id:15node.ParentId:11
[INFO:2023-3-23 15:56:27]node,id:10006node.ParentId:11
[INFO:2023-3-23 15:56:27]node,id:10005node.ParentId:11
[INFO:2023-3-23 15:56:27]node,id:10003node.ParentId:11
[INFO:2023-3-23 15:56:27]node,id:10008node.ParentId:11
[INFO:2023-3-23 15:56:27][@bootstrap/check/CheckMgr.lua:0]:{closure}_onMSDKGetServerListRequestResponse
[INFO:2023-3-23 15:56:27][@bootstrap/check/CheckMgr.lua:0]:{_updateInfoByTree}leaf,id:15url:1flag:Finetag:Hot
[INFO:2023-3-23 15:56:27]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:27][@bootstrap/check/CheckMgr.lua:0]:{_updateInfoByTree}leaf,id:10006url:1flag:Finetag:Hot
[INFO:2023-3-23 15:56:27]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:27][@bootstrap/check/CheckMgr.lua:0]:{_updateInfoByTree}leaf,id:10005url:1flag:Unavailabletag:Hot
[INFO:2023-3-23 15:56:27]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:27][@bootstrap/check/CheckMgr.lua:0]:{_updateInfoByTree}leaf,id:10003url:1flag:Finetag:Hot
[INFO:2023-3-23 15:56:27]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:27][@bootstrap/check/CheckMgr.lua:0]:{_updateInfoByTree}leaf,id:10008url:1flag:Finetag:Hot
[INFO:2023-3-23 15:56:27]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncherBase.lua:0]:{start}BootstrapLauncherBase start
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncherBase.lua:0]:{start}BootstrapLauncherBase startHotUpdate
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncherBase.lua:0]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncherBase.lua:0]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncher.lua:0]:{_onCopyObbDone}拷贝obb文件到外部目录完毕,继续走启动逻辑!
[INFO:2023-3-23 15:56:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true
[INFO:2023-3-23 15:56:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true
[INFO:2023-3-23 15:56:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true
[INFO:2023-3-23 15:56:27]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true
[INFO:2023-3-23 15:56:27]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:27][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true
[INFO:2023-3-23 15:56:28]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:28][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true
[INFO:2023-3-23 15:56:28][@bootstrap/BootstrapHandlerDolphin.lua:0]:{showUITipByState}eBootstrapState8
[INFO:2023-3-23 15:56:28][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:28][@bootstrap/BootstrapLauncher.lua:0]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务
[INFO:2023-3-23 15:56:28][@bootstrap/BootstrapLauncherBase.lua:0]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone
[INFO:2023-3-23 15:56:28][@framework/LogicLauncherBase.lua:0]:{loadMainManifest}LogicLauncherBase loadMainManifest
[INFO:2023-3-23 15:56:28][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:28]LocalSourceVersion:1.0.37.4411
[INFO:2023-3-23 15:56:28]PackageSourceVersion:1.0.37.4201
[INFO:2023-3-23 15:56:28]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:30][@logic/logicLauncher/LogicLauncher.lua:0]:{closure}is img preload:true
[INFO:2023-3-23 15:56:30][@logic/common/ArtUpgrade/QualitySet.lua:96]:{_setPixelLightCount}qualitySet pixelLight:2
[INFO:2023-3-23 15:56:30][@logic/common/ArtUpgrade/QualitySet.lua:69]:{init}device quality:1
[INFO:2023-3-23 15:56:30][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:30][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:30]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:30]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:30]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:30][@framework/LogicLauncherBase.lua:0]:{onManifestLoaded}LogicLauncherBase onManifestLoaded
[INFO:2023-3-23 15:56:30][@logic/common/sdk/MSDKManagerImpl.lua:0]:{registerWXTokenRefreshedListener}registerWXTokenRefreshedListener
[INFO:2023-3-23 15:56:31][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:31][@logic/common/performance/Gfx.lua:0]:{_getGPULevel}[gfx] current device Name is: Apple A15 GPU Apple A 15
[INFO:2023-3-23 15:56:31][@logic/common/performance/Gfx.lua:0]:{_getGPULevelByMatchName}[gfx] search name is: a15
[INFO:2023-3-23 15:56:31][@logic/common/performance/Gfx.lua:0]:{_getGPULevel}[gfx] gup level by match: 0
[INFO:2023-3-23 15:56:31][@logic/common/performance/Gfx.lua:0]:{_getGPUStandards}[gfx]standards key is apple_a
[INFO:2023-3-23 15:56:31][@logic/common/performance/Gfx.lua:0]:{_getGPULevel}[gfx] gup level by compare: 3
[INFO:2023-3-23 15:56:31][@logic/common/performance/Gfx.lua:0]:{_judgeForIOS}[gfx]judge level is: 3
[WARN:2023-3-23 15:56:31][@logic/common/performance/PerformanceMgr.lua:0]:{getDeviceLevel}获得当前设备档次!! 1 3
[INFO:2023-3-23 15:56:31][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}默认高端机
[INFO:2023-3-23 15:56:31][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}缓冲区路径 = /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Library/UnityCache/Shared
[INFO:2023-3-23 15:56:31][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150
[INFO:2023-3-23 15:56:31][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -210 209
[INFO:2023-3-23 15:56:31][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30
[INFO:2023-3-23 15:56:31][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 814 209
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_monopoly isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_battle_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo4_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo5_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo6_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo7_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo8_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:31]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:31]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:31]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_zh.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:31]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:31][@logic/common/logic/CheckRebootMgr.lua:0]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 99ede1f6ab0eea5e03e85605692c2721307caec6 stack traceback:
logic/common/logic/CheckRebootMgr: in function 'setPostHotupdateBootstrapCommitID'
logic/common/logic/ResPreLoadMgr: in function
[INFO:2023-3-23 15:56:31][@bootstrap/BootstrapHandlerDolphin.lua:0]:{showUITipByState}eBootstrapState29
[INFO:2023-3-23 15:56:31][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:31][@bootstrap/BootstrapHelper.lua:0]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了
[INFO:2023-3-23 15:56:31][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:31]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:31][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:31]LocalSourceVersion:1.0.37.4411
[INFO:2023-3-23 15:56:31]PackageSourceVersion:1.0.37.4201
[INFO:2023-3-23 15:56:31][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:31][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:31][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:0: GameStateMgr:_createNotifyLocalState notifyLocalStateType1
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -111272198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -111185798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -88930598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -88844198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -88757798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -85301798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -85215398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -85128998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -85474598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -85388198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -82277798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -82191398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -82104998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -82018598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -81932198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -81845798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -81759398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -81672998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -81586598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -81500198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -81413798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -81327398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -81240998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -81154598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -81068198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -80981798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -80895398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -80808998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -80722598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -80636198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -80549798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -80463398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -80376998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -80290598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -80204198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -80117798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -80031398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -79944998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -79858598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -79772198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -80117798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -80031398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -79944998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -79253798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -79167398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -79080998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -78994598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -78908198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -78821798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -78735398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -78648998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -78562598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -78476198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -78389798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -78303398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -78216998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -78130598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -78044198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -77957798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -77871398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -77784998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -77698598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -77612198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -77525798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -77439398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -77612198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -77525798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -76402598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -76316198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -76229798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -73378598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -71650598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -71564198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -70786598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -70700198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -69231398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -67935398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -65429798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -64738598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -63269798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -63183398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -63096998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -63010598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -62319398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -60677798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -60591398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -59900198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -58172198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -57048998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -56962598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -55320998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -55234598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -54543398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -54456998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -54370598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -52901798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -52815398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -52728998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -52037798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -50482598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -50396198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -50309798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -49618598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -49532198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -49445798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -49359398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -49272998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -49186598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -49100198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -49013798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -48927398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -48840998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -48754598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -48668198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -48581798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -48495398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -48408998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -48322598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -48236198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -48149798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -48063398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -47976998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -47890598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -47804198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -47717798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -47890598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -47804198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -47717798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -47199398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -45644198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -45557798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -45471398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -44175398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -42620198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -42533798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -42447398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -41756198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -40200998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -40114598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -40028198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -39336998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -37781798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -37695398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -37608998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -36485798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -34152998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -34066598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -33980198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -33288998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -31733798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -31647398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -31560998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -30869798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -29314598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -29228198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -29141798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -28450598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -26895398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -26808998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -26722598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -26031398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -27154598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -27068198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -26981798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -26895398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -26808998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -26722598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -26636198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -26549798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -26463398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -26376998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -26290598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -26204198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -26117798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -26031398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -25944998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -25858598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -25772198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -25685798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -25599398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -25512998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -25426598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -25340198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -25253798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -25167398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -25080998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -24994598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -24908198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -24821798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -24735398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -24648998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -24562598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -24476198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -24389798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -24303398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -23612198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -22056998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -21970598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -21884198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -21192998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -19637798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -19551398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -19464998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -18773798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -17218598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -17132198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -17045798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -16354598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -14799398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -14712998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -14626598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -13330598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -11775398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -11688998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -11602598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -10911398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -9356198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -9269798
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -9183398
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -8492198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -6936998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -6850598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -6764198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -6072998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -3912998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -3826598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -3740198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = -2444198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = -888998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = -802598
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = -716198
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119111 时间:2023-03-23 09:00:00 interval = -24998
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119211 时间:2023-04-10 09:00:00 interval = 1530202
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119221 时间:2023-04-11 09:00:00 interval = 1616602
[INFO:2023-3-23 15:56:31][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119231 时间:2023-04-12 09:00:00 interval = 1703002
[INFO:2023-3-23 15:56:31][@logic/common/logic/CheckRebootMgr.lua:0]:{checkIsNeedReboot}热更后重启检查: 99ede1f6ab0eea5e03e85605692c2721307caec6 99ede1f6ab0eea5e03e85605692c2721307caec6
[INFO:2023-3-23 15:56:31]VideoMgr url = file:///var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/movie/open.mp4
[INFO:2023-3-23 15:56:31]VideoMgr 没有preload,play之前需要prepare下
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30
[INFO:2023-3-23 15:56:31]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/local/build_info_asset_bundle.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-23 15:56:31][@logic/extensions/gm/controller/GMBuildInfoController.lua:0]:{}[BuildInfo]
[AB]: deviceName:pjg的Mac mini
dateTime:3/23/2023 4:58:26 AM
commitID:3311e1ffe1827c6060a40131e15a5232f81c4c4c
CIPipelineID:847114
[pkg]: deviceName:pjg的Mac mini
dateTime:1/10/2023 10:30:32 AM
commitID:1a4b2293ff1eec75d7139679e214c35690fb746d
CIPipelineID:805936
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]VideoMgr play开始
[INFO:2023-3-23 15:56:32]视频已经开始播放啦
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]VideoMgr stop
[INFO:2023-3-23 15:56:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:32][@logic/common/sdk/MSDKManagerImpl.lua:0]:{getDeviceType}simulator result:nil
[INFO:2023-3-23 15:56:32][@logic/extensions/login/helper/LoginViewHelper.lua:0]:{_showToUseTencentMonitorTips}TCL: getDeviceType deivceType, isSimulator, isTencentSimulator 0 false false
[INFO:2023-3-23 15:56:32]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:32][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:32]LocalSourceVersion:1.0.37.4411
[INFO:2023-3-23 15:56:32]PackageSourceVersion:1.0.37.4201
[INFO:2023-3-23 15:56:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticetextcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32][@logic/extensions/notice/view/NoticeView.lua:0]:{onEnter}NoticeView:onEnter()
[INFO:2023-3-23 15:56:32][@logic/extensions/notice/view/NoticeView.lua:0]:{onEnter}{}
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_gf_hdzx_3.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_mask_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_393.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_ty043.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:32]VideoMgr play完毕
[INFO:2023-3-23 15:56:32]VideoMgr stop
[INFO:2023-3-23 15:56:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:33][@logic/extensions/login/view/LoginView.lua:0]:{beginGetBtSessionId}registerNeedNameAuthListener
[INFO:2023-3-23 15:56:33][@logic/common/sdk/MSDKManagerImpl.lua:0]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2023-3-23 15:56:33][@logic/common/GameUtils.lua:0]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:0: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/extensions/notice/view/NoticeView: in function
[INFO:2023-3-23 15:56:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 3
[INFO:2023-3-23 15:56:33][@logic/common/GameUtils.lua:0]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:0: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/extensions/notice/view/NoticeView: in function
[INFO:2023-3-23 15:56:33][@logic/common/sdk/MSDKManagerImpl.lua:0]:{registerLoginListener}registerLoginListener
[INFO:2023-3-23 15:56:33][@logic/common/GameUtils.lua:0]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:0: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/extensions/notice/view/NoticeView: in function
[INFO:2023-3-23 15:56:33][@logic/common/sdk/MSDKManagerImpl.lua:0]:{func}onLoginListener
[INFO:2023-3-23 15:56:33][@logic/common/GameUtils.lua:0]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:0: [SDK登录]==<==返回; 0; 445B26D180615052D0B854C5288016BA; 1687232535; qq_m_qq-73213123-iap-1001-qq-1107043530-30BCA9C51A9777A40F5B72D6E0FD7197; 61c6fb3ae93cbc8a390e471706136dcc; 30BCA9C51A9777A40F5B72D6E0FD7197; 0; 2; 0
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView: in function
logic/common/sdk/MSDKManagerImpl: in function ''
logic/common/sdk/MSDKManagerImpl: in function 'func'
framework/native/NativeBridge: in function
[INFO:2023-3-23 15:56:33][@logic/extensions/login/view/LoginView.lua:0]:{_msdkLoginListener}MSDK登录返回成功,看下参数======= 445B26D180615052D0B854C5288016BA 1687232535 qq_m_qq-73213123-iap-1001-qq-1107043530-30BCA9C51A9777A40F5B72D6E0FD7197 61c6fb3ae93cbc8a390e471706136dcc 30BCA9C51A9777A40F5B72D6E0FD7197 0 2 0 0
[INFO:2023-3-23 15:56:33][@logic/extensions/login/view/LoginView.lua:0]:{_msdkLoginListener}MSDK登录返回成功。发送gsdk的统计参数msg====== 445B26D180615052D0B854C5288016BA|1687232535|qq_m_qq-73213123-iap-1001-qq-1107043530-30BCA9C51A9777A40F5B72D6E0FD7197|61c6fb3ae93cbc8a390e471706136dcc|30BCA9C51A9777A40F5B72D6E0FD7197|0|2|0
[INFO:2023-3-23 15:56:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:33][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:33]LocalSourceVersion:1.0.37.4411
[INFO:2023-3-23 15:56:33]PackageSourceVersion:1.0.37.4201
[INFO:2023-3-23 15:56:33][@logic/extensions/login/agent/LoginAgent.lua:0]:{sendMSDKGetServerListRequest}needSaveZoneInfo true
[INFO:2023-3-23 15:56:33][@logic/extensions/login/agent/LoginAgent.lua:0]:{sendMSDKGetServerListRequest}InitTdir30BCA9C51A9777A40F5B72D6E0FD7197
[INFO:2023-3-23 15:56:33][@logic/extensions/login/agent/LoginAgent.lua:0]:{sendMSDKGetServerListRequest}treeIdnil
[INFO:2023-3-23 15:56:33][@logic/extensions/login/agent/LoginAgent.lua:0]:{sendMSDKGetServerListRequest}finalTreeId11
[INFO:2023-3-23 15:56:33][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:0: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2
[INFO:2023-3-23 15:56:33][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:33][@logic/extensions/login/agent/LoginAgent.lua:0]:{getSimplefriends}http-获取同玩好友(部分)url===== https://t3.swy.qq.com:10010/loadsimplefriends.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10010\/loadsimplefriends.jsp","method":"GET","param":{"openId":"30BCA9C51A9777A40F5B72D6E0FD7197","platId":0,"areaId":2,"accessToken":"445B26D180615052D0B854C5288016BA"}}
[INFO:2023-3-23 15:56:33][@logic/common/sdk/MSDKManagerImpl.lua:0]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10010\/loadsimplefriends.jsp","method":"GET","param":{"openId":"30BCA9C51A9777A40F5B72D6E0FD7197","platId":"0","areaId":"2","accessToken":"445B26D180615052D0B854C5288016BA"}}
[INFO:2023-3-23 15:56:33][@logic/extensions/login/view/LoginView.lua:0]:{_tryShowNameAuthMsgBox}tryShowNameAuthMsgBox 1
[INFO:2023-3-23 15:56:33][@logic/common/sdk/MSDKManagerImpl.lua:0]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2023-3-23 15:56:33][@logic/common/msdk/kingcard/Kingcard.lua:0]:{func}=========腾讯大王卡情况=====00000000000000000000000000000===== {"operator":-2,"product":0,"kingcard":0}
[INFO:2023-3-23 15:56:34]QueryTree result: Success, 0, 0
[INFO:2023-3-23 15:56:34]node,id:11node.ParentId:-1
[INFO:2023-3-23 15:56:34]node,id:15node.ParentId:11
[INFO:2023-3-23 15:56:34]node,id:10006node.ParentId:11
[INFO:2023-3-23 15:56:34]node,id:10005node.ParentId:11
[INFO:2023-3-23 15:56:34]node,id:10003node.ParentId:11
[INFO:2023-3-23 15:56:34]node,id:10008node.ParentId:11
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_buildServerMoByNode}leaf,id:15 url:1 flag:Fine tag:Hot
[INFO:2023-3-23 15:56:34]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_buildServerMoByNode}leaf,id:10006 url:1 flag:Fine tag:Hot
[INFO:2023-3-23 15:56:34]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_buildServerMoByNode}TCL: log RoleInfos in this node, node id: 10006
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10006 Waldeinsamkeit 36 1648673462 {"portrait":11100002,"frame":11110001}
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_buildServerMoByNode}TCL: log final node, node id: 10006
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10006 Waldeinsamkeit 36 1648673462 {"portrait":11100002,"frame":11110001}
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_buildServerMoByNode}TCL: GameUtils.json.encode(info) {"level":36,"vipLevel":0,"id":10006,"frame":11110001,"name":"Waldeinsamkeit","portrait":11100002}
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_buildServerMoByNode}leaf,id:10005 url:1 flag:Unavailable tag:Hot
[INFO:2023-3-23 15:56:34]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_buildServerMoByNode}leaf,id:10003 url:1 flag:Fine tag:Hot
[INFO:2023-3-23 15:56:34]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:34][@logic/extensions/login/helper/LoginControllerHelper.lua:0]:{_buildServerMoByNode}leaf,id:10008 url:1 flag:Fine tag:Hot
[INFO:2023-3-23 15:56:34]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:34][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:34][@logic/common/logic/FrameworkReLogicMgr.lua:0]:{}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-3-23 15:56:34][@logic/common/sdk/MSDKManagerImpl.lua:0]:{func}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"654\",\"Server\":\"Apache-Coyote\\\/1.1\",\"Date\":\"Thu, 23 Mar 2023 07:56:34 GMT\"}","body":"{\"friendInfos\":[{\"friendName\":\"大佬\",\"openId\":\"4C6277A6DB1C0F49F3E6E7DA97D4799F\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/4C6277A6DB1C0F49F3E6E7DA97D4799F\/\"},{\"friendName\":\"test001\",\"openId\":\"EC782CCF3A3FFF2A201B6E93571818C3\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/EC782CCF3A3FFF2A201B6E93571818C3\/\"},{\"friendName\":\"U3D开发-李全亮\",\"openId\":\"DEC510AC5BEE2E1BFA98EA0DE5F6031C\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/DEC510AC5BEE2E1BFA98EA0DE5F6031C\/\"},{\"friendName\":\"橙子\",\"openId\":\"C871065C052A4B30FE5880A7D608F0CB\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/C871065C052A4B30FE5880A7D608F0CB\/\"}],\"resultCode\":0}","requestUrl":"https:\/\/t3.swy.qq.com:10010\/loadsimplefriends.jsp"}
[INFO:2023-3-23 15:56:34][@logic/extensions/login/agent/LoginAgent.lua:0]:{closure}http-获取同玩好友(部分)返回数据========= {"friendInfos":[{"friendName":"大佬","openId":"4C6277A6DB1C0F49F3E6E7DA97D4799F","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/4C6277A6DB1C0F49F3E6E7DA97D4799F/"},{"friendName":"test001","openId":"EC782CCF3A3FFF2A201B6E93571818C3","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/EC782CCF3A3FFF2A201B6E93571818C3/"},{"friendName":"U3D开发-李全亮","openId":"DEC510AC5BEE2E1BFA98EA0DE5F6031C","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/DEC510AC5BEE2E1BFA98EA0DE5F6031C/"},{"friendName":"橙子","openId":"C871065C052A4B30FE5880A7D608F0CB","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/C871065C052A4B30FE5880A7D608F0CB/"}],"resultCode":0}
[INFO:2023-3-23 15:56:34][@logic/extensions/login/controller/LoginController.lua:0]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2023-3-23 15:56:34][@logic/extensions/login/controller/LoginController.lua:0]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1679558194
[INFO:2023-3-23 15:56:34][@logic/extensions/login/controller/LoginController.lua:0]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2023-3-23 15:56:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:34][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:34]LocalSourceVersion:1.0.37.4411
[INFO:2023-3-23 15:56:34]PackageSourceVersion:1.0.37.4201
[INFO:2023-3-23 15:56:34][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:34]LocalSourceVersion:1.0.37.4411
[INFO:2023-3-23 15:56:34]PackageSourceVersion:1.0.37.4201
[INFO:2023-3-23 15:56:34][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:0: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2
[INFO:2023-3-23 15:56:34][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:34][@logic/extensions/login/agent/LoginAgent.lua:0]:{sendMSDKLoginAndStartRequest}http-腾讯专用web登陆url===== https://t3.swy.qq.com:10010/login.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10010\/login.jsp","method":"GET","param":{"openId":"30BCA9C51A9777A40F5B72D6E0FD7197","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"445B26D180615052D0B854C5288016BA","areaId":"2","clientVersion":"1.0.37.4411"}}
[INFO:2023-3-23 15:56:34][@logic/common/sdk/MSDKManagerImpl.lua:0]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10010\/login.jsp","method":"GET","param":{"openId":"30BCA9C51A9777A40F5B72D6E0FD7197","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"445B26D180615052D0B854C5288016BA","areaId":"2","clientVersion":"1.0.37.4411"}}
[INFO:2023-3-23 15:56:35][@logic/common/sdk/MSDKManagerImpl.lua:0]:{func}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"213\",\"Server\":\"Apache-Coyote\\\/1.1\",\"Date\":\"Thu, 23 Mar 2023 07:56:35 GMT\"}","body":"{\"areaId\":2,\"isAdmin\":false,\"resultCode\":0,\"sessionId\":\"2d5a9141-4717-47ba-8255-450bc8e7beb2\",\"userName\":\"1004_30BCA9C51A9777A40F5B72D6E0FD7197\",\"zoneInfo\":{\"id\":10006,\"name\":\"寻味千古\",\"prefix\":\"\",\"state\":1}}","requestUrl":"https:\/\/t3.swy.qq.com:10010\/login.jsp"}
[INFO:2023-3-23 15:56:35][@logic/extensions/login/agent/LoginAgent.lua:0]:{closure}http-腾讯专用web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"2d5a9141-4717-47ba-8255-450bc8e7beb2","userName":"1004_30BCA9C51A9777A40F5B72D6E0FD7197","zoneInfo":{"id":10006,"name":"寻味千古","prefix":"","state":1}}
[INFO:2023-3-23 15:56:35][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:0: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2
[INFO:2023-3-23 15:56:35][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2023-3-23 15:56:35][@logic/extensions/login/agent/LoginAgent.lua:0]:{sendWebStartRequest}http-进入游戏url===== https://t3.swy.qq.com:10010/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10010\/startgame.jsp","method":"GET","param":{"pfKey":"61c6fb3ae93cbc8a390e471706136dcc","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-30BCA9C51A9777A40F5B72D6E0FD7197","regChannel":"73213123","installChannel":"1001","openKey":"A75B48F11D989BA250763290D1AF0D46","zoneId":10006,"sessionId":"2d5a9141-4717-47ba-8255-450bc8e7beb2","isIOSSimulator":"0"}}
[INFO:2023-3-23 15:56:35][@logic/common/sdk/MSDKManagerImpl.lua:0]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10010\/startgame.jsp","method":"GET","param":{"pfKey":"61c6fb3ae93cbc8a390e471706136dcc","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-30BCA9C51A9777A40F5B72D6E0FD7197","regChannel":"73213123","installChannel":"1001","openKey":"A75B48F11D989BA250763290D1AF0D46","zoneId":"10006","sessionId":"2d5a9141-4717-47ba-8255-450bc8e7beb2","isIOSSimulator":"0"}}
[INFO:2023-3-23 15:56:35][@logic/common/sdk/MSDKManagerImpl.lua:0]:{func}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"91\",\"Server\":\"Apache-Coyote\\\/1.1\",\"Date\":\"Thu, 23 Mar 2023 07:56:35 GMT\"}","body":"{\"ip\":\"t3.swy.qq.com\",\"isAdmin\":false,\"pid\":10006001,\"port\":11010,\"resultCode\":0,\"state\":1}","requestUrl":"https:\/\/t3.swy.qq.com:10010\/startgame.jsp"}
[INFO:2023-3-23 15:56:35][@logic/extensions/login/agent/LoginAgent.lua:0]:{closure}http-进入游戏返回数据========= {"ip":"t3.swy.qq.com","isAdmin":false,"pid":10006001,"port":11010,"resultCode":0,"state":1}
[INFO:2023-3-23 15:56:35][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{tssSdkSetUserInfoEx}发送tsssdk的登录信息=========== 1 30BCA9C51A9777A40F5B72D6E0FD7197 1107043530 2 1004_30BCA9C51A9777A40F5B72D6E0FD7197
[INFO:2023-3-23 15:56:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:35][@logic/extensions/login/view/LoginView.lua:0]:{_realonClickLogin}click login btn,ip=t3.swy.qq.com,port=11010
[INFO:2023-3-23 15:56:35][@logic/extensions/login/controller/LoginController.lua:0]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= t3.swy.qq.com 11010
[INFO:2023-3-23 15:56:35][@logic/common/sdk/SDKManager.lua:0]:{}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== 101.89.42.151
[INFO:2023-3-23 15:56:35][@logic/common/sdk/SDKManager.lua:0]:{}===SDKManager.impl.queryHostByDomain resultIp====== 101.89.42.151
[INFO:2023-3-23 15:56:35]==============link network is ipv4============
[INFO:2023-3-23 15:56:35]1 status:Connecting
[INFO:2023-3-23 15:56:35]1 Connect,ip=101.89.42.151,port=11010,verson=0
[INFO:2023-3-23 15:56:35][@logic/extensions/login/controller/LoginController.lua:0]:{}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2023-3-23 15:56:35][@logic/extensions/login/controller/LoginController.lua:0]:{}==============已经发出去了socket连接,等结果把
[INFO:2023-3-23 15:56:36]1 AsyncConnectCallBack call by system,connectingVersion=0
[INFO:2023-3-23 15:56:36]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2023-3-23 15:56:36]1 Same version,socket.Connected=True
[INFO:2023-3-23 15:56:36]1 Do EndConnect
[INFO:2023-3-23 15:56:36]1 Do EndConnect Done
[INFO:2023-3-23 15:56:36]1 status:Connected
[INFO:2023-3-23 15:56:36]1 ConnectSucc True
[INFO:2023-3-23 15:56:36][@logic/extensions/login/controller/LoginController.lua:0]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=87
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}data {
id: 29
value: 43
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1
[INFO:2023-3-23 15:56:36][@logic/common/sdk/MSDKManagerImpl.lua:0]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2023-3-23 15:56:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 20 10 当前队列数量= 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 20 10 所需时间单位秒 = 0.066624499857426 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1
[INFO:2023-3-23 15:56:36][@logic/extensions/main/controller/MainController.lua:0]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2023-3-23 15:56:36][@logic/extensions/main/controller/MainController.lua:0]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 22 1 当前队列数量= 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 20 3 当前队列数量= 2
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 8 1 当前队列数量= 3
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 23 1 当前队列数量= 4
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 51 1 当前队列数量= 5
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 10 3 当前队列数量= 6
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 31 1 当前队列数量= 7
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 20 33 当前队列数量= 8
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 67 1 当前队列数量= 9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 11 3 当前队列数量= 10
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}openKey: A75B48F11D989BA250763290D1AF0D46
pf: qq_m_qq-73213123-iap-1001-qq-1107043530-30BCA9C51A9777A40F5B72D6E0FD7197
pfKey: 61c6fb3ae93cbc8a390e471706136dcc
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=11,cmd=3,size=151
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=2887
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}heros {
heroId: 255943008
isInFormation: false
masterPlayerID: 2843041
heroTypeIdx: 9999
baseAttr {
hp: 1050
atk: 105
def: 105
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1655976546000
rank: 1
luck: 9
sks {
skillId: 41999900
strengthenLevel: 1
}
sks {
skillId: 41999901
strengthenLevel: 1
}
sks {
skillId: 41999902
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
breakthroughCnt: 0
skinId: 100048
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 257153008
isInFormation: false
masterPlayerID: 2843041
heroTypeIdx: 9999
baseAttr {
hp: 1050
atk: 105
def: 105
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1672847978000
rank: 1
luck: 9
sks {
skillId: 41999900
strengthenLevel: 1
}
sks {
skillId: 41999901
strengthenLevel: 1
}
sks {
skillId: 41999902
strengthenLevel: 1
}
exp: 0
state: 0
strengthenRate: 0
breakthroughCnt: 0
skinId: 100048
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 253993003
isInFormation: true
masterPlayerID: 2843041
heroTypeIdx: 2027
baseAttr {
hp: 1315
atk: 136
def: 155
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1642087169000
rank: 1
luck: 5
sks {
skillId: 41202700
strengthenLevel: 1
}
sks {
skillId: 41202701
strengthenLevel: 1
}
sks {
skillId: 41202702
strengthenLevel: 1
}
exp: 226
state: 129
strengthenRate: 0
livingSks {
skillId: 40300022
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300021
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100029
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 253993002
isInFormation: true
masterPlayerID: 2843041
heroTypeIdx: 2000
baseAttr {
hp: 1272
atk: 122
def: 103
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1642087099000
rank: 1
luck: 6
sks {
skillId: 41200007
strengthenLevel: 3
}
sks {
skillId: 41200008
strengthenLevel: 3
}
sks {
skillId: 41200009
strengthenLevel: 4
}
exp: 0
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 7
skinId: 140042
quality: 4
equipAttrList {
sourceId: 1
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 257133917
isInFormation: false
masterPlayerID: 2843041
heroTypeIdx: 9999
baseAttr {
hp: 1050
atk: 105
def: 105
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1671076882000
rank: 1
luck: 9
sks {
skillId: 41999900
strengthenLevel: 1
}
sks {
skillId: 41999901
strengthenLevel: 1
}
sks {
skillId: 41999902
strengthenLevel: 1
}
exp: 0
state: 0
strengthenRate: 0
breakthroughCnt: 0
skinId: 100048
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 253993005
isInFormation: false
masterPlayerID: 2843041
heroTypeIdx: 2068
baseAttr {
hp: 1284
atk: 137
def: 118
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 60
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1642087931000
rank: 1
luck: 6
sks {
skillId: 41206800
strengthenLevel: 1
}
sks {
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[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 22 1 所需时间单位秒 = 0.06728545948863 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2610
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=754
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=467
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=120
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=976
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}playerInfo {
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name: 伊惋莆
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portrait: 11100001
exp: 1797473
signature:
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}
isReturn: true
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settingInfos {
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settingInfos {
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[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 20 3 所需时间单位秒 = 0.10007154196501 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1
[INFO:2023-3-23 15:56:36][@logic/extensions/user/agent/UserAgent.lua:0]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-23 15:56:43","roleExp":1797473,"serverId":"10006","registerTime":1642087084,"lastLogoutTime":"2023-03-31 14:03:35","roleId":"2843041","roleCTime":1642087084,"type":2,"roleName":"伊惋莆","serverName":"测试服2","roleLevel":100}
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 29
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 32
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 34
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 35
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 39
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 40
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 42
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 43
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=8869
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=13
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1001
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1002
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1003
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1004
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1005
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1006
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setCookFinish}removepush id 1006
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1007
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1008
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1009
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1010
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1011
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1012
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1013
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1014
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1015
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1016
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1017
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1018
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1019
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1020
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1021
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1022
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1023
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1024
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1025
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1026
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1027
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1028
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1029
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1030
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1031
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[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1037
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1038
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1039
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1040
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[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1042
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[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1045
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[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1048
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[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1053
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[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1056
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1057
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[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1059
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1060
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[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1103
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=24
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setPushOpen}setPush open 1104
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[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=15
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[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setActivityNotices}注册活动推送2023-04-10 09:00:00 id = 119211 interval = 833091000 serverNow = 1680255309 noticeItem.timeStamp = 1681088400
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setActivityNotices}注册活动推送2023-04-11 09:00:00 id = 119221 interval = 919491000 serverNow = 1680255309 noticeItem.timeStamp = 1681174800
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setActivityNotices}注册活动推送2023-04-12 09:00:00 id = 119231 interval = 1005891000 serverNow = 1680255309 noticeItem.timeStamp = 1681261200
[INFO:2023-3-23 15:56:36]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:36]ProgramVersion:1.0.37.0
[WARN:2023-3-23 15:56:36][@logic/common/msdk/pandora/PandoraService.lua:0]:{setNormalInfo}sAppId: 1107043530 sRoleId: 2843041 sAcountType: qq sOpenId: 30BCA9C51A9777A40F5B72D6E0FD7197 sAccessToken: 445B26D180615052D0B854C5288016BA sArea 2 sPartition: 10006 sPayToken: A75B48F11D989BA250763290D1AF0D46 sGameVer: 1.0.37.0 sPlatID: 0 sChannelId: 1001
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}formationInfoList {
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formationHeros {
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formationHeros {
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}
formationInfoList {
formationId: 9
state: 1
name: 队伍九
typeId: 1
seq: 9
}
formationInfoList {
formationId: 10
state: 1
name: 队伍十
typeId: 1
seq: 10
}
formationInfoList {
formationId: 11
state: 1
name: 队伍十一
typeId: 1
seq: 11
}
formationInfoList {
formationId: 12
state: 1
name: 队伍十二
typeId: 1
seq: 12
}
formationInfoList {
formationId: 13
state: 1
name: 队伍十三
typeId: 1
seq: 13
}
formationInfoList {
formationId: 14
state: 1
name: 队伍十四
typeId: 1
seq: 14
}
formationInfoList {
formationId: 15
state: 1
name: 队伍十五
typeId: 1
seq: 15
}
formationInfoList {
formationId: 16
state: 1
name: 队伍十六
typeId: 1
seq: 16
}
formationInfoList {
formationId: 17
state: 1
name: 队伍十七
typeId: 1
seq: 17
}
formationInfoList {
formationId: 18
state: 1
name: 队伍十八
typeId: 1
seq: 18
}
formationInfoList {
formationId: 19
state: 1
name: 队伍十九
typeId: 1
seq: 19
}
formationInfoList {
formationId: 20
state: 1
name: 队伍二十
typeId: 1
seq: 20
}
formationInfoList {
formationId: 21
state: 1
name: 二十一
typeId: 1
seq: 21
}
formationInfoList {
formationId: 22
state: 1
name: 二十二
typeId: 1
seq: 22
}
formationInfoList {
formationId: 23
state: 1
name: 二十三
typeId: 1
seq: 23
}
formationInfoList {
formationId: 24
state: 1
name: 二十四
typeId: 1
seq: 24
}
formationInfoList {
formationId: 25
state: 1
name: 二十五
typeId: 1
seq: 25
}
formationInfoList {
formationId: 26
state: 1
name: 二十六
typeId: 1
seq: 26
}
formationInfoList {
formationId: 27
state: 1
name: 二十七
typeId: 1
seq: 1
}
formationInfoList {
formationId: 28
state: 1
name: 二十八
typeId: 1
seq: 27
}
formationInfoList {
formationId: 29
state: 1
name: 二十九
typeId: 1
seq: 29
}
formationInfoList {
formationId: 30
state: 1
name: 三十
typeId: 1
seq: 30
}
formationInfoList {
formationId: 20001
state: 1
name: 妖变队伍
typeId: 2
seq: 20001
}
formationInfoList {
formationId: 20002
state: 1
name: 凶戾队伍
typeId: 2
seq: 20002
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 8 1 所需时间单位秒 = 0.10007154196501 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 140042
hasShowInjureView: false
maxBreakthroughCount: 7
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2145
exp: 0
injuredNum: 0
voice: 1145013
voice: 1145015
voice: 1145014
voice: 1145003
infos: 1000864
unreadInfos: 1000864
usingSkinId: 100157
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2068
exp: 0
injuredNum: 0
voice: 1060050
voice: 1060003
voice: 1060051
voice: 1060052
voice: 1060054
voice: 1060056
voice: 1060057
voice: 1060058
voice: 1060013
voice: 1060014
voice: 1060046
voice: 1060015
infos: 1000414
unreadInfos: 1000414
usingSkinId: 140172
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 9
value: 1
}
contractValues {
conditionId: 8
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2027
exp: 0
injuredNum: 0
voice: 1041006
voice: 1041005
voice: 1041004
voice: 1041003
voice: 1041015
voice: 1041014
voice: 1041013
voice: 1041009
infos: 1000168
unreadInfos: 1000168
usingSkinId: 100029
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 4
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2046
exp: 0
injuredNum: 0
voice: 1051013
voice: 1051014
voice: 1051015
voice: 1051003
infos: 1000282
unreadInfos: 1000282
usingSkinId: 100050
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 0
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 23 1 所需时间单位秒 = 0.10007154196501 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}equipInfoList {
uniqueId: 17910753
defineId: 701017
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1672847955000
loveLevel: 0
}
equipInfoList {
uniqueId: 17910752
defineId: 702017
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1671069466000
loveLevel: 0
}
equipInfoList {
uniqueId: 16260751
defineId: 701023
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1642087131000
loveLevel: 0
}
equipInfoList {
uniqueId: 17910751
defineId: 703017
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1671069464000
loveLevel: 0
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 51 1 所需时间单位秒 = 0.22245012223721 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}dataList {
itemId: 11300010
count: 1
lastUseTime: 1641311976000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050016
count: 30
lastUseTime: 1641311966000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000016
count: 106
lastUseTime: 1640139318000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000017
count: 23
lastUseTime: 1624440520000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11060003
count: 30
lastUseTime: 1624440472000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11060006
count: 64
lastUseTime: 1624440448000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000008
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lastUseTime: 1610551365000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000009
count: 463
lastUseTime: 1610551131000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000014
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lastUseTime: 1641311969000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000015
count: 2
lastUseTime: 1640923648000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11070001
count: 2000
lastUseTime: 1610551365000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11070002
count: 400
lastUseTime: 1640138768000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11190024
count: 319
lastUseTime: 1610551078000
composeCount: 0
isLocked: false
}
dataList {
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count: 10
lastUseTime: 1639533482000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11040001
count: 1
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composeCount: 0
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}
dataList {
itemId: 11040002
count: 34
lastUseTime: 1624440472000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11040003
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lastUseTime: 1624440546000
composeCount: 0
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}
dataList {
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lastUseTime: 1641311962000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050009
count: 15
lastUseTime: 1610551365000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050010
count: 10
lastUseTime: 1639533482000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050011
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lastUseTime: 1641311960000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050012
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lastUseTime: 1641311966000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050013
count: 15
lastUseTime: 1610551365000
composeCount: 0
isLocked: false
}
dataList {
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count: 10
lastUseTime: 1639533482000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050015
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lastUseTime: 1641311960000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050001
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lastUseTime: 1610551365000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050002
count: 10
lastUseTime: 1639533480000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050003
count: 20
lastUseTime: 1641311958000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000291
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lastUseTime: 1648697257603
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000292
count: 180
lastUseTime: 1648697235832
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050004
count: 30
lastUseTime: 1641311962000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050005
count: 15
lastUseTime: 1610551365000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000293
count: 1300
lastUseTime: 1648697235832
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050006
count: 10
lastUseTime: 1639533480000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000294
count: 1100
lastUseTime: 1648697235832
composeCount: 0
isLocked: false
}
dataList {
itemId: 11050007
count: 20
lastUseTime: 1641311958000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000209
count: 33
lastUseTime: 1641956229000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000082
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lastUseTime: 1641956392000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11190008
count: 16
lastUseTime: 1624440520000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11030001
count: 1
lastUseTime: 1641311950000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000196
count: 9
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composeCount: 0
isLocked: false
}
dataList {
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count: 19
lastUseTime: 1647476984000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11190004
count: 150
lastUseTime: 1640139316000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000198
count: 9
lastUseTime: 1647477014000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000199
count: 9
lastUseTime: 1647477014000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11249999
count: 83
lastUseTime: 1624440472000
composeCount: 0
isLocked: false
}
dataList {
itemId: 11160003
count: 2
lastUseTime: 1639533474000
composeCount: 0
isLocked: false
}
dataList {
itemId: 10000242
count: 30
lastUseTime: 1639539819000
composeCount: 0
isLocked: false
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 10 3 所需时间单位秒 = 0.22245012223721 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 10
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
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star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
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star: 2
hasGetBonus:
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}
userBarrierList {
dungeonId: 10001
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star: 2
hasGetBonus:
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}
userBarrierList {
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star: 2
hasGetBonus:
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}
userBarrierList {
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star: 2
hasGetBonus:
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}
userBarrierList {
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star: 2
hasGetBonus:
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}
userBarrierList {
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star: 2
hasGetBonus:
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}
userBarrierList {
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star: 2
hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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star: 2
hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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userBarrierList {
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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hasGetBonus:
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userBarrierList {
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userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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hasGetBonus:
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}
userBarrierList {
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star: 2
hasGetBonus:
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}
userBarrierList {
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notFirstInDungeonId: 10001
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 31 1 所需时间单位秒 = 0.22245012223721 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}banIds: 36000000
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 20 33 所需时间单位秒 = 0.26665120571852 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 67 1 所需时间单位秒 = 0.26665120571852 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 11 3 所需时间单位秒 = 0.26665120571852 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 12 1
[INFO:2023-3-23 15:56:36][@logic/extensions/stat/agent/StatAgent.lua:0]:{sendSubmitClientDataRequest}腾讯渠道才用注册渠道 SDKManager.getRegisterChannelId() = 73213123
[INFO:2023-3-23 15:56:36][@logic/extensions/stat/agent/StatAgent.lua:0]:{sendSubmitClientDataRequest}iPhone ARM64E
[INFO:2023-3-23 15:56:36][@logic/extensions/stat/agent/StatAgent.lua:0]:{sendSubmitClientDataRequest}Apple A15 GPU
[INFO:2023-3-23 15:56:36][@logic/extensions/stat/agent/StatAgent.lua:0]:{sendSubmitClientDataRequest}Metal
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}clientData {
phoneModel: iPhone14,2
sdkVersion: 1.8.0
sdkType: 1
imsi: A6938289C3A24993A6764BEF38AE1B81
imei: A6938289C3A24993A6764BEF38AE1B81
gameVersionName: 1.0.97
gameVersionCode: 100
gamepackageName: com.tencent.swy
densityDpi: 3
displayScreenWidth: 844
displayScreenHeight: 390
networkInfo: WIFI
sysVersion: 16.2
othersdkVersion:
channelId: 73213123
pushRegisterId:
cpuHardware: iPhone ARM64E
memory: 5652
gLRender: Apple A15 GPU
gLVersion: Metal
startFromGameCenter: false
installChannel: 1001
}
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=46,cmd=1,size=221
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/extensions/main/controller/MainController.lua:0]:{}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 13 3 当前队列数量= 2
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = AntiAddUserRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}clientVersion: 100
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 37 9 当前队列数量= 3
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 37 2 当前队列数量= 4
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 20 30 当前队列数量= 5
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=13,cmd=3,size=11
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 54 1 当前队列数量= 6
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 49 1 当前队列数量= 7
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 33 14 当前队列数量= 8
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 57 1 当前队列数量= 9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}includeExtInfo: false
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 57 27 当前队列数量= 10
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 23 12 当前队列数量= 11
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 76 1 当前队列数量= 12
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 20 49 当前队列数量= 13
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetXinYueSuperLevelRequest
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 20 39 当前队列数量= 14
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetQQVipInfoRequest
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=20,cmd=49,size=9
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 20 64 当前队列数量= 15
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=20,cmd=39,size=9
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/extensions/main/controller/MainController.lua:0]:{}===========做一些进入主界面的初始化处理工作===========
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 53 10 当前队列数量= 16
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}isOpenView: false
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@logic/common/GameUtils.lua:0]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:0: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr: in function 'enter'
logic/extensions/main/controller/MainController: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/network/NetConnMgr: in function
[INFO:2023-3-23 15:56:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:36][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2023-3-23 15:56:36][@logic/scene/SceneMgr.lua:0]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-23 15:56:36][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:36][@logic/common/sdk/MSDKManagerImpl.lua:0]:{openInAppEvent}打开IAE Card
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}id: 1
userCount: 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 13 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}redDotInfos {
defineId: 725
infos {
id: 10608
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 14 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}currencyInfo {
count: 2150
totalPayCount: 0
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 15 1
[INFO:2023-3-23 15:56:36][@logic/extensions/currency/model/CurrencyMO.lua:0]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.066726125776768 移走了序号= 1 的消息,当前队列数量= 16 || 0 SubmitClientDataReply 16 1
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=13,cmd=3,status=0,size=8
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=40
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=589
[INFO:2023-3-23 15:56:36][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:36][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================不延时,立即gc================
[INFO:2023-3-23 15:56:36][@logic/common/logic/ResPreLoadMgr.lua:0]:{_rgc}================真正执行gc================
[INFO:2023-3-23 15:56:36]DestroyUnusedResources:32,3,time=,paths:
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=1355
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=14
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=48
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=3987
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=20,cmd=49,status=0,size=10
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=661
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=20,cmd=39,status=0,size=10
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = AntiAddUserReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 13 3 所需时间单位秒 = 0.10013683512807 移走了序号= 1 的消息,当前队列数量= 15 || 0 AntiAddUserReply 17 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.10013683512807 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetFoodReply 18 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1642087365000
endTime: 1642087365000
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.10013683512807 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetKitchenReply 19 1
[INFO:2023-3-23 15:56:36][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setCookFinish}removepush id 1006
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.20210378989577 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetPopUpMessageReply 20 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}taskInfos {
taskId: 63000001
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1642087132
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000323
state: 0
heroUniqueId: 0
heroId: 2145
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1673492718
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000325
state: 0
heroUniqueId: 0
heroId: 2145
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1673492718
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000324
state: 0
heroUniqueId: 0
heroId: 2145
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1673492718
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000072
state: 0
heroUniqueId: 0
heroId: 2013
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671069459
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000047
state: 0
heroUniqueId: 0
heroId: 2046
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671675302
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000014
state: 0
heroUniqueId: 0
heroId: 2013
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671069459
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000080
state: 0
heroUniqueId: 0
heroId: 2027
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1642087169
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000242
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1642087366
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000121
state: 0
heroUniqueId: 0
heroId: 2068
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1642087931
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000123
state: 0
heroUniqueId: 0
heroId: 2068
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1642087931
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000122
state: 0
heroUniqueId: 0
heroId: 2068
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1642087931
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000028
state: 0
heroUniqueId: 0
heroId: 2027
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1642087169
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000063
state: 0
heroUniqueId: 0
heroId: 9999
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1655976546
doneCount: 0
lastFinishedTime: 0
}
heroCounts {
heroId: 2000
isUnLocked: true
dailyCount: 0
expireTime: 1680296400
}
heroCounts {
heroId: 2145
isUnLocked: true
dailyCount: 0
expireTime: 1680296400
}
heroCounts {
heroId: 2068
isUnLocked: true
dailyCount: 0
expireTime: 1680296400
}
heroCounts {
heroId: 2027
isUnLocked: true
dailyCount: 0
expireTime: 1680296400
}
heroCounts {
heroId: 2013
isUnLocked: true
dailyCount: 0
expireTime: 1680296400
}
heroCounts {
heroId: 2046
isUnLocked: true
dailyCount: 0
expireTime: 1680296400
}
heroCounts {
heroId: 9999
isUnLocked: true
dailyCount: 0
expireTime: 1680296400
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.20210378989577 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetHeroTaskInfosReply 21 1
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[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.20210378989577 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetRedDotInfosReply 22 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.23537633195519 移走了序号= 1 的消息,当前队列数量= 9 || 0 LoadFriendInfosReply 23 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}createSNCount: 0
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[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.23537633195519 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuildGetReply 24 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}joinOffline: false
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.23537633195519 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuildGetJoinOfflineReply 25 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}skinInfos {
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[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.26674699783325 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterSkinReply 26 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}altasCover: 0
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skillId: 220081
intValue: 100
nextValue: 110
}
}
bondCardInfos {
defineId: 1019
level: 0
createTime: 0
skills {
skillId: 220433
intValue: 20
nextValue: 22
}
skills {
skillId: 220432
intValue: 10
nextValue: 11
}
skills {
skillId: 220431
intValue: 100
nextValue: 110
}
}
bondCardInfos {
defineId: 1020
level: 0
createTime: 0
skills {
skillId: 220011
intValue: 100
nextValue: 110
}
skills {
skillId: 220013
intValue: 20
nextValue: 22
}
skills {
skillId: 220012
intValue: 10
nextValue: 11
}
}
bondCardInfos {
defineId: 1021
level: 0
createTime: 0
skills {
skillId: 220753
intValue: 20
nextValue: 22
}
skills {
skillId: 220752
intValue: 10
nextValue: 11
}
skills {
skillId: 220751
intValue: 100
nextValue: 110
}
}
bondCardInfos {
defineId: 1022
level: 0
createTime: 0
skills {
skillId: 220763
intValue: 20
nextValue: 22
}
skills {
skillId: 220762
intValue: 10
nextValue: 11
}
skills {
skillId: 220761
intValue: 100
nextValue: 110
}
}
bondCardInfos {
defineId: 1023
level: 0
createTime: 0
skills {
skillId: 220131
intValue: 100
nextValue: 110
}
skills {
skillId: 220133
intValue: 20
nextValue: 22
}
skills {
skillId: 220132
intValue: 10
nextValue: 11
}
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = BondCardInfoReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 76 1 所需时间单位秒 = 0.26674699783325 移走了序号= 1 的消息,当前队列数量= 5 || 0 BondCardInfoReply 27 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}ilevel: 0
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetXinYueSuperLevelReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 20 49 所需时间单位秒 = 0.26674699783325 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetXinYueSuperLevelReply 28 1
[INFO:2023-3-23 15:56:36][@logic/scene/SceneMgr.lua:0]:{}开始进入一个新的场景,类型=9,id=205
[WARN:2023-3-23 15:56:36][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 nil
[WARN:2023-3-23 15:56:36][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 cfgFinder
[WARN:2023-3-23 15:56:36][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 stage
[WARN:2023-3-23 15:56:36][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 zoneMgr
[WARN:2023-3-23 15:56:36][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 camera
[WARN:2023-3-23 15:56:36][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 unitFactory
[WARN:2023-3-23 15:56:36][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 interaction
[WARN:2023-3-23 15:56:36][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 triggerFactory
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 4
usingIds: 5
usingIds: 6
usingIds: 7
usingIds: 8
usingIds: 9
usingIds: 10
usingIds: 11
usingIds: 12
usingIds: 13
usingIds: 14
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 20 64 所需时间单位秒 = 0.30283420532942 移走了序号= 2 的消息,当前队列数量= 3 || 0 LoadingBgGetReply 29 1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
id: 8201
buyCount: 0
expiredTime: 0
}
infos {
id: 8202
buyCount: 0
expiredTime: 0
}
infos {
id: 8203
buyCount: 0
expiredTime: 0
}
infos {
id: 8204
buyCount: 0
expiredTime: 0
}
infos {
id: 8501
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 8603
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10934
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 11027
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11028
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 7001
buyCount: 0
expiredTime: 0
}
infos {
id: 7002
buyCount: 0
expiredTime: 0
}
infos {
id: 7003
buyCount: 0
expiredTime: 0
}
infos {
id: 7004
buyCount: 0
expiredTime: 0
}
infos {
id: 7005
buyCount: 0
expiredTime: 0
}
infos {
id: 11101
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 7006
buyCount: 0
expiredTime: 0
}
infos {
id: 11102
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 7007
buyCount: 0
expiredTime: 0
}
infos {
id: 11103
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11104
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11105
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11106
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11107
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11108
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11109
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11110
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11111
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11112
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11113
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11114
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11115
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 1008
buyCount: 0
expiredTime: 0
}
infos {
id: 1009
buyCount: 0
expiredTime: 0
}
infos {
id: 1010
buyCount: 0
expiredTime: 0
}
infos {
id: 1101
buyCount: 0
expiredTime: 0
}
infos {
id: 1102
buyCount: 0
expiredTime: 0
}
infos {
id: 1103
buyCount: 0
expiredTime: 0
}
infos {
id: 1104
buyCount: 0
expiredTime: 0
}
infos {
id: 1105
buyCount: 0
expiredTime: 0
}
infos {
id: 1106
buyCount: 0
expiredTime: 0
}
infos {
id: 1107
buyCount: 0
expiredTime: 0
}
infos {
id: 1108
buyCount: 0
expiredTime: 0
}
infos {
id: 1109
buyCount: 0
expiredTime: 0
}
infos {
id: 1110
buyCount: 0
expiredTime: 0
}
infos {
id: 1111
buyCount: 0
expiredTime: 0
}
infos {
id: 1112
buyCount: 0
expiredTime: 0
}
infos {
id: 1113
buyCount: 0
expiredTime: 0
}
infos {
id: 1114
buyCount: 0
expiredTime: 0
}
infos {
id: 1115
buyCount: 0
expiredTime: 0
}
infos {
id: 1116
buyCount: 0
expiredTime: 0
}
infos {
id: 1117
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 1201
buyCount: 0
expiredTime: 0
}
infos {
id: 1202
buyCount: 0
expiredTime: 0
}
infos {
id: 1401
buyCount: 0
expiredTime: 0
}
infos {
id: 1402
buyCount: 0
expiredTime: 0
}
infos {
id: 1403
buyCount: 0
expiredTime: 0
}
infos {
id: 1404
buyCount: 0
expiredTime: 0
}
infos {
id: 1606
buyCount: 1
isNew: false
expiredTime: 0
}
infos {
id: 10001
buyCount: 0
expiredTime: 0
}
infos {
id: 10002
buyCount: 0
expiredTime: 0
}
infos {
id: 10024
buyCount: 0
expiredTime: 0
}
infos {
id: 10025
buyCount: 0
expiredTime: 0
}
infos {
id: 6001
buyCount: 0
expiredTime: 0
}
infos {
id: 6002
buyCount: 0
expiredTime: 0
}
infos {
id: 10106
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 6100
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 4084
buyCount: 0
isNew: false
expiredTime: 0
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 53 10 所需时间单位秒 = 0.30283420532942 移走了序号= 2 的消息,当前队列数量= 2 || 0 GetGiftBagInfoReply 30 1
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 41 5 当前队列数量= 3
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:36]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2023-3-23 15:56:36]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}isSuperMember: false
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetQQVipInfoReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 20 39 所需时间单位秒 = 0.33339920453727 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetQQVipInfoReply 32 1
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:36]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2023-3-23 15:56:36]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @28ms
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2023-3-23 15:56:36][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-3-23 15:56:36][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 41 5 所需时间单位秒 = 0.063933039084077 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 33 1
[INFO:2023-3-23 15:56:36]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @131ms
[INFO:2023-3-23 15:56:36][@logic/scene/main/stage/MainSceneStage.lua:0]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-3-23 15:56:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:37][@logic/scene/SceneMgr.lua:0]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount globalTouch true
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 globalTouch
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount cfgFinder nil
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount stage true
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 stage
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount zoneMgr true
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 zoneMgr
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount camera true
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 camera
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount unitFactory true
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 unitFactory
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount interaction true
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 interaction
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount triggerFactory true
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 triggerFactory
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount clueNpcFactory true
[WARN:2023-3-23 15:56:37][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 clueNpcFactory
[INFO:2023-3-23 15:56:37][@logic/common/GameUtils.lua:0]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:0: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:100: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone: in function
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()=============
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordPlayerOpenId}recordPlayerOpenId
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordPlayerGameInfo}recordPlayerGameInfo
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordPlayerGameInfo}openid 30BCA9C51A9777A40F5B72D6E0FD7197
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordPlayerGameInfo}roleid 2843041
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordPlayerGameInfo}areaid 2
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordPlayerGameInfo}openid 30BCA9C51A9777A40F5B72D6E0FD7197
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordPlayerGameInfo}appid 638860620
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordPlayerGameInfo}platid QQ
[INFO:2023-3-23 15:56:37]ProgramVersion:1.0.37.0
[INFO:2023-3-23 15:56:37]LocalSourceVersion:1.0.37.4411
[INFO:2023-3-23 15:56:37]PackageSourceVersion:1.0.37.4201
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2023-3-23 15:56:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 100
[INFO:2023-3-23 15:56:37][@bootstrap/msdk/gpm/GpmMgr.lua:0]:{}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2023-3-23 15:56:37][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 53 4 当前队列数量= 1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 53 22 当前队列数量= 2
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@logic/common/GameUtils.lua:0]:{printStack}------Live2DUtils:stopExpression
stack traceback:
logic/common/GameUtils: in function 'printStack'
logic/extensions/common/unit/Live2DUtils: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression: in function 'stopExpression'
logic/extensions/main/view/MainLive2DCharacter: in function '_playExps'
logic/extensions/main/view/MainLive2DCharacter: in function 'playLive2DByConfig'
logic/extensions/common/view/live2dcharacter/Live2DCharacterUI: in function 'playLive2DVoice'
logic/extensions/main/view/MainCharacterView: in function 'playCharacterVoice'
logic/extensions/main/view/MainCharacterView: in function 'setMainCharacter'
logic/extensions/main/view/MainCharacterView: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[INFO:2023-3-23 15:56:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 20 22 当前队列数量= 3
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 4 6 当前队列数量= 4
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 75 1 当前队列数量= 5
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@logic/extensions/common/facade/CommonFacade.lua:0]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 53 1 当前队列数量= 6
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 53 10 当前队列数量= 7
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}isOpenView: false
[INFO:2023-3-23 15:56:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 50 1 当前队列数量= 8
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:0]:{isSuperR}TCL: ilevel:0
[INFO:2023-3-23 15:56:37][@logic/extensions/main/view/MainTencentView.lua:0]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-3-23 15:56:37][@logic/extensions/main/view/MainTencentView.lua:0]:{_updateForXinYueSuperLevel}TCL: isShow false
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 31 17 当前队列数量= 9
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 53 12 当前队列数量= 10
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 22 34 当前队列数量= 11
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}poolId: 0
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 43 39 当前队列数量= 12
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 41 7 当前队列数量= 13
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 137 1 当前队列数量= 14
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2023-3-23 15:56:37][@logic/extensions/pandora/controller/PandoraMsgController.lua:0]:{closure}收到潘多拉入口展示,模块名= notice
[WARN:2023-3-23 15:56:37][@logic/extensions/pandora/controller/PandoraMsgController.lua:0]:{closure}收到潘多拉回调红点,模块名= notice 红点数= 1
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hg_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/100091_hg_sr_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_152.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_152.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_01.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]language/zh/bigbg/fb_icon/huodong.png instance: @16ms
[INFO:2023-3-23 15:56:37][@logic/common/GameUtils.lua:0]:{printStack}------Live2DUtils:begin play(mtn):shanchibang.mtn,default:nil
stack traceback:
logic/common/GameUtils: in function 'printStack'
logic/extensions/common/unit/Live2DUtils: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=14
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=32
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=4383
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=661
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=749
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=50
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=102
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=219
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=16
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 53 4 所需时间单位秒 = 0.15002158097923 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 34 1
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 11 2 当前队列数量= 14
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}currencyId: 4
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}buffDoneCount {
buffId: 5
count: 0
}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 53 22 所需时间单位秒 = 0.15002158097923 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 35 1
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 20 22 所需时间单位秒 = 0.15002158097923 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 36 1
[INFO:2023-3-23 15:56:37]bigbg/headicon_q/11100001_head_q.png instance: @198ms
[INFO:2023-3-23 15:56:37]bigbg/user_headoutline/11110001_user_headoutline.png instance: @198ms
[INFO:2023-3-23 15:56:37]bigbg/main_icon/icon_152.png instance: @198ms
[INFO:2023-3-23 15:56:37]language/zh/bigbg/main_icon/wordicon_152.png instance: @198ms
[INFO:2023-3-23 15:56:37]bigbg/main_icon/zjmicon_01.png instance: @197ms
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 4 6 所需时间单位秒 = 0.33334933035076 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 37 1
[INFO:2023-3-23 15:56:37][@logic/extensions/battle/controller/BattleReconnectMgr.lua:0]:{_tryReconnect}无可重连的战斗
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}masterInfo {
apprenticeUserId: 0
acceptTime: 0
doneTime: 0
topValue: 0
apprenticeCount: 0
lendHeroUniqueId: 0
}
apprenticeInfo {
masterUserId: 0
mentorTime: 0
doneTime: 0
useLendHeroEx: false
}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 75 1 所需时间单位秒 = 0.33334933035076 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 38 1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
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topupId: 4084
buyCount: 0
}
infos {
topupId: 4085
buyCount: 0
}
infos {
topupId: 4086
buyCount: 0
}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 53 1 所需时间单位秒 = 0.33334933035076 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetTopupInfoReply 39 1
[INFO:2023-3-23 15:56:37][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:0: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=2; roleId=2843041
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/shanchibang.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37][@logic/common/GameUtils.lua:0]:{printStack}------Live2DUtils: end play motion: shanchibang.mtn
stack traceback:
logic/common/GameUtils: in function 'printStack'
logic/extensions/common/unit/Live2DUtils: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion: in function '_finishCallback'
logic/common/MultiResLoaderOptimize: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize: in function
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37][@logic/common/GameUtils.lua:0]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils: in function 'printStack'
logic/extensions/common/unit/Live2DUtils: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression: in function '_finishCallback'
logic/common/MultiResLoaderOptimize: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize: in function
[INFO:2023-3-23 15:56:37][@logic/extensions/main/view/MainViewPresentor.lua:0]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
id: 8201
buyCount: 0
expiredTime: 0
}
infos {
id: 8202
buyCount: 0
expiredTime: 0
}
infos {
id: 8203
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}
infos {
id: 8204
buyCount: 0
expiredTime: 0
}
infos {
id: 8501
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}
infos {
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expiredTime: 0
}
infos {
id: 10934
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}
infos {
id: 11027
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11028
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 7001
buyCount: 0
expiredTime: 0
}
infos {
id: 7002
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infos {
id: 7003
buyCount: 0
expiredTime: 0
}
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id: 7004
buyCount: 0
expiredTime: 0
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expiredTime: 0
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infos {
id: 11101
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infos {
id: 7006
buyCount: 0
expiredTime: 0
}
infos {
id: 11102
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 7007
buyCount: 0
expiredTime: 0
}
infos {
id: 11103
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11104
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11105
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11106
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11107
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11108
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11109
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11110
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11111
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11112
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11113
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11114
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}
infos {
id: 11115
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 1008
buyCount: 0
expiredTime: 0
}
infos {
id: 1009
buyCount: 0
expiredTime: 0
}
infos {
id: 1010
buyCount: 0
expiredTime: 0
}
infos {
id: 1101
buyCount: 0
expiredTime: 0
}
infos {
id: 1102
buyCount: 0
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}
infos {
id: 1103
buyCount: 0
expiredTime: 0
}
infos {
id: 1104
buyCount: 0
expiredTime: 0
}
infos {
id: 1105
buyCount: 0
expiredTime: 0
}
infos {
id: 1106
buyCount: 0
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}
infos {
id: 1107
buyCount: 0
expiredTime: 0
}
infos {
id: 1108
buyCount: 0
expiredTime: 0
}
infos {
id: 1109
buyCount: 0
expiredTime: 0
}
infos {
id: 1110
buyCount: 0
expiredTime: 0
}
infos {
id: 1111
buyCount: 0
expiredTime: 0
}
infos {
id: 1112
buyCount: 0
expiredTime: 0
}
infos {
id: 1113
buyCount: 0
expiredTime: 0
}
infos {
id: 1114
buyCount: 0
expiredTime: 0
}
infos {
id: 1115
buyCount: 0
expiredTime: 0
}
infos {
id: 1116
buyCount: 0
expiredTime: 0
}
infos {
id: 1117
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 1201
buyCount: 0
expiredTime: 0
}
infos {
id: 1202
buyCount: 0
expiredTime: 0
}
infos {
id: 1401
buyCount: 0
expiredTime: 0
}
infos {
id: 1402
buyCount: 0
expiredTime: 0
}
infos {
id: 1403
buyCount: 0
expiredTime: 0
}
infos {
id: 1404
buyCount: 0
expiredTime: 0
}
infos {
id: 1606
buyCount: 1
isNew: false
expiredTime: 0
}
infos {
id: 10001
buyCount: 0
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}
infos {
id: 10002
buyCount: 0
expiredTime: 0
}
infos {
id: 10024
buyCount: 0
expiredTime: 0
}
infos {
id: 10025
buyCount: 0
expiredTime: 0
}
infos {
id: 6001
buyCount: 0
expiredTime: 0
}
infos {
id: 6002
buyCount: 0
expiredTime: 0
}
infos {
id: 10106
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 6100
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 4084
buyCount: 0
isNew: false
expiredTime: 0
}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 53 10 所需时间单位秒 = 0.38337970711291 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 40 1
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 41 5 当前队列数量= 9
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619626200000
endTime: 0
}
activityInfos {
id: 10303
startTime: 1625432400000
endTime: 0
}
activityInfos {
id: 10323
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}
activityInfos {
id: 10332
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}
activityInfos {
id: 10338
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}
activityInfos {
id: 10355
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}
activityInfos {
id: 10364
startTime: 1636563600000
endTime: 0
}
activityInfos {
id: 10367
startTime: 0
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}
activityInfos {
id: 10377
startTime: 1637805600000
endTime: 0
}
activityInfos {
id: 10392
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}
activityInfos {
id: 10409
startTime: 1646237400000
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}
activityInfos {
id: 10410
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}
activityInfos {
id: 10423
startTime: 0
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}
activityInfos {
id: 10435
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activityInfos {
id: 10450
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}
activityInfos {
id: 10462
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}
activityInfos {
id: 10475
startTime: 0
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}
activityInfos {
id: 10486
startTime: 0
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}
activityInfos {
id: 10492
startTime: 0
endTime: 0
}
activityInfos {
id: 10532
startTime: 0
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}
activityInfos {
id: 10542
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}
activityInfos {
id: 10557
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}
activityInfos {
id: 10582
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}
activityInfos {
id: 10602
startTime: 0
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}
activityInfos {
id: 10604
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10605
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10606
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10607
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10608
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10609
startTime: 1679501400000
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}
activityInfos {
id: 10612
startTime: 1679501400000
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}
activityInfos {
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}
activityInfos {
id: 20008
startTime: 1611763800000
endTime: 1740412799000
}
activityInfos {
id: 10001
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1546376402000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546376404000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639774800000
endTime: 0
}
activityInfos {
id: 10014
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}
activityInfos {
id: 10017
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1680235200000
endTime: 1680667200000
}
activityInfos {
id: 10037
startTime: 1569445200000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1680233190391
endTime: 1681419600000
}
activityInfos {
id: 10040
startTime: 1680233190391
endTime: 1681419600000
}
activityInfos {
id: 10041
startTime: 1680233190391
endTime: 1681419600000
}
activityInfos {
id: 10043
startTime: 1680233190391
endTime: 1681419600000
}
activityInfos {
id: 10048
startTime: 1569675600000
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}
activityInfos {
id: 10064
startTime: 1559048400000
endTime: 0
}
activityInfos {
id: 10074
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}
activityInfos {
id: 10161
startTime: 1597251600000
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}
activityInfos {
id: 10201
startTime: 1606320600000
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}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 50 1 所需时间单位秒 = 0.38337970711291 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 41 1
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 40 1 当前队列数量= 9
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 103 1 当前队列数量= 10
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 107 1 当前队列数量= 11
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 105 1 当前队列数量= 12
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}time: 0
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 31 17 所需时间单位秒 = 0.38337970711291 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 42 1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
id: 2
expiredTime: 0
}
infos {
id: 18
expiredTime: 0
}
infos {
id: 6
expiredTime: 0
}
infos {
id: 7
expiredTime: 0
}
infos {
id: 8
expiredTime: 0
}
infos {
id: 9
expiredTime: 0
}
infos {
id: 10
expiredTime: 0
}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 53 12 所需时间单位秒 = 0.47158487327397 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetCustomizedGiftBagInfoReply 43 1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 0
}
summonPools {
poolId: 9997
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 0
}
summonPools {
poolId: 129
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 131
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 132
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 22 34 所需时间单位秒 = 0.47158487327397 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 44 1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
id: 10001
updateTime: 1642087365
}
infos {
id: 10002
updateTime: 1642087367
}
infos {
id: 10003
updateTime: 1642087365
}
infos {
id: 10004
updateTime: 1642087366
}
infos {
id: 10005
updateTime: 1642087367
}
infos {
id: 10006
updateTime: 1642087365
}
infos {
id: 10007
updateTime: 1642087366
}
infos {
id: 10008
updateTime: 1642087366
}
infos {
id: 10009
updateTime: 1642087366
}
infos {
id: 10010
updateTime: 1642087589
}
infos {
id: 10012
updateTime: 1642087366
}
infos {
id: 10013
updateTime: 1642087589
}
infos {
id: 10014
updateTime: 1642087589
}
infos {
id: 10015
updateTime: 1642087590
}
infos {
id: 10016
updateTime: 1642087589
}
infos {
id: 10020
updateTime: 1676515506
}
infos {
id: 10130
updateTime: 1680236675
}
infos {
id: 20001
updateTime: 1671674400
}
infos {
id: 20002
updateTime: 1672520340
}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 43 39 所需时间单位秒 = 0.47158487327397 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetUnReadNewspaperReply 45 1
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_040.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_yiyuan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/th_18.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/certificate/texun_qsjz1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/certificate/texun_qsjz2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
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[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=21
[INFO:2023-3-23 15:56:37][@logic/common/sdk/MSDKManagerImpl.lua:0]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10
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[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}expireTime: 1673502638
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[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
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[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-3-23 15:56:37]||||| Sender socketClient version=1
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[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}currencyInfo {
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[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 11 2 所需时间单位秒 = 0.3666733764112 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 48 1
[INFO:2023-3-23 15:56:37][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_4.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1021.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
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00:00:00",128,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":4082,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4083,"topupco":[4083,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",28,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"普通特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001",""],"id":4086,"buyCount":0}]
[INFO:2023-3-23 15:56:37]language/zh/bigbg/main_icon/th_18.png instance: @56ms
[INFO:2023-3-23 15:56:37]bigbg/certificate/texun_qsjz1.png instance: @56ms
[INFO:2023-3-23 15:56:37]language/zh/bigbg/certificate/texun_qsjz2.png instance: @56ms
[INFO:2023-3-23 15:56:37]bigbg/main_icon/icon_4.png instance: @23ms
[INFO:2023-3-23 15:56:37]language/zh/bigbg/main_icon/wordicon_4.png instance: @23ms
[INFO:2023-3-23 15:56:37]bigbg/main_icon/yiweishixin.png instance: @22ms
[INFO:2023-3-23 15:56:37]language/zh/bigbg/banner/banner1021.png instance: @22ms
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 41 5 所需时间单位秒 = 0.16670954227448 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 49 1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2011
recommendHero: 2008
recommendHero: 2025
recommendHero: 2017
recommendHero: 2001
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 2
recommendHero: 2012
recommendHero: 2019
recommendHero: 2016
recommendHero: 2013
recommendHero: 2045
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2009
recommendHero: 2055
recommendHero: 2043
recommendHero: 2027
recommendHero: 2039
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2028
recommendHero: 2008
recommendHero: 2041
recommendHero: 2038
recommendHero: 2037
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2031
recommendHero: 2056
recommendHero: 2049
recommendHero: 2014
recommendHero: 2002
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2003
recommendHero: 2020
recommendHero: 2009
recommendHero: 2030
recommendHero: 2019
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2004
recommendHero: 2048
recommendHero: 2017
recommendHero: 2001
recommendHero: 2011
}
maxUnlockTeam: 4
exploreTime: 0
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.16670954227448 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 50 1
[INFO:2023-3-23 15:56:37][@logic/common/state/notify/NotifyLocalState.lua:0]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初十
}
infos {
day: 2
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月十一
}
infos {
day: 3
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月十二
}
infos {
day: 4
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月十三
}
infos {
day: 5
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月十四
}
infos {
day: 6
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月十五
lunarFestival: 惊蛰
}
infos {
day: 7
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月十六
}
infos {
day: 8
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月十七
}
infos {
day: 9
hasSignIn: false
luckLevel: 4
drawIds: 1
drawIds: 18
drawIds: 16
drawIds: 20
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月十八
}
infos {
day: 10
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月十九
}
infos {
day: 11
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月二十
}
infos {
day: 12
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月廿一
}
infos {
day: 13
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月廿二
}
infos {
day: 14
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月廿三
}
infos {
day: 15
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月廿四
}
infos {
day: 16
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月廿五
}
infos {
day: 17
hasSignIn: false
luckLevel: 5
drawIds: 20
drawIds: 18
drawIds: 17
drawIds: 19
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月廿六
}
infos {
day: 18
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月廿七
}
infos {
day: 19
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月廿八
}
infos {
day: 20
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月廿九
}
infos {
day: 21
hasSignIn: false
luckLevel: 2
drawIds: 77
drawIds: 75
drawIds: 60
drawIds: 16
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月三十
lunarFestival: 春分
}
infos {
day: 22
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初一
}
infos {
day: 23
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初二
lunarFestival: 龙抬头
}
infos {
day: 24
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初三
}
infos {
day: 25
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初四
}
infos {
day: 26
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初五
}
infos {
day: 27
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初六
}
infos {
day: 28
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初七
}
infos {
day: 29
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初八
}
infos {
day: 30
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初九
}
infos {
day: 31
hasSignIn: false
luckLevel: 2
drawIds: 11
drawIds: 63
drawIds: 68
drawIds: 19
lunarYear: 癸卯兔年
lunarMonthAndDay: 二月初十
}
serverTime: 1680255311256
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 103 1 所需时间单位秒 = 0.16670954227448 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 51 1
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=5136
[INFO:2023-3-23 15:56:37]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}defineIds: 1
defineIds: 2
onlineTime: 4800
updateTime: 1680255309
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 107 1 所需时间单位秒 = 0.20005400106311 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 52 1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}rechargeNum: 0
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 105 1 所需时间单位秒 = 0.20005400106311 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 53 1
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}userMail {
incrId: 110795920
mailId: 0
params:
attachment: 1#11160002#1|2#1#60
state: 0
createTime: 1678692439000
sender: 空桑管理司
title: 3月9日修葺小礼
content: 少主敬启:
本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。
空桑管理司·敬上
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110345923
mailId: 20027
params: 15日调料礼包
attachment:
state: 0
createTime: 1676515506000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795914
mailId: 20005
params: 8880
attachment: 2#12#60|2#2#90000|1#11190004#1|1#11249999#10
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795915
mailId: 20005
params: 10880
attachment: 1#11040003#1|2#2#95000|1#11190004#1|1#11249999#10
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795912
mailId: 20005
params: 3880
attachment: 2#12#40|2#2#70000|1#11190004#1|1#11249999#5
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110345920
mailId: 0
params:
attachment: 1#11160002#1|2#1#60
state: 0
createTime: 1675837293000
sender: 空桑管理司
title: 2月9日修葺小礼
content: 少主敬启:
本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。
空桑管理司·敬上
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795913
mailId: 20005
params: 6880
attachment: 2#12#50|2#2#80000|2#6#1800|1#11249999#5
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795918
mailId: 20005
params: 28880
attachment: 1#11040003#3|2#2#200000|1#11190008#1|1#10000017#2
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110345927
mailId: 20084
params: 握刀法·初
attachment: 2#2#10000|2#1#50|2#26#100
state: 0
createTime: 1676515506000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795919
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110345926
mailId: 20027
params: 15日御碎片礼包
attachment:
state: 0
createTime: 1676515506000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795916
mailId: 20005
params: 12880
attachment: 1#11040003#1|2#2#100000|1#11190004#3|1#11249999#15
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795917
mailId: 20005
params: 18880
attachment: 1#11040003#2|2#2#150000|1#11190008#1|1#10000017#1
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795906
mailId: 20005
params: 180
attachment: 2#12#5|2#2#10000|1#11190024#1
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795907
mailId: 20005
params: 380
attachment: 2#12#10|2#2#20000|1#11190024#1
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795910
mailId: 20005
params: 1980
attachment: 2#12#25|2#2#50000|1#11190024#5|1#11190004#1
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795911
mailId: 20005
params: 2580
attachment: 2#12#30|2#2#60000|11#140272#1|1#10000016#1
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110915905
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1679382146672
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110915906
mailId: 0
params:
attachment: 2#1#60|1#11160002#1
state: 0
createTime: 1679025610000
sender: 空桑管理司
title: 3月16日修葺小礼
content: 少主敬启:
本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。
空桑管理司·敬上
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795908
mailId: 20005
params: 680
attachment: 2#12#15|2#2#30000|1#11190024#1
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110795909
mailId: 20005
params: 1280
attachment: 2#12#20|2#2#40000|1#11190024#2|2#6#1800
state: 0
createTime: 1679012898000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110965948
mailId: 20084
params: 握刀法·初
attachment: 2#26#100|2#1#50|2#2#10000
state: 0
createTime: 1680233190772
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110345911
mailId: 20035
params: 陆吾气球#贝币
attachment: 2#2#100
state: 0
createTime: 1676515505000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110965947
mailId: 0
params:
attachment: 2#1#60|1#11160003#1
state: 0
createTime: 1679537451000
sender: 空桑管理司
title: 3月23日修葺小礼
content: 少主敬启:
本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。
空桑管理司·敬上
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110345915
mailId: 20005
params: 1280
attachment: 2#2#40000|1#11190024#2|1#10000172#1|2#6#1800|2#12#20
state: 0
createTime: 1676515505000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110655920
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1678328971000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110345914
mailId: 20005
params: 680
attachment: 2#2#30000|1#11190024#1|1#10000172#1|2#12#15
state: 0
createTime: 1676515505000
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110655921
mailId: 0
params:
attachment: 2#1#60|1#11160002#1
state: 0
createTime: 1676513339000
sender: 空桑管理司
title: 2月16日修葺小礼
content: 少主敬启:
本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。
空桑管理司·敬上
isCollection: false
isLock: false
isGet: false
}
userMail {
incrId: 110655922
mailId: 0
params:
attachment: 2#1#60|1#11160003#1
state: 0
createTime: 1677117811000
sender: 空桑管理司
title: 2月23日修葺小礼
content: 少主敬启:
本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。
空桑管理司·敬上
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sender: 空桑管理司
title: 【客潮】异常补偿小礼
content: 亲爱的空桑少主,
目前【客潮】玩法接待财神时小概率出现奖励异常的问题已修复,为确保少主们的体验,在此奉上补偿小礼:「餐馆传单」*1与「信物鱼函·彩」*1,「信物鱼函·彩」领取后自动开启,可获得随机常驻御品食魂信物*1,感谢少主的包容和理解。
如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行!
空桑管理司·敬上
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sender: 空桑管理司
title: 2月2日修葺小礼
content: 少主敬启:
本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。
空桑管理司·敬上
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sender: 空桑管理司
title: 3月2日修葺小礼
content: 少主敬启:
本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。
空桑管理司·敬上
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sender: 空桑管理司
title: 2月2日修葺小礼
content: 少主敬启:
本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。
空桑管理司·敬上
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[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 32 1 所需时间单位秒 = 0.066738750785589 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 54 1
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-23 15:56:37][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-23 15:56:37][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 55 1
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:38][@logic/common/sdk/MSDKManagerImpl.lua:0]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2023-3-23 15:56:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:38][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 50 5 当前队列数量= 1
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:38]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2023-3-23 15:56:38]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:38]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2023-3-23 15:56:38][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 50 5 所需时间单位秒 = 0.066815748810768 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 56 1
[INFO:2023-3-23 15:56:38][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 50 6 当前队列数量= 1
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:38]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9
[INFO:2023-3-23 15:56:38]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:38]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2023-3-23 15:56:38][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 50 6 所需时间单位秒 = 0.0666040815413 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 57 1
[INFO:2023-3-23 15:56:38][@logic/common/sdk/MSDKManagerImpl.lua:0]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2023-3-23 15:56:38][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 53 21 当前队列数量= 1
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:38]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9
[INFO:2023-3-23 15:56:38]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:38]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=8
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <---
[INFO:2023-3-23 15:56:38][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 53 21 所需时间单位秒 = 0.066682040691376 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 58 1
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/controller/Promo292Controller.lua:28]:{}🚀【*】 ~ file: Promo292Controller.lua:28 ~ enterScene:【frameCount】 389
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/model/BMBuildingModel.lua:39]:{onEnterSceneInit}🚀【*】 ~ file: BMBuildingModel.lua:39 ~ onEnterSceneInit:【frameCount】 389
[ERROR:2023-3-23 15:56:38]15:56:38.772-389: [@logic/extensions/tyx/292special/agent/Activity292Agent.lua:35]:{sendAct292MapInfoRequest}我推了文件了?15.20
AUTL stack traceback:
logic/extensions/tyx/292special/controller/Promo292Controller:33: in function ''
logic/common/GameUtils: in function
[C]: in function 'trycall'
logic/extensions/task/controller/TaskController: in function
logic/extensions/task/controller/TaskController: in function 'jump'
logic/extensions/main/view/MainActivityGroupItem: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1)
Framework.ButtonAdapter:OnClickBtn()
UnityEngine.EventSystems.EventSystem:Update()
[ERROR:2023-3-23 15:56:38]15:56:38.772-389: [@logic/extensions/tyx/292special/agent/Activity292Agent.lua:35]:{sendAct292MapInfoRequest}我推了文件了?15.20
AUTL stack traceback:
logic/extensions/tyx/292special/controller/Promo292Controller:33: in function ''
logic/common/GameUtils: in function
[C]: in function 'trycall'
logic/extensions/task/controller/TaskController: in function
logic/extensions/task/controller/TaskController: in function 'jump'
logic/extensions/main/view/MainActivityGroupItem: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1)
Framework.ButtonAdapter:OnClickBtn()
UnityEngine.EventSystems.EventSystem:Update()
[INFO:2023-3-23 15:56:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:38][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 292 1 当前队列数量= 1
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Act292MapInfoRequest
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
[INFO:2023-3-23 15:56:38][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 292 10 当前队列数量= 2
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Act292ExtDataInfoRequest
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
[INFO:2023-3-23 15:56:38]==> Sender Auto Serialize Message,extId=292,cmd=1,size=12
[INFO:2023-3-23 15:56:38]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:38]==> Sender Auto Serialize Message,extId=292,cmd=10,size=12
[INFO:2023-3-23 15:56:38]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:38]<== Receiver Message, socketClient version=1,extId=292,cmd=1,status=0,size=7633
[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
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[INFO:2023-3-23 15:56:38][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Act292MapInfoReply <---
[INFO:2023-3-23 15:56:38][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 292 1 所需时间单位秒 = 0.23322178795934 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act292MapInfoReply 59 1
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70018
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70019
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60006
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60106
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70007
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60109
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70011
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70020
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60107
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70001
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70002
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60108
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70010
[WARN:2023-3-23 15:56:38][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:107]:{}🚀【*】 ~ file: Activity292Agent.lua:106 ~ handleAct292MapInfoReply:【frameCount】 391
[INFO:2023-3-23 15:56:38]<== Receiver Message, socketClient version=1,extId=292,cmd=10,status=0,size=32
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:108]:{}🚀【*】 ~ file: Activity292Agent.lua:106 ~ handleAct292MapInfoReply:【frameCount】 table: 0x016b4c0940
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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3 = {
rotation = 1,
arroundCoordList = {
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id = 3,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 33,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,33.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,33.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
4 = {
rotation = 1,
arroundCoordList = {
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id = 4,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 16,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (16.000000,36.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (16.000000,36.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
5 = {
rotation = 1,
arroundCoordList = {
},
id = 5,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,36.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,36.000000),
height = 1,
furnitureId = 1900001,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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},
6 = {
rotation = 1,
arroundCoordList = {
},
id = 6,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 17,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (17.000000,30.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
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state = 2,
topRCoord = (17.000000,30.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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7 = {
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arroundCoordList = {
},
id = 7,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 22,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (22.000000,28.000000),
extData1 = "",
_spineIdList = {
},
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state = 2,
topRCoord = (22.000000,28.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
8 = {
rotation = 1,
arroundCoordList = {
},
id = 8,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 18,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (18.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (18.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
9 = {
rotation = 1,
arroundCoordList = {
},
id = 9,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,31.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,31.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
10 = {
rotation = 1,
arroundCoordList = {
},
id = 10,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 24,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (24.000000,28.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (24.000000,28.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
11 = {
rotation = 1,
arroundCoordList = {
},
id = 11,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,32.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,32.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
12 = {
rotation = 1,
arroundCoordList = {
},
id = 12,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 19,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (19.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (19.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
13 = {
rotation = 1,
arroundCoordList = {
},
id = 13,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
14 = {
rotation = 1,
arroundCoordList = {
},
id = 14,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 20,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (20.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (20.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
15 = {
rotation = 1,
arroundCoordList = {
},
id = 15,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 35,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,35.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,35.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
16 = {
rotation = 1,
arroundCoordList = {
},
id = 16,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 33,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,33.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,33.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
17 = {
rotation = 1,
arroundCoordList = {
},
id = 17,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 16,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (16.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (16.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
18 = {
rotation = 1,
arroundCoordList = {
},
id = 18,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,36.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,36.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
19 = {
rotation = 1,
arroundCoordList = {
},
id = 19,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 22,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (22.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (22.000000,29.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
20 = {
rotation = 1,
arroundCoordList = {
},
id = 20,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 23,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (23.000000,28.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (23.000000,28.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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},
21 = {
rotation = 1,
arroundCoordList = {
},
id = 21,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 21,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (21.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (21.000000,29.000000),
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furnitureId = 1900001,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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},
22 = {
rotation = 1,
arroundCoordList = {
},
id = 22,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 24,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (24.000000,27.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (24.000000,27.000000),
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furnitureId = 1900001,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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23 = {
rotation = 1,
arroundCoordList = {
},
id = 23,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 20,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (20.000000,29.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (20.000000,29.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
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setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
24 = {
rotation = 1,
arroundCoordList = {
},
id = 24,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,36.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,36.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
25 = {
rotation = 1,
arroundCoordList = {
},
id = 25,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,31.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,31.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
26 = {
rotation = 1,
arroundCoordList = {
},
id = 26,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,32.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,32.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
27 = {
rotation = 1,
arroundCoordList = {
},
id = 27,
addition2 = 0,
constructionUniqueId = 70018,
offsetX = 5,
coordX = 20,
level = 1,
coordY = 35,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (20.000000,35.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (16.000000,31.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
28 = {
rotation = 1,
arroundCoordList = {
},
id = 28,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,32.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,32.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
29 = {
rotation = 1,
arroundCoordList = {
},
id = 29,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,28.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,28.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
30 = {
rotation = 1,
arroundCoordList = {
},
id = 30,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 35,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,32.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (35.000000,32.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
31 = {
rotation = 1,
arroundCoordList = {
},
id = 31,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,31.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (34.000000,31.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
32 = {
rotation = 1,
arroundCoordList = {
},
id = 32,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 33,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (33.000000,31.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (33.000000,31.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
33 = {
rotation = 1,
arroundCoordList = {
},
id = 33,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 25,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (25.000000,27.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (25.000000,27.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
34 = {
rotation = 1,
arroundCoordList = {
},
id = 34,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,27.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (28.000000,27.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
35 = {
rotation = 1,
arroundCoordList = {
},
id = 35,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,28.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (28.000000,28.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
36 = {
rotation = 1,
arroundCoordList = {
},
id = 36,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 32,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (32.000000,30.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
37 = {
rotation = 1,
arroundCoordList = {
},
id = 37,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 35,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,31.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (35.000000,31.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
38 = {
rotation = 1,
arroundCoordList = {
},
id = 38,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 33,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (33.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (33.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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__newindex = function: 0x016b4c4c30,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
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getStatus = function: 0x016b4c5120,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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39 = {
rotation = 1,
arroundCoordList = {
},
id = 39,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,27.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (27.000000,27.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
40 = {
rotation = 1,
arroundCoordList = {
},
id = 40,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 31,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (31.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (31.000000,29.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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ctor = function: 0x016b4c4de0,
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},
41 = {
rotation = 1,
arroundCoordList = {
},
id = 41,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,27.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,27.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
42 = {
rotation = 1,
arroundCoordList = {
},
id = 42,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,29.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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rotation = 1,
arroundCoordList = {
},
id = 43,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,29.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (30.000000,29.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
44 = {
rotation = 1,
arroundCoordList = {
},
id = 44,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 32,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (32.000000,29.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
45 = {
rotation = 1,
arroundCoordList = {
},
id = 45,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 35,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,35.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,35.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
46 = {
rotation = 1,
arroundCoordList = {
},
id = 46,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,36.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,36.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
47 = {
rotation = 1,
arroundCoordList = {
},
id = 47,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 34,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,34.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,34.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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arroundCoordList = {
},
id = 48,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 34,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,34.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,34.000000),
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furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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49 = {
rotation = 1,
arroundCoordList = {
},
id = 49,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 33,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,33.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,33.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
50 = {
rotation = 1,
arroundCoordList = {
},
id = 50,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 34,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,34.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,34.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
51 = {
rotation = 1,
arroundCoordList = {
},
id = 51,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,32.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,32.000000),
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
52 = {
rotation = 1,
arroundCoordList = {
},
id = 52,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 35,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,35.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,35.000000),
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furnitureId = 1900001,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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arroundCoordList = {
},
id = 53,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 33,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,33.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,33.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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54 = {
rotation = 1,
arroundCoordList = {
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id = 54,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,36.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,36.000000),
height = 1,
furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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55 = {
rotation = 1,
arroundCoordList = {
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id = 55,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,47.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,47.000000),
height = 1,
furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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56 = {
rotation = 1,
arroundCoordList = {
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id = 56,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 48,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,48.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (12.000000,48.000000),
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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57 = {
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arroundCoordList = {
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id = 57,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,44.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 58,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 39,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,39.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (14.000000,39.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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59 = {
rotation = 1,
arroundCoordList = {
},
id = 59,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 41,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,41.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,41.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
60 = {
rotation = 1,
arroundCoordList = {
},
id = 60,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,45.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
61 = {
rotation = 1,
arroundCoordList = {
},
id = 61,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 38,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,38.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,38.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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62 = {
rotation = 1,
arroundCoordList = {
},
id = 62,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,43.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,43.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 63,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,40.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (14.000000,40.000000),
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furnitureId = 1900001,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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rotation = 1,
arroundCoordList = {
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id = 64,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 42,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,42.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,42.000000),
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furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 65,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,46.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,46.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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66 = {
rotation = 1,
arroundCoordList = {
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id = 66,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 37,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,37.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (15.000000,37.000000),
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arroundCoordList = {
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id = 67,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,45.000000),
extData1 = "",
_spineIdList = {
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,47.000000),
extData1 = "",
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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69 = {
rotation = 1,
arroundCoordList = {
},
id = 69,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 38,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,38.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,38.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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70 = {
rotation = 1,
arroundCoordList = {
},
id = 70,
addition2 = 0,
constructionUniqueId = 70019,
offsetX = 5,
coordX = 13,
level = 1,
coordY = 43,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,43.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (9.000000,39.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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71 = {
rotation = 1,
arroundCoordList = {
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id = 71,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,45.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,45.000000),
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furnitureId = 1900001,
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ctor = function: 0x016b4c4de0,
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72 = {
rotation = 1,
arroundCoordList = {
},
id = 72,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,46.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (26.000000,46.000000),
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73 = {
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arroundCoordList = {
},
id = 73,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,47.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (26.000000,47.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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rotation = 1,
arroundCoordList = {
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id = 74,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 48,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,48.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,48.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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75 = {
rotation = 1,
arroundCoordList = {
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id = 75,
addition2 = 0,
constructionUniqueId = 60006,
offsetX = 6,
coordX = 27,
level = 2,
coordY = 44,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 6,
state = 2,
topRCoord = (22.000000,39.000000),
height = 6,
furnitureId = 2000001,
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ctor = function: 0x016b4c4de0,
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76 = {
rotation = 1,
arroundCoordList = {
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id = 76,
addition2 = 1,
constructionUniqueId = 60106,
offsetX = 4,
coordX = 25,
level = 1,
coordY = 48,
offsetY = 1,
addition3 = 0,
addition1 = 1680130714996,
buttomLCoord = (25.000000,48.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 4,
state = 2,
topRCoord = (22.000000,45.000000),
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77 = {
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arroundCoordList = {
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id = 77,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,47.000000),
extData1 = "",
_spineIdList = {
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arroundCoordList = {
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id = 78,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
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extData1 = "",
_spineIdList = {
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getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
79 = {
rotation = 1,
arroundCoordList = {
},
id = 79,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (28.000000,46.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
80 = {
rotation = 1,
arroundCoordList = {
},
id = 80,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (34.000000,44.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
81 = {
rotation = 1,
arroundCoordList = {
},
id = 81,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 35,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (35.000000,45.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
82 = {
rotation = 1,
arroundCoordList = {
},
id = 82,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,44.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
83 = {
rotation = 1,
arroundCoordList = {
},
id = 83,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (34.000000,45.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
84 = {
rotation = 1,
arroundCoordList = {
},
id = 84,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,45.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
85 = {
rotation = 1,
arroundCoordList = {
},
id = 85,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,45.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
86 = {
rotation = 1,
arroundCoordList = {
},
id = 86,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (28.000000,45.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
87 = {
rotation = 1,
arroundCoordList = {
},
id = 87,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 32,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (32.000000,44.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
88 = {
rotation = 1,
arroundCoordList = {
},
id = 88,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 31,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (31.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (31.000000,44.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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89 = {
rotation = 1,
arroundCoordList = {
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id = 89,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (30.000000,44.000000),
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furnitureId = 1900001,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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90 = {
rotation = 1,
arroundCoordList = {
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id = 90,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,44.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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},
91 = {
rotation = 1,
arroundCoordList = {
},
id = 91,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 33,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (33.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (33.000000,44.000000),
height = 1,
furnitureId = 1900001,
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ctor = function: 0x016b4c4de0,
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92 = {
rotation = -1,
arroundCoordList = {
},
id = 92,
addition2 = 0,
constructionUniqueId = 70007,
offsetX = 5,
coordX = 32,
level = 1,
coordY = 43,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,43.000000),
extData1 = "5",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (28.000000,39.000000),
height = 5,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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93 = {
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arroundCoordList = {
},
id = 93,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 47,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,47.000000),
extData1 = "",
_spineIdList = {
},
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state = 2,
topRCoord = (29.000000,46.000000),
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furnitureId = 1900011,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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94 = {
rotation = 1,
arroundCoordList = {
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id = 94,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 43,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,43.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 2,
state = 2,
topRCoord = (33.000000,42.000000),
height = 2,
furnitureId = 1900011,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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95 = {
rotation = 1,
arroundCoordList = {
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id = 95,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,46.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,46.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
96 = {
rotation = 1,
arroundCoordList = {
},
id = 96,
addition2 = 0,
constructionUniqueId = 60109,
offsetX = 5,
coordX = 39,
level = 1,
coordY = 43,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,43.000000),
extData1 = "2",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (35.000000,39.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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},
97 = {
rotation = 1,
arroundCoordList = {
},
id = 97,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,43.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,43.000000),
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furnitureId = 1900001,
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checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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},
98 = {
rotation = 1,
arroundCoordList = {
},
id = 98,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,47.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,47.000000),
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furnitureId = 1900001,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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99 = {
rotation = 1,
arroundCoordList = {
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id = 99,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,44.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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100 = {
rotation = 1,
arroundCoordList = {
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id = 100,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,43.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,43.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
101 = {
rotation = 1,
arroundCoordList = {
},
id = 101,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,46.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,46.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
102 = {
rotation = 1,
arroundCoordList = {
},
id = 102,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,46.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (44.000000,46.000000),
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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103 = {
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arroundCoordList = {
},
id = 103,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,43.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (44.000000,43.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
104 = {
rotation = 1,
arroundCoordList = {
},
id = 104,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,43.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,43.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
105 = {
rotation = 1,
arroundCoordList = {
},
id = 105,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,44.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,44.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
106 = {
rotation = 1,
arroundCoordList = {
},
id = 106,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 42,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,42.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,42.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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New = function: 0x016b4c4bf8,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
107 = {
rotation = 1,
arroundCoordList = {
},
id = 107,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 42,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,42.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,42.000000),
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
108 = {
rotation = 1,
arroundCoordList = {
},
id = 108,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,44.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,44.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
109 = {
rotation = 1,
arroundCoordList = {
},
id = 109,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,40.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,40.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
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setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
110 = {
rotation = 1,
arroundCoordList = {
},
id = 110,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,45.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
111 = {
rotation = 1,
arroundCoordList = {
},
id = 111,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 48,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,48.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,48.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isRoad = function: 0x016b4c4ed0,
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
112 = {
rotation = 1,
arroundCoordList = {
},
id = 112,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,46.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,46.000000),
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
113 = {
rotation = 1,
arroundCoordList = {
},
id = 113,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,43.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,43.000000),
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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114 = {
rotation = 1,
arroundCoordList = {
},
id = 114,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,47.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,47.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
115 = {
rotation = 1,
arroundCoordList = {
},
id = 115,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,46.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
116 = {
rotation = 1,
arroundCoordList = {
},
id = 116,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,46.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,46.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
117 = {
rotation = 1,
arroundCoordList = {
},
id = 117,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 41,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,41.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,41.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
118 = {
rotation = 1,
arroundCoordList = {
},
id = 118,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,45.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,45.000000),
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getNextGainTimeStamp = function: 0x016b4c4ff8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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119 = {
rotation = 1,
arroundCoordList = {
},
id = 119,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,44.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,44.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
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setSortCoord = function: 0x016b4c4e70,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
120 = {
rotation = 1,
arroundCoordList = {
},
id = 120,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,43.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,43.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
121 = {
rotation = 1,
arroundCoordList = {
},
id = 121,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,44.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
122 = {
rotation = 1,
arroundCoordList = {
},
id = 122,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,44.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,44.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
123 = {
rotation = 1,
arroundCoordList = {
},
id = 123,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,44.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,44.000000),
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isRoad = function: 0x016b4c4ed0,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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124 = {
rotation = 1,
arroundCoordList = {
},
id = 124,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 46,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,46.000000),
extData1 = "",
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createSourceType = 1,
width = 2,
state = 2,
topRCoord = (40.000000,45.000000),
height = 2,
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getCoord = function: 0x016b4c4e40,
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getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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125 = {
rotation = 1,
arroundCoordList = {
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id = 125,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,46.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,46.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
126 = {
rotation = 1,
arroundCoordList = {
},
id = 126,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,47.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,47.000000),
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furnitureId = 1900001,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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127 = {
rotation = 1,
arroundCoordList = {
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id = 127,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,46.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (37.000000,46.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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128 = {
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arroundCoordList = {
},
id = 128,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 39,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,39.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (43.000000,39.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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arroundCoordList = {
},
id = 129,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,40.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,40.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
130 = {
rotation = 1,
arroundCoordList = {
},
id = 130,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,40.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,40.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
131 = {
rotation = 1,
arroundCoordList = {
},
id = 131,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 38,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,38.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,38.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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},
132 = {
rotation = 1,
arroundCoordList = {
},
id = 132,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 38,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,38.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,38.000000),
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furnitureId = 1900001,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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},
133 = {
rotation = 1,
arroundCoordList = {
},
id = 133,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 41,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,41.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,41.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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134 = {
rotation = 1,
arroundCoordList = {
},
id = 134,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 37,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,37.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,37.000000),
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furnitureId = 1900001,
Log = function: 0x016b4c55a8,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
135 = {
rotation = 1,
arroundCoordList = {
},
id = 135,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,40.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,40.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
136 = {
rotation = -1,
arroundCoordList = {
},
id = 136,
addition2 = 0,
constructionUniqueId = 70011,
offsetX = 5,
coordX = 51,
level = 1,
coordY = 48,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (51.000000,48.000000),
extData1 = "6",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (47.000000,44.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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setIsConnectEntry = function: 0x016b4c5028,
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getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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},
137 = {
rotation = 1,
arroundCoordList = {
},
id = 137,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,52.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,52.000000),
height = 1,
furnitureId = 1900001,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
138 = {
rotation = 1,
arroundCoordList = {
},
id = 138,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,49.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,49.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
139 = {
rotation = 1,
arroundCoordList = {
},
id = 139,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 51,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,51.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,51.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
140 = {
rotation = 1,
arroundCoordList = {
},
id = 140,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,53.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
141 = {
rotation = 1,
arroundCoordList = {
},
id = 141,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,50.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
142 = {
rotation = 1,
arroundCoordList = {
},
id = 142,
addition2 = 0,
constructionUniqueId = 70020,
offsetX = 5,
coordX = 11,
level = 1,
coordY = 51,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (11.000000,51.000000),
extData1 = "8",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (7.000000,47.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
143 = {
rotation = 1,
arroundCoordList = {
},
id = 143,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 16,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (16.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (16.000000,56.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
144 = {
rotation = 1,
arroundCoordList = {
},
id = 144,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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rotation = 1,
arroundCoordList = {
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id = 145,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,54.000000),
extData1 = "",
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,54.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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146 = {
rotation = 1,
arroundCoordList = {
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id = 146,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,53.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,53.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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147 = {
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arroundCoordList = {
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id = 147,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 20,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (20.000000,57.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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ctor = function: 0x016b4c4de0,
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148 = {
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arroundCoordList = {
},
id = 148,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 19,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (19.000000,56.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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getSpineIdList = function: 0x016b4c5270,
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arroundCoordList = {
},
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 18,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (18.000000,56.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
150 = {
rotation = 1,
arroundCoordList = {
},
id = 150,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
151 = {
rotation = 1,
arroundCoordList = {
},
id = 151,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,56.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
152 = {
rotation = 1,
arroundCoordList = {
},
id = 152,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 24,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (24.000000,58.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (24.000000,58.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
153 = {
rotation = 1,
arroundCoordList = {
},
id = 153,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,54.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
154 = {
rotation = 1,
arroundCoordList = {
},
id = 154,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 19,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (19.000000,57.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (19.000000,57.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
155 = {
rotation = 1,
arroundCoordList = {
},
id = 155,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 17,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (17.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (17.000000,56.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
156 = {
rotation = 1,
arroundCoordList = {
},
id = 156,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 21,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (21.000000,58.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (21.000000,58.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
157 = {
rotation = 1,
arroundCoordList = {
},
id = 157,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 22,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (22.000000,58.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (22.000000,58.000000),
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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158 = {
rotation = 1,
arroundCoordList = {
},
id = 158,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 18,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (18.000000,57.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (18.000000,57.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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159 = {
rotation = 1,
arroundCoordList = {
},
id = 159,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 23,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (23.000000,58.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (23.000000,58.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
160 = {
rotation = 1,
arroundCoordList = {
},
id = 160,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,49.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,49.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
161 = {
rotation = 1,
arroundCoordList = {
},
id = 161,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,50.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
162 = {
rotation = 1,
arroundCoordList = {
},
id = 162,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 51,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,51.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,51.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
163 = {
rotation = 1,
arroundCoordList = {
},
id = 163,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,52.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,52.000000),
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furnitureId = 1900001,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
164 = {
rotation = 1,
arroundCoordList = {
},
id = 164,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,53.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
165 = {
rotation = 1,
arroundCoordList = {
},
id = 165,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,54.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
166 = {
rotation = 1,
arroundCoordList = {
},
id = 166,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
167 = {
rotation = 1,
arroundCoordList = {
},
id = 167,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,56.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,56.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
168 = {
rotation = 1,
arroundCoordList = {
},
id = 168,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,57.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,57.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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arroundCoordList = {
},
id = 169,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,58.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,58.000000),
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isRoad = function: 0x016b4c4ed0,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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170 = {
rotation = 1,
arroundCoordList = {
},
id = 170,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 59,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,59.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,59.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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171 = {
rotation = 1,
arroundCoordList = {
},
id = 171,
addition2 = 2,
constructionUniqueId = 60107,
offsetX = 4,
coordX = 25,
level = 1,
coordY = 52,
offsetY = 1,
addition3 = 0,
addition1 = 1680239587973,
buttomLCoord = (25.000000,52.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 4,
state = 2,
topRCoord = (22.000000,49.000000),
height = 4,
furnitureId = 2000002,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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__index = {
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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},
172 = {
rotation = 1,
arroundCoordList = {
},
id = 172,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,56.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,56.000000),
height = 1,
furnitureId = 1900001,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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173 = {
rotation = 1,
arroundCoordList = {
},
id = 173,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (30.000000,55.000000),
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furnitureId = 1900001,
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174 = {
rotation = 1,
arroundCoordList = {
},
id = 174,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,55.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (34.000000,55.000000),
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furnitureId = 1900001,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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175 = {
rotation = 1,
arroundCoordList = {
},
id = 175,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,54.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (28.000000,54.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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176 = {
rotation = 1,
arroundCoordList = {
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id = 176,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,56.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (30.000000,56.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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},
177 = {
rotation = 1,
arroundCoordList = {
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id = 177,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,55.000000),
height = 1,
furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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178 = {
rotation = 1,
arroundCoordList = {
},
id = 178,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 33,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (33.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (33.000000,55.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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arroundCoordList = {
},
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 35,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,55.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (35.000000,55.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
180 = {
rotation = 1,
arroundCoordList = {
},
id = 180,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 31,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (31.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (31.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
181 = {
rotation = 1,
arroundCoordList = {
},
id = 181,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (27.000000,54.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
182 = {
rotation = 1,
arroundCoordList = {
},
id = 182,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,54.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
183 = {
rotation = 1,
arroundCoordList = {
},
id = 183,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (27.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
184 = {
rotation = 1,
arroundCoordList = {
},
id = 184,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 32,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (32.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
185 = {
rotation = 1,
arroundCoordList = {
},
id = 185,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,54.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
186 = {
rotation = 1,
arroundCoordList = {
},
id = 186,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
187 = {
rotation = -1,
arroundCoordList = {
},
id = 187,
addition2 = 0,
constructionUniqueId = 70001,
offsetX = 5,
coordX = 35,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,54.000000),
extData1 = "3",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (31.000000,50.000000),
height = 5,
furnitureId = 2000004,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
188 = {
rotation = 1,
arroundCoordList = {
},
id = 188,
addition2 = 0,
constructionUniqueId = 70002,
offsetX = 5,
coordX = 25,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (25.000000,57.000000),
extData1 = "4",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (21.000000,53.000000),
height = 5,
furnitureId = 2000004,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
189 = {
rotation = 1,
arroundCoordList = {
},
id = 189,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 25,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (25.000000,58.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (25.000000,58.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
190 = {
rotation = 1,
arroundCoordList = {
},
id = 190,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 3,
coordX = 35,
level = 1,
coordY = 49,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,49.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 3,
state = 2,
topRCoord = (33.000000,47.000000),
height = 3,
furnitureId = 1900004,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
191 = {
rotation = 1,
arroundCoordList = {
},
id = 191,
addition2 = 0,
constructionUniqueId = 60108,
offsetX = 5,
coordX = 45,
level = 1,
coordY = 52,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,52.000000),
extData1 = "1",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (41.000000,48.000000),
height = 5,
furnitureId = 2000004,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
192 = {
rotation = 1,
arroundCoordList = {
},
id = 192,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,56.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
193 = {
rotation = 1,
arroundCoordList = {
},
id = 193,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
194 = {
rotation = 1,
arroundCoordList = {
},
id = 194,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setCoord = function: 0x016b4c4f38,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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195 = {
rotation = 1,
arroundCoordList = {
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id = 195,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,54.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,54.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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copyFromSeverInfo = function: 0x016b4c50f0,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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196 = {
rotation = 1,
arroundCoordList = {
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id = 196,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,49.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,49.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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},
197 = {
rotation = 1,
arroundCoordList = {
},
id = 197,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,55.000000),
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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198 = {
rotation = 1,
arroundCoordList = {
},
id = 198,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,53.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,53.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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199 = {
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arroundCoordList = {
},
id = 199,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,56.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (40.000000,56.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
200 = {
rotation = 1,
arroundCoordList = {
},
id = 200,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,50.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
201 = {
rotation = 1,
arroundCoordList = {
},
id = 201,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 51,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,51.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,51.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
202 = {
rotation = 1,
arroundCoordList = {
},
id = 202,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,53.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
203 = {
rotation = 1,
arroundCoordList = {
},
id = 203,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
204 = {
rotation = 1,
arroundCoordList = {
},
id = 204,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,53.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
205 = {
rotation = 1,
arroundCoordList = {
},
id = 205,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
206 = {
rotation = 1,
arroundCoordList = {
},
id = 206,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,56.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
207 = {
rotation = 1,
arroundCoordList = {
},
id = 207,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
208 = {
rotation = 1,
arroundCoordList = {
},
id = 208,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,53.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
209 = {
rotation = 1,
arroundCoordList = {
},
id = 209,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,52.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,52.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
210 = {
rotation = 1,
arroundCoordList = {
},
id = 210,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (44.000000,53.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
211 = {
rotation = 1,
arroundCoordList = {
},
id = 211,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 2,
state = 2,
topRCoord = (40.000000,53.000000),
height = 2,
furnitureId = 1900011,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
212 = {
rotation = 1,
arroundCoordList = {
},
id = 212,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,60.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
213 = {
rotation = 1,
arroundCoordList = {
},
id = 213,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,58.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,58.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
214 = {
rotation = 1,
arroundCoordList = {
},
id = 214,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 59,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,59.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,59.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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215 = {
rotation = 1,
arroundCoordList = {
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id = 215,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 47,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (47.000000,49.000000),
extData1 = "",
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (47.000000,49.000000),
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getCoord = function: 0x016b4c4e40,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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216 = {
rotation = 1,
arroundCoordList = {
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id = 216,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 48,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (48.000000,49.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (48.000000,49.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
217 = {
rotation = 1,
arroundCoordList = {
},
id = 217,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 48,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (48.000000,50.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (48.000000,50.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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},
218 = {
rotation = 1,
arroundCoordList = {
},
id = 218,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 47,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (47.000000,60.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (47.000000,60.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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219 = {
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arroundCoordList = {
},
id = 219,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 48,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (48.000000,60.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
220 = {
rotation = 1,
arroundCoordList = {
},
id = 220,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,60.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
221 = {
rotation = 1,
arroundCoordList = {
},
id = 221,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
222 = {
rotation = 1,
arroundCoordList = {
},
id = 222,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,60.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
223 = {
rotation = 1,
arroundCoordList = {
},
id = 223,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,60.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,60.000000),
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
224 = {
rotation = 1,
arroundCoordList = {
},
id = 224,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,60.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,60.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
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getHouseLivingVillager = function: 0x016b4c54b8,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,60.000000),
extData1 = "",
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width = 1,
state = 2,
topRCoord = (42.000000,60.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 226,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,57.000000),
extData1 = "",
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width = 1,
state = 2,
topRCoord = (37.000000,57.000000),
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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227 = {
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arroundCoordList = {
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id = 227,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,60.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (44.000000,60.000000),
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,60.000000),
extData1 = "",
_spineIdList = {
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,60.000000),
extData1 = "",
_spineIdList = {
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,54.000000),
extData1 = "",
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (44.000000,54.000000),
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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231 = {
rotation = 1,
arroundCoordList = {
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id = 231,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,54.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,54.000000),
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furnitureId = 1900010,
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getCoord = function: 0x016b4c4e40,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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},
232 = {
rotation = 1,
arroundCoordList = {
},
id = 232,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,54.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,54.000000),
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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233 = {
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arroundCoordList = {
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id = 233,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 55,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,55.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (44.000000,55.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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234 = {
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arroundCoordList = {
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id = 234,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 55,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,55.000000),
extData1 = "",
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state = 2,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 235,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,54.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,54.000000),
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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getCo = function: 0x016b4c54e8,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 236,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 56,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,56.000000),
extData1 = "",
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state = 2,
topRCoord = (39.000000,56.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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237 = {
rotation = 1,
arroundCoordList = {
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id = 237,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,54.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (39.000000,54.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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238 = {
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arroundCoordList = {
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id = 238,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 56,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,56.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (42.000000,56.000000),
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ctor = function: 0x016b4c4de0,
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239 = {
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arroundCoordList = {
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id = 239,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,57.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (42.000000,57.000000),
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arroundCoordList = {
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id = 240,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,57.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (41.000000,57.000000),
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furnitureId = 1900010,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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241 = {
rotation = 1,
arroundCoordList = {
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id = 241,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,57.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,57.000000),
height = 1,
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getCoord = function: 0x016b4c4e40,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
242 = {
rotation = 1,
arroundCoordList = {
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id = 242,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,57.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,57.000000),
height = 1,
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getCoord = function: 0x016b4c4e40,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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243 = {
rotation = 1,
arroundCoordList = {
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id = 243,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,57.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (38.000000,57.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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},
244 = {
rotation = 1,
arroundCoordList = {
},
id = 244,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 56,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,56.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
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state = 2,
topRCoord = (38.000000,56.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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arroundCoordList = {
},
id = 245,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,54.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (38.000000,54.000000),
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getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
246 = {
rotation = 1,
arroundCoordList = {
},
id = 246,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 53,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,53.000000),
height = 1,
furnitureId = 1900010,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
247 = {
rotation = 1,
arroundCoordList = {
},
id = 247,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 5,
coordX = 40,
level = 1,
coordY = 52,
offsetY = 0,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,52.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (36.000000,48.000000),
height = 5,
furnitureId = 1900003,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
248 = {
rotation = 1,
arroundCoordList = {
},
id = 248,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 52,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (52.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (52.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
249 = {
rotation = 1,
arroundCoordList = {
},
id = 249,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
250 = {
rotation = 1,
arroundCoordList = {
},
id = 250,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,54.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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rotation = 1,
arroundCoordList = {
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id = 251,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 57,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (57.000000,58.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (57.000000,58.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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252 = {
rotation = 1,
arroundCoordList = {
},
id = 252,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 56,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (56.000000,57.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (56.000000,57.000000),
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furnitureId = 1900001,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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253 = {
rotation = 1,
arroundCoordList = {
},
id = 253,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,57.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,57.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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254 = {
rotation = 1,
arroundCoordList = {
},
id = 254,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 50,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (50.000000,49.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (50.000000,49.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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255 = {
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arroundCoordList = {
},
id = 255,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 49,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (49.000000,50.000000),
extData1 = "",
_spineIdList = {
},
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width = 1,
state = 2,
topRCoord = (49.000000,50.000000),
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
256 = {
rotation = 1,
arroundCoordList = {
},
id = 256,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 49,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (49.000000,49.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (49.000000,49.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
257 = {
rotation = 1,
arroundCoordList = {
},
id = 257,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 50,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (50.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (50.000000,60.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
258 = {
rotation = 1,
arroundCoordList = {
},
id = 258,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 56,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (56.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (56.000000,56.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
259 = {
rotation = 1,
arroundCoordList = {
},
id = 259,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,52.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (53.000000,52.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
260 = {
rotation = 1,
arroundCoordList = {
},
id = 260,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 51,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (51.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (51.000000,50.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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261 = {
rotation = 1,
arroundCoordList = {
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id = 261,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 49,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (49.000000,60.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (49.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
262 = {
rotation = 1,
arroundCoordList = {
},
id = 262,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getBuildingLastGainTiming = function: 0x016b4c4fc8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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},
263 = {
rotation = 1,
arroundCoordList = {
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id = 263,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,53.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (53.000000,53.000000),
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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264 = {
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arroundCoordList = {
},
id = 264,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,53.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,53.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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arroundCoordList = {
},
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 52,
level = 1,
coordY = 51,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (52.000000,51.000000),
extData1 = "",
_spineIdList = {
},
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width = 1,
state = 2,
topRCoord = (52.000000,51.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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266 = {
rotation = 1,
arroundCoordList = {
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id = 266,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 59,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,59.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,59.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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267 = {
rotation = 1,
arroundCoordList = {
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id = 267,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 51,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (51.000000,60.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (51.000000,60.000000),
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furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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268 = {
rotation = 1,
arroundCoordList = {
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id = 268,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 55,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (55.000000,55.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (55.000000,55.000000),
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269 = {
rotation = 1,
arroundCoordList = {
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id = 269,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,60.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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270 = {
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arroundCoordList = {
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id = 270,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 56,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (56.000000,58.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (56.000000,58.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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271 = {
rotation = 1,
arroundCoordList = {
},
id = 271,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,58.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,58.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
272 = {
rotation = 1,
arroundCoordList = {
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id = 272,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,58.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (53.000000,58.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isShowEmptyHouse = function: 0x016b4c50b8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
273 = {
rotation = 1,
arroundCoordList = {
},
id = 273,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 52,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (52.000000,50.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (52.000000,50.000000),
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
274 = {
rotation = 1,
arroundCoordList = {
},
id = 274,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 55,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (55.000000,57.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (55.000000,57.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 57,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (57.000000,57.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (57.000000,57.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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276 = {
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arroundCoordList = {
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id = 276,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,57.000000),
extData1 = "",
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (53.000000,57.000000),
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ctor = function: 0x016b4c4de0,
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277 = {
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arroundCoordList = {
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id = 277,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 51,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (51.000000,49.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (51.000000,49.000000),
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278 = {
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arroundCoordList = {
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id = 278,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 55,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (55.000000,56.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (55.000000,56.000000),
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arroundCoordList = {
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id = 279,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 52,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (52.000000,52.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 51,
level = 1,
coordY = 58,
offsetY = 1,
addition3 = 0,
addition1 = 0,
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extData1 = "",
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
281 = {
rotation = 1,
arroundCoordList = {
},
id = 281,
addition2 = 0,
constructionUniqueId = 70010,
offsetX = 5,
coordX = 49,
level = 1,
coordY = 59,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (49.000000,59.000000),
extData1 = "7",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (45.000000,55.000000),
height = 5,
furnitureId = 2000004,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
}
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/292special/controller/Promo292Controller.lua:44]:{enterSceneReqFin}🚀【*】 ~ file: Promo292Controller.lua:27 ~ self._curReqCount 协议计数 【frameCount】: 391
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/model/BMBuildingModel.lua:18]:{firstInitBuildingDataFromSever}🚀【*】 ~ file: BMBuildingModel.lua:18 ~ firstInitBuildingDataFromSever:【frameCount】 391
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
employeeInfos {
constructionDefineId: 2000002
employeeHeroId: 0
dailyEmployeeCount: 1
employeeEndTime: 1680243190741
}
numOfVillager: 8
prosperity: 53
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Act292ExtDataInfoReply <---
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 292 10 所需时间单位秒 = 0.33735812082887 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act292ExtDataInfoReply 60 1
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:259]:{}🚀【*】 ~ file: Activity292Agent.lua:261 ~ handleAct292ExtDataInfoReply: mapId: 10604
employeeInfos {
constructionDefineId: 2000002
employeeHeroId: 0
dailyEmployeeCount: 1
employeeEndTime: 1680243190741
}
numOfVillager: 8
prosperity: 53
mapId: 10604
employeeInfos {
constructionDefineId: 2000002
employeeHeroId: 0
dailyEmployeeCount: 1
employeeEndTime: 1680243190741
}
numOfVillager: 8
prosperity: 53
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/292special/controller/Promo292Controller.lua:44]:{enterSceneReqFin}🚀【*】 ~ file: Promo292Controller.lua:27 ~ self._curReqCount 协议计数 【frameCount】: 392
[INFO:2023-3-23 15:56:39][@logic/common/GameUtils.lua:0]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:0: 准备进入一个新的场景,类型=71,id=1
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr: in function 'enter'
logic/extensions/tyx/292special/controller/Promo292Controller:49: in function 'enterSceneReqFin'
logic/extensions/tyx/292special/agent/Activity292Agent:261: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/network/NetConnMgr: in function
[INFO:2023-3-23 15:56:39][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2023-3-23 15:56:39][@logic/scene/SceneMgr.lua:0]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2023-3-23 15:56:39][@logic/scene/SceneMgr.lua:0]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-23 15:56:39][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:39][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:39][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================不延时,立即gc================
[INFO:2023-3-23 15:56:39][@logic/common/logic/ResPreLoadMgr.lua:0]:{_rgc}================真正执行gc================
[INFO:2023-3-23 15:56:39]DestroyUnusedResources:74,3,time=,paths:
[INFO:2023-3-23 15:56:39][@logic/scene/SceneMgr.lua:0]:{}开始进入一个新的场景,类型=71,id=1
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 nil
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 globalTouch
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 camera
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 stage
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:14]:{onEnterScene}🚀【*】 ~ file: BMSceneFactory.lua:14 ~ onEnterScene: 进场景Enter【frameCount】 399
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 factory
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 prebuild
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 view
[INFO:2023-3-23 15:56:39][@logic/common/GameUtils.lua:0]:{printStackTrace}priority@logic/scene/tyx/BMSceneBuildingMgr:30: BMSceneBuildingMgr:onEnterScene 堆栈
stack traceback:
logic/common/GameUtils: in function 'printStackTrace'
logic/scene/tyx/BMSceneBuildingMgr:30: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneBuildingMgr.lua:31]:{onEnterScene}🚀【*】 ~ file: BMSceneBuildingMgr.lua:31 ~ onEnterScene: 开始设置回调【frameCount】 self._prebuild._insertHandler , self._prebuild._insertHandlerObj nil true
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneBuildingMgr.lua:32]:{onEnterScene}🚀【*】 ~ file: BMSceneBuildingMgr.lua:31 ~ onEnterScene: 开始设置回调【frameCount】 self._onQTTreeInitFinsh function: 0x0168f02550
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMPrebuild.lua:43]:{setInitCallback}🚀【*】 ~ file: BMPrebuild.lua:43 ~ setInitCallback: self:setInitCallback()加入【frameCount】 function: 0x0168f02550 false
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneBuildingMgr.lua:34]:{onEnterScene}🚀【*】 ~ file: BMSceneBuildingMgr.lua:34 ~ onEnterScene: 结束设置回调【frameCount】 self._prebuild._insertHandler , self._prebuild._insertHandlerObj function: 0x0168f02550 false
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 buildingMgr
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 sorter
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 connectivity
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 connectDebug
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 roadMaker
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 map
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 interaction
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 focusBuilding
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 tipsmgr
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 builtingMgr
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 spineFactory
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 astarpath
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 triggerFactory
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 fbBarrierHandler
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 backViewhandler
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 boss
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 guide
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 longPressHint
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 textTipFactory
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_stage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_beijing_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/demo/s301_grid_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_taoyuanxiang_materials isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/taoyuanxiang/material/tyxbuildingtips_zs.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/fbx/room_floor_diban_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_functional_obj.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/demo/s301_grid_gizmos_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fivesenses/game/wxmxyx_circle_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/taoyuanxiang/material/tyxprogress.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/taoyuanxiang/material/tyxbuildingop_zs.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s301_tyx/texture/g-s301_tyx_ground2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_jianzhaozhong_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/zycj_shengji.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/zycj_xingxing.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_rytsh_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_tangyuan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_059.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_132.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/zycj_csm.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMScene.lua:51]:{onEnterFinished}🚀【*】 ~ file: BMScene.lua:51 ~ onEnterFinished: 进场景Finish【frameCount】 function: 0x0168f02550 false
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount globalTouch true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 globalTouch
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount camera true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 camera
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount stage true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 stage
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount factory true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 factory
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount prebuild true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 prebuild
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMPrebuild.lua:20]:{onEnterSceneFinished}🚀【*】 ~ file: BMPrebuild.lua:20 ~ onEnterSceneFinished: self:_insertInitDtas()【frameCount】 400
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMPrebuild.lua:36]:{_insertInitDtas}🚀【*】 ~ file: BMPrebuild.lua:36 ~ setInitCallback: self:_insertInitDtas()使用【frameCount】 function: 0x0168f02550 false
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneBuildingMgr.lua:55]:{_insertHandler}🚀【*】 ~ file: BMSceneBuildingMgr.lua:49 ~ _onQTTreeInitFinsh:【frameCount】 400
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/model/BMBuildingModel.lua:65]:{initAddBuilding}🚀【*】 ~ file: BMBuildingModel.lua:64 ~ initAddBuilding: 【frameCount】 400
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/BMPrebuild.lua:43]:{setInitCallback}🚀【*】 ~ file: BMPrebuild.lua:43 ~ setInitCallback: self:setInitCallback()加入【frameCount】 nil true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount view true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 view
[INFO:2023-3-23 15:56:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount buildingMgr true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 buildingMgr
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount sorter true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 sorter
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount connectivity true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 connectivity
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount connectDebug true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 connectDebug
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount roadMaker true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 roadMaker
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount map true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 map
[INFO:2023-3-23 15:56:39][@logic/common/GameUtils.lua:0]:{printStack}tyx origin:[0,30,0]
stack traceback:
logic/common/GameUtils: in function 'printStack'
logic/scene/tyx/BMUtils: in function 'log'
logic/scene/tyx/BMSceneMap: in function '_buildMap'
logic/scene/tyx/BMSceneMap: in function '_initWorld'
logic/scene/tyx/BMSceneMap: in function 'onEnterSceneFinished'
frameworkext/scene/SceneBase:95: in function 'onEnterFinished'
logic/scene/tyx/BMScene:52: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase: in function '_onAllLoaded'
logic/scene/tyx/BMSceneStage: in function '_onAllResLoaded'
logic/scene/tyx/BMSceneStage: in function 'onUnitsLoaded'
logic/scene/tyx/BMSceneFactory:40: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[INFO:2023-3-23 15:56:39][@logic/common/GameUtils.lua:0]:{printStack}tyx grid pool:2539
stack traceback:
logic/common/GameUtils: in function 'printStack'
logic/scene/tyx/BMUtils: in function 'log'
logic/scene/tyx/BMSceneMap: in function '_buildMap'
logic/scene/tyx/BMSceneMap: in function '_initWorld'
logic/scene/tyx/BMSceneMap: in function 'onEnterSceneFinished'
frameworkext/scene/SceneBase:95: in function 'onEnterFinished'
logic/scene/tyx/BMScene:52: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase: in function '_onAllLoaded'
logic/scene/tyx/BMSceneStage: in function '_onAllResLoaded'
logic/scene/tyx/BMSceneStage: in function 'onUnitsLoaded'
logic/scene/tyx/BMSceneFactory:40: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount interaction true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 interaction
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount focusBuilding true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 focusBuilding
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount tipsmgr true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 tipsmgr
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount builtingMgr true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 builtingMgr
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount spineFactory true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 spineFactory
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 292 5 当前队列数量= 1
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Act292WalkInfoRequest
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
startOrEnd: 0
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount astarpath true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 astarpath
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount triggerFactory true
[INFO:2023-3-23 15:56:39]==> Sender Auto Serialize Message,extId=292,cmd=5,size=14
[INFO:2023-3-23 15:56:39]||||| Sender socketClient version=1
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 triggerFactory
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount fbBarrierHandler true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 fbBarrierHandler
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount backViewhandler true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 backViewhandler
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount boss true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 boss
[INFO:2023-3-23 15:56:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 65 3 当前队列数量= 2
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}defineId: 50
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount guide true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 guide
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount longPressHint true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 longPressHint
[INFO:2023-3-23 15:56:39]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2023-3-23 15:56:39]||||| Sender socketClient version=1
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount textTipFactory true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 textTipFactory
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount effectComp true
[WARN:2023-3-23 15:56:39][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 effectComp
[INFO:2023-3-23 15:56:39][@logic/common/GameUtils.lua:0]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:0: 成功进入了一个新的场景,类型=71,id=1,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:100: in function 'onEnterFinished'
logic/scene/tyx/BMScene:52: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase: in function '_onAllLoaded'
logic/scene/tyx/BMSceneStage: in function '_onAllResLoaded'
logic/scene/tyx/BMSceneStage: in function 'onUnitsLoaded'
logic/scene/tyx/BMSceneFactory:40: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[INFO:2023-3-23 15:56:39][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2023-3-23 15:56:39][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2023-3-23 15:56:39][@bootstrap/msdk/gpm/GpmMgr.lua:0]:{}=======场景加载完毕,发送gsdk统计======= loading 71#1 完成 0
[INFO:2023-3-23 15:56:39][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_yingshan_materials isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_youlun_materials isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/taoyuanxiang/taoyuanxiangmaterialmainview_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/taoyuanxiang/material/taoyuanxiangmaterialmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/taoyuanxiang/material/zydj_04.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/taoyuanxiang/material/tyxbuildingcreateitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/taoyuanxiang/material/tyxbuildingstorageitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]<== Receiver Message, socketClient version=1,extId=292,cmd=5,status=0,size=171
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/model/BMBuildingModel.lua:156]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:【frameCount】 401
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/model/BMBuildingModel.lua:158]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:stack! 【frameCount】 priority@logic/extensions/tyx/292special/view/Promo292MainView:0:
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/model/BMBuildingModel.lua:156]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:【frameCount】 401
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/model/BMBuildingModel.lua:158]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:stack! 【frameCount】 priority@logic/extensions/tyx/292special/view/Promo292MainView:0:
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/model/BMBuildingModel.lua:156]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:【frameCount】 401
[WARN:2023-3-23 15:56:39][@logic/extensions/tyx/model/BMBuildingModel.lua:158]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:stack! 【frameCount】 priority@logic/extensions/tyx/292special/view/Promo292MainView:0:
[INFO:2023-3-23 15:56:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 50 1 当前队列数量= 3
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 50 1 当前队列数量= 4
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:39]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-23 15:56:39]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:39]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s301_tyx/texture/g-s301_tyx_lu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_tulu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 1
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_shilu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 2
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
walkInfos {
type: 1
spaceInfo {
spaceX: 35
spaceY: 32
rotation: 1
}
walkId: 9
startTime: 0
remainTime: 0
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 43
spaceY: 46
rotation: 1
}
walkId: 2001
startTime: 1680255313095
remainTime: 687755
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 40
spaceY: 42
rotation: 1
}
walkId: 2003
startTime: 1680255313095
remainTime: 507755
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 38
spaceY: 44
rotation: 1
}
walkId: 2004
startTime: 1680255313095
remainTime: 867755
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 32
spaceY: 44
rotation: 1
}
walkId: 2006
startTime: 1680255313095
remainTime: 807755
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 28
spaceY: 46
rotation: 1
}
walkId: 2007
startTime: 1680255313095
remainTime: 627755
endTime: 0
}
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Act292WalkInfoReply <---
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 292 5 所需时间单位秒 = 0.086712583899498 移走了序号= 1 的消息,当前队列数量= 3 || 0 Act292WalkInfoReply 61 1
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_zhuzhai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 3
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s301_tyx/texture/g-s301_tyx_ground3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_tiandi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 5 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 4
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s301_tyx/texture/g-s301_tyx_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_lanhua2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 false stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 5
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 7
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 8
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 false stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 9
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 10
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_shuijing_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 6
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000291.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]bigbg/itemicon/10000291.png instance: @1ms
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 false stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 11
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 12
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 13
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 14
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140006_nvren_npc/140006_nvren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140006_nvren_npc/140006_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=72
[WARN:2023-3-23 15:56:39][@logic/scene/tyx/unit/spine/BMVillagerUnit.lua:0]:{startMove}随机移动
[INFO:2023-3-23 15:56:39][@logic/common/astar/AstarPathFinder.lua:0]:{_realFind}Cannot find a path! (35, 32) --> (27, 15)...
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=749
[INFO:2023-3-23 15:56:39]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=749
[INFO:2023-3-23 15:56:39][@logic/common/astar/AstarPathFinder.lua:0]:{_realFind}Cannot find a path! (28, 46) --> (12, 23)...
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100009_jiaozi_xuyuan/100009_jiaozi_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100009_jiaozi_xuyuan/100009_jiaozi_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/common/astar/AstarPathFinder.lua:0]:{_realFind}Cannot find a path! (40, 42) --> (33, 42)...
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100008_jiaohuaji_xuyuan/100008_jiaohuaji_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100008_jiaohuaji_xuyuan/100008_jiaohuaji_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/common/astar/AstarPathFinder.lua:0]:{_realFind}Cannot find a path! (32, 44) --> (51, 9)...
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100003_sixiwanzi_xuyuan/100003_sixiwanzi_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100003_sixiwanzi_xuyuan/100003_sixiwanzi_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/common/astar/AstarPathFinder.lua:0]:{_realFind}Cannot find a path! (43, 46) --> (13, 23)...
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100007_fotiaoqiang_xuyuan/100007_fotiaoqiang_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100007_fotiaoqiang_xuyuan/100007_fotiaoqiang_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/common/astar/AstarPathFinder.lua:0]:{_realFind}Cannot find a path! (38, 44) --> (32, 18)...
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110001_shaozhunv_npc/110001_shaozhunv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110001_shaozhunv_npc/110001_shaozhunv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/common/astar/AstarPathFinder.lua:0]:{_realFind}Cannot find a path! (26, 60) --> (18, 36)...
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100162_cklyt_xuyuan/100162_cklyt_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100162_cklyt_xuyuan/100162_cklyt_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/common/astar/AstarPathFinder.lua:0]:{_realFind}Cannot find a path! (26, 60) --> (58, 30)...
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/taoyuanxiang/material/tyxclb_01.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]bigbg/taoyuanxiang/material/tyxclb_01.png instance: @5ms
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 15
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 16
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 17
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 18
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}actBoss {
defineId: 50
expiredTime: 1681315199
damage: 2000000000
challenge: 0
}
actBossUser {
defineId: 50
expiredTime: 1681315199
damage: 0
challenge: 0
dailyDamage: 0
dailyChallenge: 0
updateTime: 1680255313
allDamage: 0
allRoundCount: 0
allConfigModelThp: 0
maxDamage: 0
passedDays: 0
}
dailyBonusCount: 0
helpHeroInfo {
defineId: 50
subId: 50002
helpBossId: 0
}
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 65 3 所需时间单位秒 = 0.30159379728138 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActBossAndUserReply 62 1
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}activityInfos {
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startTime: 0
endTime: 0
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activityInfos {
id: 10252
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 50 1 所需时间单位秒 = 0.2542315479368 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 63 1
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 114 1 当前队列数量= 2
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}id: 74
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-23 15:56:39]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
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[INFO:2023-3-23 15:56:39]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
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bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
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logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
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[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
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[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 19
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
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logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
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framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 20
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 false stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 21
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 22
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130115_mhyy_guaiwu/130115_mhyy_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130115_mhyy_guaiwu/130115_mhyy_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_room isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/roomfurnitureop.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/taoyuanxiang/boss/tyxbossui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 23
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 24
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 25
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 26
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
id: 74
getBonusCount: 0
}
[INFO:2023-3-23 15:56:39][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-3-23 15:56:39][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 114 1 所需时间单位秒 = 0.079129876568913 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 65 1
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 27
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 28
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 31
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 33
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 34
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_chatan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_lindi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]bigbg/itemicon/1000100.png instance: @62ms
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 false stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 29
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 5 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 30
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[C]: in function 'GetResource'
...
logic/scene/tyx/FrameAct: in function 'update'
logic/scene/tyx/load/BMUnitLoading: in function 'update'
logic/scene/tyx/BMSceneBuildingMgr:62: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 36
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_yizhan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 32
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/taoyuanxiang/material/tyxclb_03.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/g-s301_tyx_wujina/g-s301_tyx_tudimiao_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:39]bigbg/taoyuanxiang/material/tyxclb_03.png instance: @64ms
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl.lua:0]:{changeShowNode}changeShowNode 0 true stack traceback:
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitShowCtrl: in function 'changeShowNode'
logic/scene/tyx/unit/BMBuildingUnit: in function 'setShow'
logic/scene/tyx/BMSceneBuildingMgr:178: in function 'onBuildingLoaded'
logic/scene/tyx/BMSceneFactory:138: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function 'checkLoadedFinished'
logic/scene/tyx/unit/buildingcomponent/BMBuildingUnitLoader: in function '_loadedHandler'
framework/resource/loader/PrefabLoader: in function
[INFO:2023-3-23 15:56:39][@logic/scene/tyx/BMSceneFactory.lua:140]:{}############################# on furniture loaded 35
[INFO:2023-3-23 15:56:40][@logic/common/logic/ResPreLoadMgr.lua:0]:{_rgc}================真正执行gc================
[INFO:2023-3-23 15:56:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:42][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 31 19 当前队列数量= 1
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}dungeonId: 641001
barrierId: 641001061
formationId: 0
isQuickBattle: false
[INFO:2023-3-23 15:56:42]==> Sender Auto Serialize Message,extId=31,cmd=19,size=23
[INFO:2023-3-23 15:56:42]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:42]<== Receiver Message, socketClient version=1,extId=31,cmd=19,status=0,size=23
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}triggerId: 377
triggerId: 378
triggerId: 379
triggerId: 380
triggerId: 397
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-3-23 15:56:42][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 31 19 所需时间单位秒 = 0.10003345832229 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 66 1
[INFO:2023-3-23 15:56:42][@logic/common/GameUtils.lua:0]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:0: 准备进入一个新的场景,类型=72,id=220047
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr: in function 'enter'
logic/extensions/story/controller/StorySceneController: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
frameworkext/lmvc/controller/BaseController: in function 'localNotify'
logic/extensions/story/core/STree: in function 'init'
logic/extensions/story/controller/StoryController: in function 'start'
logic/extensions/fb/controller/FbSelectController: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher: in function 'dispatch'
logic/extensions/fb/agent/FbAgent: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/network/NetConnMgr: in function
[INFO:2023-3-23 15:56:42][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2023-3-23 15:56:42][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 292 5 当前队列数量= 1
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Act292WalkInfoRequest
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
startOrEnd: 1
[INFO:2023-3-23 15:56:42][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 292 6 当前队列数量= 2
[INFO:2023-3-23 15:56:42]==> Sender Auto Serialize Message,extId=292,cmd=5,size=14
[INFO:2023-3-23 15:56:42]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Act292WalkRequest
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
walkInfos {
type: 1
spaceInfo {
spaceX: 38
spaceY: 33
rotation: 1
}
walkId: 9
}
walkInfos {
type: 2
spaceInfo {
spaceX: 30
spaceY: 44
rotation: 1
}
walkId: 2007
}
walkInfos {
type: 2
spaceInfo {
spaceX: 42
spaceY: 40
rotation: 1
}
walkId: 2003
}
walkInfos {
type: 2
spaceInfo {
spaceX: 35
spaceY: 45
rotation: 1
}
walkId: 2006
}
walkInfos {
type: 2
spaceInfo {
spaceX: 42
spaceY: 43
rotation: 1
}
walkId: 2001
}
walkInfos {
type: 2
spaceInfo {
spaceX: 40
spaceY: 42
rotation: 1
}
walkId: 2004
}
[WARN:2023-3-23 15:56:42][@logic/scene/tyx/BMScene.lua:72]:{onExit}🚀【*】 !!!!~ file: BMScene.lua:66 ~ BMScene:onExit():【frameCount】 474
[INFO:2023-3-23 15:56:42][@logic/scene/SceneMgr.lua:0]:{_realEnter}成功退出了上一个场景,类型=71,id=1
[INFO:2023-3-23 15:56:42][@logic/scene/SceneMgr.lua:0]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-23 15:56:42]==> Sender Auto Serialize Message,extId=292,cmd=6,size=101
[INFO:2023-3-23 15:56:42]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:42][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42][@logic/extensions/audioout/config/AudiooutConfig.lua:0]:{isAudiooutFileExists}检查的外部语音包的语音是否已经下载了======= /var/mobile/Containers/Data/Application/5976A476-7E56-4A20-86C6-6B61219ECC50/Documents/StreamingAssets/IOS/language/zh/audioout/banks/speech_plot_lzqz-audioout-zh.bank true
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]<== Receiver Message, socketClient version=1,extId=292,cmd=5,status=0,size=186
[INFO:2023-3-23 15:56:42]<== Receiver Message, socketClient version=1,extId=292,cmd=6,status=0,size=11
[INFO:2023-3-23 15:56:42][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:42][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================不延时,立即gc================
[INFO:2023-3-23 15:56:42][@logic/common/logic/ResPreLoadMgr.lua:0]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-3-23 15:56:42][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
walkInfos {
type: 1
spaceInfo {
spaceX: 35
spaceY: 32
rotation: 1
}
walkId: 9
startTime: 0
remainTime: 0
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 43
spaceY: 46
rotation: 1
}
walkId: 2001
startTime: 9223372036854775807
remainTime: 685045
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 40
spaceY: 42
rotation: 1
}
walkId: 2003
startTime: 9223372036854775807
remainTime: 505045
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 38
spaceY: 44
rotation: 1
}
walkId: 2004
startTime: 9223372036854775807
remainTime: 865045
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 32
spaceY: 44
rotation: 1
}
walkId: 2006
startTime: 9223372036854775807
remainTime: 805045
endTime: 0
}
walkInfos {
type: 2
spaceInfo {
spaceX: 28
spaceY: 46
rotation: 1
}
walkId: 2007
startTime: 9223372036854775807
remainTime: 625045
endTime: 0
}
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Act292WalkInfoReply <---
[INFO:2023-3-23 15:56:42][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 292 5 所需时间单位秒 = 0.18338800594211 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act292WalkInfoReply 67 1
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
[INFO:2023-3-23 15:56:42][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Act292WalkReply <---
[INFO:2023-3-23 15:56:42][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 292 6 所需时间单位秒 = 0.18338800594211 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act292WalkReply 68 1
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]bigbg/commonbg/herotasktraceview_bg.jpg instance: @80ms
[INFO:2023-3-23 15:56:42][@logic/scene/SceneMgr.lua:0]:{}开始进入一个新的场景,类型=72,id=220047
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 cfgFinder
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 zoneMgr
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 stage
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 camera
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 factory
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s63_bwg/g-s63_bwg_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]scene/pj-g_scene_prefab/g-s63_bwg/g-s63_bwg_stage.prefab instance: @67ms
[INFO:2023-3-23 15:56:42][@logic/scene/SceneMgr.lua:0]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=72,id=220047
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount cfgFinder nil
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount zoneMgr true
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 zoneMgr
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount stage true
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 stage
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount camera true
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 camera
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount factory true
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 factory
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount spinefactory true
[WARN:2023-3-23 15:56:42][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 spinefactory
[INFO:2023-3-23 15:56:42][@logic/common/GameUtils.lua:0]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:0: 成功进入了一个新的场景,类型=72,id=220047,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:100: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase: in function '_onAllLoaded'
logic/scene/story/stage/StorySceneStage: in function '_onAllResLoaded'
logic/scene/story/stage/StorySceneStage: in function
[INFO:2023-3-23 15:56:42][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2023-3-23 15:56:42][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2023-3-23 15:56:42][@bootstrap/msdk/gpm/GpmMgr.lua:0]:{}=======场景加载完毕,发送gsdk统计======= loading 72#220047 完成 0
[INFO:2023-3-23 15:56:42][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s35_tianye/g-s35_tianye_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]scene/pj-g_scene_prefab/g-s35_tianye/g-s35_tianye_stage.prefab instance: @30ms
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/cube-maps/san_pedro_telmo/top.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water_foam_surface_simple.jpg isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s35_tianye/g-s35_tianye_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:43]scene/pj-g_scene_prefab/g-s35_tianye/g-s35_tianye_p.prefab instance: @171ms
[INFO:2023-3-23 15:56:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140003_meinv_npc/140003_meinv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140003_meinv_npc/140003_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120038_hxy_npc/120038_hxy_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120038_hxy_npc/120038_hxy_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100125_rytsh_xuyuan/100125_rytsh_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100125_rytsh_xuyuan/100125_rytsh_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120037_hsk_npc/120037_hsk_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120037_hsk_npc/120037_hsk_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/bubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/taoyuanxiang/qipaokuang/tyxqpk_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyqspinebubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/taoyuanxiang/qipaokuang/tyxqpk_03.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:56:45]bigbg/taoyuanxiang/qipaokuang/tyxqpk_03.png instance: @29ms
[INFO:2023-3-23 15:56:47]++++++++++++++++拿到的tsssdk的c#的data长度70
[INFO:2023-3-23 15:56:47]))))((((((转换为lua的buffer数据长度(((((70____________70
[INFO:2023-3-23 15:56:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 70
[INFO:2023-3-23 15:56:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2023-3-23 15:56:47][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2023-3-23 15:56:47][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2023-3-23 15:56:47]
[INFO:2023-3-23 15:56:47]__________删除tsssdk++++++sb数据________
[INFO:2023-3-23 15:56:47]==> Sender Auto Serialize Message,extId=13,cmd=1,size=81
[INFO:2023-3-23 15:56:47]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:47]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=80
[INFO:2023-3-23 15:56:47]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2023-3-23 15:56:47]
[INFO:2023-3-23 15:56:47][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2023-3-23 15:56:47][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 70 1
[INFO:2023-3-23 15:56:47][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:0]:{}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 70
[INFO:2023-3-23 15:56:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2023-3-23 15:56:47][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:47][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2023-3-23 15:56:47][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099353332072496 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 71 1
[INFO:2023-3-23 15:56:58]++++++++++++++++拿到的tsssdk的c#的data长度34
[INFO:2023-3-23 15:56:58]))))((((((转换为lua的buffer数据长度(((((34____________34
[INFO:2023-3-23 15:56:58][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 34
[INFO:2023-3-23 15:56:58][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2023-3-23 15:56:58][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2023-3-23 15:56:58][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2023-3-23 15:56:58][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}antiData: "
hello, world
[INFO:2023-3-23 15:56:58]__________删除tsssdk++++++sb数据________
[INFO:2023-3-23 15:56:58]==> Sender Auto Serialize Message,extId=13,cmd=1,size=45
[INFO:2023-3-23 15:56:58]||||| Sender socketClient version=1
[INFO:2023-3-23 15:56:58]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=44
[INFO:2023-3-23 15:56:58]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2023-3-23 15:56:58][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}antiData: "
hello, world
[INFO:2023-3-23 15:56:58][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2023-3-23 15:56:58][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 73 1
[INFO:2023-3-23 15:56:58][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:0]:{}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 34
[INFO:2023-3-23 15:56:58][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2023-3-23 15:56:58][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:56:58][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2023-3-23 15:56:58][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.10003383457661 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 74 1
[INFO:2023-3-23 15:57:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210106.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-23 15:57:3]bigbg/story_bigbg/210106.jpg instance: @63ms
[INFO:2023-3-23 15:57:4][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 46 5 当前队列数量= 1
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}storyId: 2004206
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/controller/Promo292Controller.lua:28]:{enterScene}🚀【*】 ~ file: Promo292Controller.lua:28 ~ enterScene:【frameCount】 1136
[INFO:2023-3-23 15:57:4]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-3-23 15:57:4]||||| Sender socketClient version=1
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/model/BMBuildingModel.lua:39]:{onEnterSceneInit}🚀【*】 ~ file: BMBuildingModel.lua:39 ~ onEnterSceneInit:【frameCount】 1136
[ERROR:2023-3-23 15:57:4]15:57:04.437-137: [@logic/extensions/tyx/292special/agent/Activity292Agent.lua:35]:{sendAct292MapInfoRequest}我推了文件了?15.20
AUTL stack traceback:
logic/extensions/tyx/292special/controller/Promo292Controller:33: in function 'enterScene'
logic/extensions/story/controller/StorySceneController: in function
logic/extensions/story/controller/StorySceneController: in function 'exitScene'
logic/extensions/story/controller/StoryController: in function 'trulyFinish'
logic/extensions/story/controller/StoryController: in function 'finish'
logic/extensions/story/core/STree: in function 'skip'
logic/extensions/story/controller/StoryController: in function 'skip'
logic/extensions/story/view/StoryDialogView: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1)
Framework.ButtonAdapter:OnClickBtn()
UnityEngine.EventSystems.EventSystem:Update()
[ERROR:2023-3-23 15:57:4]15:57:04.437-137: [@logic/extensions/tyx/292special/agent/Activity292Agent.lua:35]:{sendAct292MapInfoRequest}我推了文件了?15.20
AUTL stack traceback:
logic/extensions/tyx/292special/controller/Promo292Controller:33: in function 'enterScene'
logic/extensions/story/controller/StorySceneController: in function
logic/extensions/story/controller/StorySceneController: in function 'exitScene'
logic/extensions/story/controller/StoryController: in function 'trulyFinish'
logic/extensions/story/controller/StoryController: in function 'finish'
logic/extensions/story/core/STree: in function 'skip'
logic/extensions/story/controller/StoryController: in function 'skip'
logic/extensions/story/view/StoryDialogView: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1)
Framework.ButtonAdapter:OnClickBtn()
UnityEngine.EventSystems.EventSystem:Update()
[INFO:2023-3-23 15:57:4]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8
[INFO:2023-3-23 15:57:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:57:4][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 292 1 当前队列数量= 2
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Act292MapInfoRequest
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
[INFO:2023-3-23 15:57:4][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 292 10 当前队列数量= 3
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Act292ExtDataInfoRequest
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
[INFO:2023-3-23 15:57:4]==> Sender Auto Serialize Message,extId=292,cmd=1,size=12
[INFO:2023-3-23 15:57:4]||||| Sender socketClient version=1
[INFO:2023-3-23 15:57:4]==> Sender Auto Serialize Message,extId=292,cmd=10,size=12
[INFO:2023-3-23 15:57:4]||||| Sender socketClient version=1
[INFO:2023-3-23 15:57:4]<== Receiver Message, socketClient version=1,extId=292,cmd=1,status=0,size=7633
[INFO:2023-3-23 15:57:4]<== Receiver Message, socketClient version=1,extId=292,cmd=10,status=0,size=32
[INFO:2023-3-23 15:57:4][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 31 20 当前队列数量= 4
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = EndActivityStoryBarrierRequest
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:57:4]==> Sender Auto Serialize Message,extId=31,cmd=20,size=9
[INFO:2023-3-23 15:57:4]||||| Sender socketClient version=1
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-3-23 15:57:4][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.033440582454205 移走了序号= 1 的消息,当前队列数量= 3 || 0 SkipStoryLogReply 75 1
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
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[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Act292MapInfoReply <---
[INFO:2023-3-23 15:57:4][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 292 1 所需时间单位秒 = 0.033440582454205 移走了序号= 1 的消息,当前队列数量= 2 || 0 Act292MapInfoReply 76 1
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70018
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70019
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60006
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60106
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70007
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60109
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70011
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70020
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60107
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70001
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70002
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 60108
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:88]:{}🚀【*】 ~ file: Activity292Agent.lua:96 ~ data.constructionUniqueId: 70010
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:107]:{}🚀【*】 ~ file: Activity292Agent.lua:106 ~ handleAct292MapInfoReply:【frameCount】 1136
[INFO:2023-3-23 15:57:4]<== Receiver Message, socketClient version=1,extId=31,cmd=20,status=0,size=37
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:108]:{}🚀【*】 ~ file: Activity292Agent.lua:106 ~ handleAct292MapInfoReply:【frameCount】 table: 0x016b166fc8
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setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
5 = {
rotation = 1,
arroundCoordList = {
},
id = 5,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,36.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,36.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
6 = {
rotation = 1,
arroundCoordList = {
},
id = 6,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 17,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (17.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (17.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
7 = {
rotation = 1,
arroundCoordList = {
},
id = 7,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 22,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (22.000000,28.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (22.000000,28.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
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setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
8 = {
rotation = 1,
arroundCoordList = {
},
id = 8,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 18,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (18.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (18.000000,30.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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arroundCoordList = {
},
id = 9,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,31.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,31.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
10 = {
rotation = 1,
arroundCoordList = {
},
id = 10,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 24,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (24.000000,28.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (24.000000,28.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
11 = {
rotation = 1,
arroundCoordList = {
},
id = 11,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,32.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,32.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
12 = {
rotation = 1,
arroundCoordList = {
},
id = 12,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 19,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (19.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (19.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
13 = {
rotation = 1,
arroundCoordList = {
},
id = 13,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
14 = {
rotation = 1,
arroundCoordList = {
},
id = 14,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 20,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (20.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (20.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
15 = {
rotation = 1,
arroundCoordList = {
},
id = 15,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 35,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,35.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,35.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
16 = {
rotation = 1,
arroundCoordList = {
},
id = 16,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 33,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,33.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,33.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
17 = {
rotation = 1,
arroundCoordList = {
},
id = 17,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 16,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (16.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (16.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
18 = {
rotation = 1,
arroundCoordList = {
},
id = 18,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,36.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,36.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
19 = {
rotation = 1,
arroundCoordList = {
},
id = 19,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 22,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (22.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (22.000000,29.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
20 = {
rotation = 1,
arroundCoordList = {
},
id = 20,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 23,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (23.000000,28.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (23.000000,28.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
21 = {
rotation = 1,
arroundCoordList = {
},
id = 21,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 21,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (21.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (21.000000,29.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
22 = {
rotation = 1,
arroundCoordList = {
},
id = 22,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 24,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (24.000000,27.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (24.000000,27.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
23 = {
rotation = 1,
arroundCoordList = {
},
id = 23,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 20,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (20.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (20.000000,29.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
24 = {
rotation = 1,
arroundCoordList = {
},
id = 24,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,36.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,36.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
25 = {
rotation = 1,
arroundCoordList = {
},
id = 25,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,31.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,31.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
26 = {
rotation = 1,
arroundCoordList = {
},
id = 26,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,32.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,32.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
27 = {
rotation = 1,
arroundCoordList = {
},
id = 27,
addition2 = 0,
constructionUniqueId = 70018,
offsetX = 5,
coordX = 20,
level = 1,
coordY = 35,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (20.000000,35.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (16.000000,31.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
28 = {
rotation = 1,
arroundCoordList = {
},
id = 28,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,32.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,32.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
29 = {
rotation = 1,
arroundCoordList = {
},
id = 29,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,28.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,28.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
30 = {
rotation = 1,
arroundCoordList = {
},
id = 30,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 35,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,32.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (35.000000,32.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
31 = {
rotation = 1,
arroundCoordList = {
},
id = 31,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,31.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (34.000000,31.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
32 = {
rotation = 1,
arroundCoordList = {
},
id = 32,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 33,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (33.000000,31.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (33.000000,31.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
33 = {
rotation = 1,
arroundCoordList = {
},
id = 33,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 25,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (25.000000,27.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (25.000000,27.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
34 = {
rotation = 1,
arroundCoordList = {
},
id = 34,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,27.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (28.000000,27.000000),
height = 1,
furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
35 = {
rotation = 1,
arroundCoordList = {
},
id = 35,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 28,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,28.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (28.000000,28.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
36 = {
rotation = 1,
arroundCoordList = {
},
id = 36,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 32,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (32.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
37 = {
rotation = 1,
arroundCoordList = {
},
id = 37,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 35,
level = 1,
coordY = 31,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,31.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (35.000000,31.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
38 = {
rotation = 1,
arroundCoordList = {
},
id = 38,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 33,
level = 1,
coordY = 30,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (33.000000,30.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (33.000000,30.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
39 = {
rotation = 1,
arroundCoordList = {
},
id = 39,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,27.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (27.000000,27.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
40 = {
rotation = 1,
arroundCoordList = {
},
id = 40,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 31,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (31.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (31.000000,29.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
41 = {
rotation = 1,
arroundCoordList = {
},
id = 41,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 27,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,27.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,27.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
42 = {
rotation = 1,
arroundCoordList = {
},
id = 42,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,29.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
43 = {
rotation = 1,
arroundCoordList = {
},
id = 43,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (30.000000,29.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
44 = {
rotation = 1,
arroundCoordList = {
},
id = 44,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 32,
level = 1,
coordY = 29,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,29.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (32.000000,29.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
45 = {
rotation = 1,
arroundCoordList = {
},
id = 45,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 35,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,35.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,35.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
46 = {
rotation = 1,
arroundCoordList = {
},
id = 46,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,36.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,36.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
47 = {
rotation = 1,
arroundCoordList = {
},
id = 47,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 34,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,34.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,34.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
48 = {
rotation = 1,
arroundCoordList = {
},
id = 48,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 34,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,34.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,34.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
49 = {
rotation = 1,
arroundCoordList = {
},
id = 49,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 33,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,33.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,33.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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50 = {
rotation = 1,
arroundCoordList = {
},
id = 50,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 34,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,34.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,34.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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51 = {
rotation = 1,
arroundCoordList = {
},
id = 51,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 32,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,32.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,32.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
52 = {
rotation = 1,
arroundCoordList = {
},
id = 52,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 35,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,35.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,35.000000),
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furnitureId = 1900001,
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
53 = {
rotation = 1,
arroundCoordList = {
},
id = 53,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 33,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,33.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,33.000000),
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furnitureId = 1900001,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
54 = {
rotation = 1,
arroundCoordList = {
},
id = 54,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 36,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,36.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,36.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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55 = {
rotation = 1,
arroundCoordList = {
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id = 55,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,47.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,47.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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56 = {
rotation = 1,
arroundCoordList = {
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id = 56,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 48,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,48.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,48.000000),
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getCoord = function: 0x016b4c4e40,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
57 = {
rotation = 1,
arroundCoordList = {
},
id = 57,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,44.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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58 = {
rotation = 1,
arroundCoordList = {
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id = 58,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 39,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,39.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (14.000000,39.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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59 = {
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arroundCoordList = {
},
id = 59,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 41,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,41.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (14.000000,41.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
60 = {
rotation = 1,
arroundCoordList = {
},
id = 60,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,45.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
61 = {
rotation = 1,
arroundCoordList = {
},
id = 61,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 38,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,38.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,38.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
62 = {
rotation = 1,
arroundCoordList = {
},
id = 62,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,43.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,43.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
63 = {
rotation = 1,
arroundCoordList = {
},
id = 63,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,40.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,40.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
64 = {
rotation = 1,
arroundCoordList = {
},
id = 64,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 42,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,42.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,42.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
65 = {
rotation = 1,
arroundCoordList = {
},
id = 65,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,46.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
66 = {
rotation = 1,
arroundCoordList = {
},
id = 66,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 37,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,37.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,37.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
67 = {
rotation = 1,
arroundCoordList = {
},
id = 67,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,45.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
68 = {
rotation = 1,
arroundCoordList = {
},
id = 68,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,47.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,47.000000),
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
69 = {
rotation = 1,
arroundCoordList = {
},
id = 69,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 38,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,38.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,38.000000),
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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70 = {
rotation = 1,
arroundCoordList = {
},
id = 70,
addition2 = 0,
constructionUniqueId = 70019,
offsetX = 5,
coordX = 13,
level = 1,
coordY = 43,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,43.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (9.000000,39.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
71 = {
rotation = 1,
arroundCoordList = {
},
id = 71,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,45.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
72 = {
rotation = 1,
arroundCoordList = {
},
id = 72,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,46.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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},
73 = {
rotation = 1,
arroundCoordList = {
},
id = 73,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,47.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,47.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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74 = {
rotation = 1,
arroundCoordList = {
},
id = 74,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 48,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,48.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,48.000000),
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furnitureId = 1900001,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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75 = {
rotation = 1,
arroundCoordList = {
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id = 75,
addition2 = 0,
constructionUniqueId = 60006,
offsetX = 6,
coordX = 27,
level = 2,
coordY = 44,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 6,
state = 2,
topRCoord = (22.000000,39.000000),
height = 6,
furnitureId = 2000001,
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getCoord = function: 0x016b4c4e40,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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76 = {
rotation = 1,
arroundCoordList = {
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id = 76,
addition2 = 1,
constructionUniqueId = 60106,
offsetX = 4,
coordX = 25,
level = 1,
coordY = 48,
offsetY = 1,
addition3 = 0,
addition1 = 1680130714996,
buttomLCoord = (25.000000,48.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 4,
state = 2,
topRCoord = (22.000000,45.000000),
height = 4,
furnitureId = 2000003,
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getCoord = function: 0x016b4c4e40,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
77 = {
rotation = 1,
arroundCoordList = {
},
id = 77,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,47.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (27.000000,47.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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78 = {
rotation = 1,
arroundCoordList = {
},
id = 78,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,46.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (27.000000,46.000000),
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79 = {
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arroundCoordList = {
},
id = 79,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,46.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (28.000000,46.000000),
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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80 = {
rotation = 1,
arroundCoordList = {
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id = 80,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (34.000000,44.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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81 = {
rotation = 1,
arroundCoordList = {
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id = 81,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 35,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,45.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (35.000000,45.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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82 = {
rotation = 1,
arroundCoordList = {
},
id = 82,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,44.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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83 = {
rotation = 1,
arroundCoordList = {
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id = 83,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,45.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
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state = 2,
topRCoord = (34.000000,45.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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84 = {
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arroundCoordList = {
},
id = 84,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,45.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (36.000000,45.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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arroundCoordList = {
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id = 85,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,45.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,45.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
86 = {
rotation = 1,
arroundCoordList = {
},
id = 86,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (28.000000,45.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
87 = {
rotation = 1,
arroundCoordList = {
},
id = 87,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 32,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (32.000000,44.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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},
88 = {
rotation = 1,
arroundCoordList = {
},
id = 88,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 31,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (31.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (31.000000,44.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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89 = {
rotation = 1,
arroundCoordList = {
},
id = 89,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,44.000000),
extData1 = "",
_spineIdList = {
},
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width = 1,
state = 2,
topRCoord = (30.000000,44.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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ctor = function: 0x016b4c4de0,
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90 = {
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arroundCoordList = {
},
id = 90,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,44.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,44.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
91 = {
rotation = 1,
arroundCoordList = {
},
id = 91,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 33,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (33.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (33.000000,44.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
92 = {
rotation = -1,
arroundCoordList = {
},
id = 92,
addition2 = 0,
constructionUniqueId = 70007,
offsetX = 5,
coordX = 32,
level = 1,
coordY = 43,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,43.000000),
extData1 = "5",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (28.000000,39.000000),
height = 5,
furnitureId = 2000004,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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93 = {
rotation = 1,
arroundCoordList = {
},
id = 93,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 47,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,47.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 2,
state = 2,
topRCoord = (29.000000,46.000000),
height = 2,
furnitureId = 1900011,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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},
94 = {
rotation = 1,
arroundCoordList = {
},
id = 94,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 43,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,43.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 2,
state = 2,
topRCoord = (33.000000,42.000000),
height = 2,
furnitureId = 1900011,
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getCoord = function: 0x016b4c4e40,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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},
95 = {
rotation = 1,
arroundCoordList = {
},
id = 95,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,46.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,46.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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96 = {
rotation = 1,
arroundCoordList = {
},
id = 96,
addition2 = 0,
constructionUniqueId = 60109,
offsetX = 5,
coordX = 39,
level = 1,
coordY = 43,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,43.000000),
extData1 = "2",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (35.000000,39.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
97 = {
rotation = 1,
arroundCoordList = {
},
id = 97,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,43.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,43.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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98 = {
rotation = 1,
arroundCoordList = {
},
id = 98,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,47.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,47.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
99 = {
rotation = 1,
arroundCoordList = {
},
id = 99,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,44.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,44.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
100 = {
rotation = 1,
arroundCoordList = {
},
id = 100,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,43.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,43.000000),
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furnitureId = 1900001,
Log = function: 0x016b4c55a8,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
101 = {
rotation = 1,
arroundCoordList = {
},
id = 101,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,46.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
102 = {
rotation = 1,
arroundCoordList = {
},
id = 102,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (44.000000,46.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
103 = {
rotation = 1,
arroundCoordList = {
},
id = 103,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,43.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (44.000000,43.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
104 = {
rotation = 1,
arroundCoordList = {
},
id = 104,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,43.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,43.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
105 = {
rotation = 1,
arroundCoordList = {
},
id = 105,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,44.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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106 = {
rotation = 1,
arroundCoordList = {
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id = 106,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 42,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,42.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,42.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isShowEmptyHouse = function: 0x016b4c50b8,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
107 = {
rotation = 1,
arroundCoordList = {
},
id = 107,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 42,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,42.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,42.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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},
108 = {
rotation = 1,
arroundCoordList = {
},
id = 108,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,44.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,44.000000),
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furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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},
109 = {
rotation = 1,
arroundCoordList = {
},
id = 109,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,40.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,40.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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110 = {
rotation = 1,
arroundCoordList = {
},
id = 110,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,45.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,45.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
111 = {
rotation = 1,
arroundCoordList = {
},
id = 111,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 48,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,48.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,48.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
112 = {
rotation = 1,
arroundCoordList = {
},
id = 112,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,46.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
113 = {
rotation = 1,
arroundCoordList = {
},
id = 113,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,43.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,43.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
114 = {
rotation = 1,
arroundCoordList = {
},
id = 114,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,47.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,47.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
115 = {
rotation = 1,
arroundCoordList = {
},
id = 115,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,46.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
116 = {
rotation = 1,
arroundCoordList = {
},
id = 116,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,46.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
117 = {
rotation = 1,
arroundCoordList = {
},
id = 117,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 41,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,41.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,41.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
118 = {
rotation = 1,
arroundCoordList = {
},
id = 118,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 45,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,45.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,45.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
119 = {
rotation = 1,
arroundCoordList = {
},
id = 119,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,44.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
120 = {
rotation = 1,
arroundCoordList = {
},
id = 120,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 43,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,43.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,43.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
121 = {
rotation = 1,
arroundCoordList = {
},
id = 121,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,44.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
122 = {
rotation = 1,
arroundCoordList = {
},
id = 122,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,44.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,44.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
123 = {
rotation = 1,
arroundCoordList = {
},
id = 123,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 44,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,44.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,44.000000),
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furnitureId = 1900001,
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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__index = 循环引用: table: 0x016b4c4bb0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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},
124 = {
rotation = 1,
arroundCoordList = {
},
id = 124,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 46,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,46.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 2,
state = 2,
topRCoord = (40.000000,45.000000),
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furnitureId = 1900011,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
125 = {
rotation = 1,
arroundCoordList = {
},
id = 125,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,46.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,46.000000),
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furnitureId = 1900001,
Log = function: 0x016b4c55a8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
126 = {
rotation = 1,
arroundCoordList = {
},
id = 126,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 47,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,47.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,47.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
127 = {
rotation = 1,
arroundCoordList = {
},
id = 127,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 46,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,46.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,46.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
128 = {
rotation = 1,
arroundCoordList = {
},
id = 128,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 39,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,39.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,39.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
129 = {
rotation = 1,
arroundCoordList = {
},
id = 129,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,40.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,40.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
130 = {
rotation = 1,
arroundCoordList = {
},
id = 130,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,40.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,40.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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131 = {
rotation = 1,
arroundCoordList = {
},
id = 131,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 38,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,38.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,38.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
132 = {
rotation = 1,
arroundCoordList = {
},
id = 132,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 38,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,38.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,38.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
133 = {
rotation = 1,
arroundCoordList = {
},
id = 133,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 41,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,41.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,41.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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134 = {
rotation = 1,
arroundCoordList = {
},
id = 134,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 37,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,37.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,37.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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135 = {
rotation = 1,
arroundCoordList = {
},
id = 135,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 40,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,40.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,40.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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136 = {
rotation = -1,
arroundCoordList = {
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id = 136,
addition2 = 0,
constructionUniqueId = 70011,
offsetX = 5,
coordX = 51,
level = 1,
coordY = 48,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (51.000000,48.000000),
extData1 = "6",
_spineIdList = {
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createSourceType = 1,
width = 5,
state = 2,
topRCoord = (47.000000,44.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
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isShowEmptyHouse = function: 0x016b4c50b8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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137 = {
rotation = 1,
arroundCoordList = {
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id = 137,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,52.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,52.000000),
height = 1,
furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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138 = {
rotation = 1,
arroundCoordList = {
},
id = 138,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,49.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,49.000000),
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furnitureId = 1900001,
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ctor = function: 0x016b4c4de0,
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139 = {
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arroundCoordList = {
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id = 139,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 51,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,51.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (12.000000,51.000000),
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arroundCoordList = {
},
id = 140,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,53.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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141 = {
rotation = 1,
arroundCoordList = {
},
id = 141,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 12,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (12.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (12.000000,50.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
142 = {
rotation = 1,
arroundCoordList = {
},
id = 142,
addition2 = 0,
constructionUniqueId = 70020,
offsetX = 5,
coordX = 11,
level = 1,
coordY = 51,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (11.000000,51.000000),
extData1 = "8",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (7.000000,47.000000),
height = 5,
furnitureId = 2000004,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
143 = {
rotation = 1,
arroundCoordList = {
},
id = 143,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 16,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (16.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (16.000000,56.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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144 = {
rotation = 1,
arroundCoordList = {
},
id = 144,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,55.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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},
145 = {
rotation = 1,
arroundCoordList = {
},
id = 145,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,54.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,54.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
146 = {
rotation = 1,
arroundCoordList = {
},
id = 146,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 13,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (13.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (13.000000,53.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
147 = {
rotation = 1,
arroundCoordList = {
},
id = 147,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 20,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (20.000000,57.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (20.000000,57.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
148 = {
rotation = 1,
arroundCoordList = {
},
id = 148,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 19,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (19.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (19.000000,56.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
149 = {
rotation = 1,
arroundCoordList = {
},
id = 149,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 18,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (18.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (18.000000,56.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
150 = {
rotation = 1,
arroundCoordList = {
},
id = 150,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
151 = {
rotation = 1,
arroundCoordList = {
},
id = 151,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 15,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (15.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (15.000000,56.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
152 = {
rotation = 1,
arroundCoordList = {
},
id = 152,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 24,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (24.000000,58.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (24.000000,58.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
153 = {
rotation = 1,
arroundCoordList = {
},
id = 153,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 14,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (14.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (14.000000,54.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
154 = {
rotation = 1,
arroundCoordList = {
},
id = 154,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 19,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (19.000000,57.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (19.000000,57.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
155 = {
rotation = 1,
arroundCoordList = {
},
id = 155,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 17,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (17.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (17.000000,56.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 156,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 21,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (21.000000,58.000000),
extData1 = "",
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state = 2,
topRCoord = (21.000000,58.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 157,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 22,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (22.000000,58.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (22.000000,58.000000),
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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158 = {
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arroundCoordList = {
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id = 158,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 18,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (18.000000,57.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (18.000000,57.000000),
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ctor = function: 0x016b4c4de0,
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159 = {
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arroundCoordList = {
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id = 159,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 23,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (23.000000,58.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (23.000000,58.000000),
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ctor = function: 0x016b4c4de0,
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160 = {
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arroundCoordList = {
},
id = 160,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,49.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (26.000000,49.000000),
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getSpineIdList = function: 0x016b4c5270,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
161 = {
rotation = 1,
arroundCoordList = {
},
id = 161,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,50.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
162 = {
rotation = 1,
arroundCoordList = {
},
id = 162,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 51,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,51.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,51.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
163 = {
rotation = 1,
arroundCoordList = {
},
id = 163,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,52.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,52.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
164 = {
rotation = 1,
arroundCoordList = {
},
id = 164,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,53.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,53.000000),
height = 1,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
165 = {
rotation = 1,
arroundCoordList = {
},
id = 165,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,54.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (26.000000,54.000000),
height = 1,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,55.000000),
extData1 = "",
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width = 1,
state = 2,
topRCoord = (26.000000,55.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 167,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,56.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (26.000000,56.000000),
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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168 = {
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arroundCoordList = {
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id = 168,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,57.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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ctor = function: 0x016b4c4de0,
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169 = {
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,58.000000),
extData1 = "",
_spineIdList = {
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 26,
level = 1,
coordY = 59,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (26.000000,59.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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getSpineIdList = function: 0x016b4c5270,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
171 = {
rotation = 1,
arroundCoordList = {
},
id = 171,
addition2 = 2,
constructionUniqueId = 60107,
offsetX = 4,
coordX = 25,
level = 1,
coordY = 52,
offsetY = 1,
addition3 = 0,
addition1 = 1680239587973,
buttomLCoord = (25.000000,52.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 4,
state = 2,
topRCoord = (22.000000,49.000000),
height = 4,
furnitureId = 2000002,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
172 = {
rotation = 1,
arroundCoordList = {
},
id = 172,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,56.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
173 = {
rotation = 1,
arroundCoordList = {
},
id = 173,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (30.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
174 = {
rotation = 1,
arroundCoordList = {
},
id = 174,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 34,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (34.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (34.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
175 = {
rotation = 1,
arroundCoordList = {
},
id = 175,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 28,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (28.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (28.000000,54.000000),
height = 1,
furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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176 = {
rotation = 1,
arroundCoordList = {
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id = 176,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 30,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (30.000000,56.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (30.000000,56.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
177 = {
rotation = 1,
arroundCoordList = {
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id = 177,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
178 = {
rotation = 1,
arroundCoordList = {
},
id = 178,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 33,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (33.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (33.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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},
179 = {
rotation = 1,
arroundCoordList = {
},
id = 179,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 35,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (35.000000,55.000000),
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furnitureId = 1900001,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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},
180 = {
rotation = 1,
arroundCoordList = {
},
id = 180,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 31,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (31.000000,55.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (31.000000,55.000000),
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furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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181 = {
rotation = 1,
arroundCoordList = {
},
id = 181,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,54.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (27.000000,54.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
182 = {
rotation = 1,
arroundCoordList = {
},
id = 182,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 29,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (29.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (29.000000,54.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
183 = {
rotation = 1,
arroundCoordList = {
},
id = 183,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 27,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (27.000000,55.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (27.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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},
184 = {
rotation = 1,
arroundCoordList = {
},
id = 184,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 32,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (32.000000,55.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (32.000000,55.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
185 = {
rotation = 1,
arroundCoordList = {
},
id = 185,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,54.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,54.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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186 = {
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arroundCoordList = {
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id = 186,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 36,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (36.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (36.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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187 = {
rotation = -1,
arroundCoordList = {
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id = 187,
addition2 = 0,
constructionUniqueId = 70001,
offsetX = 5,
coordX = 35,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,54.000000),
extData1 = "3",
_spineIdList = {
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createSourceType = 1,
width = 5,
state = 2,
topRCoord = (31.000000,50.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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__index = 循环引用: table: 0x016b4c4bb0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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188 = {
rotation = 1,
arroundCoordList = {
},
id = 188,
addition2 = 0,
constructionUniqueId = 70002,
offsetX = 5,
coordX = 25,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (25.000000,57.000000),
extData1 = "4",
_spineIdList = {
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createSourceType = 1,
width = 5,
state = 2,
topRCoord = (21.000000,53.000000),
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furnitureId = 2000004,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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189 = {
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arroundCoordList = {
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id = 189,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 25,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (25.000000,58.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (25.000000,58.000000),
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190 = {
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arroundCoordList = {
},
id = 190,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 3,
coordX = 35,
level = 1,
coordY = 49,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (35.000000,49.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (33.000000,47.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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rotation = 1,
arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 60108,
offsetX = 5,
coordX = 45,
level = 1,
coordY = 52,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,52.000000),
extData1 = "1",
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createSourceType = 1,
width = 5,
state = 2,
topRCoord = (41.000000,48.000000),
height = 5,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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rotation = 1,
arroundCoordList = {
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id = 192,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,56.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,56.000000),
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furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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193 = {
rotation = 1,
arroundCoordList = {
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id = 193,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,55.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (40.000000,55.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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194 = {
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arroundCoordList = {
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id = 194,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,55.000000),
extData1 = "",
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state = 2,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
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extData1 = "",
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,49.000000),
extData1 = "",
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,49.000000),
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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197 = {
rotation = 1,
arroundCoordList = {
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id = 197,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,55.000000),
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furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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198 = {
rotation = 1,
arroundCoordList = {
},
id = 198,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,53.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,53.000000),
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furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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199 = {
rotation = 1,
arroundCoordList = {
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id = 199,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,56.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,56.000000),
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ctor = function: 0x016b4c4de0,
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},
200 = {
rotation = 1,
arroundCoordList = {
},
id = 200,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,50.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (46.000000,50.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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201 = {
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arroundCoordList = {
},
id = 201,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 51,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,51.000000),
extData1 = "",
_spineIdList = {
},
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width = 1,
state = 2,
topRCoord = (46.000000,51.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
202 = {
rotation = 1,
arroundCoordList = {
},
id = 202,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,53.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
203 = {
rotation = 1,
arroundCoordList = {
},
id = 203,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
204 = {
rotation = 1,
arroundCoordList = {
},
id = 204,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,53.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
205 = {
rotation = 1,
arroundCoordList = {
},
id = 205,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,55.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
206 = {
rotation = 1,
arroundCoordList = {
},
id = 206,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,56.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
207 = {
rotation = 1,
arroundCoordList = {
},
id = 207,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
208 = {
rotation = 1,
arroundCoordList = {
},
id = 208,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,53.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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},
209 = {
rotation = 1,
arroundCoordList = {
},
id = 209,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,52.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,52.000000),
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furnitureId = 1900001,
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isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
210 = {
rotation = 1,
arroundCoordList = {
},
id = 210,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,53.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (44.000000,53.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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211 = {
rotation = 1,
arroundCoordList = {
},
id = 211,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 2,
state = 2,
topRCoord = (40.000000,53.000000),
height = 2,
furnitureId = 1900011,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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212 = {
rotation = 1,
arroundCoordList = {
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id = 212,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,60.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,60.000000),
height = 1,
furnitureId = 1900001,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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213 = {
rotation = 1,
arroundCoordList = {
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id = 213,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,58.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,58.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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ctor = function: 0x016b4c4de0,
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214 = {
rotation = 1,
arroundCoordList = {
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id = 214,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 59,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,59.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (37.000000,59.000000),
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ctor = function: 0x016b4c4de0,
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215 = {
rotation = 1,
arroundCoordList = {
},
id = 215,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 47,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (47.000000,49.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
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state = 2,
topRCoord = (47.000000,49.000000),
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getSpineIdList = function: 0x016b4c5270,
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rotation = 1,
arroundCoordList = {
},
id = 216,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 48,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (48.000000,49.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (48.000000,49.000000),
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
217 = {
rotation = 1,
arroundCoordList = {
},
id = 217,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 48,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (48.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (48.000000,50.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
218 = {
rotation = 1,
arroundCoordList = {
},
id = 218,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 47,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (47.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (47.000000,60.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
219 = {
rotation = 1,
arroundCoordList = {
},
id = 219,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 48,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (48.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (48.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
220 = {
rotation = 1,
arroundCoordList = {
},
id = 220,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (46.000000,60.000000),
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furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
221 = {
rotation = 1,
arroundCoordList = {
},
id = 221,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (40.000000,60.000000),
height = 1,
furnitureId = 1900001,
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
222 = {
rotation = 1,
arroundCoordList = {
},
id = 222,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,60.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
223 = {
rotation = 1,
arroundCoordList = {
},
id = 223,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (38.000000,60.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
224 = {
rotation = 1,
arroundCoordList = {
},
id = 224,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
225 = {
rotation = 1,
arroundCoordList = {
},
id = 225,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
226 = {
rotation = 1,
arroundCoordList = {
},
id = 226,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 37,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (37.000000,57.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (37.000000,57.000000),
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furnitureId = 1900001,
Log = function: 0x016b4c55a8,
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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227 = {
rotation = 1,
arroundCoordList = {
},
id = 227,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,60.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (44.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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isShowEmptyHouse = function: 0x016b4c50b8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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addSpineToBuilding = function: 0x016b4c5210,
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getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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228 = {
rotation = 1,
arroundCoordList = {
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id = 228,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,60.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,60.000000),
height = 1,
furnitureId = 1900001,
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setIsConnectEntry = function: 0x016b4c5028,
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checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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},
229 = {
rotation = 1,
arroundCoordList = {
},
id = 229,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,60.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (41.000000,60.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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230 = {
rotation = 1,
arroundCoordList = {
},
id = 230,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,54.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (44.000000,54.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
},
id = 231,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,54.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (43.000000,54.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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232 = {
rotation = 1,
arroundCoordList = {
},
id = 232,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 45,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (45.000000,54.000000),
extData1 = "",
_spineIdList = {
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_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (45.000000,54.000000),
height = 1,
furnitureId = 1900010,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
233 = {
rotation = 1,
arroundCoordList = {
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id = 233,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 44,
level = 1,
coordY = 55,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (44.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (44.000000,55.000000),
height = 1,
furnitureId = 1900010,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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setIsConnectEntry = function: 0x016b4c5028,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
234 = {
rotation = 1,
arroundCoordList = {
},
id = 234,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 43,
level = 1,
coordY = 55,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (43.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (43.000000,55.000000),
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getCoord = function: 0x016b4c4e40,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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},
235 = {
rotation = 1,
arroundCoordList = {
},
id = 235,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 46,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (46.000000,54.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (46.000000,54.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 236,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 56,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,56.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (39.000000,56.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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237 = {
rotation = 1,
arroundCoordList = {
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id = 237,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,54.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (39.000000,54.000000),
height = 1,
furnitureId = 1900010,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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238 = {
rotation = 1,
arroundCoordList = {
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id = 238,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 56,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,56.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,56.000000),
height = 1,
furnitureId = 1900010,
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getCoord = function: 0x016b4c4e40,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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239 = {
rotation = 1,
arroundCoordList = {
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id = 239,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 42,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (42.000000,57.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (42.000000,57.000000),
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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240 = {
rotation = 1,
arroundCoordList = {
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id = 240,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 41,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (41.000000,57.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
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state = 2,
topRCoord = (41.000000,57.000000),
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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id = 241,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 40,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,57.000000),
extData1 = "",
_spineIdList = {
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state = 2,
topRCoord = (40.000000,57.000000),
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 39,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (39.000000,57.000000),
extData1 = "",
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width = 1,
state = 2,
topRCoord = (39.000000,57.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 57,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,57.000000),
extData1 = "",
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state = 2,
topRCoord = (38.000000,57.000000),
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 56,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (38.000000,56.000000),
extData1 = "",
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state = 2,
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arroundCoordList = {
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 38,
level = 1,
coordY = 54,
offsetY = 1,
addition3 = 0,
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extData1 = "",
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
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coordY = 53,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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247 = {
rotation = 1,
arroundCoordList = {
},
id = 247,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 5,
coordX = 40,
level = 1,
coordY = 52,
offsetY = 0,
addition3 = 0,
addition1 = 0,
buttomLCoord = (40.000000,52.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (36.000000,48.000000),
height = 5,
furnitureId = 1900003,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
248 = {
rotation = 1,
arroundCoordList = {
},
id = 248,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 52,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (52.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (52.000000,60.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
249 = {
rotation = 1,
arroundCoordList = {
},
id = 249,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,55.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,55.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
250 = {
rotation = 1,
arroundCoordList = {
},
id = 250,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 54,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,54.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,54.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
251 = {
rotation = 1,
arroundCoordList = {
},
id = 251,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 57,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (57.000000,58.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (57.000000,58.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
252 = {
rotation = 1,
arroundCoordList = {
},
id = 252,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 56,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (56.000000,57.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (56.000000,57.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
253 = {
rotation = 1,
arroundCoordList = {
},
id = 253,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,57.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,57.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
254 = {
rotation = 1,
arroundCoordList = {
},
id = 254,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 50,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (50.000000,49.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (50.000000,49.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
255 = {
rotation = 1,
arroundCoordList = {
},
id = 255,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 49,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (49.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (49.000000,50.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
256 = {
rotation = 1,
arroundCoordList = {
},
id = 256,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 49,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (49.000000,49.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (49.000000,49.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
257 = {
rotation = 1,
arroundCoordList = {
},
id = 257,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 50,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (50.000000,60.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (50.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
258 = {
rotation = 1,
arroundCoordList = {
},
id = 258,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 56,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (56.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (56.000000,56.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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isShowEmptyHouse = function: 0x016b4c50b8,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
259 = {
rotation = 1,
arroundCoordList = {
},
id = 259,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,52.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (53.000000,52.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
260 = {
rotation = 1,
arroundCoordList = {
},
id = 260,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 51,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (51.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (51.000000,50.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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getNearList = function: 0x016b4c5548,
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isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
261 = {
rotation = 1,
arroundCoordList = {
},
id = 261,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 49,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (49.000000,60.000000),
extData1 = "",
_spineIdList = {
},
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (49.000000,60.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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262 = {
rotation = 1,
arroundCoordList = {
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id = 262,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,60.000000),
extData1 = "",
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (54.000000,60.000000),
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getCoord = function: 0x016b4c4e40,
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getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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setIsConnectEntry = function: 0x016b4c5028,
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copyFromSeverInfo = function: 0x016b4c50f0,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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ctor = function: 0x016b4c4de0,
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rotation = 1,
arroundCoordList = {
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id = 263,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,53.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (53.000000,53.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
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},
264 = {
rotation = 1,
arroundCoordList = {
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id = 264,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 53,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,53.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (54.000000,53.000000),
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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265 = {
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arroundCoordList = {
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id = 265,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 52,
level = 1,
coordY = 51,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (52.000000,51.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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arroundCoordList = {
},
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addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 59,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,59.000000),
extData1 = "",
_spineIdList = {
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state = 2,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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ctor = function: 0x016b4c4de0,
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267 = {
rotation = 1,
arroundCoordList = {
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id = 267,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 51,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (51.000000,60.000000),
extData1 = "",
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (51.000000,60.000000),
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removeSpineOutBuilding = function: 0x016b4c5240,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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268 = {
rotation = 1,
arroundCoordList = {
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id = 268,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 55,
level = 1,
coordY = 55,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (55.000000,55.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (55.000000,55.000000),
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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},
269 = {
rotation = 1,
arroundCoordList = {
},
id = 269,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 60,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,60.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (53.000000,60.000000),
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ctor = function: 0x016b4c4de0,
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ctor = function: 0x016b4c4de0,
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},
270 = {
rotation = 1,
arroundCoordList = {
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id = 270,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 56,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (56.000000,58.000000),
extData1 = "",
_spineIdList = {
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createSourceType = 1,
width = 1,
state = 2,
topRCoord = (56.000000,58.000000),
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checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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ctor = function: 0x016b4c4de0,
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},
271 = {
rotation = 1,
arroundCoordList = {
},
id = 271,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 54,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (54.000000,58.000000),
extData1 = "",
_spineIdList = {
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width = 1,
state = 2,
topRCoord = (54.000000,58.000000),
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
272 = {
rotation = 1,
arroundCoordList = {
},
id = 272,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 58,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,58.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (53.000000,58.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
273 = {
rotation = 1,
arroundCoordList = {
},
id = 273,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 52,
level = 1,
coordY = 50,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (52.000000,50.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (52.000000,50.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
274 = {
rotation = 1,
arroundCoordList = {
},
id = 274,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 55,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (55.000000,57.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (55.000000,57.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
275 = {
rotation = 1,
arroundCoordList = {
},
id = 275,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 57,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (57.000000,57.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (57.000000,57.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
__newindex = function: 0x016b4c4c30,
getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
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getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
276 = {
rotation = 1,
arroundCoordList = {
},
id = 276,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 53,
level = 1,
coordY = 57,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (53.000000,57.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (53.000000,57.000000),
height = 1,
furnitureId = 1900001,
Log = function: 0x016b4c55a8,
getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
277 = {
rotation = 1,
arroundCoordList = {
},
id = 277,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 51,
level = 1,
coordY = 49,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (51.000000,49.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (51.000000,49.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
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getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
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setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
278 = {
rotation = 1,
arroundCoordList = {
},
id = 278,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 55,
level = 1,
coordY = 56,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (55.000000,56.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (55.000000,56.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getArroundCoordList = function: 0x016b4c55d8,
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getStatus = function: 0x016b4c5120,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
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getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
},
getBuildingUpgradeFinishedTimeStamp = function: 0x016b4c4f68,
addSpineToBuilding = function: 0x016b4c5210,
getBarrierTriggerShowData = function: 0x016b4c51e0,
setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
279 = {
rotation = 1,
arroundCoordList = {
},
id = 279,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 52,
level = 1,
coordY = 52,
offsetY = 2,
addition3 = 0,
addition1 = 0,
buttomLCoord = (52.000000,52.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 1,
state = 2,
topRCoord = (52.000000,52.000000),
height = 1,
furnitureId = 1900001,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
init = function: 0x016b4c4e10,
getBuildingLastGainTiming = function: 0x016b4c4fc8,
getProductionBuildingData = function: 0x016b4c4f98,
getArroundCoordList = function: 0x016b4c55d8,
setSortCoord = function: 0x016b4c4e70,
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getStatus = function: 0x016b4c5120,
copyToSelf = function: 0x016b4c4ea0,
getBuildingEndTime = function: 0x016b4c5150,
setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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New = function: 0x016b4c4bf8,
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getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
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debugTable = function: 0x016b4c5578,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
280 = {
rotation = 1,
arroundCoordList = {
},
id = 280,
addition2 = 0,
constructionUniqueId = 0,
offsetX = 2,
coordX = 51,
level = 1,
coordY = 58,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (51.000000,58.000000),
extData1 = "",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 2,
state = 2,
topRCoord = (50.000000,57.000000),
height = 2,
furnitureId = 1900011,
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getCoord = function: 0x016b4c4e40,
isRoad = function: 0x016b4c4ed0,
getNextGainTimeStamp = function: 0x016b4c4ff8,
isShowEmptyHouse = function: 0x016b4c50b8,
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getProductionBuildingData = function: 0x016b4c4f98,
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setIsConnectEntry = function: 0x016b4c5028,
setFurnitureOffset = function: 0x016b4c4f08,
copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = {
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getCoord = function: 0x016b4c4e40,
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getArroundCoordList = function: 0x016b4c55d8,
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getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
__index = 循环引用: table: 0x016b4c4bb0,
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addSpineToBuilding = function: 0x016b4c5210,
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isEmptyHouse = function: 0x016b4c5088,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
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addSpineToBuilding = function: 0x016b4c5210,
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ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
281 = {
rotation = 1,
arroundCoordList = {
},
id = 281,
addition2 = 0,
constructionUniqueId = 70010,
offsetX = 5,
coordX = 49,
level = 1,
coordY = 59,
offsetY = 1,
addition3 = 0,
addition1 = 0,
buttomLCoord = (49.000000,59.000000),
extData1 = "7",
_spineIdList = {
},
_barrierTriggerStatus = 3,
createSourceType = 1,
width = 5,
state = 2,
topRCoord = (45.000000,55.000000),
height = 5,
furnitureId = 2000004,
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isRoad = function: 0x016b4c4ed0,
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isShowEmptyHouse = function: 0x016b4c50b8,
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copyFromSeverInfo = function: 0x016b4c50f0,
checkIsArroundCoord = function: 0x016b4c5608,
getSpineIdList = function: 0x016b4c5270,
removeSpineOutBuilding = function: 0x016b4c5240,
getBuildingType = function: 0x016b4c5518,
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removeSpineOutBuilding = function: 0x016b4c5240,
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getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
__newindex = function: 0x016b4c4db0,
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addSpineToBuilding = function: 0x016b4c5210,
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setBarrierTriggerData = function: 0x016b4c51b0,
setCoord = function: 0x016b4c4f38,
getNearList = function: 0x016b4c5548,
New = function: 0x016b4c4bf8,
getBuildingOriginSize = function: 0x016b4c4cc0,
isEmptyHouse = function: 0x016b4c5088,
getIsConnectEntry = function: 0x016b4c5058,
getBuildingBuiltFinishedTimeStamp = function: 0x016b4c5180,
getCo = function: 0x016b4c54e8,
debugTable = function: 0x016b4c5578,
getHouseLivingVillager = function: 0x016b4c54b8,
ctor = function: 0x016b4c4de0,
setFurnitureSize = function: 0x016b4c4c90,
},
}
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/controller/Promo292Controller.lua:44]:{enterSceneReqFin}🚀【*】 ~ file: Promo292Controller.lua:27 ~ self._curReqCount 协议计数 【frameCount】: 1136
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/model/BMBuildingModel.lua:18]:{firstInitBuildingDataFromSever}🚀【*】 ~ file: BMBuildingModel.lua:18 ~ firstInitBuildingDataFromSever:【frameCount】 1136
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}mapId: 10604
employeeInfos {
constructionDefineId: 2000002
employeeHeroId: 0
dailyEmployeeCount: 1
employeeEndTime: 1680243190741
}
numOfVillager: 8
prosperity: 53
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Act292ExtDataInfoReply <---
[INFO:2023-3-23 15:57:4][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 292 10 所需时间单位秒 = 0.033440582454205 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act292ExtDataInfoReply 77 1
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/agent/Activity292Agent.lua:259]:{}🚀【*】 ~ file: Activity292Agent.lua:261 ~ handleAct292ExtDataInfoReply: mapId: 10604
employeeInfos {
constructionDefineId: 2000002
employeeHeroId: 0
dailyEmployeeCount: 1
employeeEndTime: 1680243190741
}
numOfVillager: 8
prosperity: 53
mapId: 10604
employeeInfos {
constructionDefineId: 2000002
employeeHeroId: 0
dailyEmployeeCount: 1
employeeEndTime: 1680243190741
}
numOfVillager: 8
prosperity: 53
[WARN:2023-3-23 15:57:4][@logic/extensions/tyx/292special/controller/Promo292Controller.lua:44]:{enterSceneReqFin}🚀【*】 ~ file: Promo292Controller.lua:27 ~ self._curReqCount 协议计数 【frameCount】: 1136
[INFO:2023-3-23 15:57:4][@logic/common/GameUtils.lua:0]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:0: 准备进入一个新的场景,类型=71,id=1
stack traceback:
logic/common/GameUtils: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr: in function 'enter'
logic/extensions/tyx/292special/controller/Promo292Controller:49: in function 'enterSceneReqFin'
logic/extensions/tyx/292special/agent/Activity292Agent:261: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/network/NetConnMgr: in function
[INFO:2023-3-23 15:57:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:0]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2023-3-23 15:57:4][@logic/scene/SceneMgr.lua:0]:{_realEnter}成功退出了上一个场景,类型=72,id=220047
[INFO:2023-3-23 15:57:4][@logic/scene/SceneMgr.lua:0]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-23 15:57:4][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:57:4][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:57:4][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================不延时,立即gc================
[INFO:2023-3-23 15:57:4][@logic/common/logic/ResPreLoadMgr.lua:0]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-3-23 15:57:4][@logic/common/logic/ResPreLoadMgr.lua:0]:{gc}================准备执行gc================
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}star: 0
newBarrier {
dungeonId: 641001
barrierId: 641001071
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-3-23 15:57:4][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = EndActivityStoryBarrierReply <---
[INFO:2023-3-23 15:57:4][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 31 20 所需时间单位秒 = 0.42594783753157 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndActivityStoryBarrierReply 78 1
[INFO:2023-3-23 15:57:5][@logic/scene/SceneMgr.lua:0]:{}开始进入一个新的场景,类型=71,id=1
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 nil
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 globalTouch
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 camera
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 stage
[WARN:2023-3-23 15:57:5][@logic/scene/tyx/BMSceneFactory.lua:14]:{onEnterScene}🚀【*】 ~ file: BMSceneFactory.lua:14 ~ onEnterScene: 进场景Enter【frameCount】 1143
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 factory
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:129]:{onEnter}🚀【*】 ~ file: SceneBase.lua:129onEnter ~ 【onEnterScene】【frameCount】 prebuild
[WARN:2023-3-23 15:57:5][@logic/scene/tyx/BMScene.lua:51]:{onEnterFinished}🚀【*】 ~ file: BMScene.lua:51 ~ onEnterFinished: 进场景Finish【frameCount】 nil true
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount globalTouch true
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 globalTouch
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount camera true
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 camera
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount stage true
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 stage
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount factory true
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 factory
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount prebuild true
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 prebuild
[WARN:2023-3-23 15:57:5][@logic/scene/tyx/BMPrebuild.lua:20]:{onEnterSceneFinished}🚀【*】 ~ file: BMPrebuild.lua:20 ~ onEnterSceneFinished: self:_insertInitDtas()【frameCount】 1143
[WARN:2023-3-23 15:57:5][@logic/scene/tyx/BMPrebuild.lua:36]:{_insertInitDtas}🚀【*】 ~ file: BMPrebuild.lua:36 ~ setInitCallback: self:_insertInitDtas()使用【frameCount】 nil true
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount view true
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 view
[INFO:2023-3-23 15:57:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-3-23 15:57:5][@logic/extensions/tyx/model/BMBuildingModel.lua:156]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:【frameCount】 1143
[WARN:2023-3-23 15:57:5][@logic/extensions/tyx/model/BMBuildingModel.lua:158]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:stack! 【frameCount】 priority@logic/extensions/tyx/292special/view/Promo292MainView:0:
[ERROR:2023-3-23 15:57:5]15:57:05.52-144: [@logic/extensions/tyx/model/BMBuildingModel.lua:165]:{getMainBaseBuildingMo}不是吧 你没有村委?????
AUTL stack traceback:
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefreshVillager'
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefresh'
logic/extensions/tyx/292special/view/Promo292MainView: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp: in function 'getres'
...
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceListener:Invoke(Resource, LuaFunction, LuaTable)
Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean)
Framework.ResourceCache:GetResource(String, LuaFunction, LuaTable, Int32, Boolean)
Framework_ResourceCacheWrap:GetResource(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[ERROR:2023-3-23 15:57:5]15:57:05.52-144: [@logic/extensions/tyx/model/BMBuildingModel.lua:165]:{getMainBaseBuildingMo}不是吧 你没有村委?????
AUTL stack traceback:
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefreshVillager'
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefresh'
logic/extensions/tyx/292special/view/Promo292MainView: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp: in function 'getres'
...
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceListener:Invoke(Resource, LuaFunction, LuaTable)
Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean)
Framework.ResourceCache:GetResource(String, LuaFunction, LuaTable, Int32, Boolean)
Framework_ResourceCacheWrap:GetResource(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[ERROR:2023-3-23 15:57:5]15:57:05.171-144: [@logic/extensions/tyx/model/BMBuildingModel.lua:172]:{getMainBaseBuildingMo}不是吧 还真没有村委 T-T
AUTL stack traceback:
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefreshVillager'
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefresh'
logic/extensions/tyx/292special/view/Promo292MainView: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp: in function 'getres'
...
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceListener:Invoke(Resource, LuaFunction, LuaTable)
Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean)
Framework.ResourceCache:GetResource(String, LuaFunction, LuaTable, Int32, Boolean)
Framework_ResourceCacheWrap:GetResource(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[ERROR:2023-3-23 15:57:5]15:57:05.171-144: [@logic/extensions/tyx/model/BMBuildingModel.lua:172]:{getMainBaseBuildingMo}不是吧 还真没有村委 T-T
AUTL stack traceback:
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefreshVillager'
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefresh'
logic/extensions/tyx/292special/view/Promo292MainView: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp: in function 'getres'
...
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceListener:Invoke(Resource, LuaFunction, LuaTable)
Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean)
Framework.ResourceCache:GetResource(String, LuaFunction, LuaTable, Int32, Boolean)
Framework_ResourceCacheWrap:GetResource(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[WARN:2023-3-23 15:57:5][@logic/extensions/tyx/model/BMBuildingModel.lua:156]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:【frameCount】 1143
[WARN:2023-3-23 15:57:5][@logic/extensions/tyx/model/BMBuildingModel.lua:158]:{getMainBaseBuildingMo}🚀【*】 ~ file: BMBuildingModel.lua:156 ~ getMainBaseBuildingMo:stack! 【frameCount】 priority@logic/extensions/tyx/292special/view/Promo292MainView:0:
[ERROR:2023-3-23 15:57:5]15:57:05.280-144: [@logic/extensions/tyx/model/BMBuildingModel.lua:165]:{getMainBaseBuildingMo}不是吧 你没有村委?????
AUTL stack traceback:
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefreshLevel'
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefresh'
logic/extensions/tyx/292special/view/Promo292MainView: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp: in function 'getres'
...
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceListener:Invoke(Resource, LuaFunction, LuaTable)
Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean)
Framework.ResourceCache:GetResource(String, LuaFunction, LuaTable, Int32, Boolean)
Framework_ResourceCacheWrap:GetResource(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[ERROR:2023-3-23 15:57:5]15:57:05.280-144: [@logic/extensions/tyx/model/BMBuildingModel.lua:165]:{getMainBaseBuildingMo}不是吧 你没有村委?????
AUTL stack traceback:
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefreshLevel'
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefresh'
logic/extensions/tyx/292special/view/Promo292MainView: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp: in function 'getres'
...
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceListener:Invoke(Resource, LuaFunction, LuaTable)
Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean)
Framework.ResourceCache:GetResource(String, LuaFunction, LuaTable, Int32, Boolean)
Framework_ResourceCacheWrap:GetResource(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[ERROR:2023-3-23 15:57:5]15:57:05.390-144: [@logic/extensions/tyx/model/BMBuildingModel.lua:172]:{getMainBaseBuildingMo}不是吧 还真没有村委 T-T
AUTL stack traceback:
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefreshLevel'
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefresh'
logic/extensions/tyx/292special/view/Promo292MainView: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp: in function 'getres'
...
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceListener:Invoke(Resource, LuaFunction, LuaTable)
Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean)
Framework.ResourceCache:GetResource(String, LuaFunction, LuaTable, Int32, Boolean)
Framework_ResourceCacheWrap:GetResource(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[ERROR:2023-3-23 15:57:5]15:57:05.390-144: [@logic/extensions/tyx/model/BMBuildingModel.lua:172]:{getMainBaseBuildingMo}不是吧 还真没有村委 T-T
AUTL stack traceback:
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefreshLevel'
logic/extensions/tyx/292special/view/Promo292MainView: in function '_onRefresh'
logic/extensions/tyx/292special/view/Promo292MainView: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor: in function '_finishCallback'
framework/resource/loader/MultiResLoader: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp: in function 'getres'
...
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceListener:Invoke(Resource, LuaFunction, LuaTable)
Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean)
Framework.ResourceCache:GetResource(String, LuaFunction, LuaTable, Int32, Boolean)
Framework_ResourceCacheWrap:GetResource(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[INFO:2023-3-23 15:57:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-23 15:57:5][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 50 1 当前队列数量= 1
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:57:5]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-23 15:57:5][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 50 1 当前队列数量= 2
[INFO:2023-3-23 15:57:5]||||| Sender socketClient version=1
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount buildingMgr nil
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:89]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:89 ~ 【*onEnterScene】【frameCount】 buildingMgr
[INFO:2023-3-23 15:57:5][@logic/common/GameUtils.lua:0]:{printStackTrace}priority@logic/scene/tyx/BMSceneBuildingMgr:30: BMSceneBuildingMgr:onEnterScene 堆栈
stack traceback:
logic/common/GameUtils: in function 'printStackTrace'
logic/scene/tyx/BMSceneBuildingMgr:30: in function 'onEnterScene'
frameworkext/scene/SceneBase:91: in function 'onEnterFinished'
logic/scene/tyx/BMScene:52: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase: in function '_onAllLoaded'
logic/scene/tyx/BMSceneStage: in function '_onAllResLoaded'
logic/scene/tyx/BMSceneStage: in function 'onViewsLoaded'
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[WARN:2023-3-23 15:57:5][@logic/scene/tyx/BMSceneBuildingMgr.lua:31]:{onEnterScene}🚀【*】 ~ file: BMSceneBuildingMgr.lua:31 ~ onEnterScene: 开始设置回调【frameCount】 self._prebuild._insertHandler , self._prebuild._insertHandlerObj nil true
[WARN:2023-3-23 15:57:5][@logic/scene/tyx/BMSceneBuildingMgr.lua:32]:{onEnterScene}🚀【*】 ~ file: BMSceneBuildingMgr.lua:31 ~ onEnterScene: 开始设置回调【frameCount】 self._onQTTreeInitFinsh function: 0x0168f02550
[WARN:2023-3-23 15:57:5][@logic/scene/tyx/BMPrebuild.lua:43]:{setInitCallback}🚀【*】 ~ file: BMPrebuild.lua:43 ~ setInitCallback: self:setInitCallback()加入【frameCount】 function: 0x0168f02550 false
[WARN:2023-3-23 15:57:5][@logic/scene/tyx/BMSceneBuildingMgr.lua:34]:{onEnterScene}🚀【*】 ~ file: BMSceneBuildingMgr.lua:34 ~ onEnterScene: 结束设置回调【frameCount】 self._prebuild._insertHandler , self._prebuild._insertHandlerObj function: 0x0168f02550 false
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 buildingMgr
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount sorter nil
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:89]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:89 ~ 【*onEnterScene】【frameCount】 sorter
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 sorter
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount connectivity nil
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:89]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:89 ~ 【*onEnterScene】【frameCount】 connectivity
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 connectivity
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount connectDebug nil
[INFO:2023-3-23 15:57:5]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:89]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:89 ~ 【*onEnterScene】【frameCount】 connectDebug
[INFO:2023-3-23 15:57:5]||||| Sender socketClient version=1
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 connectDebug
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount roadMaker nil
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:89]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:89 ~ 【*onEnterScene】【frameCount】 roadMaker
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 roadMaker
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount map nil
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:89]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:89 ~ 【*onEnterScene】【frameCount】 map
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 map
[INFO:2023-3-23 15:57:5][@logic/common/GameUtils.lua:0]:{printStack}tyx origin:[0,30,0]
stack traceback:
logic/common/GameUtils: in function 'printStack'
logic/scene/tyx/BMUtils: in function 'log'
logic/scene/tyx/BMSceneMap: in function '_buildMap'
logic/scene/tyx/BMSceneMap: in function '_initWorld'
logic/scene/tyx/BMSceneMap: in function 'onEnterSceneFinished'
frameworkext/scene/SceneBase:95: in function 'onEnterFinished'
logic/scene/tyx/BMScene:52: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase: in function '_onAllLoaded'
logic/scene/tyx/BMSceneStage: in function '_onAllResLoaded'
logic/scene/tyx/BMSceneStage: in function 'onViewsLoaded'
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[INFO:2023-3-23 15:57:5][@logic/common/GameUtils.lua:0]:{printStack}tyx grid pool:2539
stack traceback:
logic/common/GameUtils: in function 'printStack'
logic/scene/tyx/BMUtils: in function 'log'
logic/scene/tyx/BMSceneMap: in function '_buildMap'
logic/scene/tyx/BMSceneMap: in function '_initWorld'
logic/scene/tyx/BMSceneMap: in function 'onEnterSceneFinished'
frameworkext/scene/SceneBase:95: in function 'onEnterFinished'
logic/scene/tyx/BMScene:52: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase: in function '_onAllLoaded'
logic/scene/tyx/BMSceneStage: in function '_onAllResLoaded'
logic/scene/tyx/BMSceneStage: in function 'onViewsLoaded'
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount interaction nil
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:89]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:89 ~ 【*onEnterScene】【frameCount】 interaction
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 interaction
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:86]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:86 ~ onEnterFinished: frameCount focusBuilding nil
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:89]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:89 ~ 【*onEnterScene】【frameCount】 focusBuilding
[WARN:2023-3-23 15:57:5][@frameworkext/scene/SceneBase.lua:94]:{onEnterFinished}🚀【*】 ~ file: SceneBase.lua:94 ~ 【【onEnterSceneFinished】】【frameCount】 focusBuilding
[INFO:2023-3-23 15:57:5][@bootstrap/core/debug.lua:0]:{logValues}logValues
level:2
bootstrap/starter_lua.lua:0: in function
localVals: (*temporary) = logic/scene/tyx/BMSceneFocusBuilding:0: bad argument #1 to 'next' (table expected, got nil)
level:3
[C]: in function 'next'
localVals: (*temporary) = bad argument #1 to 'next' (table expected, got nil)
level:4
logic/scene/tyx/BMSceneFocusBuilding:0: in function 'onEnterSceneFinished'
level:5
frameworkext/scene/SceneBase:95: in function 'onEnterFinished'
localVals: i = 14
localVals: (for index) = 14
localVals: tempComp = table: 0x015c5c2b90
localVals: name = focusBuilding
localVals: (for limit) = 26
localVals: (for step) = 1
localVals: len = 26
localVals: self = table: 0x016105c9e8
level:6
logic/scene/tyx/BMScene:52: in function 'onEnterFinished'
localVals: self = table: 0x016105c9e8
upVals: BMScene = table: 0x016105c4d0
level:7
frameworkext/scene/stage/SceneStageBase:0: in function '_onAllLoaded'
localVals: (*temporary) = table: 0x0160a6dd20
level:8
logic/scene/tyx/BMSceneStage:0: in function '_onAllResLoaded'
localVals: (*temporary) = table: 0x016a878100
level:9
logic/scene/tyx/BMSceneStage:0: in function 'onViewsLoaded'
localVals: (*temporary) = table: 0x0160a6dd20
level:10
logic/scene/tyx/BMSceneViewHandler:0: in function 'onEnterScene'
localVals: (*temporary) = table: 0x0155965d18
level:11
frameworkext/scene/SceneBase:131: in function 'onEnter'
localVals: i = 6
localVals: self = table: 0x016105c9e8
localVals: (for step) = 1
localVals: (for limit) = 26
localVals: len = 26
localVals: sceneId = 1
localVals: bornX = 0
localVals: (for index) = 6
localVals: tempComp = table: 0x0155965d18
localVals: bornZ = 0
localVals: name = prebuild
level:12
logic/scene/SceneMgr:0: in function ''
localVals: (*temporary) = table: 0x016105c9e8
level:13
bootstrap/starter_lua.lua:0: in function
upVals: = table: 0x016a871438
level:14
[C]: in function 'trycall'
localVals: (*temporary) = function: 0x014a9a4f70
level:15
framework/schedule/ScheduleEntry:0: in function 'update'
localVals: (*temporary) = 0.033312749117613
upVals: = table: 0x014b4e1240
level:16
framework/schedule/Scheduler:0: in function
localVals: (*temporary) = table: 0x014b4e2d28
upVals: = table: 0x014b4e2d28
level:17
[C]: in function 'nil'
localVals: (*temporary) = function: 0x0149d097f0
level:18
event:0: in function ''
localVals: (*temporary) = table: 0x0156b19758
upVals: = function: builtin#19
level:19
event:0: in function
localVals: (*temporary) = 0.033312749117613
upVals: = table: 0x014a99d268
[ERROR:2023-3-23 15:57:5]15:57:05.505-144: logic/scene/tyx/BMSceneFocusBuilding:0: bad argument #1 to 'next' (table expected, got nil)
AUTL stack traceback:
bootstrap/starter_lua.lua: in function
[C]: in function 'next'
logic/scene/tyx/BMSceneFocusBuilding: in function 'onEnterSceneFinished'
frameworkext/scene/SceneBase:95: in function 'onEnterFinished'
logic/scene/tyx/BMScene:52: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase: in function '_onAllLoaded'
logic/scene/tyx/BMSceneStage: in function '_onAllResLoaded'
logic/scene/tyx/BMSceneStage: in function 'onViewsLoaded'
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[ERROR:2023-3-23 15:57:5]15:57:05.505-144: logic/scene/tyx/BMSceneFocusBuilding:0: bad argument #1 to 'next' (table expected, got nil)
AUTL stack traceback:
bootstrap/starter_lua.lua: in function
[C]: in function 'next'
logic/scene/tyx/BMSceneFocusBuilding: in function 'onEnterSceneFinished'
frameworkext/scene/SceneBase:95: in function 'onEnterFinished'
logic/scene/tyx/BMScene:52: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase: in function '_onAllLoaded'
logic/scene/tyx/BMSceneStage: in function '_onAllResLoaded'
logic/scene/tyx/BMSceneStage: in function 'onViewsLoaded'
logic/scene/tyx/BMSceneViewHandler: in function 'onEnterScene'
frameworkext/scene/SceneBase:131: in function 'onEnter'
logic/scene/SceneMgr: in function ''
bootstrap/starter_lua.lua: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry: in function 'update'
framework/schedule/Scheduler: in function
[builtin#21]: at 0x0107c880f4
event: in function ''
event: in function
UnityEngine.Debug:LogError(Object)
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single)
LuaInterface.LuaStatePtr:LuaUpdate(Single, Single)
LuaLooper:Update()
[INFO:2023-3-23 15:57:5]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=749
[INFO:2023-3-23 15:57:5]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=749
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619626200000
endTime: 0
}
activityInfos {
id: 10303
startTime: 1625432400000
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10338
startTime: 1630339800000
endTime: 0
}
activityInfos {
id: 10355
startTime: 0
endTime: 0
}
activityInfos {
id: 10364
startTime: 1636563600000
endTime: 0
}
activityInfos {
id: 10367
startTime: 0
endTime: 0
}
activityInfos {
id: 10377
startTime: 1637805600000
endTime: 0
}
activityInfos {
id: 10392
startTime: 0
endTime: 0
}
activityInfos {
id: 10409
startTime: 1646237400000
endTime: 0
}
activityInfos {
id: 10410
startTime: 0
endTime: 0
}
activityInfos {
id: 10423
startTime: 0
endTime: 0
}
activityInfos {
id: 10435
startTime: 0
endTime: 0
}
activityInfos {
id: 10450
startTime: 0
endTime: 0
}
activityInfos {
id: 10462
startTime: 0
endTime: 0
}
activityInfos {
id: 10475
startTime: 0
endTime: 0
}
activityInfos {
id: 10486
startTime: 0
endTime: 0
}
activityInfos {
id: 10492
startTime: 0
endTime: 0
}
activityInfos {
id: 10532
startTime: 0
endTime: 0
}
activityInfos {
id: 10542
startTime: 0
endTime: 0
}
activityInfos {
id: 10557
startTime: 0
endTime: 0
}
activityInfos {
id: 10582
startTime: 0
endTime: 0
}
activityInfos {
id: 10602
startTime: 0
endTime: 0
}
activityInfos {
id: 10604
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10605
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10606
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10607
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10608
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10609
startTime: 1679501400000
endTime: 1681487999000
}
activityInfos {
id: 10612
startTime: 1679501400000
endTime: 1681315199000
}
activityInfos {
id: 10614
startTime: 1679536800000
endTime: 1681315199000
}
activityInfos {
id: 20008
startTime: 1611763800000
endTime: 1740412799000
}
activityInfos {
id: 10001
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1546376402000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546376404000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639774800000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556053200000
endTime: 0
}
activityInfos {
id: 10017
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1680235200000
endTime: 1680667200000
}
activityInfos {
id: 10037
startTime: 1569445200000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1680233190391
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}
activityInfos {
id: 10040
startTime: 1680233190391
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}
activityInfos {
id: 10041
startTime: 1680233190391
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}
activityInfos {
id: 10043
startTime: 1680233190391
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}
activityInfos {
id: 10048
startTime: 1569675600000
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activityInfos {
id: 10064
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activityInfos {
id: 10074
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activityInfos {
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activityInfos {
id: 10201
startTime: 1606320600000
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[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-23 15:57:5][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 50 1 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 79 1
[INFO:2023-3-23 15:57:5][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送 114 1 当前队列数量= 2
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}id: 74
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
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}
activityInfos {
id: 10264
startTime: 0
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activityInfos {
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activityInfos {
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activityInfos {
id: 10323
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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startTime: 1637805600000
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activityInfos {
id: 10392
startTime: 0
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activityInfos {
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startTime: 1646237400000
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activityInfos {
id: 10410
startTime: 0
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activityInfos {
id: 10423
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activityInfos {
id: 10435
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activityInfos {
id: 10450
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
id: 10542
startTime: 0
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activityInfos {
id: 10557
startTime: 0
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}
activityInfos {
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activityInfos {
id: 10602
startTime: 0
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}
activityInfos {
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activityInfos {
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startTime: 1679501400000
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activityInfos {
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startTime: 1679501400000
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activityInfos {
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startTime: 1679501400000
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activityInfos {
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startTime: 1679501400000
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activityInfos {
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startTime: 1679501400000
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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startTime: 1546376402000
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activityInfos {
id: 10005
startTime: 1546376404000
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activityInfos {
id: 10007
startTime: 1546376400000
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}
activityInfos {
id: 10011
startTime: 1639774800000
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activityInfos {
id: 10014
startTime: 1556053200000
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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startTime: 1569445200000
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}
activityInfos {
id: 10038
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}
activityInfos {
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startTime: 1680233190391
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}
activityInfos {
id: 10041
startTime: 1680233190391
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}
activityInfos {
id: 10043
startTime: 1680233190391
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activityInfos {
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activityInfos {
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activityInfos {
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startTime: 1578517200000
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activityInfos {
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activityInfos {
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[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-23 15:57:5][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 50 1 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 80 1
[INFO:2023-3-23 15:57:5]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-3-23 15:57:5]||||| Sender socketClient version=1
[INFO:2023-3-23 15:57:5]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}infos {
id: 74
getBonusCount: 0
}
[INFO:2023-3-23 15:57:5][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-3-23 15:57:5][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来 114 1 所需时间单位秒 = 0.63335002958775 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 81 1
[INFO:2023-3-23 15:57:9]++++++++++++++++拿到的tsssdk的c#的data长度309
[INFO:2023-3-23 15:57:9]))))((((((转换为lua的buffer数据长度(((((309____________309
[INFO:2023-3-23 15:57:9][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 309
[INFO:2023-3-23 15:57:9][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2023-3-23 15:57:9][@logic/common/state/net/ReConnectionMgr.lua:0]:{}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2023-3-23 15:57:9][@framework/network/NetConnMgr.lua:0]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2023-3-23 15:57:9]
[INFO:2023-3-23 15:57:9]__________删除tsssdk++++++sb数据________
[INFO:2023-3-23 15:57:9]==> Sender Auto Serialize Message,extId=13,cmd=1,size=321
[INFO:2023-3-23 15:57:9]||||| Sender socketClient version=1
[INFO:2023-3-23 15:57:9]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=320
[INFO:2023-3-23 15:57:9]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2023-3-23 15:57:9]
[INFO:2023-3-23 15:57:9][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2023-3-23 15:57:9][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 83 1
[INFO:2023-3-23 15:57:9][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:0]:{}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 309
[INFO:2023-3-23 15:57:9][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:0]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2023-3-23 15:57:9][@framework/network/NetConnMgr.lua:0]:{_dumpMsg}empty fields
[INFO:2023-3-23 15:57:9][@framework/network/NetConnMgr.lua:0]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2023-3-23 15:57:9][@logic/common/state/net/ReConnectionMgr.lua:0]:{}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.082169581204653 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 84 1