[INFO:2023-3-3 12:45:26]PJG Start
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.20
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.18
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.20
[INFO:2023-3-3 12:45:26]AoUnityStarter Start
[INFO:2023-3-3 12:45:26]Start App
[INFO:2023-3-3 12:45:26]ResourceCache.Instance.resLoadMode=AssetBundle
[INFO:2023-3-3 12:45:26]ResourceCache.Instance.isLuaBundle=True
[INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:26]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True
[INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:26]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True
[INFO:2023-3-3 12:45:26]AoUnityStarter StartLua
[INFO:2023-3-3 12:45:26]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse
[INFO:2023-3-3 12:45:26]os: Linux, arch: arm64
[INFO:2023-3-3 12:45:26][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started...
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.main:73]:{closure}=======================百田渠道包=======================
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[WARN:2023-3-3 12:45:26][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!!
[INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraplangsettingtips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/check/CheckMgr.lua:270]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg.ubeejoy.com/ swy-gpios-kr 0 112 16 com.madfun.ttof.gp
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.20
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.18
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.20
[INFO:2023-3-3 12:45:26]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.20
[INFO:2023-3-3 12:45:26][@bootstrap/check/CheckMgr.lua:282]:{closure}CheckMgr:onRequestRemoteVersionSuccess review zoneId false 101
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: http://cc2dhotupdate-sg.ubeejoy.com/ swy-gpios-kr 0 112 16 com.madfun.ttof.gp
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.20
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.18
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.20
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.20
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.18
[INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.20
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:27]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 1.0.20
[INFO:2023-3-3 12:45:27]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 1.0.20
[INFO:2023-3-3 12:45:27]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新.
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncher.lua:369]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件!
[INFO:2023-3-3 12:45:27]CopyFileFromObbProcessor 不是obb的包,不用处理!
[INFO:2023-3-3 12:45:27]DestroyUnusedResources:3,2,time=,paths:
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncher.lua:377]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑!
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapHandlerBaitian.lua:269]:{onHotupdateDone}热更新流程完毕
[INFO:2023-3-3 12:45:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true
[INFO:2023-3-3 12:45:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true
[INFO:2023-3-3 12:45:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true
[INFO:2023-3-3 12:45:27]unity2017 的new WWW ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true
[INFO:2023-3-3 12:45:28]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:28][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true
[INFO:2023-3-3 12:45:28]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:28][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true
[INFO:2023-3-3 12:45:28][@bootstrap/BootstrapLauncher.lua:391]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务
[INFO:2023-3-3 12:45:28][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone
[INFO:2023-3-3 12:45:29][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest
[INFO:2023-3-3 12:45:29][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:29]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:30][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:false
[INFO:2023-3-3 12:45:30][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:30][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:30][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:30][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:30]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-3 12:45:30]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-3 12:45:30]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-3 12:45:31][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded
[INFO:2023-3-3 12:45:31][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机
[INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.madfun.ttof.gp/files/UnityCache/Shared
[INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150
[INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -59 58
[INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30
[INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 965 58
[INFO:2023-3-3 12:45:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-3 12:45:32]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-3 12:45:32]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-3 12:45:32]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_ko.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:spinematerials/skeletongraphicdefault.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:32][@bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了
[INFO:2023-3-3 12:45:32][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:32][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:32][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:90: GameStateMgr:_getNotifyLocalStateType sysVersion31
[INFO:2023-3-3 12:45:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -109532734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -109446334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -87191134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -87104734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -87018334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -83562334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -83475934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -83389534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -83735134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -83648734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -80538334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -80451934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -80365534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -80279134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -80192734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -80106334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -80019934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -79933534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -79847134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -79760734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -79674334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -79587934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -79501534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -79415134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -79328734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -79242334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -79155934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -79069534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -78983134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -78896734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -78810334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -78723934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -78637534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -78551134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -78464734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -78378334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -78291934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -78205534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -78119134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -78032734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -78378334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -78291934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -78205534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -77514334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -77427934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -77341534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -77255134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -77168734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -77082334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -76995934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -76909534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -76823134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -76736734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -76650334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -76563934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -76477534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -76391134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -76304734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -76218334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -76131934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -76045534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -75959134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -75872734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -75786334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -75699934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -75872734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -75786334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -74663134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -74576734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -74490334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -71639134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -69911134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -69824734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -69047134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -68960734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -67491934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -66195934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -63690334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -62999134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -61530334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -61443934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -61357534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -61271134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -60579934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -58938334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -58851934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -58160734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -56432734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -55309534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -55223134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -53581534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -53495134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -52803934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -52717534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -52631134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -51162334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -51075934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -50989534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -50298334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -48743134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -48656734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -48570334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -47879134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -47792734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -47706334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -47619934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -47533534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -47447134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -47360734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -47274334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -47187934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -47101534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -47015134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -46928734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -46842334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -46755934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -46669534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -46583134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -46496734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -46410334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -46323934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -46237534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -46151134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -46064734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -45978334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -46151134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -46064734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -45978334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -45459934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -43904734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -43818334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -43731934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -42435934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -40880734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -40794334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -40707934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -40016734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -38461534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -38375134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -38288734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -37597534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -36042334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -35955934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -35869534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -34746334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -32413534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -32327134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -32240734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -31549534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -29994334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -29907934
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -29821534
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -29130334
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -27575134
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -27488734
[INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -27402334
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -26711134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -25155934
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -25069534
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -24983134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -24291934
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -25415134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -25328734
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -25242334
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -25155934
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -25069534
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -24983134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -24896734
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -24810334
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -24723934
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -24637534
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -24551134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -24464734
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -24378334
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -24291934
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -24205534
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -24119134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -24032734
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -23946334
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -23859934
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -23773534
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -23687134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -23600734
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -23514334
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -23427934
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -23341534
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -23255134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -23168734
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -23082334
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -22995934
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -22909534
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -22823134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -22736734
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -22650334
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -22563934
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -21872734
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -20317534
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -20231134
[INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -20144734
[INFO:2023-3-3 12:45:33][@logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功!
[INFO:2023-3-3 12:45:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33][@logic/extensions/noticeweb/controller/KRNoticeWebController.lua:26]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 101
[INFO:2023-3-3 12:45:33][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yun_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_014_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_017_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_124.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_171.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_171_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_chushi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":247,"isAlter":1,"level":1,"moduleCode":1,"order":1,"title":"测试正式公告","url":"https://noticemgr.ubeejoy.com/staticpage/index.html?id\u003d247\u0026appCode\u003dswy-gpios-kr\u0026timestamp\u003d1677575374912"},{"flag":2,"id":312,"isAlter":2,"level":2,"moduleCode":1,"order":2,"title":"韩国活动公告","url":"https://noticemgr.ubeejoy.com/staticpage/index.html?id\u003d312\u0026appCode\u003dswy-gpios-kr"}]}
[INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x720127d3a8
[WARN:2023-3-3 12:45:34][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 247 flag = 1 moduleCode = 1 title = 测试正式公告
url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=247&appCode=swy-gpios-kr×tamp=1677575374912 order = 1
[WARN:2023-3-3 12:45:34][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 312 flag = 2 moduleCode = 1 title = 韩国活动公告
url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=312&appCode=swy-gpios-kr order = 2
[INFO:2023-3-3 12:45:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 247 flag = 1 moduleCode = 1 title = 测试正式公告
url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=247&appCode=swy-gpios-kr×tamp=1677575374912 order = 1
[INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1
[INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1
[INFO:2023-3-3 12:45:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试正式公告
[INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 韩国活动公告
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:35][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:153: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/login/view/kr/KRLoginView:153: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2023-3-3 12:45:35][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:160: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/login/view/kr/KRLoginView:160: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2023-3-3 12:45:35][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:172: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/login/view/kr/KRLoginView:172: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2023-3-3 12:45:35][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0
[INFO:2023-3-3 12:45:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_064_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_glow_30_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_gt_other_002_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:36]GameDevice isFront = False
[INFO:2023-3-3 12:45:37]GameDevice isFront = True
[INFO:2023-3-3 12:45:37][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:166: [SDK登录]==<==返回; 0; 24affcf8-aee8-468f-b730-54ca445eff32; 112; 中国
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/login/view/kr/KRLoginView:166: in function 'callFunc'
logic/common/sdk/OneSDKManagerImpl:213: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2023-3-3 12:45:37][@logic/extensions/login/view/kr/KRLoginView.lua:195]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 112 24affcf8-aee8-468f-b730-54ca445eff32
[INFO:2023-3-3 12:45:37][@logic/extensions/login/view/kr/KRLoginView.lua:196]:{_onesdkLoginListener}OneSDK login success
[INFO:2023-3-3 12:45:37][@logic/extensions/login/view/kr/KRLoginView.lua:197]:{_onesdkLoginListener}sessionId: 24affcf8-aee8-468f-b730-54ca445eff32
[INFO:2023-3-3 12:45:37][@logic/extensions/login/view/kr/KRLoginView.lua:198]:{_onesdkLoginListener}platformId: 112
[INFO:2023-3-3 12:45:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:37][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:37][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-3-3 12:45:37][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:37][@logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== https://pjg-global-us-www.madfungame.com/login.jsp?btSessionId=24affcf8-aee8-468f-b730-54ca445eff32&clientVersion=1.0.20&sysType=0&language=ko
[INFO:2023-3-3 12:45:37][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:45:37][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}]
[INFO:2023-3-3 12:45:38][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:45:38]DestroyUnusedResources:11,3,time=,paths:
[INFO:2023-3-3 12:45:39][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"a6e5625b-f743-4c7a-b141-84c492973a91","userName":"112_b5902197a8b905b67","zoneInfo":{"id":201,"name":"US,EU","prefix":"","state":1}}
[INFO:2023-3-3 12:45:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:41]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.20
[INFO:2023-3-3 12:45:41][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:41][@logic/extensions/login/view/kr/KRLoginView.lua:88]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 1.0.20 1.0.20
[INFO:2023-3-3 12:45:41][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:41][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2023-3-3 12:45:41][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1677818741
[INFO:2023-3-3 12:45:41][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2023-3-3 12:45:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-3-3 12:45:41][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:41][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 12:45:41][@logic/extensions/login/agent/kr/KRLoginAgent.lua:179]:{sendWebStartRequest}http-进入游戏url===== https://pjg-global-us-www.madfungame.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/pjg-global-us-www.madfungame.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":201,"sessionId":"a6e5625b-f743-4c7a-b141-84c492973a91","openKey":""}}
[INFO:2023-3-3 12:45:41][@logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========https://pjg-global-us-www.madfungame.com/startgame.jsp?pfKey=&pf=&zoneId=201&sessionId=a6e5625b-f743-4c7a-b141-84c492973a91&openKey=
[INFO:2023-3-3 12:45:42][@logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{closure}http-进入游戏返回数据========= {"ip":"43.130.126.28","isAdmin":false,"pid":201001,"port":7000,"resultCode":0,"state":1}
[INFO:2023-3-3 12:45:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:42][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=43.130.126.28,port=7000
[INFO:2023-3-3 12:45:42][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.130.126.28 7000
[INFO:2023-3-3 12:45:42][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.126.28
[INFO:2023-3-3 12:45:42][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.126.28
[INFO:2023-3-3 12:45:42][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.126.28
[INFO:2023-3-3 12:45:42]==============link network is ipv4============
[INFO:2023-3-3 12:45:42]1 status:Connecting
[INFO:2023-3-3 12:45:42]1 Connect,ip=43.130.126.28,port=7000,verson=0
[INFO:2023-3-3 12:45:42][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2023-3-3 12:45:42][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2023-3-3 12:45:42]1 AsyncConnectCallBack call by system,connectingVersion=0
[INFO:2023-3-3 12:45:42]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2023-3-3 12:45:42]1 Same version,socket.Connected=True
[INFO:2023-3-3 12:45:42]1 Do EndConnect
[INFO:2023-3-3 12:45:42]1 Do EndConnect Done
[INFO:2023-3-3 12:45:42]1 status:Connected
[INFO:2023-3-3 12:45:42]1 ConnectSucc True
[INFO:2023-3-3 12:45:42][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2023-3-3 12:45:42]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71
[INFO:2023-3-3 12:45:42]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:42]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18
[INFO:2023-3-3 12:45:42]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=15
[INFO:2023-3-3 12:45:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 2
}
[INFO:2023-3-3 12:45:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2023-3-3 12:45:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1
[INFO:2023-3-3 12:45:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.23378448188305 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1
[INFO:2023-3-3 12:45:43][@logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2023-3-3 12:45:43][@logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:43]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=417
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 280023
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2000
baseAttr {
hp: 1162
atk: 111
def: 94
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818514406
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 0
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 280024
isInFormation: false
masterPlayerID: 3101
heroTypeIdx: 2016
baseAttr {
hp: 1115
atk: 134
def: 101
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818629363
rank: 1
luck: 5
sks {
skillId: 41201600
strengthenLevel: 1
}
sks {
skillId: 41201601
strengthenLevel: 1
}
sks {
skillId: 41201602
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
breakthroughCnt: 0
skinId: 100022
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.40099312365055 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1557
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=203
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=122
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=8
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=80
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=59
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=14
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 3101
name: A
gender: 2
portrait: 11100001
exp: 0
signature:
chefTitle: 0
roleNum: 2
heroRate: 4
dungeonCount: 1
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 1
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1677818488
lastLogoutTime: 1677818488
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1677818514
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
currencyInfo {
currencyId: 2
count: 50000
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 3
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 4
count: 120
lastRecoverTime: 1677818707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 5
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 6
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 7
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 8
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 9
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 10
count: 6
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 11
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 12
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 13
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 14
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 15
count: 3
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 1677837600000
}
currencyInfo {
currencyId: 16
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 21
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 22
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 23
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 24
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 25
count: 1
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 1677837600000
}
currencyInfo {
currencyId: 26
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
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[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.76963203027844 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1
[INFO:2023-3-3 12:45:44][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-02 23:45:44","roleExp":0,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-02 23:41:28","roleId":"3101","roleCTime":1677818488,"type":2,"roleName":"A","serverName":"US,EU","roleLevel":1}
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 280023
}
state: 1
name: 팀1
typeId: 1
}
formationInfoList {
formationId: 20001
state: 1
name: 요망 팀
typeId: 2
}
formationInfoList {
formationId: 2
state: 2
name: 팀2
typeId: 1
}
formationInfoList {
formationId: 20002
state: 1
name: 포악 팀
typeId: 2
}
formationInfoList {
formationId: 3
state: 2
name: 팀3
typeId: 1
}
formationInfoList {
formationId: 4
state: 2
name: 팀4
typeId: 1
}
formationInfoList {
formationId: 5
state: 2
name: 팀5
typeId: 1
}
formationInfoList {
formationId: 6
state: 2
name: 팀6
typeId: 1
}
formationInfoList {
formationId: 7
state: 2
name: 팀7
typeId: 1
}
formationInfoList {
formationId: 8
state: 2
name: 팀8
typeId: 1
}
formationInfoList {
formationId: 9
state: 2
name: 팀9
typeId: 1
}
formationInfoList {
formationId: 10
state: 2
name: 팀10
typeId: 1
}
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.76963203027844 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000004
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.76963203027844 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.8718864582479 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050009
count: 10
lastUseTime: 1646282629362
composeCount: 0
}
dataList {
itemId: 11190024
count: 1
lastUseTime: 1646279707859
composeCount: 0
}
dataList {
itemId: 11050013
count: 10
lastUseTime: 1646282629362
composeCount: 0
}
dataList {
itemId: 11040002
count: 15
lastUseTime: 1646282629362
composeCount: 0
}
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.8718864582479 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 70001
barrierId: 70001011
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.8718864582479 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.90173317678273 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.90173317678273 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 0
totalPayCount: 0
}
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1
[INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.0021939594299 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1
[INFO:2023-3-3 12:45:44][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}ARM64 FP ASIMD AES
[INFO:2023-3-3 12:45:44][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Adreno (TM) 730
[INFO:2023-3-3 12:45:44][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}OpenGL ES 3.2 V@0613.0 (GIT@fa3b9353c9, Ib62fda793a, 1647348410) (Date:03/15/22)
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: SM-S906N
sdkVersion: 2.15.15
sdkType: 0
imsi: 42ec70c5-4256-4311-b69d-6e770340a11b
imei: SM-S906N_taro_f20e8c3fecd3a207
gameVersionName: 1.0.16
gameVersionCode: 16
gamepackageName: com.madfun.ttof.gp
densityDpi: 450
displayScreenWidth: 1080
displayScreenHeight: 2131
networkInfo: WIFI
sysVersion: 31
othersdkVersion:
channelId: 910134
pushRegisterId:
cpuHardware: ARM64 FP ASIMD AES
memory: 0
gLRender: Adreno (TM) 730
gLVersion: OpenGL ES 3.2 V@0613.0 (GIT@fa3b9353c9, Ib62fda793a, 1647348410) (Date:03/15/22)
startFromGameCenter: false
}
[INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=46,cmd=1,size=296
[INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:44][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5
[INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7
[INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 8
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 9
[INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:44][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:240: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:128: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-3-3 12:45:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:44][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-3 12:45:44][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 1
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1
[INFO:2023-3-3 12:45:44][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:45:44][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-3-3 12:45:44][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:45:44]DestroyUnusedResources:21,3,time=,paths:
[INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.16684160940349 移走了序号= 1 的消息,当前队列数量= 9 || 0 SubmitClientDataReply 15 1
[INFO:2023-3-3 12:45:44][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @27ms
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_zi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_zi.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=8
[INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8
[INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=8
[INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=692
[INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8
[INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8
[INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=20
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.79309071041644 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetFoodReply 16 1
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.79309071041644 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetKitchenReply 17 1
[INFO:2023-3-3 12:45:45][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.79309071041644 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetPopUpMessageReply 18 1
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.82650269009173 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetHeroTaskInfosReply 19 1
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
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}
redDotInfos {
defineId: 246
replaceAll: false
}
redDotInfos {
defineId: 249
infos {
id: 0
value: 0
time: 1677837604
}
replaceAll: false
}
redDotInfos {
defineId: 506
replaceAll: false
}
redDotInfos {
defineId: 252
replaceAll: false
}
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.82650269009173 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetRedDotInfosReply 20 1
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.82650269009173 移走了序号= 1 的消息,当前队列数量= 3 || 0 LoadFriendInfosReply 21 1
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.85998565889895 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 22 1
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 7
usingIds: 10
usingIds: 13
[INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.85998565889895 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 23 1
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03-2950.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_smoke_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]language/ko/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @191ms
[INFO:2023-3-3 12:45:45][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-3-3 12:45:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:45][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-3-3 12:45:45][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-3-3 12:45:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 3
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
voiceId: 1000000
[INFO:2023-3-3 12:45:46][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 4
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 5
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 6
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 7
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 8
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 9
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:45:46][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 10
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 11
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 12
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 13
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 14
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 15
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[ERROR:2023-3-3 12:45:46]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error
live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() .
-------------------
live2d. :drawLast()
[ERROR:2023-3-3 12:45:46]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error
live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() .
-------------------
live2d. :drawLast()
[INFO:2023-3-3 12:45:46][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-3-3 12:45:46][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 16
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.44245629012585 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 25 1
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:45:46]DestroyUnusedResources:2,2,time=,paths:
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3326
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=258
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=8
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=62
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=25
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.57596040517092 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetWeeklyCardInfoReply 26 1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 27 1
[INFO:2023-3-3 12:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 11
infos {
id: 2000
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 28 1
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 16
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.90443489700556 移走了序号= 1 的消息,当前队列数量= 15 || 0 HeroCharacterVoiceUnlockReply 29 1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.90443489700556 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 30 1
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.90443489700556 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 31 1
[INFO:2023-3-3 12:45:46][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.95337187498808 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 32 1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 9216
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 9217
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
infos {
topupId: 1028
buyCount: 0
}
infos {
topupId: 4100
buyCount: 0
}
infos {
topupId: 8201
buyCount: 0
}
infos {
topupId: 8202
buyCount: 0
}
infos {
topupId: 8203
buyCount: 0
}
infos {
topupId: 8204
buyCount: 0
}
infos {
topupId: 8205
buyCount: 0
}
infos {
topupId: 8207
buyCount: 0
}
infos {
topupId: 7201
buyCount: 0
}
infos {
topupId: 7202
buyCount: 0
}
infos {
topupId: 7203
buyCount: 0
}
infos {
topupId: 7204
buyCount: 0
}
infos {
topupId: 7205
buyCount: 0
}
infos {
topupId: 7206
buyCount: 0
}
infos {
topupId: 6201
buyCount: 0
}
infos {
topupId: 6202
buyCount: 0
}
infos {
topupId: 6203
buyCount: 0
}
infos {
topupId: 6204
buyCount: 0
}
infos {
topupId: 6205
buyCount: 0
}
infos {
topupId: 6206
buyCount: 0
}
infos {
topupId: 6207
buyCount: 0
}
infos {
topupId: 6208
buyCount: 0
}
infos {
topupId: 6209
buyCount: 0
}
infos {
topupId: 6210
buyCount: 0
}
infos {
topupId: 6211
buyCount: 0
}
infos {
topupId: 6212
buyCount: 0
}
infos {
topupId: 6213
buyCount: 0
}
infos {
topupId: 6214
buyCount: 0
}
infos {
topupId: 1101
buyCount: 0
}
infos {
topupId: 1102
buyCount: 0
}
infos {
topupId: 1103
buyCount: 0
}
infos {
topupId: 1104
buyCount: 0
}
infos {
topupId: 1105
buyCount: 0
}
infos {
topupId: 1106
buyCount: 0
}
infos {
topupId: 1107
buyCount: 0
}
infos {
topupId: 1108
buyCount: 0
}
infos {
topupId: 1109
buyCount: 0
}
infos {
topupId: 9301
buyCount: 0
}
infos {
topupId: 1110
buyCount: 0
}
infos {
topupId: 9302
buyCount: 0
}
infos {
topupId: 1111
buyCount: 0
}
infos {
topupId: 9303
buyCount: 0
}
infos {
topupId: 1112
buyCount: 0
}
infos {
topupId: 9304
buyCount: 0
}
infos {
topupId: 1113
buyCount: 0
}
infos {
topupId: 9305
buyCount: 0
}
infos {
topupId: 1114
buyCount: 0
}
infos {
topupId: 9306
buyCount: 0
}
infos {
topupId: 1115
buyCount: 0
}
infos {
topupId: 1116
buyCount: 0
}
infos {
topupId: 1117
buyCount: 0
}
infos {
topupId: 8301
buyCount: 1
}
infos {
topupId: 8302
buyCount: 0
}
infos {
topupId: 8303
buyCount: 0
}
infos {
topupId: 8304
buyCount: 0
}
infos {
topupId: 8305
buyCount: 0
}
infos {
topupId: 8306
buyCount: 0
}
infos {
topupId: 8307
buyCount: 0
}
infos {
topupId: 8308
buyCount: 0
}
infos {
topupId: 8309
buyCount: 0
}
infos {
topupId: 8310
buyCount: 0
}
infos {
topupId: 8311
buyCount: 0
}
infos {
topupId: 8312
buyCount: 0
}
infos {
topupId: 7300
buyCount: 0
}
infos {
topupId: 6303
buyCount: 0
}
infos {
topupId: 1201
buyCount: 0
}
infos {
topupId: 1202
buyCount: 0
}
infos {
topupId: 1205
buyCount: 0
}
infos {
topupId: 5301
buyCount: 0
}
infos {
topupId: 1206
buyCount: 0
}
infos {
topupId: 5302
buyCount: 0
}
infos {
topupId: 1207
buyCount: 0
}
infos {
topupId: 5303
buyCount: 0
}
infos {
topupId: 5304
buyCount: 0
}
infos {
topupId: 1209
buyCount: 0
}
infos {
topupId: 5305
buyCount: 0
}
infos {
topupId: 9401
buyCount: 0
}
infos {
topupId: 1218
buyCount: 0
}
infos {
topupId: 1219
buyCount: 0
}
infos {
topupId: 1220
buyCount: 0
}
infos {
topupId: 8401
buyCount: 0
}
infos {
topupId: 8402
buyCount: 0
}
infos {
topupId: 8403
buyCount: 0
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[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.0690765604377 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 41 1
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 42 1
[INFO:2023-3-3 12:45:46][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2023-3-3 12:45:46][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2023-3-3 12:45:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2023-3-3 12:45:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.65752688422799 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 43 1
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 120
lastRecoverTime: 1677818707848
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.66580308228731 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 44 1
[INFO:2023-3-3 12:45:47][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=8
[INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=36
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.33130588009953 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetAllMailsReply 45 1
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 123
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 46 1
[INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10
[INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=12
[INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:45:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 5
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:47]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-3-3 12:45:47]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.71689342707396 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 47 1
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.66581915691495 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 48 1
[INFO:2023-3-3 12:45:47][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 6
hasGetIds: 1
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.66581915691495 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get105InfoReply 49 1
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.63768103346229 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 50 1
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.23384447582066 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 51 1
[INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:47]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9
[INFO:2023-3-3 12:45:47]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 2
[INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest
[INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:48]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9
[INFO:2023-3-3 12:45:48]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:48]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8
[INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2023-3-3 12:45:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.33382865041494 移走了序号= 1 的消息,当前队列数量= 1 || 0 IncActivityPictureShowCountReply 52 1
[INFO:2023-3-3 12:45:48]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=8
[INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <---
[INFO:2023-3-3 12:45:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.53427026420832 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 53 1
[INFO:2023-3-3 12:45:50][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-3-3 12:45:50][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-3-3 12:45:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:53][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene'
logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene'
logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene'
logic/extensions/main/view/MainView:303: in function
[INFO:2023-3-3 12:45:53][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2023-3-3 12:45:53][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-3 12:45:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:45:53][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2023-3-3 12:45:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2023-3-3 12:45:53]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-3-3 12:45:53]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:45:53][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-3-3 12:45:53][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:45:53]DestroyUnusedResources:76,4,time=,paths:
[INFO:2023-3-3 12:45:53][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2023-3-3 12:45:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:45:53]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:45:53]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:45:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 54 1
[INFO:2023-3-3 12:45:53][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2023-3-3 12:45:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2023-3-3 12:45:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2023-3-3 12:45:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2023-3-3 12:45:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:45:53]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:53]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @25ms
[INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:45:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.47597212344408 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 55 1
[INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:45:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.26712833344936 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 56 1
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @227ms
[INFO:2023-3-3 12:45:54][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish'
logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-3-3 12:45:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:45:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:45:54]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:45:54]||||| Sender socketClient version=1
[INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:45:54]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 12:45:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.70165484398603 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 57 1
[INFO:2023-3-3 12:45:55][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:45:55]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-3-3 12:46:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 16 当前队列数量= 1
[INFO:2023-3-3 12:46:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MarkFirstInDungeonRequest
[INFO:2023-3-3 12:46:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
[INFO:2023-3-3 12:46:25]==> Sender Auto Serialize Message,extId=31,cmd=16,size=12
[INFO:2023-3-3 12:46:25]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/chapterbegineffect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/chapter/chapterbegineffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:25]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @124ms
[INFO:2023-3-3 12:46:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/hero_10001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:25]<== Receiver Message, socketClient version=1,extId=31,cmd=16,status=0,size=8
[INFO:2023-3-3 12:46:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MarkFirstInDungeonReply <---
[INFO:2023-3-3 12:46:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 16 所需时间单位秒 = 0.467683237046 移走了序号= 1 的消息,当前队列数量= 0 || 0 MarkFirstInDungeonReply 61 1
[INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2023-3-3 12:46:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:46:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:30]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:46:30]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:31]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:46:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 12:46:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 12:46:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.26721916347742 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 63 1
[INFO:2023-3-3 12:46:32][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:46:33][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:46:33]DestroyUnusedResources:4,3,time=,paths:
[INFO:2023-3-3 12:46:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 1
[INFO:2023-3-3 12:46:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest
[INFO:2023-3-3 12:46:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:52]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9
[INFO:2023-3-3 12:46:52]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]<== Receiver Message, socketClient version=1,extId=70,cmd=1,status=0,size=8
[INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <---
[INFO:2023-3-3 12:46:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 0.33476624265313 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetConsumeItemReply 66 1
[INFO:2023-3-3 12:46:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
id: 10001011
[INFO:2023-3-3 12:46:53]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-3-3 12:46:53]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 2
[INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest
[INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2023-3-3 12:46:53]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11
[INFO:2023-3-3 12:46:53]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:53]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=781
[INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: -1
name: 곡갱
level: 1
type: 0
hero {
heroId: 0
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
}
sks {
skillId: 41200001
}
sks {
skillId: 41200002
}
skinId: 100001
breakthroughCnt: 0
}
}
aidInfos {
id: 1638
name: 이지용주영
level: 4
type: 2
logoutTime: 1676971101000
cd: 0
hero {
heroId: 130214
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1684
name: 이재희예담
level: 4
type: 2
logoutTime: 1677037041000
cd: 0
hero {
heroId: 130348
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1636
name: 이인호한결
level: 4
type: 2
logoutTime: 1676971101000
cd: 0
hero {
heroId: 130215
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1634
name: 이진욱혁준
level: 4
type: 2
logoutTime: 1676971101000
cd: 0
hero {
heroId: 130217
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1659
name: 이사민성
level: 4
type: 2
logoutTime: 1677035841000
cd: 0
hero {
heroId: 130283
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 2111
name: 이시안연준
level: 4
type: 2
logoutTime: 1677040401000
cd: 0
hero {
heroId: 130467
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1675
name: 이은율유성
level: 4
type: 2
logoutTime: 1677037041000
cd: 0
hero {
heroId: 130346
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1608
name: 伊菀歌
level: 1
type: 2
logoutTime: 1676866671000
cd: 0
hero {
heroId: 130021
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-3-3 12:46:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.33404234424233 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAidInfoListReply 67 1
[INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:54]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=32
[INFO:2023-3-3 12:46:54]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10
[INFO:2023-3-3 12:46:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 280023
}
state: 1
name: 팀1
typeId: 1
}
[INFO:2023-3-3 12:46:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2023-3-3 12:46:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 68 1
[INFO:2023-3-3 12:46:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2023-3-3 12:46:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <---
[INFO:2023-3-3 12:46:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.60092072188854 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 69 1
[INFO:2023-3-3 12:46:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:46:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1
[INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:55]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-3-3 12:46:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-3-3 12:46:55]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-3-3 12:46:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100023_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:55]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=126
[INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-3-3 12:46:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.45013926923275 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 70 1
[INFO:2023-3-3 12:46:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:46:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:46:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:46:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:46:55][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:46:55]DestroyUnusedResources:14,4,time=,paths:
[INFO:2023-3-3 12:46:55]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-3-3 12:46:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.48383249714971 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 71 1
[INFO:2023-3-3 12:46:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-3-3 12:46:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-3-3 12:46:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 1000
[INFO:2023-3-3 12:46:56]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-3-3 12:46:56]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2023-3-3 12:46:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2023-3-3 12:46:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 280024
formationId: 1
index: 1
typeId: 1
[INFO:2023-3-3 12:46:56]==> Sender Auto Serialize Message,extId=8,cmd=2,size=19
[INFO:2023-3-3 12:46:56]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.60262312367558 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 72 1
[INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=42
[INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=208
[INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=8,cmd=2,status=0,size=8
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 280023
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 280024
}
state: 1
name: 팀1
typeId: 1
}
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 73 1
[INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2016
voiceId: 1018004
[INFO:2023-3-3 12:46:57]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-3-3 12:46:57]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280024
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2016
baseAttr {
hp: 1115
atk: 134
def: 101
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818629363
rank: 1
luck: 5
sks {
skillId: 41201600
strengthenLevel: 1
}
sks {
skillId: 41201601
strengthenLevel: 1
}
sks {
skillId: 41201602
strengthenLevel: 1
}
exp: 0
state: 129
strengthenRate: 0
breakthroughCnt: 0
skinId: 100022
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 74 1
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.96881828084588 移走了序号= 1 的消息,当前队列数量= 1 || 0 AddHeroToFormationReply 75 1
[WARN:2023-3-3 12:46:57][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0
[INFO:2023-3-3 12:46:57][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:46:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=67
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018004
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 76 1
[INFO:2023-3-3 12:46:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:46:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:46:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23
[INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8
[INFO:2023-3-3 12:46:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 11
infos {
id: 2016
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 77 1
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.30071750283241 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 78 1
[INFO:2023-3-3 12:46:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
barrierId: 10001011
formationId: 1
useDouble: false
[INFO:2023-3-3 12:46:58]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21
[INFO:2023-3-3 12:46:58]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:58]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=28
[INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010112
battleId: 10010113
triggerId: 113
triggerId: 7
triggerId: 8
triggerId: 9
triggerId: 10
[INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2023-3-3 12:46:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.40099156275392 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 79 1
[INFO:2023-3-3 12:46:58][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-3-3 12:46:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:46:58]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-3-3 12:46:58]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2
[INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:58]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:46:58]||||| Sender socketClient version=1
[INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{}
[INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2023-3-3 12:46:58][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220008
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier'
logic/extensions/fb/agent/FbAgent:54: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-3-3 12:46:58][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2023-3-3 12:46:58][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:46:58]DestroyUnusedResources:56,4,time=,paths:
[INFO:2023-3-3 12:46:58]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2023-3-3 12:46:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:46:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-3-3 12:46:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15866651199758 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 80 1
[INFO:2023-3-3 12:46:59][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220008
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_1,加载的特效[总数=]13,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2016_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010112_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010112_2_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010112_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:46:59][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-3-3 12:46:59][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @30ms
[INFO:2023-3-3 12:46:59][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008
[INFO:2023-3-3 12:46:59][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/atk_hudie_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:46:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 12:46:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 12:46:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.70975317247212 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 81 1
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_other_094.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_yangguang-2634.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32-effect_leaf_green.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @93ms
[INFO:2023-3-3 12:46:59][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕!
[INFO:2023-3-3 12:46:59][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_1 ====== MyRole_2000_1 英雄的模型
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_014_01_abm.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2023-3-3 12:47:0][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_1 ====== MyRole_2000_1 英雄的特效总数[13],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab"]
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_1 ====== MyRole_2000_1 英雄的头顶ui
[INFO:2023-3-3 12:47:0][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2016_2 ====== MyRole_2016_2 英雄的头顶ui
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2016_2 ====== MyRole_2016_2 英雄的模型
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_037_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_006_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_daoguang_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_daoguang_002_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_7.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_033.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_036.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_13_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_8.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/hit_fulijishaoji_skill1.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill1.prefab effect obj pool
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2016_2 ====== MyRole_2016_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab"]
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的模型
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的模型
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2023-3-3 12:47:1][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的头顶ui
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的头顶ui
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的头顶ui
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的模型
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-3-3 12:47:1][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-3-3 12:47:2][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-3-3 12:47:2][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001011
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 5 zoneId: nil
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2023-3-3 12:47:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:2][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100
[INFO:2023-3-3 12:47:2][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000100
[INFO:2023-3-3 12:47:2][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001011
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-3-3 12:47:2][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:47:2][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:3][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:47:3]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-3-3 12:47:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1
[INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100
[INFO:2023-3-3 12:47:17]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-3-3 12:47:17]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2
[INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:17]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2023-3-3 12:47:17]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:17][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish
[INFO:2023-3-3 12:47:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3
[INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100
barrierId: 10001011
[INFO:2023-3-3 12:47:17]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2023-3-3 12:47:17]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:17]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8
[INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-3-3 12:47:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.33397979103029 移走了序号= 1 的消息,当前队列数量= 2 || 0 SkipStoryLogReply 84 1
[INFO:2023-3-3 12:47:18]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8
[INFO:2023-3-3 12:47:18]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8
[INFO:2023-3-3 12:47:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2023-3-3 12:47:18][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.66807213611901 移走了序号= 1 的消息,当前队列数量= 1 || 0 ManualBattleLogReply 85 1
[INFO:2023-3-3 12:47:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2023-3-3 12:47:18][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.66807213611901 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 86 1
[INFO:2023-3-3 12:47:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:30][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 1 0 -14.087536257505 0 -0.3 -15.5 0 0 1.4124637424946
[INFO:2023-3-3 12:47:30][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 1
[INFO:2023-3-3 12:47:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:30][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:30][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:47:30][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:47:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:31]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-3-3 12:47:31]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:31]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-3-3 12:47:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.43489750474691 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 88 1
[INFO:2023-3-3 12:47:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:31]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-3-3 12:47:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-3-3 12:47:31]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:47:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:47:31]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:47:32]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=413
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2000
skinId: 100001
position: 1
baseAttributes {
hp: 1162
thp: 1162
atk: 111
def: 94
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2016
skinId: 100022
position: 2
baseAttributes {
hp: 1115
thp: 1115
atk: 134
def: 101
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201600
position: 1
CD: 0
}
skillInfo {
skillId: 41201601
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201602
position: 3
CD: 1
maxCD: 6
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 3101
}
defender {
units {
id: 3
modelId: 12221
skinId: 130029
position: 1
baseAttributes {
hp: 203
thp: 203
atk: 114
def: 125
critic: 110
critic_dmg: 540
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 12209
skinId: 130020
position: 2
baseAttributes {
hp: 88
thp: 88
atk: 62
def: 94
critic: 100
critic_dmg: 500
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122091
position: 1
CD: 0
}
skillInfo {
skillId: 42122092
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.28318833373487 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 89 1
[INFO:2023-3-3 12:47:32][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2000,
"skinId":100001,
"position":1,
"baseAttributes":
{
"hp":1162,
"thp":1162,
"atk":111,
"def":94,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2016,
"skinId":100022,
"position":2,
"baseAttributes":
{
"hp":1115,
"thp":1115,
"atk":134,
"def":101,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201600,
"position":1,
"CD":0
},
{
"skillId":41201601,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201602,
"position":3,
"CD":1,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"3101"
]
},
"defender":
{
"units":
[
{
"id":3,
"modelId":12221,
"skinId":130029,
"position":1,
"baseAttributes":
{
"hp":203,
"thp":203,
"atk":114,
"def":125,
"critic":110,
"critic_dmg":540,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
"CD":0
},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":12209,
"skinId":130020,
"position":2,
"baseAttributes":
{
"hp":88,
"thp":88,
"atk":62,
"def":94,
"critic":100,
"critic_dmg":500,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122091,
"position":1,
"CD":0
},
{
"skillId":42122092,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2023-3-3 12:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-3-3 12:47:32]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.5838204678148 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 90 1
[WARN:2023-3-3 12:47:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:47:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:47:32][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:47:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:32]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:47:32]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100023_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:32]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36683328449726 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 91 1
[INFO:2023-3-3 12:47:32][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:47:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:32]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:47:32]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:33]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:47:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2023-3-3 12:47:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:47:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.26706999912858 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 92 1
[INFO:2023-3-3 12:47:33][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:47:33][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:47:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:47:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:47:34][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200000,
"castorId":1,
"targetId":3,
"targetId2":0
},
{
"skillId":41201600,
"castorId":2,
"targetId":3,
"targetId2":0
}
]
}
[INFO:2023-3-3 12:47:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2
[INFO:2023-3-3 12:47:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:47:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200000
castorId: 1
targetId: 3
targetId2: 0
}
target {
skillId: 41201600
castorId: 2
targetId: 3
targetId2: 0
}
[INFO:2023-3-3 12:47:34]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35
[INFO:2023-3-3 12:47:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:35]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=146
[INFO:2023-3-3 12:47:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 52
additional: 151
additional2: 52
additional3: 52
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201600
actEffect {
targetId: 3
effectType: 2
effectNum: 72
additional: 79
additional2: 72
additional3: 72
}
actEffect {
targetId: 2
effectType: 4
effectNum: 14
additional: 1115
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 42122211
actEffect {
targetId: 1
effectType: 3
effectNum: 138
additional: 1024
additional2: 138
additional3: 0
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122092
actEffect {
targetId: 3
effectType: 4
effectNum: 101
additional: 180
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122092
}
targetId: 3
}
isFinish: false
}
[INFO:2023-3-3 12:47:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:47:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.76866572350264 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 94 1
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":52,
"additional":151,
"additional2":52,
"additional3":52
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41201600,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":72,
"additional":79,
"additional2":72,
"additional3":72
},
{
"targetId":2,
"effectType":4,
"effectNum":14,
"additional":1115
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":42122211,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":138,
"additional":1024,
"additional2":138,
"additional3":0
}
],
"targetId":1
},
{
"actorType":1,
"castorId":4,
"actorId":42122092,
"actEffect":
[
{
"targetId":3,
"effectType":4,
"effectNum":101,
"additional":180
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122092
}
],
"targetId":3
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":151,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":52,
"effectNum":52,
"multipleEffectNum":0,
"effectType":2,
"additional2":52
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 203/203 原来有盾: 0
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0
[INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 151/203 剩余盾: 0
[WARN:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41201600,
"actEffect":
[
{
"additional":79,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":72,
"effectNum":72,
"multipleEffectNum":0,
"effectType":2,
"additional2":72
},
{
"additional":1115,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":14,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 151/203 原来有盾: 0
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 79/203 剩余盾: 0
[WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1115 血
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 14 血
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1115 血
[WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122211,
"actEffect":
[
{
"additional":1024,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":138,
"multipleEffectNum":0,
"effectType":3,
"additional2":138
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 13
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1162/1162 原来有盾: 0
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:138/138 本段飘:138 本段扣血:138 本段扣盾:0
[INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1024/1162 剩余盾: 0
[WARN:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122092,
"actEffect":
[
{
"additional":180,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":101,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":42122092,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_2_10010112][2] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 79 血
[INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 101 血
[INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 180 血
[WARN:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[WARN:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_2_10010112][2] 使用技能 42122092 ,令到 4[Monster_4_2_10010112][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2023-3-3 12:47:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:47:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:47:40]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:40]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:47:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26704432442784 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 95 1
[INFO:2023-3-3 12:47:40][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:47:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:40]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:47:40]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:40]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:47:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23402797058225 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 96 1
[INFO:2023-3-3 12:47:40][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:47:40][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:47:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41200000 cellPos:(-333.799988,50.600006), targetIds:table: 0x7221a0c560
[INFO:2023-3-3 12:47:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false
[INFO:2023-3-3 12:47:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
voiceId: 1000005
[INFO:2023-3-3 12:47:42]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-3-3 12:47:42]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000107.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000108.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000109.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_031.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:42]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75
[INFO:2023-3-3 12:47:42]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8
[INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000005
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:47:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 97 1
[INFO:2023-3-3 12:47:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:47:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:47:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:47:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-3-3 12:47:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.33404588326812 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 98 1
[INFO:2023-3-3 12:47:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false
[INFO:2023-3-3 12:47:43][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41201600 cellPos:(-113.000000,50.600014), targetIds:table: 0x7203282e28
[INFO:2023-3-3 12:47:43][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false
[INFO:2023-3-3 12:47:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-3-3 12:47:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-3-3 12:47:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2016
voiceId: 1018005
[INFO:2023-3-3 12:47:43]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-3-3 12:47:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002307.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002308.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002309.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:43]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71
[INFO:2023-3-3 12:47:43]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8
[INFO:2023-3-3 12:47:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018005
voice: 1018004
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:47:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:47:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 99 1
[INFO:2023-3-3 12:47:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:47:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:47:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:47:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:47:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-3-3 12:47:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.30134005472064 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 100 1
[INFO:2023-3-3 12:47:44][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false
[INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_011_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:46][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false
[INFO:2023-3-3 12:47:47][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200000,
"castorId":1,
"targetId":4,
"targetId2":0
},
{
"skillId":41201601,
"castorId":2,
"targetId":4,
"targetId2":0
}
]
}
[INFO:2023-3-3 12:47:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:47:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:47:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200000
castorId: 1
targetId: 4
targetId2: 0
}
target {
skillId: 41201601
castorId: 2
targetId: 4
targetId2: 0
}
[INFO:2023-3-3 12:47:47]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35
[INFO:2023-3-3 12:47:47]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:47]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=243
[INFO:2023-3-3 12:47:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 60
additional: 28
additional2: 60
additional3: 60
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201601
actEffect {
targetId: 4
effectType: 2
effectNum: 154
additional: 0
additional2: 154
additional3: 154
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41201601
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 42122212
actEffect {
targetId: 2
effectType: 2
effectNum: 126
additional: 989
additional2: 126
additional3: 0
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 5
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 6
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 3
additional: 42122212
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 2
actorId: 5
actEffect {
targetId: 2
effectType: 2
effectNum: 111
additional: 878
additional2: 111
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 5
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 5
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 6
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 6
}
targetId: 0
}
isFinish: false
}
[INFO:2023-3-3 12:47:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:47:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26726812124252 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 102 1
[INFO:2023-3-3 12:47:47][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":60,
"additional":28,
"additional2":60,
"additional3":60
}
],
"targetId":4
},
{
"actorType":1,
"castorId":2,
"actorId":41201601,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":154,
"additional":0,
"additional2":154,
"additional3":154
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41201601
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":42122212,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":126,
"additional":989,
"additional2":126,
"additional3":0
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":5
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":6
}
},
{
"targetId":3,
"effectType":8,
"effectNum":3,
"additional":42122212
}
],
"targetId":2
},
{
"actorType":2,
"castorId":2,
"actorId":5,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":111,
"additional":878,
"additional2":111,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":5,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":5
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":6,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":6
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":28,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":60,
"effectNum":60,
"multipleEffectNum":0,
"effectType":2,
"additional2":60
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下
[INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 88/88 原来有盾: 0
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:60/60 本段飘:60 本段扣血:60 本段扣盾:0
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 28/88 剩余盾: 0
[WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41201601,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":154,
"effectNum":154,
"multipleEffectNum":0,
"effectType":2,
"additional2":154
},
{
"additional":41201601,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 28/88 原来有盾: 0
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:30/154 本段飘:30 本段扣血:30 本段扣盾:0
[INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/88 剩余盾: 0
[INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26
[INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 0/88 原来有盾: 0
[INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:76/154 本段飘:46 本段扣血:46 本段扣盾:0
[INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/88 剩余盾: 0
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 0/88 原来有盾: 0
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:154/154 本段飘:78 本段扣血:78 本段扣盾:0
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/88 剩余盾: 0
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:47:50][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122212,
"actEffect":
[
{
"additional":989,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":126,
"multipleEffectNum":0,
"effectType":2,
"additional2":126
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":5,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":6,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42122212,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122212[13002908] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1115/1115 原来有盾: 0
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:37/126 本段飘:37 本段扣血:37 本段扣盾:0
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1078/1115 剩余盾: 0
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1078/1115 原来有盾: 0
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:74/126 本段飘:37 本段扣血:37 本段扣盾:0
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1041/1115 剩余盾: 0
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1041/1115 原来有盾: 0
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:126/126 本段飘:52 本段扣血:52 本段扣盾:0
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 989/1115 剩余盾: 0
[WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019]
[INFO:2023-3-3 12:47:51][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019]
[INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_1_10010112][1] 使用技能 42122212 ,令到 3[Monster_3_1_10010112][1] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:47:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010112
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":878,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":111,
"multipleEffectNum":0,
"effectType":2,
"additional2":111
},
{
"additional":5,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":6,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 989 原有盾: 0 扣血量: 111 扣盾量: 0
[INFO:2023-3-3 12:47:52][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 878 现有盾: 0
[INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:47:52][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool
[INFO:2023-3-3 12:47:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:5 buffId:301019 持续时间:1
[INFO:2023-3-3 12:47:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:6 buffId:301019 持续时间:1
[INFO:2023-3-3 12:47:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:47:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2023-3-3 12:47:53][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:47:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:53]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:47:53]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:53]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:47:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43328130990267 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 103 1
[INFO:2023-3-3 12:47:53][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:47:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:47:53]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:47:53]||||| Sender socketClient version=1
[INFO:2023-3-3 12:47:53]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:47:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2023-3-3 12:47:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:47:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.36786207929254 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1
[INFO:2023-3-3 12:47:54][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:47:54][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:47:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:47:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:50:13][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41201600 cellPos:(-113.000000,50.600014), targetIds:table: 0x720a1d5870
[INFO:2023-3-3 12:50:13][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false
[INFO:2023-3-3 12:50:14][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200000,
"castorId":1,
"targetId":3,
"targetId2":0
},
{
"skillId":41201600,
"castorId":2,
"targetId":3,
"targetId2":0
}
]
}
[INFO:2023-3-3 12:50:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200000
castorId: 1
targetId: 3
targetId2: 0
}
target {
skillId: 41201600
castorId: 2
targetId: 3
targetId2: 0
}
[INFO:2023-3-3 12:50:14]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35
[INFO:2023-3-3 12:50:14]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:14]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=172
[INFO:2023-3-3 12:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 51
additional: 129
additional2: 51
additional3: 51
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201600
actEffect {
targetId: 3
effectType: 2
effectNum: 66
additional: 63
additional2: 66
additional3: 66
}
actEffect {
targetId: 2
effectType: 4
effectNum: 13
additional: 891
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 42122211
actEffect {
targetId: 2
effectType: 2
effectNum: 90
additional: 801
additional2: 90
additional3: 0
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 2
actorId: 5
actEffect {
targetId: 2
effectType: 2
effectNum: 111
additional: 690
additional2: 111
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 5
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 5
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 6
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 6
}
targetId: 0
}
isFinish: false
}
[INFO:2023-3-3 12:50:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:50:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26715994626284 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 118 1
[INFO:2023-3-3 12:50:14][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":51,
"additional":129,
"additional2":51,
"additional3":51
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41201600,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":66,
"additional":63,
"additional2":66,
"additional3":66
},
{
"targetId":2,
"effectType":4,
"effectNum":13,
"additional":891
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":42122211,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":90,
"additional":801,
"additional2":90,
"additional3":0
}
],
"targetId":2
},
{
"actorType":2,
"castorId":2,
"actorId":5,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":111,
"additional":690,
"additional2":111,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":5,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":5
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":6,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":6
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":129,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":51,
"effectNum":51,
"multipleEffectNum":0,
"effectType":2,
"additional2":51
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 180/203 原来有盾: 0
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:51/51 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 129/203 剩余盾: 0
[WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41201600,
"actEffect":
[
{
"additional":63,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":66,
"effectNum":66,
"multipleEffectNum":0,
"effectType":2,
"additional2":66
},
{
"additional":891,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":13,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 129/203 原来有盾: 0
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 63/203 剩余盾: 0
[WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 878 血
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 13 血
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 891 血
[WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122211,
"actEffect":
[
{
"additional":801,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":90,
"multipleEffectNum":0,
"effectType":2,
"additional2":90
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 13
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 891/1115 原来有盾: 0
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:90/90 本段飘:90 本段扣血:90 本段扣盾:0
[INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 801/1115 剩余盾: 0
[WARN:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":690,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":111,
"multipleEffectNum":0,
"effectType":2,
"additional2":111
},
{
"additional":5,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":6,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:50:17][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 801 原有盾: 0 扣血量: 111 扣盾量: 0
[INFO:2023-3-3 12:50:17][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 690 现有盾: 0
[INFO:2023-3-3 12:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:5 buffId:301019
[INFO:2023-3-3 12:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:6 buffId:301019
[INFO:2023-3-3 12:50:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2023-3-3 12:50:18][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:50:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:50:18]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:18]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:50:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33386401459575 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 119 1
[INFO:2023-3-3 12:50:18][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:50:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:50:18]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:18]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:50:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43416832759976 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 120 1
[INFO:2023-3-3 12:50:18][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:50:18][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:50:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:50:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:50:20][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200000,
"castorId":1,
"targetId":3,
"targetId2":0
},
{
"skillId":41201600,
"castorId":2,
"targetId":3,
"targetId2":0
}
]
}
[INFO:2023-3-3 12:50:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:50:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:50:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200000
castorId: 1
targetId: 3
targetId2: 0
}
target {
skillId: 41201600
castorId: 2
targetId: 3
targetId2: 0
}
[INFO:2023-3-3 12:50:20]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35
[INFO:2023-3-3 12:50:20]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:20]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=95
[INFO:2023-3-3 12:50:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 53
additional: 10
additional2: 53
additional3: 53
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201600
actEffect {
targetId: 3
effectType: 2
effectNum: 67
additional: 0
additional2: 67
additional3: 67
}
actEffect {
targetId: 2
effectType: 4
effectNum: 13
additional: 703
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-3-3 12:50:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:50:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.46780151501298 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 122 1
[INFO:2023-3-3 12:50:20][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":53,
"additional":10,
"additional2":53,
"additional3":53
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41201600,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":67,
"additional":0,
"additional2":67,
"additional3":67
},
{
"targetId":2,
"effectType":4,
"effectNum":13,
"additional":703
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":10,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":53,
"effectNum":53,
"multipleEffectNum":0,
"effectType":2,
"additional2":53
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 63/203 原来有盾: 0
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:53/53 本段飘:53 本段扣血:53 本段扣盾:0
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 10/203 剩余盾: 0
[WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41201600,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":67,
"effectNum":67,
"multipleEffectNum":0,
"effectType":2,
"additional2":67
},
{
"additional":703,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":13,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 10/203 原来有盾: 0
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/203 剩余盾: 0
[WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 690 血
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 13 血
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 703 血
[WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:50:22][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:50:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:50:22]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:22]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:50:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30068098753691 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 123 1
[INFO:2023-3-3 12:50:22][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-3-3 12:50:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:50:22]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:23]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 4
[INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30063551664352 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1
[INFO:2023-3-3 12:50:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:50:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:23]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-3-3 12:50:23]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:23]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-3-3 12:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.40097853913903 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 125 1
[INFO:2023-3-3 12:50:23][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-3-3 12:50:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010112
[INFO:2023-3-3 12:50:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:50:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-3-3 12:50:25][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406]
[INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406]
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010113_4_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的头顶ui
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010113_999_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的头顶ui
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的模型
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的模型
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_012.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_018.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan2_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_012_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_013_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_boss_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"]
[INFO:2023-3-3 12:50:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool
[INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"]
[INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:26][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-3-3 12:50:26][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-3-3 12:50:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:26][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-3-3 12:50:32][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 2 1 -50.170603525639 0 -0.3 -51.5 0 0 1.3293964743614
[INFO:2023-3-3 12:50:32][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 2
[INFO:2023-3-3 12:50:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:32][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:50:32][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:50:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:33]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-3-3 12:50:33]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:33]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.30053781345487 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 127 1
[INFO:2023-3-3 12:50:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:50:33]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:33]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:50:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:50:33]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:50:33]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=367
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2000
skinId: 100001
position: 1
baseAttributes {
hp: 1024
thp: 1162
atk: 111
def: 94
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2016
skinId: 100022
position: 2
baseAttributes {
hp: 703
thp: 1115
atk: 134
def: 101
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201600
position: 1
CD: 0
}
skillInfo {
skillId: 41201601
position: 2
CD: 1
maxCD: 4
}
skillInfo {
skillId: 41201602
position: 3
CD: 0
maxCD: 6
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 3101
}
defender {
units {
id: 3
modelId: 22203
skinId: 130014
position: 4
baseAttributes {
hp: 383
thp: 383
atk: 98
def: 105
critic: 0
critic_dmg: 500
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42222031
position: 1
CD: 0
}
skillInfo {
skillId: 42222032
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 42222134
position: 3
CD: 0
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 5
maxRound: 30
isFinish: false
}
round0 {
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301026
duration: 1
id: 4
}
}
targetId: 0
}
isFinish: false
}
[INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.30088134855032 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 0 1
[INFO:2023-3-3 12:50:33][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2000,
"skinId":100001,
"position":1,
"baseAttributes":
{
"hp":1024,
"thp":1162,
"atk":111,
"def":94,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2016,
"skinId":100022,
"position":2,
"baseAttributes":
{
"hp":703,
"thp":1115,
"atk":134,
"def":101,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201600,
"position":1,
"CD":0
},
{
"skillId":41201601,
"position":2,
"CD":1,
"maxCD":4
},
{
"skillId":41201602,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"3101"
]
},
"defender":
{
"units":
[
{
"id":3,
"modelId":22203,
"skinId":130014,
"position":4,
"baseAttributes":
{
"hp":383,
"thp":383,
"atk":98,
"def":105,
"critic":0,
"critic_dmg":500,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42222031,
"position":1,
"CD":0
},
{
"skillId":42222032,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":42222134,
"position":3,
"CD":0
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":5,
"maxRound":30,
"isFinish":false
}
[INFO:2023-3-3 12:50:33][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:50:33][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1
[INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":4,
"buffId":301026,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_4_10010113][4] 增加了一个 buff [301026]
[INFO:2023-3-3 12:50:34][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-3-3 12:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune_pur_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:34]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
[INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.70167879574001 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 1 1
[WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done
[INFO:2023-3-3 12:50:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:50:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:50:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:34]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26756931841373 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 2 1
[INFO:2023-3-3 12:50:34][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:50:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:34]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:50:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:35]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:50:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2023-3-3 12:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:50:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.70127719268203 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 3 1
[INFO:2023-3-3 12:50:35][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:50:35][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:50:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:50:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:50:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41201600 cellPos:(-113.000000,50.600014), targetIds:table: 0x7220daa1f0
[INFO:2023-3-3 12:50:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false
[INFO:2023-3-3 12:50:43][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false
[INFO:2023-3-3 12:50:43][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200000,
"castorId":1,
"targetId":3,
"targetId2":0
},
{
"skillId":41201602,
"castorId":2,
"targetId":3,
"targetId2":0
}
]
}
[INFO:2023-3-3 12:50:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200000
castorId: 1
targetId: 3
targetId2: 0
}
target {
skillId: 41201602
castorId: 2
targetId: 3
targetId2: 0
}
[INFO:2023-3-3 12:50:43]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35
[INFO:2023-3-3 12:50:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:43]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=182
[INFO:2023-3-3 12:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 56
additional: 327
additional2: 56
additional3: 56
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201602
actEffect {
targetId: 3
effectType: 2
effectNum: 160
additional: 167
additional2: 160
additional3: 160
}
actEffect {
targetId: 2
effectType: 8
effectNum: 6
additional: 41201602
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 42222032
actEffect {
targetId: 1
effectType: 2
effectNum: 125
additional: 899
additional2: 125
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 5
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301004
duration: 1
id: 6
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 3
additional: 42222032
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 5
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 5
}
targetId: 0
}
isFinish: false
}
[INFO:2023-3-3 12:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36679307371378 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 5 1
[INFO:2023-3-3 12:50:43][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":56,
"additional":327,
"additional2":56,
"additional3":56
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41201602,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":160,
"additional":167,
"additional2":160,
"additional3":160
},
{
"targetId":2,
"effectType":8,
"effectNum":6,
"additional":41201602
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":42222032,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":125,
"additional":899,
"additional2":125,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":5
}
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301004,
"duration":1,
"id":6
}
},
{
"targetId":3,
"effectType":8,
"effectNum":3,
"additional":42222032
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":5,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":5
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":327,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":56,
"effectNum":56,
"multipleEffectNum":0,
"effectType":2,
"additional2":56
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 383/383 原来有盾: 0
[INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:56/56 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 327/383 剩余盾: 0
[WARN:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2016
voiceId: 1018006
[INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/ko/speech/character/audiogongyong/basis/fljsj/fljsj6
[INFO:2023-3-3 12:50:45]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-3-3 12:50:45]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:45]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75
[INFO:2023-3-3 12:50:45]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8
[INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018006
voice: 1018005
voice: 1018004
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:50:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 6 1
[INFO:2023-3-3 12:50:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:50:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:50:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:50:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-3-3 12:50:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.39275270327926 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 7 1
[INFO:2023-3-3 12:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41201602,
"actEffect":
[
{
"additional":167,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":160,
"effectNum":160,
"multipleEffectNum":0,
"effectType":2,
"additional2":160
},
{
"additional":41201602,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201602 , 大招:true 结束方式:闪光帧
[INFO:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201602[10002309] 是aoe 干了 对面一堆人
[INFO:2023-3-3 12:50:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165
[INFO:2023-3-3 12:50:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194
[INFO:2023-3-3 12:50:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-3-3 12:50:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.2 1
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 203
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 327/383 原来有盾: 0
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:160/160 本段飘:160 本段扣血:160 本段扣盾:0
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 167/383 剩余盾: 0
[WARN:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201602 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.8 1
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210
[INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-3-3 12:50:55][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 160
[INFO:2023-3-3 12:50:55][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-3-3 12:50:55][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-3-3 12:50:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222032,
"actEffect":
[
{
"additional":899,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":125,
"multipleEffectNum":0,
"effectType":2,
"additional2":125
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":5,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":6,
"buffId":301004,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42222032,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222032 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222032[13001408] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 32
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1024/1162 原来有盾: 0
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:62/125 本段飘:62 本段扣血:62 本段扣盾:0
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 962/1162 剩余盾: 0
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 962/1162 原来有盾: 0
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:125/125 本段飘:63 本段扣血:63 本段扣盾:0
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 899/1162 剩余盾: 0
[WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015]
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004]
[INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_4_10010113][4] 使用技能 42222032 ,令到 3[Monster_3_4_10010113][4] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:50:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_defend.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 49
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":5,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:5 buffId:301015 持续时间:1
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:50:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:58]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:50:58]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:58]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:50:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43408145755529 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 9 1
[INFO:2023-3-3 12:50:58][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:50:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:50:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:50:58]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:50:58]||||| Sender socketClient version=1
[INFO:2023-3-3 12:50:59]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:50:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 6
[INFO:2023-3-3 12:50:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:50:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.80194729566574 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 10 1
[INFO:2023-3-3 12:50:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:50:59][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:50:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:50:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:52:25][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200000,
"castorId":1,
"targetId":3,
"targetId2":0
},
{
"skillId":41201600,
"castorId":2,
"targetId":3,
"targetId2":0
}
]
}
[INFO:2023-3-3 12:52:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:52:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:52:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200000
castorId: 1
targetId: 3
targetId2: 0
}
target {
skillId: 41201600
castorId: 2
targetId: 3
targetId2: 0
}
[INFO:2023-3-3 12:52:25]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35
[INFO:2023-3-3 12:52:25]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:25]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=164
[INFO:2023-3-3 12:52:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 55
additional: 112
additional2: 55
additional3: 55
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201600
actEffect {
targetId: 3
effectType: 2
effectNum: 71
additional: 41
additional2: 71
additional3: 71
}
actEffect {
targetId: 2
effectType: 4
effectNum: 14
additional: 717
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 3
actorId: 6
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 6
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 42222031
actEffect {
targetId: 1
effectType: 2
effectNum: 91
additional: 808
additional2: 91
additional3: 0
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301004
duration: 1
id: 7
}
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 5
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 5
}
targetId: 0
}
isFinish: false
}
[INFO:2023-3-3 12:52:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:52:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36742338910699 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 19 1
[INFO:2023-3-3 12:52:25][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":55,
"additional":112,
"additional2":55,
"additional3":55
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41201600,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":71,
"additional":41,
"additional2":71,
"additional3":71
},
{
"targetId":2,
"effectType":4,
"effectNum":14,
"additional":717
}
],
"targetId":3
},
{
"actorType":2,
"castorId":3,
"actorId":6,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":6
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":42222031,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":91,
"additional":808,
"additional2":91,
"additional3":0
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301004,
"duration":1,
"id":7
}
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":5,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":5
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":112,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":55,
"effectNum":55,
"multipleEffectNum":0,
"effectType":2,
"additional2":55
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 167/383 原来有盾: 0
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 112/383 剩余盾: 0
[WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41201600,
"actEffect":
[
{
"additional":41,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":71,
"effectNum":71,
"multipleEffectNum":0,
"effectType":2,
"additional2":71
},
{
"additional":717,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":14,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 112/383 原来有盾: 0
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 41/383 剩余盾: 0
[WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 703 血
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 14 血
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 717 血
[WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":6,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:6 buffId:301004
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222031,
"actEffect":
[
{
"additional":808,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":91,
"multipleEffectNum":0,
"effectType":2,
"additional2":91
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":7,
"buffId":301004,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 899/1162 原来有盾: 0
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:91/91 本段飘:91 本段扣血:91 本段扣盾:0
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 808/1162 剩余盾: 0
[WARN:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004]
[WARN:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":5,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:5 buffId:301015
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2023-3-3 12:52:28][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:52:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:52:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:52:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:52:28]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:29]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:52:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43451740220189 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 20 1
[INFO:2023-3-3 12:52:29][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:52:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:29]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:52:29]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:29]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 7
[INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:52:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33394807204604 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 21 1
[INFO:2023-3-3 12:52:29][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:52:29][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:52:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:52:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:52:33][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200000,
"castorId":1,
"targetId":3,
"targetId2":0
},
{
"skillId":41201600,
"castorId":2,
"targetId":3,
"targetId2":0
}
]
}
[INFO:2023-3-3 12:52:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:52:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:52:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200000
castorId: 1
targetId: 3
targetId2: 0
}
target {
skillId: 41201600
castorId: 2
targetId: 3
targetId2: 0
}
[INFO:2023-3-3 12:52:33]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35
[INFO:2023-3-3 12:52:33]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:33]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=77
[INFO:2023-3-3 12:52:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 55
additional: 0
additional2: 55
additional3: 55
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 4
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 7
}
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-3-3 12:52:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:52:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.43433400243521 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 23 1
[INFO:2023-3-3 12:52:33][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":55,
"additional":0,
"additional2":55,
"additional3":55
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":4
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":7
},
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":55,
"effectNum":55,
"multipleEffectNum":0,
"effectType":2,
"additional2":55
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 41/383 原来有盾: 0
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/383 剩余盾: 0
[WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":4,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":7,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301026],不提示id不需要播放效果
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301004],不提示id不需要播放效果
[WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:52:34][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2023-3-3 12:52:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:52:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:52:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:52:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:52:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:35]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:52:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36769531294703 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 24 1
[INFO:2023-3-3 12:52:35][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-3-3 12:52:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:35]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:52:35]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:35]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 7
[INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:52:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43420677259564 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 25 1
[INFO:2023-3-3 12:52:35][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:52:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:35]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-3-3 12:52:35]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=16
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=16
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=219
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=209
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=10
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=39
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 114
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 26 1
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 2
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002
[INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000024
count: 1
lastUseTime: 1646283154035
composeCount: 0
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 27 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 1
change: 20
count: 20
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 28 1
[INFO:2023-3-3 12:52:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280023
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2000
baseAttr {
hp: 1272
atk: 122
def: 103
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818514406
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 159
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 29 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000005
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 3
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 30 1
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280024
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2016
baseAttr {
hp: 1221
atk: 147
def: 111
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818629363
rank: 1
luck: 5
sks {
skillId: 41201600
strengthenLevel: 1
}
sks {
skillId: 41201601
strengthenLevel: 1
}
sks {
skillId: 41201602
strengthenLevel: 1
}
exp: 159
state: 129
strengthenRate: 0
breakthroughCnt: 0
skinId: 100022
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 31 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018006
voice: 1018005
voice: 1018004
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 3
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 32 1
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11040001
count: 1
lastUseTime: 1646283154041
composeCount: 0
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 33 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 60
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 34 1
[INFO:2023-3-3 12:52:36][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-02 23:45:44","roleExp":60,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-02 23:41:28","roleId":"3101","roleCTime":1677818488,"type":3,"roleName":"A","serverName":"US,EU","roleLevel":2}
[INFO:2023-3-3 12:52:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=14
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=19
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=32
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=86
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=151
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 623
infos {
id: 10456
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10018
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 35 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos {
id: 110
isOpen: true
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 36 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 20
count: 134
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 37 1
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:52:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010113
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 210
count: 50210
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 38 1
[INFO:2023-3-3 12:52:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 60000012
progress: 1
hasFinished: false
donCount: 0
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 39 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos {
id: 10
isOpen: true
}
openInfos {
id: 11
isOpen: true
}
openInfos {
id: 40
isOpen: true
}
openInfos {
id: 58
isOpen: true
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 40 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 183
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 184
infos {
id: 1
value: 0
time: 0
}
infos {
id: 2
value: 0
time: 0
}
infos {
id: 3
value: 0
time: 0
}
infos {
id: 4
value: 0
time: 0
}
infos {
id: 5
value: 0
time: 0
}
infos {
id: 6
value: 0
time: 0
}
infos {
id: 7
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 41 1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 60
heroExp: 159
heroExp: 159
firstBonus {
materilType: 1
materilId: 10000024
change: 1
}
firstBonus {
materilType: 2
materilId: 1
change: 20
}
dropBonus {
materilType: 2
materilId: 2
change: 210
}
dropBonus {
materilType: 1
materilId: 11040001
change: 1
}
newBarrier {
dungeonId: 10001
barrierId: 10001021
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 318
hasGetBonus:
allDamage: 1547
itemAdditionShow {
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2000
num: 5
isRate: true
}
}
}
isReturnFight: false
teamDamage {
teamTypeId: 1
teamDamage: 1547
teamGetDamage: 1368
unitDamages {
position: 1
damage: 598
getDamage: 492
unqiueId: 280023
}
unitDamages {
position: 2
damage: 949
getDamage: 876
unqiueId: 280024
}
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 42 1
[INFO:2023-3-3 12:52:36][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"1547",
"teamGetDamage":"1368",
"unitDamages":
[
{
"position":1,
"damage":"598",
"getDamage":"492",
"unqiueId":"280023"
},
{
"position":2,
"damage":"949",
"getDamage":"876",
"unqiueId":"280024"
}
]
}
[INFO:2023-3-3 12:52:36][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2023-3-3 12:52:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_0
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 0
[INFO:2023-3-3 12:52:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_24_0
[INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5
[INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24
stepId: 0
[INFO:2023-3-3 12:52:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_26_0
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6
[INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26
stepId: 0
[INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.69331297650933 移走了序号= 1 的消息,当前队列数量= 5 || 0 BattleResultReply 43 1
[INFO:2023-3-3 12:52:36][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 134
lastRecoverTime: 1677819007848
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.34353151917458 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 44 1
[INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
[INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.54247849434614 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetActivityInfosReply 45 1
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 23
stepId: 0
}
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 46 1
[INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_0
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13101
[INFO:2023-3-3 12:52:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13101 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.71900421380997 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 47 1
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 24
stepId: 0
}
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 48 1
[INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_24_0
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24
stepId: 13201
[INFO:2023-3-3 12:52:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist
[INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.75192327797413 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 49 1
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 26
stepId: 0
}
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 50 1
[INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_26_0
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26
stepId: 13401
[INFO:2023-3-3 12:52:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.75192327797413 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 51 1
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.23339927569032 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 52 1
[INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_0
[INFO:2023-3-3 12:52:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 0
[INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.60114375129342 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 53 1
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.56822468712926 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 54 1
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 5
stepId: 0
}
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 55 1
[INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_0
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11101
[INFO:2023-3-3 12:52:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionOpenView
[INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.50140941888094 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 56 1
[INFO:2023-3-3 12:52:38]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:52:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:52:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.40069500356913 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 57 1
[INFO:2023-3-3 12:52:38][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-3-3 12:52:38][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-3-3 12:52:38][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000101
[INFO:2023-3-3 12:52:38][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000101
[INFO:2023-3-3 12:52:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_material-additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:39][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1
[INFO:2023-3-3 12:52:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-3-3 12:52:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101
[INFO:2023-3-3 12:52:39]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-3-3 12:52:39]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:39][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish
[INFO:2023-3-3 12:52:39][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2
[INFO:2023-3-3 12:52:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2023-3-3 12:52:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101
barrierId: 10001011
[INFO:2023-3-3 12:52:39][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-3-3 12:52:39]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2023-3-3 12:52:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:39]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:40][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-3-3 12:52:40][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-3-3 12:52:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:40]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8
[INFO:2023-3-3 12:52:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-3-3 12:52:40][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.51785588264465 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 58 1
[INFO:2023-3-3 12:52:40]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8
[INFO:2023-3-3 12:52:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2023-3-3 12:52:40][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.85221473500133 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 59 1
[INFO:2023-3-3 12:52:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-3-3 12:52:41][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-3-3 12:52:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-3-3 12:52:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-3-3 12:52:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
voiceId: 1000009
[INFO:2023-3-3 12:52:41]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-3-3 12:52:41]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:42]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79
[INFO:2023-3-3 12:52:42]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8
[INFO:2023-3-3 12:52:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 3
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:52:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:52:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 60 1
[INFO:2023-3-3 12:52:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:52:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:52:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:52:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:52:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-3-3 12:52:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.35955759882927 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 61 1
[WARN:2023-3-3 12:52:43][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor
[INFO:2023-3-3 12:52:43][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001011
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/international/InternationalLogicMgr:117: in function 'doWhenbackView'
logic/international/InternationalLogicMgr:45: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2023-3-3 12:52:43][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/config/FbExitConfig:195: in function 'exitMainFb'
logic/extensions/fb/config/FbExitConfig:146: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/international/InternationalLogicMgr:117: in function 'doWhenbackView'
logic/international/InternationalLogicMgr:45: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2023-3-3 12:52:43][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-3-3 12:52:43][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220008
[INFO:2023-3-3 12:52:43][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-3 12:52:43][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:52:43][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:43][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-3-3 12:52:43][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-3-3 12:52:43][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_094_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2023-3-3 12:52:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @31ms
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @128ms
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @320ms
[INFO:2023-3-3 12:52:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2023-3-3 12:52:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:52:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:44]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:52:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:44][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-3-3 12:52:44][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-3-3 12:52:44][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded'
logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-3-3 12:52:44][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:44]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:52:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 12:52:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 12:52:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.38434552401304 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 63 1
[INFO:2023-3-3 12:52:44][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:52:44]DestroyUnusedResources:388,4,time=,paths:
[INFO:2023-3-3 12:52:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView
[INFO:2023-3-3 12:52:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionOpenView
[INFO:2023-3-3 12:52:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView
[INFO:2023-3-3 12:52:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11101
skip: 0
[INFO:2023-3-3 12:52:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:52:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:52:48]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11103
[INFO:2023-3-3 12:52:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11103 WaitGuideActionOpenMaskAndWait
[INFO:2023-3-3 12:52:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:52:48]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidemaskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:48]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:52:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.30007161572576 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 64 1
[INFO:2023-3-3 12:52:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:48]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:52:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.70116098970175 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 65 1
[INFO:2023-3-3 12:52:49][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:49][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:50][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:52:50]DestroyUnusedResources:12,4,time=,paths:
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11103 WaitGuideActionOpenMaskAndWait
[INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11103
skip: 0
[INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11104
[INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionFindGO
[INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenMask
[INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenArrow
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 WaitGuideActionClickMask
[INFO:2023-3-3 12:52:51][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:51]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.33421859517694 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 66 1
[INFO:2023-3-3 12:52:51]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.73524740338326 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 67 1
[INFO:2023-3-3 12:52:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
id: 10001021
[INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionFindGO
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenMask
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenArrow
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 WaitGuideActionClickMask
[INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11104
skip: 0
[INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11105
[INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionFindGO
[INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenMask
[INFO:2023-3-3 12:52:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenArrow
[INFO:2023-3-3 12:52:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 WaitGuideActionClickMask
[INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:52][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:52:52]DestroyUnusedResources:1,2,time=,paths:
[INFO:2023-3-3 12:52:52]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=776
[INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: -2
name: 곡갱
level: 2
type: 0
hero {
heroId: 0
heroTypeIdx: 2000
level: 2
rank: 1
sks {
skillId: 41200000
}
sks {
skillId: 41200001
}
sks {
skillId: 41200002
}
skinId: 100001
breakthroughCnt: 0
}
}
aidInfos {
id: 1689
name: 이민구
level: 4
type: 2
logoutTime: 1677037041000
cd: 0
hero {
heroId: 130340
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 2136
name: 이지성강준
level: 4
type: 2
logoutTime: 1677037581000
cd: 0
hero {
heroId: 130510
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1677
name: 이선재준서
level: 4
type: 2
logoutTime: 1677037041000
cd: 0
hero {
heroId: 130334
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1698
name: 이도영삼
level: 4
type: 2
logoutTime: 1677037251000
cd: 0
hero {
heroId: 130350
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1646
name: 이신규죽
level: 4
type: 2
logoutTime: 1677035841000
cd: 0
hero {
heroId: 130277
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1674
name: 이세준민건
level: 4
type: 2
logoutTime: 1677037041000
cd: 0
hero {
heroId: 130336
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1635
name: 이지온승훈
level: 4
type: 2
logoutTime: 1676971101000
cd: 0
hero {
heroId: 130216
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1666
name: 이준영혁
level: 2
type: 2
logoutTime: 1677034941000
cd: 0
hero {
heroId: 130262
heroTypeIdx: 2000
level: 3
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-3-3 12:52:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.34251901134849 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 68 1
[INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:52]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:52:52]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:52:52][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:52:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.96198359876871 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 69 1
[INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:52:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.96198359876871 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 70 1
[INFO:2023-3-3 12:52:53][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:52:53]DestroyUnusedResources:10,3,time=,paths:
[INFO:2023-3-3 12:52:54][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_5_11105, 附加协议_31-2
[INFO:2023-3-3 12:52:54][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11106
[INFO:2023-3-3 12:52:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
barrierId: 10001021
formationId: 1
guideIdE: 5
stepIdE: 11106
useDouble: false
[INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=31,cmd=2,size=26
[INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionFindGO
[INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenMask
[INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenArrow
[INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 WaitGuideActionClickMask
[INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11105
skip: 0
[INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11106
[INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11106 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:54]<== Receiver Message, socketClient version=1,extId=20,cmd=24,status=0,size=14
[INFO:2023-3-3 12:52:54]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=26
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 2
id: 7
showImmediately: false
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IllustrationsUnlockPush <---
[INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 24 || 0 IllustrationsUnlockPush 72 1
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010212
battleId: 10010213
triggerId: 7
triggerId: 8
triggerId: 9
triggerId: 10
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.3678086400032 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 73 1
[INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 3000
[INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-3-3 12:52:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1
[INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{}
[INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{}
[INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{}
[INFO:2023-3-3 12:52:54][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220008
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier'
logic/extensions/fb/agent/FbAgent:54: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-3-3 12:52:54][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2023-3-3 12:52:54][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:52:54]DestroyUnusedResources:62,3,time=,paths:
[INFO:2023-3-3 12:52:55]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:52:55]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:52:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.45103718712926 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 74 1
[INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:52:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.45103718712926 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 75 1
[INFO:2023-3-3 12:52:55][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220008
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_1,加载的特效[总数=]13,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2016_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010212_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010212_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010212_999_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:52:55][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-3-3 12:52:55][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @29ms
[INFO:2023-3-3 12:52:55][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008
[INFO:2023-3-3 12:52:55][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/atk_hudie_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2023-3-3 12:52:55]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-3-3 12:52:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.6267157420516 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 76 1
[INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 12:52:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.6267157420516 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 77 1
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_other_094.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_yangguang-2634.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32-effect_leaf_green.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @130ms
[INFO:2023-3-3 12:52:55][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕!
[INFO:2023-3-3 12:52:55][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_1 ====== MyRole_2000_1 英雄的模型
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_014_01_abm.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2023-3-3 12:52:56][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_1 ====== MyRole_2000_1 英雄的特效总数[13],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab"]
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_1 ====== MyRole_2000_1 英雄的头顶ui
[INFO:2023-3-3 12:52:56][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2016_2 ====== MyRole_2016_2 英雄的头顶ui
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2016_2 ====== MyRole_2016_2 英雄的模型
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_037_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_006_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_daoguang_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_daoguang_002_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_7.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_033.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_036.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_13_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_8.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/hit_fulijishaoji_skill1.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill1.prefab effect obj pool
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2016_2 ====== MyRole_2016_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab"]
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的模型
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的模型
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"]
[INFO:2023-3-3 12:52:57][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"]
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的头顶ui
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的头顶ui
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的头顶ui
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的模型
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool
[INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"]
[INFO:2023-3-3 12:52:57][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-3-3 12:52:58][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-3-3 12:52:58][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001021
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2023-3-3 12:52:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:52:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:52:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:52:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:52:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:52:58][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102
[INFO:2023-3-3 12:52:58][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000102
[INFO:2023-3-3 12:52:58][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001021
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-3-3 12:52:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:52:58][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4
[INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:59][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-3-3 12:52:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:59][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-3-3 12:52:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:52:59][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-3-3 12:52:59][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:52:59]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-3-3 12:53:2][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102
[INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:4][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102
barrierId: 10001021
[INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13101 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13101
skip: 0
[INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5
[INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13103
[INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionFindGO
[INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionPlayAudio
[INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenMask
[INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenInstruction
[INFO:2023-3-3 12:53:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 WaitGuideActionClickMask
[INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11106 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11106
skip: 0
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11107
[INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionForwardWalking
[INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/guide/guideinstructionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_forward_walking_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideforwardwalkingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.35980119556189 移走了序号= 1 的消息,当前队列数量= 6 || 0 SkipStoryLogReply 78 1
[INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8
[INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8
[INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.75992708280683 移走了序号= 1 的消息,当前队列数量= 6 || 0 ManualBattleLogReply 79 1
[INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.79531630128622 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 80 1
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.79531630128622 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 81 1
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.79531630128622 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 82 1
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.82706859335303 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 83 1
[INFO:2023-3-3 12:53:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:53:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.82706859335303 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 84 1
[INFO:2023-3-3 12:53:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:12][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_13103
[INFO:2023-3-3 12:53:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13103
[INFO:2023-3-3 12:53:12]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-3-3 12:53:12]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:12]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-3-3 12:53:12]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 23
stepId: -1
}
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 86 1
[INFO:2023-3-3 12:53:12][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_-1
[INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionFindGO
[INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionPlayAudio
[INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenMask
[INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenInstruction
[INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 WaitGuideActionClickMask
[INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13103
skip: 0
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:53:12]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.26664062589407 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 87 1
[INFO:2023-3-3 12:53:12]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.43507161363959 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 88 1
[INFO:2023-3-3 12:53:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-3-3 12:53:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:13]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-3-3 12:53:13]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/autofightconfirmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/battle/battle_autofight.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:13][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 1 0 -14.089709681273 0 -0.3 -15.5 0 0 1.4102903187275
[INFO:2023-3-3 12:53:13][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 1
[INFO:2023-3-3 12:53:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:13][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:13][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:53:13][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:13]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21
[INFO:2023-3-3 12:53:13]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8
[INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000101
progress: 1
hasFinished: false
donCount: 1
}
[INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-3-3 12:53:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 89 1
[INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-3-3 12:53:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.33397021144629 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 90 1
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:14]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23472145572305 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 91 1
[INFO:2023-3-3 12:53:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionForwardWalking
[INFO:2023-3-3 12:53:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11107
skip: 0
[INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11108
[INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11108 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4
[INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:53:14]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.45189244672656 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 92 1
[INFO:2023-3-3 12:53:15]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:53:15]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=415
[INFO:2023-3-3 12:53:15]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.81798911094666 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 93 1
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2000
skinId: 100001
position: 1
baseAttributes {
hp: 1272
thp: 1272
atk: 122
def: 103
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2016
skinId: 100022
position: 2
baseAttributes {
hp: 1221
thp: 1221
atk: 147
def: 111
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201600
position: 1
CD: 0
}
skillInfo {
skillId: 41201601
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201602
position: 3
CD: 1
maxCD: 6
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 3101
}
defender {
units {
id: 3
modelId: 12209
skinId: 130020
position: 1
baseAttributes {
hp: 139
thp: 139
atk: 75
def: 99
critic: 100
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122091
position: 1
CD: 0
}
skillInfo {
skillId: 42122092
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 12218
skinId: 130026
position: 2
baseAttributes {
hp: 147
thp: 147
atk: 71
def: 110
critic: 100
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122181
position: 1
CD: 0
}
skillInfo {
skillId: 42122182
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.81798911094666 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 94 1
[INFO:2023-3-3 12:53:15][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2000,
"skinId":100001,
"position":1,
"baseAttributes":
{
"hp":1272,
"thp":1272,
"atk":122,
"def":103,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2016,
"skinId":100022,
"position":2,
"baseAttributes":
{
"hp":1221,
"thp":1221,
"atk":147,
"def":111,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201600,
"position":1,
"CD":0
},
{
"skillId":41201601,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201602,
"position":3,
"CD":1,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"3101"
]
},
"defender":
{
"units":
[
{
"id":3,
"modelId":12209,
"skinId":130020,
"position":1,
"baseAttributes":
{
"hp":139,
"thp":139,
"atk":75,
"def":99,
"critic":100,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122091,
"position":1,
"CD":0
},
{
"skillId":42122092,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":12218,
"skinId":130026,
"position":2,
"baseAttributes":
{
"hp":147,
"thp":147,
"atk":71,
"def":110,
"critic":100,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122181,
"position":1,
"CD":0
},
{
"skillId":42122182,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.81798911094666 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 95 1
[INFO:2023-3-3 12:53:15][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:53:15][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-3-3 12:53:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:53:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:53:15][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:53:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:53:15]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100023_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:15]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30073567479849 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 96 1
[INFO:2023-3-3 12:53:16][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:53:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2
[INFO:2023-3-3 12:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:16]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:53:16]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:17]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 1.0692102089524 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 98 1
[INFO:2023-3-3 12:53:17][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:53:17][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:53:17][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:53:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-3-3 12:53:17]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:53:17]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:17]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=128
[INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 65
additional: 74
additional2: 65
additional3: 65
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201601
actEffect {
targetId: 3
effectType: 3
effectNum: 276
additional: 0
additional2: 276
additional3: 276
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41201601
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122181
actEffect {
targetId: 1
effectType: 2
effectNum: 37
additional: 1235
additional2: 37
additional3: 0
}
targetId: 1
}
isFinish: false
}
[INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36744906380773 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 99 1
[INFO:2023-3-3 12:53:17][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":65,
"additional":74,
"additional2":65,
"additional3":65
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41201601,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":276,
"additional":0,
"additional2":276,
"additional3":276
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41201601
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122181,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":37,
"additional":1235,
"additional2":37,
"additional3":0
}
],
"targetId":1
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":74,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":65,
"effectNum":65,
"multipleEffectNum":0,
"effectType":2,
"additional2":65
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下
[INFO:2023-3-3 12:53:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2
count: 1
formatKey: 2
[INFO:2023-3-3 12:53:18]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-3-3 12:53:18]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 139/139 原来有盾: 0
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:65/65 本段飘:65 本段扣血:65 本段扣盾:0
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 74/139 剩余盾: 0
[WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41201601,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":276,
"effectNum":276,
"multipleEffectNum":0,
"effectType":3,
"additional2":276
},
{
"additional":41201601,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下
[INFO:2023-3-3 12:53:18]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21
[INFO:2023-3-3 12:53:18]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8
[INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000102
progress: 1
hasFinished: false
donCount: 1
}
[INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-3-3 12:53:18][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 100 1
[INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-3-3 12:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.36819400452077 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 101 1
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 74/139 原来有盾: 0
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:55/276 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 19/139 剩余盾: 0
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 19/139 原来有盾: 0
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:137/276 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/139 剩余盾: 0
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 0/139 原来有盾: 0
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:276/276 本段飘:139 本段扣血:139 本段扣盾:0
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/139 剩余盾: 0
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:53:19][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122181,
"actEffect":
[
{
"additional":1235,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":37,
"multipleEffectNum":0,
"effectType":2,
"additional2":37
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122181 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122181[13002607] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1272/1272 原来有盾: 0
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:37/37 本段飘:37 本段扣血:37 本段扣盾:0
[INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1235/1272 剩余盾: 0
[WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:53:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:53:20]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010212
[INFO:2023-3-3 12:53:20]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30067083239555 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 102 1
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:53:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:53:20]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:20]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33399448543787 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 103 1
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:53:20][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:53:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-3-3 12:53:20]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:53:20]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:21]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=113
[INFO:2023-3-3 12:53:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 62
additional: 85
additional2: 62
additional3: 62
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201600
actEffect {
targetId: 4
effectType: 2
effectNum: 82
additional: 3
additional2: 82
additional3: 82
}
actEffect {
targetId: 2
effectType: 4
effectNum: 16
additional: 1221
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122182
actEffect {
targetId: 4
effectType: 4
effectNum: 22
additional: 25
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122182
}
targetId: 4
}
isFinish: false
}
[INFO:2023-3-3 12:53:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:53:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.4009695276618 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 104 1
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":62,
"additional":85,
"additional2":62,
"additional3":62
}
],
"targetId":4
},
{
"actorType":1,
"castorId":2,
"actorId":41201600,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":82,
"additional":3,
"additional2":82,
"additional3":82
},
{
"targetId":2,
"effectType":4,
"effectNum":16,
"additional":1221
}
],
"targetId":4
},
{
"actorType":1,
"castorId":4,
"actorId":42122182,
"actEffect":
[
{
"targetId":4,
"effectType":4,
"effectNum":22,
"additional":25
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122182
}
],
"targetId":4
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":85,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":62,
"effectNum":62,
"multipleEffectNum":0,
"effectType":2,
"additional2":62
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 147/147 原来有盾: 0
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:62 本段扣血:62 本段扣盾:0
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 85/147 剩余盾: 0
[WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41201600,
"actEffect":
[
{
"additional":3,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":82,
"effectNum":82,
"multipleEffectNum":0,
"effectType":2,
"additional2":82
},
{
"additional":1221,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":16,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 85/147 原来有盾: 0
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 3/147 剩余盾: 0
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1221 血
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 16 血
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1221 血
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42122182,
"actEffect":
[
{
"additional":25,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":22,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":42122182,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122182[13002608] 是aoe 干了 对面一堆人
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 3 血
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 22 血
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 25 血
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_2_10010212][2] 使用技能 42122182 ,令到 4[Monster_4_2_10010212][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 36
[INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2023-3-3 12:53:23][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:53:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:53:23]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:23]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:53:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30064135044813 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 105 1
[INFO:2023-3-3 12:53:23][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:53:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:23]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:53:23]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:23]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:53:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.36739630252123 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 106 1
[INFO:2023-3-3 12:53:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:53:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-3-3 12:53:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:53:24]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:24]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=57
[INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 64
additional: 0
additional2: 64
additional3: 64
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:53:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26751250401139 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 107 1
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":64,
"additional":0,
"additional2":64,
"additional3":64
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":64,
"effectNum":64,
"multipleEffectNum":0,
"effectType":2,
"additional2":64
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 25/147 原来有盾: 0
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/147 剩余盾: 0
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:53:24][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2023-3-3 12:53:24][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:53:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:24]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:53:24]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010212
[INFO:2023-3-3 12:53:25]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:53:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.66949160769582 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 108 1
[INFO:2023-3-3 12:53:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-3-3 12:53:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:53:25]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:25]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 3
[INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:53:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30075473710895 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 109 1
[INFO:2023-3-3 12:53:25][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:53:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:25]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-3-3 12:53:25]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:26]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-3-3 12:53:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-3-3 12:53:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.40086235292256 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 110 1
[INFO:2023-3-3 12:53:26][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-3-3 12:53:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:53:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-3-3 12:53:28][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:1 isShaping:false skinId:100015 otherSkillId:nil skills:[41202104,40200017,40200018] otherSkills:null allSkillActions:[10001500,10001507,10001509] allNormalActions:{}
[INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2021 isShaping:false skinId:100015 otherSkillId:nil skills:[41202107,41202108,41202109] otherSkills:null allSkillActions:[10001509,10001507,10001508] allNormalActions:{}
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010213_4_1,加载的特效[总数=]5,路径=["effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的头顶ui
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010213_999_2021,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的头顶ui
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的模型
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的模型
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_db_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_038.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"]
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jironjinsisun_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_jironjinsisun_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool
[INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"]
[INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:29][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-3-3 12:53:29][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-3-3 12:53:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11108 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:53:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11108
skip: 0
[INFO:2023-3-3 12:53:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:53:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:53:29]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11109
[INFO:2023-3-3 12:53:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionForwardWalking
[INFO:2023-3-3 12:53:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:53:29]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:53:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:29][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-3-3 12:53:29]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:53:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.30194078013301 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 112 1
[INFO:2023-3-3 12:53:29]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:53:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.70160036161542 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 113 1
[INFO:2023-3-3 12:53:33][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 2 1 -50.174291503429 0 -0.3 -51.5 0 0 1.3257084965706
[INFO:2023-3-3 12:53:33][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 2
[INFO:2023-3-3 12:53:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:33][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:53:33][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:53:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:34]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33327051997185 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 114 1
[INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9
[INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionForwardWalking
[INFO:2023-3-3 12:53:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11109
skip: 0
[INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11110
[INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11110 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5
[INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <---
[INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.43459900841117 移走了序号= 1 的消息,当前队列数量= 4 || 0 BossBattleManualLogReply 115 1
[INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=339
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.8351316601038 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 116 1
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.8351316601038 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 117 1
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2000
skinId: 100001
position: 1
baseAttributes {
hp: 1235
thp: 1272
atk: 122
def: 103
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2016
skinId: 100022
position: 2
baseAttributes {
hp: 1221
thp: 1221
atk: 147
def: 111
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201600
position: 1
CD: 0
}
skillInfo {
skillId: 41201601
position: 2
CD: 1
maxCD: 4
}
skillInfo {
skillId: 41201602
position: 3
CD: 0
maxCD: 6
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 3101
}
defender {
units {
id: 3
modelId: 1
skinId: 100015
position: 4
baseAttributes {
hp: 722
thp: 722
atk: 110
def: 100
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41202104
position: 1
CD: 0
}
skillInfo {
skillId: 40200017
position: 2
CD: 0
maxCD: 9
}
skillInfo {
skillId: 40200018
position: 3
CD: 0
maxCD: 6
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 4
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.86865390092134 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 118 1
[INFO:2023-3-3 12:53:35][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2000,
"skinId":100001,
"position":1,
"baseAttributes":
{
"hp":1235,
"thp":1272,
"atk":122,
"def":103,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2016,
"skinId":100022,
"position":2,
"baseAttributes":
{
"hp":1221,
"thp":1221,
"atk":147,
"def":111,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201600,
"position":1,
"CD":0
},
{
"skillId":41201601,
"position":2,
"CD":1,
"maxCD":4
},
{
"skillId":41201602,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"3101"
]
},
"defender":
{
"units":
[
{
"id":3,
"modelId":1,
"skinId":100015,
"position":4,
"baseAttributes":
{
"hp":722,
"thp":722,
"atk":110,
"def":100,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41202104,
"position":1,
"CD":0
},
{
"skillId":40200017,
"position":2,
"CD":0,
"maxCD":9
},
{
"skillId":40200018,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":4,
"maxRound":30,
"isFinish":false
}
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
[INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.86865390092134 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 119 1
[INFO:2023-3-3 12:53:35][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:53:35][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-3-3 12:53:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:53:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:53:36][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:53:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:53:36]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:36]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43441155552864 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 120 1
[INFO:2023-3-3 12:53:36][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:53:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:53:36]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:36]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23416744917631 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 121 1
[INFO:2023-3-3 12:53:36][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:53:36][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:53:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:53:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:53:36][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:53:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-3-3 12:53:36]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:53:36]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:37]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=192
[INFO:2023-3-3 12:53:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 3
actorId: 40200017
actEffect {
targetId: 3
effectType: 8
effectNum: 9
additional: 40200017
}
actEffect {
targetId: 3
effectType: 5
effectNum: 3
buff {
buffId: 301008
duration: 3
id: 4
}
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 67
additional: 655
additional2: 67
additional3: 67
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201602
actEffect {
targetId: 3
effectType: 2
effectNum: 188
additional: 467
additional2: 188
additional3: 188
}
actEffect {
targetId: 2
effectType: 8
effectNum: 6
additional: 41201602
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 3
actorId: 4
actEffect {
targetId: 3
effectType: 7
effectNum: 2
additional: 4
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 40200018
actEffect {
targetId: 2
effectType: 2
effectNum: 250
additional: 971
additional2: 250
additional3: 0
}
actEffect {
targetId: 3
effectType: 8
effectNum: 6
additional: 40200018
}
targetId: 2
}
isFinish: false
}
[INFO:2023-3-3 12:53:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:53:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36704353988171 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 122 1
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":3,
"actorId":40200017,
"actEffect":
[
{
"targetId":3,
"effectType":8,
"effectNum":9,
"additional":40200017
},
{
"targetId":3,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301008,
"duration":3,
"id":4
}
}
],
"targetId":3
},
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":67,
"additional":655,
"additional2":67,
"additional3":67
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41201602,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":188,
"additional":467,
"additional2":188,
"additional3":188
},
{
"targetId":2,
"effectType":8,
"effectNum":6,
"additional":41201602
}
],
"targetId":3
},
{
"actorType":2,
"castorId":3,
"actorId":4,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":2,
"additional":4
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":40200018,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":250,
"additional":971,
"additional2":250,
"additional3":0
},
{
"targetId":3,
"effectType":8,
"effectNum":6,
"additional":40200018
}
],
"targetId":2
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":40200017,
"actEffect":
[
{
"additional":40200017,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":9,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":4,
"buffId":301008,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200017 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200017[10001500] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_4_10010213][4] 使用技能 40200017 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010213][4] 用 40200017 ,令到 3[Monster_3_4_10010213][4] 增加了一个 buff [301008]
[INFO:2023-3-3 12:53:37][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-3-3 12:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":655,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":67,
"effectNum":67,
"multipleEffectNum":0,
"effectType":2,
"additional2":67
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 722/722 原来有盾: 0
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 655/722 剩余盾: 0
[WARN:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/ko/speech/character/audiogongyong/basis/fljsj/fljsj6
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41201602,
"actEffect":
[
{
"additional":467,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":188,
"effectNum":188,
"multipleEffectNum":0,
"effectType":2,
"additional2":188
},
{
"additional":41201602,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201602 , 大招:true 结束方式:闪光帧
[INFO:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201602[10002309] 是aoe 干了 对面一堆人
[INFO:2023-3-3 12:53:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.2 1
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 203
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 655/722 原来有盾: 0
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:188/188 本段飘:188 本段扣血:188 本段扣盾:0
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 467/722 剩余盾: 0
[WARN:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201602 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.8 1
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210
[INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-3-3 12:53:44][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 188
[INFO:2023-3-3 12:53:44][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-3-3 12:53:44][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-3-3 12:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":4,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:2
[INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2023-3-3 12:53:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100015_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":40200018,
"actEffect":
[
{
"additional":971,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":250,
"multipleEffectNum":0,
"effectType":2,
"additional2":250
},
{
"additional":40200018,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200018 , 大招:true 结束方式:闪光帧
[INFO:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200018[10001509] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1221/1221 原来有盾: 0
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:50/250 本段飘:50 本段扣血:50 本段扣盾:0
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1171/1221 剩余盾: 0
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 175
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1171/1221 原来有盾: 0
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:100/250 本段飘:50 本段扣血:50 本段扣盾:0
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1121/1221 剩余盾: 0
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 185
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1121/1221 原来有盾: 0
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:150/250 本段飘:50 本段扣血:50 本段扣盾:0
[INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1071/1221 剩余盾: 0
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 195
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1071/1221 原来有盾: 0
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:199/250 本段飘:49 本段扣血:49 本段扣盾:0
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1022/1221 剩余盾: 0
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1022/1221 原来有盾: 0
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:250/250 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 971/1221 剩余盾: 0
[WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_4_10010213][4] 使用技能 40200018 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 245
[INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-3-3 12:53:51][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 250
[INFO:2023-3-3 12:53:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2023-3-3 12:53:52][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:53:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:52]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:53:52]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:52]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:53:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26736421883106 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 125 1
[INFO:2023-3-3 12:53:52][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:53:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:52]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:53:52]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:53]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:53:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.4340619854629 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 126 1
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:53:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-3-3 12:53:53]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:53:53]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:53]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=151
[INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 64
additional: 403
additional2: 64
additional3: 64
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201601
actEffect {
targetId: 3
effectType: 2
effectNum: 179
additional: 224
additional2: 179
additional3: 179
}
actEffect {
targetId: 3
effectType: 11
effectNum: 0
additional: 4
}
actEffect {
targetId: 3
effectType: 5
effectNum: 0
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41201601
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 3
actorId: 4
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 4
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41202104
actEffect {
targetId: 2
effectType: 2
effectNum: 54
additional: 917
additional2: 54
additional3: 0
}
targetId: 2
}
isFinish: false
}
[INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:53:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.39976036176085 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":64,
"additional":403,
"additional2":64,
"additional3":64
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41201601,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":179,
"additional":224,
"additional2":179,
"additional3":179
},
{
"targetId":3,
"effectType":11,
"effectNum":0,
"additional":4
},
{
"targetId":3,
"effectType":5,
"effectNum":0
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41201601
}
],
"targetId":3
},
{
"actorType":2,
"castorId":3,
"actorId":4,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":4
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41202104,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":54,
"additional":917,
"additional2":54,
"additional3":0
}
],
"targetId":2
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":403,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":64,
"effectNum":64,
"multipleEffectNum":0,
"effectType":2,
"additional2":64
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 467/722 原来有盾: 0
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0
[INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 403/722 剩余盾: 0
[WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41201601,
"actEffect":
[
{
"additional":224,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":179,
"effectNum":179,
"multipleEffectNum":0,
"effectType":2,
"additional2":179
},
{
"additional":4,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
},
{
"additional":41201601,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 403/722 原来有盾: 0
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:35/179 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 368/722 剩余盾: 0
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 368/722 原来有盾: 0
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:88/179 本段飘:53 本段扣血:53 本段扣盾:0
[INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 315/722 剩余盾: 0
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 315/722 原来有盾: 0
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:179/179 本段飘:91 本段扣血:91 本段扣盾:0
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 224/722 剩余盾: 0
[WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}2[MyRole_2_2][2] 使用技能 41201601 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 면역
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201601 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":4,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:1
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41202104,
"actEffect":
[
{
"additional":917,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":54,
"multipleEffectNum":0,
"effectType":2,
"additional2":54
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 971/1221 原来有盾: 0
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 917/1221 剩余盾: 0
[WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2023-3-3 12:53:55][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:53:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:53:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:53:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:53:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:56]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:53:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36775286123157 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1
[INFO:2023-3-3 12:53:56][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:53:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:56]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:53:56]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:56]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 6
[INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:53:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.40217140689492 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1
[INFO:2023-3-3 12:53:56][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:53:56][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:53:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:53:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:53:56][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:53:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-3-3 12:53:56]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:53:56]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:57]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=129
[INFO:2023-3-3 12:53:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 69
additional: 155
additional2: 69
additional3: 69
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201600
actEffect {
targetId: 3
effectType: 3
effectNum: 137
additional: 18
additional2: 137
additional3: 137
}
actEffect {
targetId: 2
effectType: 4
effectNum: 27
additional: 944
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 3
actorId: 4
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 4
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41202104
actEffect {
targetId: 2
effectType: 2
effectNum: 52
additional: 892
additional2: 52
additional3: 0
}
targetId: 2
}
isFinish: false
}
[INFO:2023-3-3 12:53:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:53:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.43416963145137 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 2 1
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":69,
"additional":155,
"additional2":69,
"additional3":69
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41201600,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":137,
"additional":18,
"additional2":137,
"additional3":137
},
{
"targetId":2,
"effectType":4,
"effectNum":27,
"additional":944
}
],
"targetId":3
},
{
"actorType":2,
"castorId":3,
"actorId":4,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":4
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41202104,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":52,
"additional":892,
"additional2":52,
"additional3":0
}
],
"targetId":2
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":155,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":69,
"effectNum":69,
"multipleEffectNum":0,
"effectType":2,
"additional2":69
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 224/722 原来有盾: 0
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 155/722 剩余盾: 0
[WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41201600,
"actEffect":
[
{
"additional":18,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":137,
"effectNum":137,
"multipleEffectNum":0,
"effectType":3,
"additional2":137
},
{
"additional":944,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":27,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 155/722 原来有盾: 0
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:137/137 本段飘:137 本段扣血:137 本段扣盾:0
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 18/722 剩余盾: 0
[WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 917 血
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 27 血
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 944 血
[WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":4,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:4 buffId:301008
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41202104,
"actEffect":
[
{
"additional":892,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":52,
"multipleEffectNum":0,
"effectType":2,
"additional2":52
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 944/1221 原来有盾: 0
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 892/1221 剩余盾: 0
[WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2023-3-3 12:53:58][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:53:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:53:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:53:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:58]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:53:58]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:59]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:53:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26531484723091 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 3 1
[INFO:2023-3-3 12:53:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:53:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2
[INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:53:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:53:59]||||| Sender socketClient version=1
[INFO:2023-3-3 12:53:59]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 7
[INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:53:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.63553328067064 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 5 1
[INFO:2023-3-3 12:53:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:53:59][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:53:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:53:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:53:59][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:53:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:53:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-3-3 12:53:59]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:53:59]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:0]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=57
[INFO:2023-3-3 12:54:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 68
additional: 0
additional2: 68
additional3: 68
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-3-3 12:54:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:54:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.40076078474522 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 6 1
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":68,
"additional":0,
"additional2":68,
"additional3":68
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":68,
"effectNum":68,
"multipleEffectNum":0,
"effectType":2,
"additional2":68
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 18/722 原来有盾: 0
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/722 剩余盾: 0
[WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:54:0][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2023-3-3 12:54:0][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:54:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:54:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:54:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:54:0]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:1]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:54:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.40105864964426 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 7 1
[INFO:2023-3-3 12:54:1][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-3-3 12:54:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:54:1]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:1]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 7
[INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:54:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43464692682028 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 8 1
[INFO:2023-3-3 12:54:1][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:54:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:1]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-3-3 12:54:1]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=217
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=122
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 128
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 9 1
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000024
count: 2
lastUseTime: 1646283154035
composeCount: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 10 1
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 11 1
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280025
isInFormation: false
masterPlayerID: 3101
heroTypeIdx: 2002
baseAttr {
hp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677819240003
rank: 1
luck: 4
sks {
skillId: 41200200
strengthenLevel: 1
}
sks {
skillId: 41200201
strengthenLevel: 1
}
sks {
skillId: 41200202
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300006
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100002
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 12 1
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 13 1
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 3101
name: A
gender: 2
portrait: 11100001
exp: 60
signature:
chefTitle: 0
roleNum: 3
heroRate: 6
dungeonCount: 3
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 1
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1677818488
lastLogoutTime: 1677818488
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1677818514
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 14 1
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2002
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2002
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2002
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 15 1
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 16 1
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:54:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010213
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=220
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=209
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=10
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=19
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=159
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 17 1
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280023
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2000
baseAttr {
hp: 1383
atk: 133
def: 112
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818514406
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 319
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 18 1
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 5
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 19 1
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280024
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2016
baseAttr {
hp: 1328
atk: 160
def: 120
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818629363
rank: 1
luck: 5
sks {
skillId: 41201600
strengthenLevel: 1
}
sks {
skillId: 41201601
strengthenLevel: 1
}
sks {
skillId: 41201602
strengthenLevel: 1
}
exp: 319
state: 129
strengthenRate: 0
breakthroughCnt: 0
skinId: 100022
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 20 1
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018006
voice: 1018005
voice: 1018004
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 5
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 21 1
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11040001
count: 2
lastUseTime: 1646283154041
composeCount: 0
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 22 1
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 120
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 23 1
[INFO:2023-3-3 12:54:2][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-02 23:45:44","roleExp":120,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-02 23:41:28","roleId":"3101","roleCTime":1677818488,"type":3,"roleName":"A","serverName":"US,EU","roleLevel":3}
[INFO:2023-3-3 12:54:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:54:2]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:54:2]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 20
count: 148
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 24 1
[INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 220
count: 50430
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 25 1
[INFO:2023-3-3 12:54:2][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 60000012
progress: 2
hasFinished: false
donCount: 1
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 26 1
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 60
heroExp: 160
heroExp: 160
firstBonus {
materilType: 1
materilId: 10000024
change: 1
}
firstBonus {
materilType: 4
materilId: 2002
change: 1
}
dropBonus {
materilType: 2
materilId: 2
change: 220
}
dropBonus {
materilType: 1
materilId: 11040001
change: 1
}
newBarrier {
dungeonId: 10001
barrierId: 10001031
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 320
hasGetBonus: 4#2002#1
allDamage: 1870
itemAdditionShow {
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2000
num: 5
isRate: true
}
}
}
isReturnFight: false
teamDamage {
teamTypeId: 1
teamDamage: 1870
teamGetDamage: 430
unitDamages {
position: 1
damage: 650
getDamage: 74
unqiueId: 280023
}
unitDamages {
position: 2
damage: 1220
getDamage: 356
unqiueId: 280024
}
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 27 1
[INFO:2023-3-3 12:54:2][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"1870",
"teamGetDamage":"430",
"unitDamages":
[
{
"position":1,
"damage":"650",
"getDamage":"74",
"unqiueId":"280023"
},
{
"position":2,
"damage":"1220",
"getDamage":"356",
"unqiueId":"280024"
}
]
}
[INFO:2023-3-3 12:54:2][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2023-3-3 12:54:2][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_11110
[INFO:2023-3-3 12:54:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11110
[INFO:2023-3-3 12:54:2]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-3-3 12:54:2]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.82272931374609 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 28 1
[INFO:2023-3-3 12:54:2][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
[INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.33521181717515 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 29 1
[INFO:2023-3-3 12:54:3]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-3-3 12:54:3]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 5
stepId: -1
}
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 30 1
[INFO:2023-3-3 12:54:3][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_-1
[INFO:2023-3-3 12:54:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11110 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11110
skip: 0
[INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:54:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11111
[INFO:2023-3-3 12:54:3]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 BattleGuideActionWaitUserCloseResultView
[INFO:2023-3-3 12:54:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:3]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.59861713275313 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 31 1
[INFO:2023-3-3 12:54:3]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.39992780983448 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 32 1
[INFO:2023-3-3 12:54:3][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_0
[INFO:2023-3-3 12:54:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 0
[INFO:2023-3-3 12:54:3]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2023-3-3 12:54:3]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:3]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.7347523458302 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 33 1
[INFO:2023-3-3 12:54:4]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2023-3-3 12:54:4]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:54:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 25
stepId: 0
}
[INFO:2023-3-3 12:54:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:54:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 34 1
[INFO:2023-3-3 12:54:4][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_0
[INFO:2023-3-3 12:54:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:54:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.60245735198259 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 35 1
[INFO:2023-3-3 12:54:4][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-3-3 12:54:4][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-3-3 12:54:4][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000103
[INFO:2023-3-3 12:54:4][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000103
[INFO:2023-3-3 12:54:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1
[INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103
[INFO:2023-3-3 12:54:14]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-3-3 12:54:14]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:14][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish
[INFO:2023-3-3 12:54:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2
[INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103
barrierId: 10001021
[INFO:2023-3-3 12:54:14][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-3-3 12:54:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:14]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2023-3-3 12:54:14]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-3-3 12:54:14][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-3-3 12:54:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:14]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8
[INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-3-3 12:54:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.31764011085033 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 37 1
[INFO:2023-3-3 12:54:15]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8
[INFO:2023-3-3 12:54:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2023-3-3 12:54:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.71870443597436 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 38 1
[INFO:2023-3-3 12:54:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:16][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-3-3 12:54:16][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_094_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-3-3 12:54:21][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor
[INFO:2023-3-3 12:54:21][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001021
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/international/InternationalLogicMgr:117: in function 'doWhenbackView'
logic/international/InternationalLogicMgr:45: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2023-3-3 12:54:21][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/config/FbExitConfig:195: in function 'exitMainFb'
logic/extensions/fb/config/FbExitConfig:146: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/international/InternationalLogicMgr:117: in function 'doWhenbackView'
logic/international/InternationalLogicMgr:45: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2023-3-3 12:54:21][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-3-3 12:54:21][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220008
[INFO:2023-3-3 12:54:21][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-3 12:54:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 WaitGuideActionOpenMaskAndWait
[INFO:2023-3-3 12:54:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:54:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:54:21][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:54:21][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-3-3 12:54:21][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:54:21]DestroyUnusedResources:388,4,time=,paths:
[INFO:2023-3-3 12:54:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 BattleGuideActionWaitUserCloseResultView
[INFO:2023-3-3 12:54:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 WaitGuideActionOpenMaskAndWait
[INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11111
skip: 0
[INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11112
[INFO:2023-3-3 12:54:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11112 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:54:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:54:22]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:54:22]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:22][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2023-3-3 12:54:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @31ms
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @26ms
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.65987139567733 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 40 1
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @294ms
[INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:22]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:54:22]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:22][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded'
logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-3-3 12:54:22][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0610708221793 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 41 1
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_004_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 12:54:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 12:54:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.56798135861754 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 42 1
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:23][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:54:23]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-3-3 12:54:25][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2023-3-3 12:54:25][@logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener
[INFO:2023-3-3 12:54:26][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2023-3-3 12:54:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:26][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):suohui.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-3-3 12:54:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/suohui.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:26][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: suohui.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-3-3 12:54:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/expression/xianqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:26][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:xianqi.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-3-3 12:54:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-3-3 12:54:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:xianqi.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-3-3 12:54:31][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-3-3 12:54:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11112 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 12:54:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11112
skip: 0
[INFO:2023-3-3 12:54:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:54:51]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11113
[INFO:2023-3-3 12:54:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionPlayAudio
[INFO:2023-3-3 12:54:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:54:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionOpenInstruction
[INFO:2023-3-3 12:54:51]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 WaitGuideActionClickInstruction
[INFO:2023-3-3 12:54:51][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2023-3-3 12:54:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:51]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:54:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.36751838773489 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 45 1
[INFO:2023-3-3 12:54:52][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2023-3-3 12:54:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:52]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:54:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:54:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.7688427567482 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 46 1
[INFO:2023-3-3 12:54:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:54:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:54:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:54:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:54:54][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:54:54]DestroyUnusedResources:49,4,time=,paths:
[INFO:2023-3-3 12:54:55][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionPlayAudio
[INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionOpenInstruction
[INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 WaitGuideActionClickInstruction
[INFO:2023-3-3 12:54:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11113
skip: 0
[INFO:2023-3-3 12:54:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:54:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11202
[INFO:2023-3-3 12:54:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11202 GuideActionTriggerNextGuide
[INFO:2023-3-3 12:54:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11202 GuideActionTriggerNextGuide
[INFO:2023-3-3 12:54:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:54:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11302
[INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11302 WaitGuideActionOpenMaskAndWait
[INFO:2023-3-3 12:54:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:54:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11202
skip: 0
[INFO:2023-3-3 12:54:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:54:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:55][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:54:55]DestroyUnusedResources:2,2,time=,paths:
[INFO:2023-3-3 12:54:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10037822648883 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 48 1
[INFO:2023-3-3 12:54:56]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:54:56]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:54:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.73604547046125 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 49 1
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.73604547046125 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 50 1
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.73604547046125 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 51 1
[INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11302 WaitGuideActionOpenMaskAndWait
[INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11302
skip: 0
[INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:54:56]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:54:56]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11303
[INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionFindGO
[INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenMask
[INFO:2023-3-3 12:54:56]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:54:56]||||| Sender socketClient version=1
[INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenArrow
[INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 WaitGuideActionClickMask
[INFO:2023-3-3 12:54:57]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:54:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:54:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.46803745254874 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 52 1
[INFO:2023-3-3 12:54:57]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:54:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:54:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:54:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.73524510860443 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 53 1
[INFO:2023-3-3 12:55:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
barrierId: 10001031
formationId: 0
useDouble: false
[INFO:2023-3-3 12:55:4]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21
[INFO:2023-3-3 12:55:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionFindGO
[INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenMask
[INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenArrow
[INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11303
skip: 0
[INFO:2023-3-3 12:55:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11304
[INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11304 WaitGuideActionFinishPlayStory
[INFO:2023-3-3 12:55:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:4]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:4]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=10
[INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 25
[INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2023-3-3 12:55:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.40104994922876 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 54 1
[INFO:2023-3-3 12:55:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:5]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:5]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.81821860000491 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 55 1
[INFO:2023-3-3 12:55:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.81821860000491 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 56 1
[INFO:2023-3-3 12:55:5][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:55:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-3-3 12:55:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-3-3 12:55:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:6][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_11304
[INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11304
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104
barrierId: 10001031
[INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 5
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:6][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:55:6]DestroyUnusedResources:12,4,time=,paths:
[INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.17649427056313 移走了序号= 1 的消息,当前队列数量= 4 || 0 SkipStoryLogReply 58 1
[INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8
[INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=31,cmd=3,status=0,size=35
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.61836453899741 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 59 1
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 25
stepId: -1
}
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 60 1
[INFO:2023-3-3 12:55:6][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_-1
[INFO:2023-3-3 12:55:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11304 WaitGuideActionFinishPlayStory
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11304
skip: 0
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11305
[INFO:2023-3-3 12:55:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11305 GuideActionTriggerNextGuide
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11305 GuideActionTriggerNextGuide
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:6][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11305
skip: 0
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.61836453899741 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 61 1
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.65170130878687 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 62 1
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0
newBarrier {
dungeonId: 10001
barrierId: 10001032
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <---
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.65170130878687 移走了序号= 1 的消息,当前队列数量= 4 || 0 EndStoryBarrierReply 63 1
[INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:6][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_6_0
[INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 0
[INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:7][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.48457442782819 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 64 1
[INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.88588135130703 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 65 1
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 66 1
[INFO:2023-3-3 12:55:7][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2023-3-3 12:55:7][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2023-3-3 12:55:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:7]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.88588135130703 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 67 1
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.91900484077632 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 68 1
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 6
stepId: 0
}
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 69 1
[INFO:2023-3-3 12:55:7][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_0
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11401
[INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionFindGO
[INFO:2023-3-3 12:55:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionPlayAudio
[INFO:2023-3-3 12:55:7]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenMask
[INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.73007786087692 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 70 1
[INFO:2023-3-3 12:55:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.4093660376966 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 71 1
[INFO:2023-3-3 12:55:8][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:55:8]DestroyUnusedResources:14,3,time=,paths:
[INFO:2023-3-3 12:55:8]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.5097830183804 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 72 1
[INFO:2023-3-3 12:55:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionFindGO
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionPlayAudio
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenMask
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11401
skip: 0
[INFO:2023-3-3 12:55:17]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:55:17]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11402
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionFindGO
[INFO:2023-3-3 12:55:17]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionPlayAudio
[INFO:2023-3-3 12:55:17]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenMask
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenArrow
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:17]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.33399432525039 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 74 1
[INFO:2023-3-3 12:55:17]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.60231041535735 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 75 1
[INFO:2023-3-3 12:55:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
id: 10001032
[INFO:2023-3-3 12:55:18]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-3-3 12:55:18]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionFindGO
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionPlayAudio
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenMask
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenArrow
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11402
skip: 0
[INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11403
[INFO:2023-3-3 12:55:18]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionFindGO
[INFO:2023-3-3 12:55:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:18]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionPlayAudio
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenMask
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenArrow
[INFO:2023-3-3 12:55:18]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=782
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: -3
name: 곡갱
level: 3
type: 0
hero {
heroId: 0
heroTypeIdx: 2000
level: 3
rank: 1
sks {
skillId: 41200000
}
sks {
skillId: 41200001
}
sks {
skillId: 41200002
}
skinId: 100001
breakthroughCnt: 0
}
}
aidInfos {
id: 1637
name: 이동혁현빈
level: 4
type: 2
logoutTime: 1676971101000
cd: 0
hero {
heroId: 130213
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1670
name: 이주환정후
level: 4
type: 2
logoutTime: 1677035841000
cd: 0
hero {
heroId: 130261
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 2128
name: 이명준경민
level: 4
type: 2
logoutTime: 1677039261000
cd: 0
hero {
heroId: 130456
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1697
name: 이너무축
level: 4
type: 2
logoutTime: 1677037041000
cd: 0
hero {
heroId: 130330
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1690
name: 이영민표
level: 4
type: 2
logoutTime: 1677037041000
cd: 0
hero {
heroId: 130337
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 2101
name: 이우혁찬유
level: 4
type: 2
logoutTime: 1677037041000
cd: 0
hero {
heroId: 130351
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 1642
name: 이연호수환
level: 4
type: 2
logoutTime: 1677035841000
cd: 0
hero {
heroId: 130278
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 2104
name: 이현준협
level: 4
type: 2
logoutTime: 1677039261000
cd: 0
hero {
heroId: 130462
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.26728244684637 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 76 1
[INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:18]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:18]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.50125561840832 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 77 1
[INFO:2023-3-3 12:55:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.50125561840832 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 78 1
[INFO:2023-3-3 12:55:19][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:55:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:20][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-3-3 12:55:20][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionFindGO
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionPlayAudio
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenMask
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenArrow
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11403
skip: 0
[INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:55:20]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:20]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11404
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionFindGO
[INFO:2023-3-3 12:55:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:20]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:20]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-3-3 12:55:20]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-3-3 12:55:20]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-3-3 12:55:20]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionPlayAudio
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenMask
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenArrow
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:20]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.28483244404197 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 79 1
[INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=201
[INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.58486426249146 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 80 1
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 5
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018006
voice: 1018005
voice: 1018004
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 5
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.58486426249146 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 81 1
[INFO:2023-3-3 12:55:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:55:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:55:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:55:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.58486426249146 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 82 1
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionFindGO
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionPlayAudio
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenMask
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenArrow
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11404
skip: 0
[INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2023-3-3 12:55:21]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:21]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11405
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionFindGO
[INFO:2023-3-3 12:55:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenMask
[INFO:2023-3-3 12:55:21]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenArrow
[INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:21][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:55:21]DestroyUnusedResources:14,4,time=,paths:
[INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.09998744726181 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 83 1
[INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.5430695861578 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 84 1
[INFO:2023-3-3 12:55:22][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-3-3 12:55:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-3-3 12:55:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 2000
[INFO:2023-3-3 12:55:22]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-3-3 12:55:22]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:22][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_6_11405, 附加协议_8-2
[INFO:2023-3-3 12:55:22][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11405
[INFO:2023-3-3 12:55:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2023-3-3 12:55:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2023-3-3 12:55:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 280025
formationId: 1
index: 2
guideId: 6
stepId: 11405
typeId: 1
[INFO:2023-3-3 12:55:22]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24
[INFO:2023-3-3 12:55:22]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.43456646427512 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 85 1
[INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=52
[INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=218
[INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=8,cmd=2,status=0,size=8
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 280023
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 280024
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 280025
}
state: 1
name: 팀1
typeId: 1
}
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 86 1
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002
voiceId: 1002004
[INFO:2023-3-3 12:55:23]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-3-3 12:55:23]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280025
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2002
baseAttr {
hp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677819240003
rank: 1
luck: 4
sks {
skillId: 41200200
strengthenLevel: 1
}
sks {
skillId: 41200201
strengthenLevel: 1
}
sks {
skillId: 41200202
strengthenLevel: 1
}
exp: 0
state: 129
strengthenRate: 0
livingSks {
skillId: 40300006
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100002
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 87 1
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 6
stepId: -1
}
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 88 1
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_-1
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionFindGO
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenMask
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenArrow
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11405
skip: 0
[INFO:2023-3-3 12:55:23]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2023-3-3 12:55:23]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11406
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionFindGO
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionPlayAudio
[INFO:2023-3-3 12:55:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:23]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenMask
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenArrow
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.69527396559715 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 89 1
[WARN:2023-3-3 12:55:23][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0
[INFO:2023-3-3 12:55:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=67
[INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 90 1
[INFO:2023-3-3 12:55:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:55:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:55:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:55:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.32587442547083 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 91 1
[INFO:2023-3-3 12:55:23][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:55:24]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:24]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.62638906016946 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 92 1
[INFO:2023-3-3 12:55:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.62638906016946 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 93 1
[INFO:2023-3-3 12:55:24][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:55:24]DestroyUnusedResources:4,2,time=,paths:
[INFO:2023-3-3 12:55:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
barrierId: 10001032
formationId: 1
useDouble: false
[INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21
[INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionFindGO
[INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionPlayAudio
[INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenMask
[INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenArrow
[INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenInstruction
[INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 WaitGuideActionClickMask
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11406
skip: 0
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11506
[INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11506 GuideActionTriggerNextGuide
[INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11506 GuideActionTriggerNextGuide
[INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11506
skip: 0
[INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:28]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=27
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010321
battleId: 10010322
battleId: 10010323
triggerId: 25
triggerId: 27
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.30080442875624 移走了序号= 1 的消息,当前队列数量= 3 || 0 StartBarrierReply 95 1
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 5000
[INFO:2023-3-3 12:55:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{}
[INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2023-3-3 12:55:28][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220003
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier'
logic/extensions/fb/agent/FbAgent:54: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-3-3 12:55:28][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2023-3-3 12:55:28][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:55:28]DestroyUnusedResources:63,4,time=,paths:
[INFO:2023-3-3 12:55:28]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:28]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:28]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.40090833604336 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 96 1
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.40090833604336 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 97 1
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.40090833604336 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 98 1
[INFO:2023-3-3 12:55:28][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220003
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_1,加载的特效[总数=]13,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2016_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010321_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010321_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010321_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:55:28][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-3-3 12:55:28][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2023-3-3 12:55:29]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:55:29]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @159ms
[INFO:2023-3-3 12:55:29][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003
[INFO:2023-3-3 12:55:29][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-3-3 12:55:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-3-3 12:55:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.81978214159608 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 99 1
[INFO:2023-3-3 12:55:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 12:55:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 12:55:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.81978214159608 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 100 1
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/water/material/water-pro_s27.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_effect_glow03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_effect_guang_c2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01-amin01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01-amin02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01-t.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_gy_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_gy_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-a50.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-anim01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-anim02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-t2753.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-t2754.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2455.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2457.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2458.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2459.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/s-effect_g-s27.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/s-effect_g-s27-01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/s-effect_g-s27-2766.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:16 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:22 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:17 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_014_01_abm.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @458ms
[INFO:2023-3-3 12:55:30][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕!
[INFO:2023-3-3 12:55:30][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-3-3 12:55:30][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_1 ====== MyRole_2000_1 英雄的模型
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_1 ====== MyRole_2000_1 英雄的特效总数[13],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab"]
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_1 ====== MyRole_2000_1 英雄的头顶ui
[INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2016_2 ====== MyRole_2016_2 英雄的头顶ui
[INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2016_2 ====== MyRole_2016_2 英雄的模型
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_037_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_006_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_daoguang_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_daoguang_002_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_7.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_033.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_036.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_13_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_8.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/hit_fulijishaoji_skill1.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill1.prefab effect obj pool
[INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2016_2 ====== MyRole_2016_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab"]
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_07_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_01_ab.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_001_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_009_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_11_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_13_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_003_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_008_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_010_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_006_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"]
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的模型
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的模型
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的头顶ui
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的头顶ui
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的头顶ui
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的模型
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool
[INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"]
[INFO:2023-3-3 12:55:32][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-3-3 12:55:32][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001032
[INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil
[INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 25 找到: true
[INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 27 找到: true
[INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 27 挂点: zdcj_yanjing_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p
[INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 25 挂点: zdcj_wenren_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p
[INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:32][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0
[INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001032
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-3-3 12:55:32][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:55:32][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 27 go: SceneTrigger_27_4
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 25 go: SceneTrigger_25_4
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:33][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:55:33]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-3-3 12:55:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:35][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 1 0 -28.501131057739 0.019732968881726 -2.2999999523163 -30 0 -2 1.4988689422607
[INFO:2023-3-3 12:55:35][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 1
[INFO:2023-3-3 12:55:35][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:35][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:35][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:35][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:55:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:36][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:55:36][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:55:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-3-3 12:55:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-3-3 12:55:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:36]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-3-3 12:55:36]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:37]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.40163432434201 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 101 1
[INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:37]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2023-3-3 12:55:37]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:55:37]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:37]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:55:37]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:55:37]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:55:37]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.29907989129424 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 102 1
[INFO:2023-3-3 12:55:37]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=517
[INFO:2023-3-3 12:55:37]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2000
skinId: 100001
position: 1
baseAttributes {
hp: 1383
thp: 1383
atk: 133
def: 112
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2016
skinId: 100022
position: 2
baseAttributes {
hp: 1328
thp: 1328
atk: 160
def: 120
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201600
position: 1
CD: 0
}
skillInfo {
skillId: 41201601
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201602
position: 3
CD: 1
maxCD: 6
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2002
skinId: 100002
position: 3
baseAttributes {
hp: 1073
thp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200200
position: 1
CD: 0
}
skillInfo {
skillId: 41200201
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200202
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 3101
}
defender {
units {
id: 4
modelId: 12221
skinId: 130029
position: 1
baseAttributes {
hp: 158
thp: 158
atk: 94
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12218
skinId: 130026
position: 2
baseAttributes {
hp: 150
thp: 150
atk: 89
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122181
position: 1
CD: 0
}
skillInfo {
skillId: 42122182
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.59983442723751 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 103 1
[INFO:2023-3-3 12:55:37][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2000,
"skinId":100001,
"position":1,
"baseAttributes":
{
"hp":1383,
"thp":1383,
"atk":133,
"def":112,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2016,
"skinId":100022,
"position":2,
"baseAttributes":
{
"hp":1328,
"thp":1328,
"atk":160,
"def":120,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201600,
"position":1,
"CD":0
},
{
"skillId":41201601,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201602,
"position":3,
"CD":1,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2002,
"skinId":100002,
"position":3,
"baseAttributes":
{
"hp":1073,
"thp":1073,
"atk":114,
"def":104,
"critic":80,
"critic_dmg":600,
"dodge":50,
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"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200200,
"position":1,
"CD":0
},
{
"skillId":41200201,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200202,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
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"isTransform":false,
"contractLevel":-1,
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"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"3101"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12221,
"skinId":130029,
"position":1,
"baseAttributes":
{
"hp":158,
"thp":158,
"atk":94,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
"CD":0
},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":5,
"modelId":12218,
"skinId":130026,
"position":2,
"baseAttributes":
{
"hp":150,
"thp":150,
"atk":89,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122181,
"position":1,
"CD":0
},
{
"skillId":42122182,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
[INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.59983442723751 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 104 1
[INFO:2023-3-3 12:55:37][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:55:37][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-3-3 12:55:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:55:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:55:38][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:55:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:38]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:55:38]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100023_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:38]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:55:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.47676343843341 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 105 1
[INFO:2023-3-3 12:55:38][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:55:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2
[INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:38]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:55:38]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:39]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:55:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.73375266417861 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1
[INFO:2023-3-3 12:55:39][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:55:39][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:55:39][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:55:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-3-3 12:55:39]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:55:39]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:39]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=285
[INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 5
effectType: 2
effectNum: 70
additional: 80
additional2: 70
additional3: 70
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201601
actEffect {
targetId: 5
effectType: 2
effectNum: 186
additional: 0
additional2: 186
additional3: 186
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41201601
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200201
actEffect {
targetId: 4
effectType: 2
effectNum: 88
additional: 70
additional2: 88
additional3: 88
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41200201
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122212
actEffect {
targetId: 1
effectType: 2
effectNum: 92
additional: 1291
additional2: 92
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 6
}
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 7
}
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122212
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 6
actEffect {
targetId: 1
effectType: 2
effectNum: 138
additional: 1153
additional2: 138
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 6
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 6
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 7
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 7
}
targetId: 0
}
isFinish: false
}
[INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:55:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.30083146318793 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 108 1
[INFO:2023-3-3 12:55:39][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":70,
"additional":80,
"additional2":70,
"additional3":70
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201601,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":186,
"additional":0,
"additional2":186,
"additional3":186
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41201601
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41200201,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":88,
"additional":70,
"additional2":88,
"additional3":88
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41200201
}
],
"targetId":4
},
{
"actorType":1,
"castorId":4,
"actorId":42122212,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":92,
"additional":1291,
"additional2":92,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":6
}
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":7
}
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122212
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":6,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":138,
"additional":1153,
"additional2":138,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":6,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":6
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":7,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":7
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200000,
"actEffect":
[
{
"additional":80,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":70,
"effectNum":70,
"multipleEffectNum":0,
"effectType":2,
"additional2":70
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 150/150 原来有盾: 0
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:70 本段扣血:70 本段扣盾:0
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 80/150 剩余盾: 0
[WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201601,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":186,
"effectNum":186,
"multipleEffectNum":0,
"effectType":2,
"additional2":186
},
{
"additional":41201601,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 80/150 原来有盾: 0
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:37/186 本段飘:37 本段扣血:37 本段扣盾:0
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 43/150 剩余盾: 0
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 43/150 原来有盾: 0
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:92/186 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/150 剩余盾: 0
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/150 原来有盾: 0
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:186/186 本段飘:94 本段扣血:94 本段扣盾:0
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/150 剩余盾: 0
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:55:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200201,
"actEffect":
[
{
"additional":70,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":88,
"effectNum":88,
"multipleEffectNum":0,
"effectType":2,
"additional2":88
},
{
"additional":41200201,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 158/158 原来有盾: 0
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:88/88 本段飘:88 本段扣血:88 本段扣盾:0
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 70/158 剩余盾: 0
[WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010321
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122212,
"actEffect":
[
{
"additional":1291,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":92,
"multipleEffectNum":0,
"effectType":2,
"additional2":92
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":6,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":7,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42122212,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_10010321][1] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1383/1383 原来有盾: 0
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:27/92 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1356/1383 剩余盾: 0
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1356/1383 原来有盾: 0
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:54/92 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1329/1383 剩余盾: 0
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1329/1383 原来有盾: 0
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:92/92 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1291/1383 剩余盾: 0
[WARN:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_10010321][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019]
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_10010321][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019]
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_1_10010321][1] 使用技能 42122212 ,令到 4[Monster_4_1_10010321][1] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":1153,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":138,
"multipleEffectNum":0,
"effectType":2,
"additional2":138
},
{
"additional":6,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":7,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1291 原有盾: 0 扣血量: 138 扣盾量: 0
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 1153 现有盾: 0
[INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:43][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:7 buffId:301019 持续时间:1
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2023-3-3 12:55:43][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:55:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:55:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:55:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:43]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:55:43]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:44]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:55:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36764921993017 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 109 1
[INFO:2023-3-3 12:55:44][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:55:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:55:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:44]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:55:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23393812775612 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 110 1
[INFO:2023-3-3 12:55:44][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:55:44][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:55:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:55:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:55:44][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:55:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-3-3 12:55:44]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:55:44]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:55:44]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=95
[INFO:2023-3-3 12:55:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 68
additional: 2
additional2: 68
additional3: 68
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201600
actEffect {
targetId: 4
effectType: 2
effectNum: 89
additional: 0
additional2: 89
additional3: 89
}
actEffect {
targetId: 2
effectType: 4
effectNum: 17
additional: 1328
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-3-3 12:55:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:55:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.60140489786863 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 111 1
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":68,
"additional":2,
"additional2":68,
"additional3":68
}
],
"targetId":4
},
{
"actorType":1,
"castorId":2,
"actorId":41201600,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":89,
"additional":0,
"additional2":89,
"additional3":89
},
{
"targetId":2,
"effectType":4,
"effectNum":17,
"additional":1328
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":2,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":68,
"effectNum":68,
"multipleEffectNum":0,
"effectType":2,
"additional2":68
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 70/158 原来有盾: 0
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 2/158 剩余盾: 0
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41201600,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":89,
"effectNum":89,
"multipleEffectNum":0,
"effectType":2,
"additional2":89
},
{
"additional":1328,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":17,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 2/158 原来有盾: 0
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:89/89 本段飘:89 本段扣血:89 本段扣盾:0
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/158 剩余盾: 0
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1328 血
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 17 血
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1328 血
[WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:55:46][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:55:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:46]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:55:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:46]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:55:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.40123989805579 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1
[INFO:2023-3-3 12:55:46][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-3-3 12:55:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:46]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:55:46]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:47][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010321
[INFO:2023-3-3 12:55:47]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 2
[INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:55:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43384328484535 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1
[INFO:2023-3-3 12:55:47][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:55:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:47]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-3-3 12:55:47]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:47]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-3-3 12:55:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.3675401546061 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 114 1
[INFO:2023-3-3 12:55:47][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-3-3 12:55:49][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{}
[INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{}
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的模型
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010322_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的头顶ui
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的模型
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010322_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的头顶ui
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的模型
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010322_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的头顶ui
[INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:50][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-3-3 12:55:50][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-3-3 12:55:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:50][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-3-3 12:55:54][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 2 1 -60.043144226074 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.4568557739258
[INFO:2023-3-3 12:55:54][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 2
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:55:54][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:55:54][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:55:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-3-3 12:55:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-3-3 12:55:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:54]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-3-3 12:55:54]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:55]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.3659262470901 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 116 1
[INFO:2023-3-3 12:55:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-3-3 12:55:55]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:55:55]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:55:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:55:55]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=517
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2000
skinId: 100001
position: 1
baseAttributes {
hp: 1153
thp: 1383
atk: 133
def: 112
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2016
skinId: 100022
position: 2
baseAttributes {
hp: 1328
thp: 1328
atk: 160
def: 120
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201600
position: 1
CD: 0
}
skillInfo {
skillId: 41201601
position: 2
CD: 2
maxCD: 4
}
skillInfo {
skillId: 41201602
position: 3
CD: 0
maxCD: 6
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2002
skinId: 100002
position: 3
baseAttributes {
hp: 1073
thp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200200
position: 1
CD: 0
}
skillInfo {
skillId: 41200201
position: 2
CD: 2
maxCD: 4
}
skillInfo {
skillId: 41200202
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 3101
}
defender {
units {
id: 4
modelId: 12218
skinId: 130026
position: 1
baseAttributes {
hp: 150
thp: 150
atk: 89
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122181
position: 1
CD: 0
}
skillInfo {
skillId: 42122182
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12221
skinId: 130029
position: 2
baseAttributes {
hp: 158
thp: 158
atk: 94
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 3
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.23453890904784 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 117 1
[INFO:2023-3-3 12:55:55][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2000,
"skinId":100001,
"position":1,
"baseAttributes":
{
"hp":1153,
"thp":1383,
"atk":133,
"def":112,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2016,
"skinId":100022,
"position":2,
"baseAttributes":
{
"hp":1328,
"thp":1328,
"atk":160,
"def":120,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201600,
"position":1,
"CD":0
},
{
"skillId":41201601,
"position":2,
"CD":2,
"maxCD":4
},
{
"skillId":41201602,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2002,
"skinId":100002,
"position":3,
"baseAttributes":
{
"hp":1073,
"thp":1073,
"atk":114,
"def":104,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200200,
"position":1,
"CD":0
},
{
"skillId":41200201,
"position":2,
"CD":2,
"maxCD":4
},
{
"skillId":41200202,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"3101"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12218,
"skinId":130026,
"position":1,
"baseAttributes":
{
"hp":150,
"thp":150,
"atk":89,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122181,
"position":1,
"CD":0
},
{
"skillId":42122182,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":5,
"modelId":12221,
"skinId":130029,
"position":2,
"baseAttributes":
{
"hp":158,
"thp":158,
"atk":94,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
"CD":0
},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":3,
"maxRound":30,
"isFinish":false
}
[INFO:2023-3-3 12:55:55][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:55:55][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-3-3 12:55:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:55:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:55:55][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:55:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:55:55]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:55]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
[INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.60137864947319 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 118 1
[INFO:2023-3-3 12:55:56]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.63461474701762 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 119 1
[INFO:2023-3-3 12:55:56][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:55:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:55:56]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:55:56]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:56]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23292260244489 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 120 1
[INFO:2023-3-3 12:55:56][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:55:56][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:55:56][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:55:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-3-3 12:55:56]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:55:56]||||| Sender socketClient version=1
[INFO:2023-3-3 12:55:56]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=227
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 71
additional: 79
additional2: 71
additional3: 71
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201600
actEffect {
targetId: 4
effectType: 2
effectNum: 94
additional: 0
additional2: 94
additional3: 94
}
actEffect {
targetId: 2
effectType: 4
effectNum: 18
additional: 1328
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200200
actEffect {
targetId: 5
effectType: 2
effectNum: 54
additional: 104
additional2: 54
additional3: 54
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122212
actEffect {
targetId: 1
effectType: 2
effectNum: 87
additional: 1066
additional2: 87
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 6
}
}
actEffect {
targetId: 5
effectType: 8
effectNum: 3
additional: 42122212
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 6
actEffect {
targetId: 1
effectType: 2
effectNum: 69
additional: 997
additional2: 69
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 6
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 6
}
targetId: 0
}
isFinish: false
}
[INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26693296805024 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 121 1
[INFO:2023-3-3 12:55:56][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":71,
"additional":79,
"additional2":71,
"additional3":71
}
],
"targetId":4
},
{
"actorType":1,
"castorId":2,
"actorId":41201600,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":94,
"additional":0,
"additional2":94,
"additional3":94
},
{
"targetId":2,
"effectType":4,
"effectNum":18,
"additional":1328
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41200200,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":54,
"additional":104,
"additional2":54,
"additional3":54
}
],
"targetId":5
},
{
"actorType":1,
"castorId":5,
"actorId":42122212,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":87,
"additional":1066,
"additional2":87,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":6
}
},
{
"targetId":5,
"effectType":8,
"effectNum":3,
"additional":42122212
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":6,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":69,
"additional":997,
"additional2":69,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":6,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":6
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":79,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":71,
"effectNum":71,
"multipleEffectNum":0,
"effectType":2,
"additional2":71
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 150/150 原来有盾: 0
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 79/150 剩余盾: 0
[WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41201600,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":94,
"effectNum":94,
"multipleEffectNum":0,
"effectType":2,
"additional2":94
},
{
"additional":1328,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":18,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 79/150 原来有盾: 0
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:94 本段扣盾:0
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/150 剩余盾: 0
[WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1328 血
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 18 血
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1328 血
[WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:55:58][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200200,
"actEffect":
[
{
"additional":104,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":54,
"effectNum":54,
"multipleEffectNum":0,
"effectType":2,
"additional2":54
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 158/158 原来有盾: 0
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.5) -》 多段已飘:27/54 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 131/158 剩余盾: 0
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 131/158 原来有盾: 0
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 104/158 剩余盾: 0
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 36
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010322
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122212,
"actEffect":
[
{
"additional":1066,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":87,
"multipleEffectNum":0,
"effectType":2,
"additional2":87
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":6,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42122212,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_10010322][2] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1153/1383 原来有盾: 0
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:26/87 本段飘:26 本段扣血:26 本段扣盾:0
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1127/1383 剩余盾: 0
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1127/1383 原来有盾: 0
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:52/87 本段飘:26 本段扣血:26 本段扣盾:0
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1101/1383 剩余盾: 0
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1101/1383 原来有盾: 0
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:87/87 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1066/1383 剩余盾: 0
[WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019]
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_2_10010322][2] 使用技能 42122212 ,令到 5[Monster_5_2_10010322][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":997,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":69,
"multipleEffectNum":0,
"effectType":2,
"additional2":69
},
{
"additional":6,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1066 原有盾: 0 扣血量: 69 扣盾量: 0
[INFO:2023-3-3 12:55:59][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 997 现有盾: 0
[INFO:2023-3-3 12:56:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1
[INFO:2023-3-3 12:56:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2023-3-3 12:56:0][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:56:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:56:0]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:0]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:56:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.46630702912807 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 122 1
[INFO:2023-3-3 12:56:0][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:56:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2
[INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:0]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:56:0]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:1]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:56:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.70175639912486 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1
[INFO:2023-3-3 12:56:1][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:56:1][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:56:1][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:56:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-3-3 12:56:1]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:56:1]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:1]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=98
[INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 5
effectType: 2
effectNum: 70
additional: 34
additional2: 70
additional3: 70
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201600
actEffect {
targetId: 5
effectType: 3
effectNum: 153
additional: 0
additional2: 153
additional3: 153
}
actEffect {
targetId: 2
effectType: 4
effectNum: 30
additional: 1328
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:56:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33519390597939 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 125 1
[INFO:2023-3-3 12:56:1][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":70,
"additional":34,
"additional2":70,
"additional3":70
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201600,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":153,
"additional":0,
"additional2":153,
"additional3":153
},
{
"targetId":2,
"effectType":4,
"effectNum":30,
"additional":1328
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200000,
"actEffect":
[
{
"additional":34,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":70,
"effectNum":70,
"multipleEffectNum":0,
"effectType":2,
"additional2":70
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 104/158 原来有盾: 0
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:70 本段扣血:70 本段扣盾:0
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 34/158 剩余盾: 0
[WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201600,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":153,
"effectNum":153,
"multipleEffectNum":0,
"effectType":3,
"additional2":153
},
{
"additional":1328,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":30,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 34/158 原来有盾: 0
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:153/153 本段飘:153 本段扣血:153 本段扣盾:0
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/158 剩余盾: 0
[WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1328 血
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 30 血
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1328 血
[WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:56:3][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:56:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:3]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:56:3]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:3]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43290677666664 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 126 1
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-3-3 12:56:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:3]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:56:3]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010322
[INFO:2023-3-3 12:56:3]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 4
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.40100495144725 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 127 1
[INFO:2023-3-3 12:56:3][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:56:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:3]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-3-3 12:56:3]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:4]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-3-3 12:56:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-3-3 12:56:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.40235098823905 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 0 1
[INFO:2023-3-3 12:56:4][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-3-3 12:56:6][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{}
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606]
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606]
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的头顶ui
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的模型
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的头顶ui
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的头顶ui
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的头顶ui
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的模型
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的模型
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的模型
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_015_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_043_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_045_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_046_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_048_db_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:7][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-3-3 12:56:7][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-3-3 12:56:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:7][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-3-3 12:56:10][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 3 2 -83.567985534668 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.332014465332
[INFO:2023-3-3 12:56:10][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 3
[INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:10][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:56:10][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-3-3 12:56:10][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:10][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:11]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-3-3 12:56:11]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:11]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33433672040701 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 1 1
[INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:11]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9
[INFO:2023-3-3 12:56:11]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:11]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-3-3 12:56:11]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:56:11]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:56:11]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:56:11]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8
[INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <---
[INFO:2023-3-3 12:56:12][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.40122802369297 移走了序号= 1 的消息,当前队列数量= 3 || 0 BossBattleManualLogReply 2 1
[INFO:2023-3-3 12:56:12]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=605
[INFO:2023-3-3 12:56:12]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126
[INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2000
skinId: 100001
position: 1
baseAttributes {
hp: 997
thp: 1383
atk: 133
def: 112
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2016
skinId: 100022
position: 2
baseAttributes {
hp: 1328
thp: 1328
atk: 160
def: 120
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201600
position: 1
CD: 0
}
skillInfo {
skillId: 41201601
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201602
position: 3
CD: 0
maxCD: 6
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2002
skinId: 100002
position: 3
baseAttributes {
hp: 1073
thp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200200
position: 1
CD: 0
}
skillInfo {
skillId: 41200201
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200202
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 3101
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 3101
}
defender {
units {
id: 4
modelId: 12209
skinId: 130020
position: 1
baseAttributes {
hp: 142
thp: 142
atk: 94
def: 103
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122091
position: 1
CD: 0
}
skillInfo {
skillId: 42122092
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12221
skinId: 130029
position: 2
baseAttributes {
hp: 158
thp: 158
atk: 94
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 22204
skinId: 130006
position: 4
baseAttributes {
hp: 695
thp: 695
atk: 94
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42222041
position: 1
CD: 0
}
skillInfo {
skillId: 42222042
position: 2
CD: 0
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 5
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-3-3 12:56:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.83687755651772 移走了序号= 1 的消息,当前队列数量= 2 || 0 EnterBattleReply 3 1
[INFO:2023-3-3 12:56:12][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2000,
"skinId":100001,
"position":1,
"baseAttributes":
{
"hp":997,
"thp":1383,
"atk":133,
"def":112,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2016,
"skinId":100022,
"position":2,
"baseAttributes":
{
"hp":1328,
"thp":1328,
"atk":160,
"def":120,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201600,
"position":1,
"CD":0
},
{
"skillId":41201601,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201602,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2002,
"skinId":100002,
"position":3,
"baseAttributes":
{
"hp":1073,
"thp":1073,
"atk":114,
"def":104,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200200,
"position":1,
"CD":0
},
{
"skillId":41200201,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200202,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"3101",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"3101"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12209,
"skinId":130020,
"position":1,
"baseAttributes":
{
"hp":142,
"thp":142,
"atk":94,
"def":103,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122091,
"position":1,
"CD":0
},
{
"skillId":42122092,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":5,
"modelId":12221,
"skinId":130029,
"position":2,
"baseAttributes":
{
"hp":158,
"thp":158,
"atk":94,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
"CD":0
},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":22204,
"skinId":130006,
"position":4,
"baseAttributes":
{
"hp":695,
"thp":695,
"atk":94,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42222041,
"position":1,
"CD":0
},
{
"skillId":42222042,
"position":2,
"CD":0,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":5,
"maxRound":30,
"isFinish":false
}
[INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
[INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:56:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.83687755651772 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 4 1
[INFO:2023-3-3 12:56:12][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-3-3 12:56:12][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-3-3 12:56:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:56:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:56:12][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:56:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:12]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:56:12]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:13]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.46925698593259 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 6 1
[INFO:2023-3-3 12:56:13][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:56:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:56:13]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:13]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.26563349366188 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 7 1
[INFO:2023-3-3 12:56:13][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:56:13][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:56:13][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:56:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-3-3 12:56:13]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:56:13]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:13]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=346
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200000
actEffect {
targetId: 6
effectType: 2
effectNum: 72
additional: 623
additional2: 72
additional3: 72
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201602
actEffect {
targetId: 4
effectType: 2
effectNum: 201
additional: 0
additional2: 201
additional3: 201
}
actEffect {
targetId: 5
effectType: 2
effectNum: 203
additional: 0
additional2: 203
additional3: 203
}
actEffect {
targetId: 6
effectType: 2
effectNum: 203
additional: 420
additional2: 203
additional3: 203
}
actEffect {
targetId: 2
effectType: 8
effectNum: 6
additional: 41201602
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200202
actEffect {
targetId: 6
effectType: 2
effectNum: 149
additional: 271
additional2: 149
additional3: 149
}
actEffect {
targetId: 6
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 7
}
}
actEffect {
targetId: 6
effectType: 5
effectNum: 2
buff {
buffId: 301014
duration: 2
id: 8
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 5
additional: 41200202
}
targetId: 6
}
battleStep {
actorType: 2
castorId: 6
actorId: 7
actEffect {
targetId: 6
effectType: 7
effectNum: 1
additional: 7
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 6
actorId: 42222042
actEffect {
targetId: 1
effectType: 3
effectNum: 145
additional: 852
additional2: 145
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 9
}
}
actEffect {
targetId: 6
effectType: 8
effectNum: 4
additional: 42222042
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 6
actorId: 8
actEffect {
targetId: 6
effectType: 7
effectNum: 1
additional: 8
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 9
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 9
}
targetId: 0
}
isFinish: false
}
[INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36780593544245 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 8 1
[INFO:2023-3-3 12:56:13][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200000,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":72,
"additional":623,
"additional2":72,
"additional3":72
}
],
"targetId":6
},
{
"actorType":1,
"castorId":2,
"actorId":41201602,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":201,
"additional":0,
"additional2":201,
"additional3":201
},
{
"targetId":5,
"effectType":2,
"effectNum":203,
"additional":0,
"additional2":203,
"additional3":203
},
{
"targetId":6,
"effectType":2,
"effectNum":203,
"additional":420,
"additional2":203,
"additional3":203
},
{
"targetId":2,
"effectType":8,
"effectNum":6,
"additional":41201602
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
},
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41200202,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":149,
"additional":271,
"additional2":149,
"additional3":149
},
{
"targetId":6,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":7
}
},
{
"targetId":6,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301014,
"duration":2,
"id":8
}
},
{
"targetId":3,
"effectType":8,
"effectNum":5,
"additional":41200202
}
],
"targetId":6
},
{
"actorType":2,
"castorId":6,
"actorId":7,
"actEffect":
[
{
"targetId":6,
"effectType":7,
"effectNum":1,
"additional":7
}
],
"targetId":0
},
{
"actorType":1,
"castorId":6,
"actorId":42222042,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":145,
"additional":852,
"additional2":145,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":9
}
},
{
"targetId":6,
"effectType":8,
"effectNum":4,
"additional":42222042
}
],
"targetId":1
},
{
"actorType":2,
"castorId":6,
"actorId":8,
"actEffect":
[
{
"targetId":6,
"effectType":7,
"effectNum":1,
"additional":8
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":9,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":9
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200000,
"actEffect":
[
{
"additional":623,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":72,
"effectNum":72,
"multipleEffectNum":0,
"effectType":2,
"additional2":72
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 695/695 原来有盾: 0
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 623/695 剩余盾: 0
[WARN:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/ko/speech/character/audiogongyong/basis/fljsj/fljsj6
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201602,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":201,
"effectNum":201,
"multipleEffectNum":0,
"effectType":2,
"additional2":201
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":203,
"effectNum":203,
"multipleEffectNum":0,
"effectType":2,
"additional2":203
},
{
"additional":420,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":203,
"effectNum":203,
"multipleEffectNum":0,
"effectType":2,
"additional2":203
},
{
"additional":41201602,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3
[WARN:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4
[INFO:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201602 , 大招:true 结束方式:闪光帧
[INFO:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201602[10002309] 是aoe 干了 对面一堆人
[INFO:2023-3-3 12:56:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.2 1
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 203
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 142/142 原来有盾: 0
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:201/201 本段飘:201 本段扣血:201 本段扣盾:0
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/142 剩余盾: 0
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 158/158 原来有盾: 0
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:203/203 本段飘:203 本段扣血:203 本段扣盾:0
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/158 剩余盾: 0
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 623/695 原来有盾: 0
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:203/203 本段飘:203 本段扣血:203 本段扣盾:0
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 420/695 剩余盾: 0
[WARN:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3
[WARN:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201602 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.8 1
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210
[INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-3-3 12:56:20][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 607
[INFO:2023-3-3 12:56:20][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-3-3 12:56:20][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-3-3 12:56:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 2
[WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 2
[WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 2
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:56:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:56:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-3-3 12:56:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002
voiceId: 1002006
[INFO:2023-3-3 12:56:21]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-3-3 12:56:21]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100002_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:21]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71
[INFO:2023-3-3 12:56:21]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8
[INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002006
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:56:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 9 1
[INFO:2023-3-3 12:56:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:56:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:56:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:56:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-3-3 12:56:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.40070197358727 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 10 1
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200202,
"actEffect":
[
{
"additional":271,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":149,
"effectNum":149,
"multipleEffectNum":0,
"effectType":2,
"additional2":149
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":7,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":8,
"buffId":301014,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200202,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010323
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010323
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.1 1.4 1
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 420/695 原来有盾: 0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:14/149 本段飘:14 本段扣血:14 本段扣盾:0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 406/695 剩余盾: 0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 34
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 406/695 原来有盾: 0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:28/149 本段飘:14 本段扣血:14 本段扣盾:0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 392/695 剩余盾: 0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 41
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 392/695 原来有盾: 0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:42/149 本段飘:14 本段扣血:14 本段扣盾:0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 378/695 剩余盾: 0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 48
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 378/695 原来有盾: 0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:56/149 本段飘:14 本段扣血:14 本段扣盾:0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 364/695 剩余盾: 0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 364/695 原来有盾: 0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:70/149 本段飘:14 本段扣血:14 本段扣盾:0
[INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 350/695 剩余盾: 0
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 350/695 原来有盾: 0
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:84/149 本段飘:14 本段扣血:14 本段扣盾:0
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 336/695 剩余盾: 0
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 68
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.4 1 1
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 69
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 336/695 原来有盾: 0
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:149/149 本段飘:65 本段扣血:65 本段扣盾:0
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 271/695 剩余盾: 0
[WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301015]
[INFO:2023-3-3 12:56:23][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301014]
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2023-3-3 12:56:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 76
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:289]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":7,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:7 buffId:301015 持续时间:1
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222042,
"actEffect":
[
{
"additional":852,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":145,
"multipleEffectNum":0,
"effectType":3,
"additional2":145
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":9,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42222042,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222042[13000608] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 32
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 997/1383 原来有盾: 0
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:145/145 本段飘:145 本段扣血:145 本段扣盾:0
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 852/1383 剩余盾: 0
[WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222042 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015]
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_4_10010323][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010323][4] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37
[INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":8,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":9,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:8 buffId:301014 持续时间:1
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:9 buffId:301015 持续时间:1
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:56:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:56:25]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:25]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36600541323423 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 12 1
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-3-3 12:56:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:56:25]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:25]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 6
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33528229221702 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 13 1
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-3-3 12:56:25][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-3-3 12:56:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-3-3 12:56:25]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-3-3 12:56:25]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:26]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=210
[INFO:2023-3-3 12:56:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200001
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 9
}
actEffect {
targetId: 1
effectType: 4
effectNum: 266
additional: 1118
}
actEffect {
targetId: 1
effectType: 8
effectNum: 3
additional: 41200001
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201601
actEffect {
targetId: 6
effectType: 2
effectNum: 243
additional: 28
additional2: 243
additional3: 243
}
actEffect {
targetId: 6
effectType: 5
effectNum: 2
buff {
buffId: 301024
duration: 2
id: 10
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41201601
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200201
actEffect {
targetId: 6
effectType: 2
effectNum: 126
additional: 0
additional2: 126
additional3: 126
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41200201
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 6
effectType: 6
effectNum: 1
additional: 7
}
actEffect {
targetId: 6
effectType: 6
effectNum: 1
additional: 8
}
actEffect {
targetId: 6
effectType: 6
effectNum: 1
additional: 10
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-3-3 12:56:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-3-3 12:56:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.43329572677612 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 14 1
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200001,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":9
},
{
"targetId":1,
"effectType":4,
"effectNum":266,
"additional":1118
},
{
"targetId":1,
"effectType":8,
"effectNum":3,
"additional":41200001
}
],
"targetId":1
},
{
"actorType":1,
"castorId":2,
"actorId":41201601,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":243,
"additional":28,
"additional2":243,
"additional3":243
},
{
"targetId":6,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301024,
"duration":2,
"id":10
}
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41201601
}
],
"targetId":6
},
{
"actorType":1,
"castorId":3,
"actorId":41200201,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":126,
"additional":0,
"additional2":126,
"additional3":126
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41200201
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":1,
"additional":7
},
{
"targetId":6,
"effectType":6,
"effectNum":1,
"additional":8
},
{
"targetId":6,
"effectType":6,
"effectNum":1,
"additional":10
},
{
"targetId":6,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41200001,
"actEffect":
[
{
"additional":9,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":1118,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":266,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":41200001,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200001 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200001[10000108] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 41
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}1[MyRole_1_1][1] 用 41200001 的带来了一个 ,令到 1[MyRole_1_1][1] 移除了一个 buff [301015]
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 852 血
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 266 血
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 1118 血
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3
[INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200001 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41201601,
"actEffect":
[
{
"additional":28,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":243,
"effectNum":243,
"multipleEffectNum":0,
"effectType":2,
"additional2":243
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":10,
"buffId":301024,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201601,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 271/695 原来有盾: 0
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:48/243 本段飘:48 本段扣血:48 本段扣盾:0
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 223/695 剩余盾: 0
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 223/695 原来有盾: 0
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:120/243 本段飘:72 本段扣血:72 本段扣盾:0
[INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 151/695 剩余盾: 0
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 151/695 原来有盾: 0
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:243/243 本段飘:123 本段扣血:123 本段扣盾:0
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 28/695 剩余盾: 0
[WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201601 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301024]
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-3-3 12:56:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/forget.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200201,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":126,
"effectNum":126,
"multipleEffectNum":0,
"effectType":2,
"additional2":126
},
{
"additional":41200201,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成
[INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 28/695 原来有盾: 0
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:126/126 本段飘:126 本段扣血:126 本段扣盾:0
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/695 剩余盾: 0
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":7,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":8,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":10,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301015],不提示id不需要播放效果
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301014],不提示id不需要播放效果
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301024],不提示id不需要播放效果
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4
[WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-3-3 12:56:29][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2023-3-3 12:56:29][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-3-3 12:56:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-3-3 12:56:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-3-3 12:56:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:29]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-3-3 12:56:29]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43436041474342 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 15 1
[INFO:2023-3-3 12:56:30][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-3-3 12:56:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:30]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-3-3 12:56:30]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_4_10010323
[INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 6
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43601594492793 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 16 1
[INFO:2023-3-3 12:56:30][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-3-3 12:56:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:30]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-3-3 12:56:30]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=44
[INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=220
[INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79
[INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=210
[INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 142
}
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 17 1
[INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000024
count: 3
lastUseTime: 1646283154035
composeCount: 0
}
dataList {
itemId: 11190024
count: 2
lastUseTime: 1646279707859
composeCount: 0
}
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 18 1
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280023
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2000
baseAttr {
hp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818514406
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 480
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 19 1
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 20 1
[INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280024
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2016
baseAttr {
hp: 1434
atk: 173
def: 130
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818629363
rank: 1
luck: 5
sks {
skillId: 41201600
strengthenLevel: 1
}
sks {
skillId: 41201601
strengthenLevel: 1
}
sks {
skillId: 41201602
strengthenLevel: 1
}
exp: 480
state: 129
strengthenRate: 0
breakthroughCnt: 0
skinId: 100022
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 21 1
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018006
voice: 1018005
voice: 1018004
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 22 1
[INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=220
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=11
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=22
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=27
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=42
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=27
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=34
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=19
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=27
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=20
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=46
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=46
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=7145
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=169
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 280025
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2002
baseAttr {
hp: 1227
atk: 130
def: 119
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677819240003
rank: 1
luck: 4
sks {
skillId: 41200200
strengthenLevel: 1
}
sks {
skillId: 41200201
strengthenLevel: 1
}
sks {
skillId: 41200202
strengthenLevel: 1
}
exp: 161
state: 129
strengthenRate: 0
livingSks {
skillId: 40300006
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100002
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 23 1
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002006
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 4
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 24 1
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11040001
count: 3
lastUseTime: 1646283154041
composeCount: 0
}
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 25 1
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 180
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 26 1
[INFO:2023-3-3 12:56:31][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-02 23:45:44","roleExp":180,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-02 23:41:28","roleId":"3101","roleCTime":1677818488,"type":3,"roleName":"A","serverName":"US,EU","roleLevel":4}
[INFO:2023-3-3 12:56:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:56:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:56:31]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
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[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 40 1
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
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}
unitDamages {
position: 2
damage: 2169
getDamage: 0
unqiueId: 280024
}
unitDamages {
position: 3
damage: 647
getDamage: 0
unqiueId: 280025
}
}
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 41 1
[INFO:2023-3-3 12:56:31][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"3584",
"teamGetDamage":"1147",
"unitDamages":
[
{
"position":1,
"damage":"768",
"getDamage":"1147",
"unqiueId":"280023"
},
{
"position":2,
"damage":"2169",
"getDamage":"0",
"unqiueId":"280024"
},
{
"position":3,
"damage":"647",
"getDamage":"0",
"unqiueId":"280025"
}
]
}
[INFO:2023-3-3 12:56:31][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.93942208588123 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 42 1
[INFO:2023-3-3 12:56:31][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=197
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10012
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10013
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10111
startTime: 1677751200000
endTime: 1678597199000
}
[INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.3278104159981 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 43 1
[INFO:2023-3-3 12:56:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:56:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:56:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-3-3 12:56:33][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-3-3 12:56:33][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战后无story -> 10001032 0
[INFO:2023-3-3 12:56:33][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-3-3 12:56:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-3-3 12:56:33][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-3-3 12:56:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-3-3 12:56:35][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-3-3 12:56:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2016
voiceId: 1018009
[INFO:2023-3-3 12:56:35]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-3-3 12:56:35]||||| Sender socketClient version=1
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:35]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79
[INFO:2023-3-3 12:56:35]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8
[INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018009
voice: 1018006
voice: 1018005
voice: 1018004
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-3-3 12:56:35][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 45 1
[INFO:2023-3-3 12:56:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 12:56:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 12:56:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 12:56:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-3-3 12:56:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.58450946956873 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 46 1
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_094_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2023-3-3 12:57:6][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor
[INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001032
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/international/InternationalLogicMgr:117: in function 'doWhenbackView'
logic/international/InternationalLogicMgr:45: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/config/FbExitConfig:195: in function 'exitMainFb'
logic/extensions/fb/config/FbExitConfig:146: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/international/InternationalLogicMgr:117: in function 'doWhenbackView'
logic/international/InternationalLogicMgr:45: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2023-3-3 12:57:6][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-3-3 12:57:6][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220003
[INFO:2023-3-3 12:57:6][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-3-3 12:57:6][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:57:6][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-3-3 12:57:6][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:57:6]DestroyUnusedResources:472,4,time=,paths:
[INFO:2023-3-3 12:57:6][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2023-3-3 12:57:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @28ms
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @28ms
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @223ms
[INFO:2023-3-3 12:57:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2023-3-3 12:57:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 12:57:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 12:57:7]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 12:57:7]||||| Sender socketClient version=1
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:57:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:57:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:57:7][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-3-3 12:57:7][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-3-3 12:57:7][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded'
logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-3-3 12:57:7][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 12:57:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 12:57:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.47608604282141 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 50 1
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:57:8][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:57:8]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-3-3 12:58:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:58:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:58:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:58:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 12:58:31][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:58:31][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:58:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:58:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:58:32][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:58:32]DestroyUnusedResources:16,4,time=,paths:
[INFO:2023-3-3 12:58:33][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:58:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 12:58:34][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:58:34]DestroyUnusedResources:1,2,time=,paths:
[INFO:2023-3-3 12:58:34][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 12:58:35][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 12:58:35]DestroyUnusedResources:7,4,time=,paths:
[INFO:2023-3-3 13:0:2]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=123
[INFO:2023-3-3 13:0:2]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=213
[INFO:2023-3-3 13:0:2]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22
[INFO:2023-3-3 13:0:2]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23
[INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 3101
name: A
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 6
dungeonCount: 5
longWarCount: 0
serialLoginDays: 2
totalLoginDays: 2
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1677818488
lastLogoutTime: 1677818488
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1677818514
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-3-3 13:0:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 66 1
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62026002
progress: 2
reachTime: 1677819600
isGainBonus: false
}
achievementInfos {
id: 62026003
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026004
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026005
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026006
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026007
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026008
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026009
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026010
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026011
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026012
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026013
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026014
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026015
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026016
progress: 2
reachTime: 0
isGainBonus: false
}
achievementTypeInfos {
id: 4
typeScore: 0
}
[INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-3-3 13:0:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 67 1
[INFO:2023-3-3 13:0:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 81
infos {
id: 4
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 13:0:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 68 1
[INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 182
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 13:0:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 69 1
[INFO:2023-3-3 13:0:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:0:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:0:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:0:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:0:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2023-3-3 13:0:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 13:0:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:0:3]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 13:0:3]||||| Sender socketClient version=1
[INFO:2023-3-3 13:0:4]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=197
[INFO:2023-3-3 13:0:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10005
startTime: 1546423204000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10012
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10013
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10111
startTime: 1677751200000
endTime: 1678597199000
}
[INFO:2023-3-3 13:0:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 13:0:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.63486962765455 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 71 1
[INFO:2023-3-3 13:0:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:0:6][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:0:7][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 13:0:7]DestroyUnusedResources:2,2,time=,paths:
[INFO:2023-3-3 13:0:8]GameDevice isFront = False
[INFO:2023-3-3 13:1:55]1 headerBuffer== socketClient version=1@ error code =10050@SocketException@Network subsystem is down at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0
at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0
[INFO:2023-3-3 13:1:55]reciever LostConnect,version=1
[INFO:2023-3-3 13:47:49]GameDevice isFront = True
[INFO:2023-3-3 13:47:49]1 receiver DoLostConnect,version=1
[INFO:2023-3-3 13:47:49]1 status:DisConnect
[INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:199]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开
[INFO:2023-3-3 13:47:49][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程
[INFO:2023-3-3 13:47:49][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5
[INFO:2023-3-3 13:47:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:47:49]1 sender LostConnect
[INFO:2023-3-3 13:47:49][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接
[INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.130.126.28 7000 true
[INFO:2023-3-3 13:47:49]1 sender DoLostConnect
[INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 43.130.126.28 7000
[INFO:2023-3-3 13:47:49][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":3,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}]
[INFO:2023-3-3 13:47:49][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.126.28
[INFO:2023-3-3 13:47:49][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.126.28
[INFO:2023-3-3 13:47:49][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.126.28
[INFO:2023-3-3 13:47:49]==============link network is ipv4============
[INFO:2023-3-3 13:47:49]1 status:Connecting
[INFO:2023-3-3 13:47:49]1 Connect,ip=43.130.126.28,port=7000,verson=1
[INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2023-3-3 13:47:49]1 AsyncConnectCallBack call by system,connectingVersion=1
[INFO:2023-3-3 13:47:49]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2023-3-3 13:47:49]1 Same version,socket.Connected=True
[INFO:2023-3-3 13:47:49]1 Do EndConnect
[INFO:2023-3-3 13:47:49]1 Do EndConnect Done
[INFO:2023-3-3 13:47:49]1 status:Connected
[INFO:2023-3-3 13:47:49]1 ConnectSucc True
[INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2023-3-3 13:47:49][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== true true
[INFO:2023-3-3 13:47:49]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71
[INFO:2023-3-3 13:47:49]||||| Sender socketClient version=2
[INFO:2023-3-3 13:47:49]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=-1,size=64
[INFO:2023-3-3 13:47:49][@logic/common/state/net/kr/KRReConnectionMgr.lua:13]:{_reConnectFailTodo}网络连接着,需要重登陆,主动断开socket连接
[INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调
[INFO:2023-3-3 13:47:49]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=-1,size=64
[INFO:2023-3-3 13:47:49]reciever LostConnect,version=2
[INFO:2023-3-3 13:47:49]1 sender LostConnect
[INFO:2023-3-3 13:47:49]1 status:DisConnect
[INFO:2023-3-3 13:47:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:47:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:47:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:47:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:47:49]1 sender DoLostConnect
[WARN:2023-3-3 13:47:50][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor
[WARN:2023-3-3 13:47:52][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor
[INFO:2023-3-3 13:49:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:27][@logic/common/state/net/ReConnectionMgr.lua:422]:{rightHandler}开始重新登录
[INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_26_13401 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_26_13401 GuideActionOpenSystemHelp
[INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_24_13201 SpecialGuideActionBattleAssist
[INFO:2023-3-3 13:49:27][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-3-3 13:49:27][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-3-3 13:49:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-3-3 13:49:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5
time: 3782000
[WARN:2023-3-3 13:49:27]1 DisConnect!!! Dispose IMsgPacket====> ExtId=46, CmdId=2
[INFO:2023-3-3 13:49:27][@logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[WARN:2023-3-3 13:49:27][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置
[WARN:2023-3-3 13:49:27][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置
[INFO:2023-3-3 13:49:27][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback:
logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare'
logic/extensions/danpk/controller/DanPkController:19: in function 'onReset'
frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension'
frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions'
logic/common/state/net/ReConnectionMgr:439: in function 'rightHandler'
logic/extensions/common/view/commonmsgbox/CommonMsgBoxView:186: in function
[INFO:2023-3-3 13:49:27][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[WARN:2023-3-3 13:49:27][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam
[INFO:2023-3-3 13:49:27][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:49:27][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:49:27][@logic/scene/SceneMgr.lua:317]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景
[INFO:2023-3-3 13:49:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27][@logic/extensions/noticeweb/controller/KRNoticeWebController.lua:26]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 101
[INFO:2023-3-3 13:49:27][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yun_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_014_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_017_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_124.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_171.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_171_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_chushi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":247,"isAlter":1,"level":1,"moduleCode":1,"order":1,"title":"测试正式公告","url":"https://noticemgr.ubeejoy.com/staticpage/index.html?id\u003d247\u0026appCode\u003dswy-gpios-kr\u0026timestamp\u003d1677575374912"},{"flag":2,"id":312,"isAlter":2,"level":2,"moduleCode":1,"order":2,"title":"韩国活动公告","url":"https://noticemgr.ubeejoy.com/staticpage/index.html?id\u003d312\u0026appCode\u003dswy-gpios-kr"}]}
[INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x7204b8a0c8
[WARN:2023-3-3 13:49:28][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 247 flag = 1 moduleCode = 1 title = 测试正式公告
url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=247&appCode=swy-gpios-kr×tamp=1677575374912 order = 1
[WARN:2023-3-3 13:49:28][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 312 flag = 2 moduleCode = 1 title = 韩国活动公告
url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=312&appCode=swy-gpios-kr order = 2
[INFO:2023-3-3 13:49:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 247 flag = 1 moduleCode = 1 title = 测试正式公告
url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=247&appCode=swy-gpios-kr×tamp=1677575374912 order = 1
[INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1
[INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1
[INFO:2023-3-3 13:49:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试正式公告
[INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 韩国活动公告
[INFO:2023-3-3 13:49:28][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 13:49:29]DestroyUnusedResources:48,4,time=,paths:
[WARN:2023-3-3 13:49:30][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor
[INFO:2023-3-3 13:49:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:30][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:153: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/login/view/kr/KRLoginView:153: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function '_onClose'
logic/extensions/noticeweb/view/NoticeWebView:50: in function 'doWhenbackView'
logic/extensions/noticeweb/view/NoticeWebViewPresentor:32: in function 'doWhenbackView'
logic/international/InternationalLogicMgr:45: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2023-3-3 13:49:30][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:160: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/login/view/kr/KRLoginView:160: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function '_onClose'
logic/extensions/noticeweb/view/NoticeWebView:50: in function 'doWhenbackView'
logic/extensions/noticeweb/view/NoticeWebViewPresentor:32: in function 'doWhenbackView'
logic/international/InternationalLogicMgr:45: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2023-3-3 13:49:30][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:172: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/login/view/kr/KRLoginView:172: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function '_onClose'
logic/extensions/noticeweb/view/NoticeWebView:50: in function 'doWhenbackView'
logic/extensions/noticeweb/view/NoticeWebViewPresentor:32: in function 'doWhenbackView'
logic/international/InternationalLogicMgr:45: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2023-3-3 13:49:31][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0
[INFO:2023-3-3 13:49:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:31][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:49:32]GameDevice isFront = False
[INFO:2023-3-3 13:49:38]GameDevice isFront = True
[INFO:2023-3-3 13:49:38][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:166: [SDK登录]==<==返回; 0; b674e4a6-4e19-493a-bcd9-c276593097b4; 112; 中国
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/login/view/kr/KRLoginView:166: in function 'callFunc'
logic/common/sdk/OneSDKManagerImpl:213: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2023-3-3 13:49:38][@logic/extensions/login/view/kr/KRLoginView.lua:195]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 112 b674e4a6-4e19-493a-bcd9-c276593097b4
[INFO:2023-3-3 13:49:38][@logic/extensions/login/view/kr/KRLoginView.lua:196]:{_onesdkLoginListener}OneSDK login success
[INFO:2023-3-3 13:49:38][@logic/extensions/login/view/kr/KRLoginView.lua:197]:{_onesdkLoginListener}sessionId: b674e4a6-4e19-493a-bcd9-c276593097b4
[INFO:2023-3-3 13:49:38][@logic/extensions/login/view/kr/KRLoginView.lua:198]:{_onesdkLoginListener}platformId: 112
[INFO:2023-3-3 13:49:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:38][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 13:49:38][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-3-3 13:49:38][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 13:49:38][@logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== https://pjg-global-us-www.madfungame.com/login.jsp?btSessionId=b674e4a6-4e19-493a-bcd9-c276593097b4&clientVersion=1.0.20&sysType=0&language=ko
[INFO:2023-3-3 13:49:38][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":7,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}]
[INFO:2023-3-3 13:49:38][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 13:49:38]DestroyUnusedResources:4,3,time=,paths:
[INFO:2023-3-3 13:49:40][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"b7243466-c04e-4a7c-aa7d-3971dd8f2934","userName":"112_b5902197a8b905b67","zoneInfo":{"id":201,"name":"US,EU","prefix":"","state":1}}
[INFO:2023-3-3 13:49:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:50]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.20
[INFO:2023-3-3 13:49:50][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 13:49:50][@logic/extensions/login/view/kr/KRLoginView.lua:88]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 1.0.20 1.0.20
[INFO:2023-3-3 13:49:50][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1677822590
[INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2023-3-3 13:49:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:50][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-3-3 13:49:50][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 13:49:50][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2023-3-3 13:49:50][@logic/extensions/login/agent/kr/KRLoginAgent.lua:179]:{sendWebStartRequest}http-进入游戏url===== https://pjg-global-us-www.madfungame.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/pjg-global-us-www.madfungame.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":201,"sessionId":"b7243466-c04e-4a7c-aa7d-3971dd8f2934","openKey":""}}
[INFO:2023-3-3 13:49:50][@logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========https://pjg-global-us-www.madfungame.com/startgame.jsp?pfKey=&pf=&zoneId=201&sessionId=b7243466-c04e-4a7c-aa7d-3971dd8f2934&openKey=
[INFO:2023-3-3 13:49:50][@logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{closure}http-进入游戏返回数据========= {"ip":"43.130.126.28","isAdmin":false,"pid":201001,"port":7000,"resultCode":0,"state":1}
[INFO:2023-3-3 13:49:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:50][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=43.130.126.28,port=7000
[INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.130.126.28 7000
[INFO:2023-3-3 13:49:50][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.126.28
[INFO:2023-3-3 13:49:50][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.126.28
[INFO:2023-3-3 13:49:50][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.126.28
[INFO:2023-3-3 13:49:50]==============link network is ipv4============
[INFO:2023-3-3 13:49:50]1 status:Connecting
[INFO:2023-3-3 13:49:50]1 Connect,ip=43.130.126.28,port=7000,verson=2
[INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2023-3-3 13:49:50]1 AsyncConnectCallBack call by system,connectingVersion=2
[INFO:2023-3-3 13:49:50]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2023-3-3 13:49:50]1 Same version,socket.Connected=True
[INFO:2023-3-3 13:49:50]1 Do EndConnect
[INFO:2023-3-3 13:49:50]1 Do EndConnect Done
[INFO:2023-3-3 13:49:50]1 status:Connected
[INFO:2023-3-3 13:49:50]1 ConnectSucc True
[INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2023-3-3 13:49:50]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71
[INFO:2023-3-3 13:49:50]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18
[INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=23
[INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=15
[INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=20,cmd=4,status=0,size=123
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 506
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 3
}
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 3101
name: A
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 6
dungeonCount: 5
longWarCount: 0
serialLoginDays: 2
totalLoginDays: 2
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1677818488
lastLogoutTime: 1677821425
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1677818514
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 2 1
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 13:49:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=20,cmd=10,status=0,size=10
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.43545536324382 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 4 1
[INFO:2023-3-3 13:49:51][@logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2023-3-3 13:49:51][@logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=22,cmd=1,status=0,size=634
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 280023
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2000
baseAttr {
hp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818514406
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 480
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 280024
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2016
baseAttr {
hp: 1434
atk: 173
def: 130
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677818629363
rank: 1
luck: 5
sks {
skillId: 41201600
strengthenLevel: 1
}
sks {
skillId: 41201601
strengthenLevel: 1
}
sks {
skillId: 41201602
strengthenLevel: 1
}
exp: 480
state: 129
strengthenRate: 0
breakthroughCnt: 0
skinId: 100022
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 280025
isInFormation: true
masterPlayerID: 3101
heroTypeIdx: 2002
baseAttr {
hp: 1227
atk: 130
def: 119
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1677819240003
rank: 1
luck: 4
sks {
skillId: 41200200
strengthenLevel: 1
}
sks {
skillId: 41200201
strengthenLevel: 1
}
sks {
skillId: 41200202
strengthenLevel: 1
}
exp: 161
state: 129
strengthenRate: 0
livingSks {
skillId: 40300006
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100002
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.39930916577578 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 5 1
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=20,cmd=3,status=0,size=1622
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=8,cmd=1,status=0,size=223
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=23,cmd=1,status=0,size=213
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=51,cmd=1,status=0,size=8
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=10,cmd=3,status=0,size=116
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=31,cmd=1,status=0,size=134
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=20,cmd=33,status=0,size=8
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=67,cmd=1,status=0,size=18
[INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=11,cmd=4,status=0,size=14
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 3101
name: A
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 6
dungeonCount: 5
longWarCount: 0
serialLoginDays: 2
totalLoginDays: 2
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1677818488
lastLogoutTime: 1677821425
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1677818514
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
currencyInfo {
currencyId: 2
count: 50660
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 3
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 4
count: 162
lastRecoverTime: 1677822307848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 5
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 6
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 7
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 8
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 9
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 10
count: 6
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 11
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 12
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 13
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 14
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 15
count: 3
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 1677837600000
}
currencyInfo {
currencyId: 16
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 21
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 22
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 23
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 24
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 25
count: 1
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 1677837600000
}
currencyInfo {
currencyId: 26
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 27
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 31
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 33
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 37
count: 10
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 38
count: 0
lastRecoverTime: 1677815707848
dailyRecoveredCount: 0
expiredTime: 0
}
simplePropertyList {
id: 4
value: 200
}
simplePropertyList {
id: 11
value: 200
}
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[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.83458520099521 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 6 1
[INFO:2023-3-3 13:49:52][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-03 00:49:48","roleExp":180,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-03 00:30:25","roleId":"3101","roleCTime":1677818488,"type":2,"roleName":"A","serverName":"US,EU","roleLevel":4}
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 20001
state: 1
name: 요망 팀
typeId: 2
}
formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 280023
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 280024
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 280025
}
state: 1
name: 팀1
typeId: 1
}
formationInfoList {
formationId: 20002
state: 1
name: 포악 팀
typeId: 2
}
formationInfoList {
formationId: 2
state: 2
name: 팀2
typeId: 1
}
formationInfoList {
formationId: 3
state: 2
name: 팀3
typeId: 1
}
formationInfoList {
formationId: 4
state: 2
name: 팀4
typeId: 1
}
formationInfoList {
formationId: 5
state: 2
name: 팀5
typeId: 1
}
formationInfoList {
formationId: 6
state: 2
name: 팀6
typeId: 1
}
formationInfoList {
formationId: 7
state: 2
name: 팀7
typeId: 1
}
formationInfoList {
formationId: 8
state: 2
name: 팀8
typeId: 1
}
formationInfoList {
formationId: 9
state: 2
name: 팀9
typeId: 1
}
formationInfoList {
formationId: 10
state: 2
name: 팀10
typeId: 1
}
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.83458520099521 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 7 1
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018009
voice: 1018006
voice: 1018005
voice: 1018004
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002006
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 4
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.83458520099521 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 8 1
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.96949019655585 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 9 1
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000024
count: 3
lastUseTime: 1646283154035
composeCount: 0
}
dataList {
itemId: 11050009
count: 10
lastUseTime: 1646282629362
composeCount: 0
}
dataList {
itemId: 11190024
count: 2
lastUseTime: 1646279707859
composeCount: 0
}
dataList {
itemId: 11050013
count: 10
lastUseTime: 1646282629362
composeCount: 0
}
dataList {
itemId: 11040001
count: 3
lastUseTime: 1646283154041
composeCount: 0
}
dataList {
itemId: 11040002
count: 15
lastUseTime: 1646282629362
composeCount: 0
}
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.96949019655585 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 10 1
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 8
hasGetBonus:
bestFightRound: 7
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 8
hasGetBonus: 4#2002#1
bestFightRound: 7
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 8
hasGetBonus:
bestFightRound: 6
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 70001
barrierId: 70001011
star: -1
hasGetBonus:
bestFightRound: 0
}
notFirstInDungeonId: 10001
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.96949019655585 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 11 1
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.0002884790301 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 12 1
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.0002884790301 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 13 1
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 20
totalPayCount: 20
}
[INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1
[INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=11,cmd=3,status=0,size=8
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=35,cmd=5,status=0,size=12
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.2339756675065 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 15 1
[INFO:2023-3-3 13:49:53][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}ARM64 FP ASIMD AES
[INFO:2023-3-3 13:49:53][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Adreno (TM) 730
[INFO:2023-3-3 13:49:53][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}OpenGL ES 3.2 V@0613.0 (GIT@fa3b9353c9, Ib62fda793a, 1647348410) (Date:03/15/22)
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: SM-S906N
sdkVersion: 2.15.15
sdkType: 0
imsi: 42ec70c5-4256-4311-b69d-6e770340a11b
imei: SM-S906N_taro_f20e8c3fecd3a207
gameVersionName: 1.0.16
gameVersionCode: 16
gamepackageName: com.madfun.ttof.gp
densityDpi: 450
displayScreenWidth: 1080
displayScreenHeight: 2131
networkInfo: WIFI
sysVersion: 31
othersdkVersion:
channelId: 910134
pushRegisterId:
cpuHardware: ARM64 FP ASIMD AES
memory: 0
gLRender: Adreno (TM) 730
gLVersion: OpenGL ES 3.2 V@0613.0 (GIT@fa3b9353c9, Ib62fda793a, 1647348410) (Date:03/15/22)
startFromGameCenter: false
}
[INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=46,cmd=1,size=296
[INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:53][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6
[INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 8
[INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 9
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2023-3-3 13:49:53][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:53][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:240: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:128: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-3-3 13:49:53][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-3-3 13:49:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 1
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 16 1
[INFO:2023-3-3 13:49:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:49:53][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-3-3 13:49:53][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 13:49:53]DestroyUnusedResources:21,4,time=,paths:
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=46,cmd=1,status=0,size=8
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.17517708428204 移走了序号= 1 的消息,当前队列数量= 9 || 0 SubmitClientDataReply 17 1
[INFO:2023-3-3 13:49:53][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=37,cmd=9,status=0,size=8
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=37,cmd=2,status=0,size=8
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=20,cmd=30,status=0,size=8
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=54,cmd=1,status=0,size=8
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=49,cmd=1,status=0,size=724
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=33,cmd=14,status=0,size=8
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=23,cmd=12,status=0,size=8
[INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=20,cmd=64,status=0,size=20
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.63423896022141 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetFoodReply 18 1
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.63423896022141 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetKitchenReply 19 1
[INFO:2023-3-3 13:49:53][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.63423896022141 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetPopUpMessageReply 20 1
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @14ms
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.66770943067968 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetHeroTaskInfosReply 21 1
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 512
replaceAll: false
}
redDotInfos {
defineId: 256
replaceAll: false
}
redDotInfos {
defineId: 1
replaceAll: false
}
redDotInfos {
defineId: 257
replaceAll: false
}
redDotInfos {
defineId: 258
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2000
value: 1
time: 0
}
infos {
id: 2016
value: 1
time: 0
}
infos {
id: 2002
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
replaceAll: false
}
redDotInfos {
defineId: 268
replaceAll: false
}
redDotInfos {
defineId: 269
replaceAll: false
}
redDotInfos {
defineId: 270
replaceAll: false
}
redDotInfos {
defineId: 276
replaceAll: false
}
redDotInfos {
defineId: 280
replaceAll: false
}
redDotInfos {
defineId: 281
infos {
id: 0
value: 0
time: 1677837600
}
replaceAll: false
}
redDotInfos {
defineId: 286
replaceAll: false
}
redDotInfos {
defineId: 289
replaceAll: false
}
redDotInfos {
defineId: 296
replaceAll: false
}
redDotInfos {
defineId: 297
replaceAll: false
}
redDotInfos {
defineId: 298
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10001
value: 1
time: 1677906000
}
infos {
id: 10011
value: 1
time: 1677837600
}
infos {
id: 10013
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 573
replaceAll: false
}
redDotInfos {
defineId: 319
replaceAll: false
}
redDotInfos {
defineId: 322
replaceAll: false
}
redDotInfos {
defineId: 326
replaceAll: false
}
redDotInfos {
defineId: 327
replaceAll: false
}
redDotInfos {
defineId: 72
replaceAll: false
}
redDotInfos {
defineId: 81
infos {
id: 4
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 83
replaceAll: false
}
redDotInfos {
defineId: 339
replaceAll: false
}
redDotInfos {
defineId: 88
replaceAll: false
}
redDotInfos {
defineId: 89
replaceAll: false
}
redDotInfos {
defineId: 355
replaceAll: false
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redDotInfos {
defineId: 623
replaceAll: false
}
redDotInfos {
defineId: 624
replaceAll: false
}
redDotInfos {
defineId: 378
replaceAll: false
}
redDotInfos {
defineId: 123
replaceAll: false
}
redDotInfos {
defineId: 124
replaceAll: false
}
redDotInfos {
defineId: 126
infos {
id: 2
value: 0
time: 1682913599
}
infos {
id: 4
value: 0
time: 1682913599
}
replaceAll: false
}
redDotInfos {
defineId: 386
replaceAll: false
}
redDotInfos {
defineId: 387
replaceAll: false
}
redDotInfos {
defineId: 395
replaceAll: false
}
redDotInfos {
defineId: 396
replaceAll: false
}
redDotInfos {
defineId: 397
replaceAll: false
}
redDotInfos {
defineId: 398
replaceAll: false
}
redDotInfos {
defineId: 144
replaceAll: false
}
redDotInfos {
defineId: 145
replaceAll: false
}
redDotInfos {
defineId: 148
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 150
replaceAll: false
}
redDotInfos {
defineId: 152
replaceAll: false
}
redDotInfos {
defineId: 412
replaceAll: false
}
redDotInfos {
defineId: 161
infos {
id: 0
value: 3
time: 1677837600
}
replaceAll: false
}
redDotInfos {
defineId: 162
replaceAll: false
}
redDotInfos {
defineId: 164
infos {
id: 6
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 167
infos {
id: 0
value: 0
time: 1677906000
}
replaceAll: false
}
redDotInfos {
defineId: 168
replaceAll: false
}
redDotInfos {
defineId: 177
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 182
replaceAll: false
}
redDotInfos {
defineId: 183
replaceAll: false
}
redDotInfos {
defineId: 184
replaceAll: false
}
redDotInfos {
defineId: 208
replaceAll: false
}
redDotInfos {
defineId: 464
replaceAll: false
}
redDotInfos {
defineId: 209
replaceAll: false
}
redDotInfos {
defineId: 465
replaceAll: false
}
redDotInfos {
defineId: 466
replaceAll: false
}
redDotInfos {
defineId: 467
replaceAll: false
}
redDotInfos {
defineId: 468
replaceAll: false
}
redDotInfos {
defineId: 213
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 214
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 473
replaceAll: false
}
redDotInfos {
defineId: 474
replaceAll: false
}
redDotInfos {
defineId: 223
replaceAll: false
}
redDotInfos {
defineId: 226
replaceAll: false
}
redDotInfos {
defineId: 227
replaceAll: false
}
redDotInfos {
defineId: 239
replaceAll: false
}
redDotInfos {
defineId: 242
replaceAll: false
}
redDotInfos {
defineId: 246
replaceAll: false
}
redDotInfos {
defineId: 249
infos {
id: 0
value: 0
time: 1677837603
}
replaceAll: false
}
redDotInfos {
defineId: 506
replaceAll: false
}
redDotInfos {
defineId: 252
replaceAll: false
}
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.66770943067968 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetRedDotInfosReply 22 1
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.66770943067968 移走了序号= 1 的消息,当前队列数量= 3 || 0 LoadFriendInfosReply 23 1
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.70149614848197 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 24 1
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 7
usingIds: 10
usingIds: 13
[INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.70149614848197 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 25 1
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_zi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_zi.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03-2950.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_smoke_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]language/ko/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @226ms
[INFO:2023-3-3 13:49:54][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:54][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-3-3 13:49:54][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-3-3 13:49:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2023-3-3 13:49:54][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 6
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 7
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 8
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 9
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 10
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-3-3 13:49:54][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 12
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 13
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:54][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:55][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:55][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-3-3 13:49:55][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 17
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26
stepId: 13401
[INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 18
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24
stepId: 13201
[INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist
[INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 19
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.50089021585882 移走了序号= 1 的消息,当前队列数量= 18 || 0 GetMonthCardInfoReply 27 1
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 19
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:55][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 13:49:55]DestroyUnusedResources:1,2,time=,paths:
[INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8
[INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=20,cmd=22,status=0,size=8
[INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=4,cmd=6,status=0,size=8
[INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=75,cmd=1,status=0,size=8
[INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=45,cmd=1,status=0,size=152
[INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=45,cmd=12,status=0,size=44
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3326
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.56755625642836 移走了序号= 1 的消息,当前队列数量= 18 || 0 GetWeeklyCardInfoReply 28 1
[INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=258
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.56755625642836 移走了序号= 1 的消息,当前队列数量= 17 || 0 ReconnectBattleInfoReply 29 1
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.56755625642836 移走了序号= 1 的消息,当前队列数量= 16 || 0 ReconnectBattleReply 30 1
[INFO:2023-3-3 13:49:55][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 17
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.92677631415427 移走了序号= 1 的消息,当前队列数量= 16 || 0 MentorAllInfoReply 31 1
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000115
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000114
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000111
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000109
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000108
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000106
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000104
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000103
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000102
progress: 1
hasFinished: false
donCount: 1
}
taskInfos {
id: 65000101
progress: 1
hasFinished: false
donCount: 1
}
activityInfos {
typeId: 6
defineId: 4
value: 0
expiryTime: 536455297
}
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <---
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.92677631415427 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetTaskInfosReply 32 1
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}types {
typeId: 1
isGained: false
}
types {
typeId: 2
isGained: false
}
types {
typeId: 3
isGained: false
}
types {
typeId: 4
isGained: false
}
types {
typeId: 5
isGained: false
}
types {
typeId: 6
isGained: false
}
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <---
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 0.92677631415427 移走了序号= 1 的消息,当前队列数量= 14 || 0 GrowTaskTypeReply 33 1
[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 9216
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 9217
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
infos {
topupId: 1028
buyCount: 0
}
infos {
topupId: 4100
buyCount: 0
}
infos {
topupId: 8201
buyCount: 0
}
infos {
topupId: 8202
buyCount: 0
}
infos {
topupId: 8203
buyCount: 0
}
infos {
topupId: 8204
buyCount: 0
}
infos {
topupId: 8205
buyCount: 0
}
infos {
topupId: 8207
buyCount: 0
}
infos {
topupId: 7201
buyCount: 0
}
infos {
topupId: 7202
buyCount: 0
}
infos {
topupId: 7203
buyCount: 0
}
infos {
topupId: 7204
buyCount: 0
}
infos {
topupId: 7205
buyCount: 0
}
infos {
topupId: 7206
buyCount: 0
}
infos {
topupId: 6201
buyCount: 0
}
infos {
topupId: 6202
buyCount: 0
}
infos {
topupId: 6203
buyCount: 0
}
infos {
topupId: 6204
buyCount: 0
}
infos {
topupId: 6205
buyCount: 0
}
infos {
topupId: 6206
buyCount: 0
}
infos {
topupId: 6207
buyCount: 0
}
infos {
topupId: 6208
buyCount: 0
}
infos {
topupId: 6209
buyCount: 0
}
infos {
topupId: 6210
buyCount: 0
}
infos {
topupId: 6211
buyCount: 0
}
infos {
topupId: 6212
buyCount: 0
}
infos {
topupId: 6213
buyCount: 0
}
infos {
topupId: 6214
buyCount: 0
}
infos {
topupId: 1101
buyCount: 0
}
infos {
topupId: 1102
buyCount: 0
}
infos {
topupId: 1103
buyCount: 0
}
infos {
topupId: 1104
buyCount: 0
}
infos {
topupId: 1105
buyCount: 0
}
infos {
topupId: 1106
buyCount: 0
}
infos {
topupId: 1107
buyCount: 0
}
infos {
topupId: 1108
buyCount: 0
}
infos {
topupId: 1109
buyCount: 0
}
infos {
topupId: 9301
buyCount: 0
}
infos {
topupId: 1110
buyCount: 0
}
infos {
topupId: 9302
buyCount: 0
}
infos {
topupId: 1111
buyCount: 0
}
infos {
topupId: 9303
buyCount: 0
}
infos {
topupId: 1112
buyCount: 0
}
infos {
topupId: 9304
buyCount: 0
}
infos {
topupId: 1113
buyCount: 0
}
infos {
topupId: 9305
buyCount: 0
}
infos {
topupId: 1114
buyCount: 0
}
infos {
topupId: 9306
buyCount: 0
}
infos {
topupId: 1115
buyCount: 0
}
infos {
topupId: 1116
buyCount: 0
}
infos {
topupId: 1117
buyCount: 0
}
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[INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.1452423054725 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetActivityInfosReply 36 1
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 13
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 14
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2023-3-3 13:49:56]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 15
[INFO:2023-3-3 13:49:56]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2023-3-3 13:49:56]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2023-3-3 13:49:56]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.1452423054725 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetJinyumantangInfoReply 37 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 1.1452423054725 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetCustomizedGiftBagInfoReply 38 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 17
}
summonPools {
poolId: 2
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 69
}
summonPools {
poolId: 4
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 69
}
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.2455898541957 移走了序号= 1 的消息,当前队列数量= 12 || 0 SummonPoolReply 39 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.2455898541957 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetUnReadNewspaperReply 40 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.2455898541957 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMysteryStoreInfoReply 41 1
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_67.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/main_icon/wordicon_67.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.2773051131517 移走了序号= 1 的消息,当前队列数量= 9 || 0 Get137InfosReply 42 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.87541646137834 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuideStartReply 43 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.87541646137834 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuideStartReply 44 1
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90924213826656 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideStartReply 45 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 162
lastRecoverTime: 1677822307848
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.81024057418108 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 46 1
[INFO:2023-3-3 13:49:56][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=32,cmd=1,status=0,size=8
[INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=36
[INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.61806312203407 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetAllMailsReply 47 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 123
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 48 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.55388395488262 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetStoreFreeGiftBagInfoReply 49 1
[INFO:2023-3-3 13:49:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 4
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:56]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2023-3-3 13:49:56]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=40,cmd=1,status=0,size=10
[INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=107,cmd=1,status=0,size=17
[INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=105,cmd=1,status=0,size=12
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.79995613917708 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 50 1
[INFO:2023-3-3 13:49:56][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 251
updateTime: 1677822589
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.79995613917708 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 51 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 6
hasGetIds: 1
[INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.79995613917708 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 52 1
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:49:57]<== Receiver Message, socketClient version=3,extId=50,cmd=5,status=0,size=14
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.66899775527418 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 53 1
[INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:57]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9
[INFO:2023-3-3 13:49:57]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:57]<== Receiver Message, socketClient version=3,extId=50,cmd=6,status=0,size=8
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.23267344012856 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 54 1
[INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:57]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9
[INFO:2023-3-3 13:49:57]||||| Sender socketClient version=3
[INFO:2023-3-3 13:49:57]<== Receiver Message, socketClient version=3,extId=53,cmd=21,status=0,size=8
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <---
[INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.26731098815799 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 55 1
[INFO:2023-3-3 13:49:59][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-3-3 13:49:59][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-3-3 13:50:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:6]3DTouch Pressure1
[INFO:2023-3-3 13:50:6]3DTouch Pressure1
[INFO:2023-3-3 13:50:6]3DTouch Pressure1
[INFO:2023-3-3 13:50:7]3DTouch Pressure1
[INFO:2023-3-3 13:50:7]3DTouch 手指离开屏幕或者被系统中断
[INFO:2023-3-3 13:50:7][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2023-3-3 13:50:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2023-3-3 13:50:7]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-3-3 13:50:7]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:7]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=23
[INFO:2023-3-3 13:50:7]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 57 1
[INFO:2023-3-3 13:50:7][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2023-3-3 13:50:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2023-3-3 13:50:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2023-3-3 13:50:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-3-3 13:50:7]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.36645526066422 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 58 1
[INFO:2023-3-3 13:50:7]<== Receiver Message, socketClient version=3,extId=48,cmd=4,status=0,size=8
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23427703231573 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 59 1
[INFO:2023-3-3 13:50:7]3DTouch Pressure1
[INFO:2023-3-3 13:50:7]3DTouch Pressure1
[INFO:2023-3-3 13:50:7]3DTouch 手指离开屏幕或者被系统中断
[INFO:2023-3-3 13:50:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promofirstflush isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/promoview105.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promoview105.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner105001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/commonbg/promoview105_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/commonbg/promoview105_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 1
[INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:12]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2023-3-3 13:50:12]||||| Sender socketClient version=3
[WARN:2023-3-3 13:50:12][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11501 xm_Promo105
[INFO:2023-3-3 13:50:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 2
[INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest
[INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11501
pageName: xm_Promo105
[INFO:2023-3-3 13:50:12]==> Sender Auto Serialize Message,extId=46,cmd=29,size=25
[INFO:2023-3-3 13:50:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:12]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_fljsj/ui_fljsj.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_fljsj/ui_fljsj_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_fljsj/ui_fljsj-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_007.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchongsaoguang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]<== Receiver Message, socketClient version=3,extId=105,cmd=1,status=0,size=12
[INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 6
hasGetIds: 1
[INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2023-3-3 13:50:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.31818182021379 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 60 1
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100023_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000006.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000007.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_028_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_057.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchonglingqu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_anniu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:13]<== Receiver Message, socketClient version=3,extId=46,cmd=29,status=0,size=8
[INFO:2023-3-3 13:50:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <---
[INFO:2023-3-3 13:50:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 0.73504547029734 移走了序号= 1 的消息,当前队列数量= 0 || 0 PackDisplayReply 61 1
[INFO:2023-3-3 13:50:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_1 isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_consume isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btngift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgiconlaugh_sway.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgtip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/store/storeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/store/storegoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/store/storermbgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemonthgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storefriendgoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/store/storediamonditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storeskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemenuchildcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemusicitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/storeview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/storeicon.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:14][@logic/extensions/store/view/StoreView.lua:245]:{_selectByShopId}_selectByShopId 5
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 16 当前队列数量= 2
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoreIconClickLogRequest
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 1
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=46,cmd=16,size=11
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 3
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[WARN:2023-3-3 13:50:14][@logic/extensions/store/view/StoreRmbGiftPackView.lua:63]:{onEnter}firstTabId 1
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 4
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 11
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 5
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=41,cmd=1,size=11
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 6
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 7
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 8
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: true
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 9
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 10
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 11
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=35,cmd=16,status=0,size=8
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.49241932481527 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetEmojiPackInfoReply 62 1
[WARN:2023-3-3 13:50:15][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids=
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=46,cmd=16,status=0,size=8
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=20,cmd=4,status=0,size=123
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=20,cmd=15,status=0,size=52
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=41,cmd=1,status=0,size=8
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=20,cmd=62,status=0,size=8
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3326
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=258
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoreIconClickLogReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 16 所需时间单位秒 = 0.89315260201693 移走了序号= 1 的消息,当前队列数量= 10 || 0 StoreIconClickLogReply 63 1
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 3101
name: A
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 6
dungeonCount: 5
longWarCount: 0
serialLoginDays: 2
totalLoginDays: 2
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1677818488
lastLogoutTime: 1677821425
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1677818514
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 64 1
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
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[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades {
facadeId: 11100001
isUsing: false
expiredTime: 0
}
facades {
facadeId: 11130001
isUsing: false
expiredTime: 0
}
facades {
facadeId: 11110001
isUsing: false
expiredTime: 0
}
facades {
facadeId: 11120001
isUsing: false
expiredTime: 0
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[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 0.89315260201693 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetFacadeReply 65 1
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 0.99627161026001 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetStoreInfosReply 66 1
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.99627161026001 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetClientRecordReply 67 1
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.88207207620144 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetMonthCardInfoReply 68 1
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 7
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-3-3 13:50:15]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-3-3 13:50:15]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.91256613843143 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetTopupInfoReply 69 1
[INFO:2023-3-3 13:50:15][@logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============
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[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.91256613843143 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetGiftBagInfoReply 70 1
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 6
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:15]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2023-3-3 13:50:15]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=16,status=0,size=15
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=19,status=0,size=8
[INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
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[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 0.98775285668671 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetAutoSubscriptionGiftBagReply 71 1
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 0.98775285668671 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetXDayGiftBagInfoReply 72 1
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.98775285668671 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetWeeklyCardInfoReply 73 1
[INFO:2023-3-3 13:50:16]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=26
[INFO:2023-3-3 13:50:16]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18
[INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
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[INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-3-3 13:50:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.50638796947896 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 75 1
[INFO:2023-3-3 13:50:16][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-3-3 13:50:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.47589390724897 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 76 1
[WARN:2023-3-3 13:50:16][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11502 xm_PromoGiftPack
[INFO:2023-3-3 13:50:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 1
[INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest
[INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11502
pageName: xm_PromoGiftPack
[INFO:2023-3-3 13:50:16]==> Sender Auto Serialize Message,extId=46,cmd=29,size=30
[INFO:2023-3-3 13:50:16]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:16]<== Receiver Message, socketClient version=3,extId=46,cmd=29,status=0,size=8
[INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <---
[INFO:2023-3-3 13:50:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 0.4089920911938 移走了序号= 1 的消息,当前队列数量= 0 || 0 PackDisplayReply 77 1
[INFO:2023-3-3 13:50:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:17][@logic/extensions/topup/controller/TopupController.lua:94]:{pay}要充的是=,开始发送下订单 {"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":8303,"topupco":[8303,"language_82080846",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",4500,2.99,30,0,0,4,0,false,"",false,1,0,"shop_244",3,"language_82016733","",""],"id":8303,"buyCount":0}
[WARN:2023-3-3 13:50:17][@logic/extensions/topup/agent/kr/KRTopupAgent.lua:24]:{sendNewOrderRequest} ...NewOrderReques send 8303 madfun.ttof.pack8
[INFO:2023-3-3 13:50:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 2 当前队列数量= 1
[INFO:2023-3-3 13:50:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = NewOrderRequest
[INFO:2023-3-3 13:50:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8303
platformGoodsId: madfun.ttof.pack8
[INFO:2023-3-3 13:50:17]==> Sender Auto Serialize Message,extId=53,cmd=2,size=31
[INFO:2023-3-3 13:50:17]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:17]<== Receiver Message, socketClient version=3,extId=53,cmd=2,status=0,size=49
[INFO:2023-3-3 13:50:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8303
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[INFO:2023-3-3 13:50:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewOrderReply <---
[INFO:2023-3-3 13:50:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 2 所需时间单位秒 = 0.46744894981384 移走了序号= 1 的消息,当前队列数量= 0 || 0 NewOrderReply 78 1
[WARN:2023-3-3 13:50:17][@logic/extensions/topup/agent/kr/KRTopupAgent.lua:29]:{func} ...NewOrderReques Reply 0 8303 27003 4f2a1d6fe117c1a7d5e082c4694b2bbd
[INFO:2023-3-3 13:50:17][@logic/extensions/topup/controller/kr/KRTopupController.lua:34]:{func}=============下订单成功回调,可以拉起sdk支付了= 8303 27003 4f2a1d6fe117c1a7d5e082c4694b2bbd
[INFO:2023-3-3 13:50:17][@logic/extensions/topup/controller/kr/KRTopupController.lua:36]:{func}{"moreCharge":0,"callBackStr":"27003","sign":"4f2a1d6fe117c1a7d5e082c4694b2bbd","platformGoodsId":"madfun.ttof.pack8","zoneId":"201","serverName":"US,EU","roleLevel":4,"rate":10,"money":2.99,"productName":"옥구슬 30개","serverId":"201","payType":0,"roleId":"3101","outOrderNo":"27003","gameGold":"금옥","coinsAmount":1,"goodsId":"8303","roleName":"A"}
[INFO:2023-3-3 13:50:19]GameDevice isFront = False
[INFO:2023-3-3 13:50:24]GameDevice isFront = True
[INFO:2023-3-3 13:50:24][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= -36
[INFO:2023-3-3 13:50:24][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":11,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}]
[INFO:2023-3-3 13:50:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:27][@logic/extensions/topup/controller/TopupController.lua:94]:{pay}要充的是=,开始发送下订单 {"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":8302,"topupco":[8302,"language_82131932",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",3000,1.99,20,0,0,4,0,false,"",false,1,0,"shop_244",3,"language_82016733","",""],"id":8302,"buyCount":0}
[WARN:2023-3-3 13:50:27][@logic/extensions/topup/agent/kr/KRTopupAgent.lua:24]:{sendNewOrderRequest} ...NewOrderReques send 8302 madfun.ttof.pack2
[INFO:2023-3-3 13:50:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 2 当前队列数量= 1
[INFO:2023-3-3 13:50:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = NewOrderRequest
[INFO:2023-3-3 13:50:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8302
platformGoodsId: madfun.ttof.pack2
[INFO:2023-3-3 13:50:27]==> Sender Auto Serialize Message,extId=53,cmd=2,size=31
[INFO:2023-3-3 13:50:27]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:27]<== Receiver Message, socketClient version=3,extId=53,cmd=2,status=0,size=49
[INFO:2023-3-3 13:50:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8302
orderId: 27004
md5Sign: 68e96eaa686bc26612a97dabbd797cf5
[INFO:2023-3-3 13:50:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewOrderReply <---
[INFO:2023-3-3 13:50:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 2 所需时间单位秒 = 0.43424270302057 移走了序号= 1 的消息,当前队列数量= 0 || 0 NewOrderReply 80 1
[WARN:2023-3-3 13:50:27][@logic/extensions/topup/agent/kr/KRTopupAgent.lua:29]:{func} ...NewOrderReques Reply 0 8302 27004 68e96eaa686bc26612a97dabbd797cf5
[INFO:2023-3-3 13:50:27][@logic/extensions/topup/controller/kr/KRTopupController.lua:34]:{func}=============下订单成功回调,可以拉起sdk支付了= 8302 27004 68e96eaa686bc26612a97dabbd797cf5
[INFO:2023-3-3 13:50:27][@logic/extensions/topup/controller/kr/KRTopupController.lua:36]:{func}{"moreCharge":0,"callBackStr":"27004","sign":"68e96eaa686bc26612a97dabbd797cf5","platformGoodsId":"madfun.ttof.pack2","zoneId":"201","serverName":"US,EU","roleLevel":4,"rate":10,"money":1.99,"productName":"20枚瑶珠","serverId":"201","payType":0,"roleId":"3101","outOrderNo":"27004","gameGold":"금옥","coinsAmount":1,"goodsId":"8302","roleName":"A"}
[INFO:2023-3-3 13:50:29]GameDevice isFront = False
[INFO:2023-3-3 13:50:38]GameDevice isFront = True
[INFO:2023-3-3 13:50:38][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0
[INFO:2023-3-3 13:50:38][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":15,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}]
[INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=53,cmd=3,status=0,size=15
[INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=24
[INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=11,cmd=1,status=0,size=16
[INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=20,cmd=6,status=0,size=21
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8302
orderId: 27004
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = OrderCompletePush <---
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 53 3 || 0 OrderCompletePush 82 1
[INFO:2023-3-3 13:50:39][@logic/extensions/topup/controller/TopupController.lua:173]:{func}============服务器推送回来,充值完毕,收到钱给到钻石了 8302 27004
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 1
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 2
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-3-3 13:50:39][@logic/extensions/topup/controller/kr/KRTopupController.lua:12]:{_onTopupComplete}数据统计-任意充值项
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39][@logic/common/kr/KRLangUtils.lua:51]:{rechargeReport}数据统计-新设备首日累充:recharge_amount_low
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 8 当前队列数量= 3
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCumulativeTopupInfoRequest
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 4
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 5
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=8,size=9
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 8
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 9
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 10
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 152
infos {
id: 10005
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 83 1
[INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 10
change: 12
count: 18
}
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 84 1
[INFO:2023-3-3 13:50:39][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 2
materilId: 10
change: 12
}
getApproach: 38
getApproachSubId: 8302
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 85 1
[INFO:2023-3-3 13:50:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-3-3 13:50:39][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3326
[INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 9216
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 9217
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
infos {
topupId: 1028
buyCount: 0
}
infos {
topupId: 4100
buyCount: 0
}
infos {
topupId: 8201
buyCount: 0
}
infos {
topupId: 8202
buyCount: 0
}
infos {
topupId: 8203
buyCount: 0
}
infos {
topupId: 8204
buyCount: 0
}
infos {
topupId: 8205
buyCount: 0
}
infos {
topupId: 8207
buyCount: 0
}
infos {
topupId: 7201
buyCount: 0
}
infos {
topupId: 7202
buyCount: 0
}
infos {
topupId: 7203
buyCount: 0
}
infos {
topupId: 7204
buyCount: 0
}
infos {
topupId: 7205
buyCount: 0
}
infos {
topupId: 7206
buyCount: 0
}
infos {
topupId: 6201
buyCount: 0
}
infos {
topupId: 6202
buyCount: 0
}
infos {
topupId: 6203
buyCount: 0
}
infos {
topupId: 6204
buyCount: 0
}
infos {
topupId: 6205
buyCount: 0
}
infos {
topupId: 6206
buyCount: 0
}
infos {
topupId: 6207
buyCount: 0
}
infos {
topupId: 6208
buyCount: 0
}
infos {
topupId: 6209
buyCount: 0
}
infos {
topupId: 6210
buyCount: 0
}
infos {
topupId: 6211
buyCount: 0
}
infos {
topupId: 6212
buyCount: 0
}
infos {
topupId: 6213
buyCount: 0
}
infos {
topupId: 6214
buyCount: 0
}
infos {
topupId: 1101
buyCount: 0
}
infos {
topupId: 1102
buyCount: 0
}
infos {
topupId: 1103
buyCount: 0
}
infos {
topupId: 1104
buyCount: 0
}
infos {
topupId: 1105
buyCount: 0
}
infos {
topupId: 1106
buyCount: 0
}
infos {
topupId: 1107
buyCount: 0
}
infos {
topupId: 1108
buyCount: 0
}
infos {
topupId: 1109
buyCount: 0
}
infos {
topupId: 9301
buyCount: 0
}
infos {
topupId: 1110
buyCount: 0
}
infos {
topupId: 9302
buyCount: 0
}
infos {
topupId: 1111
buyCount: 0
}
infos {
topupId: 9303
buyCount: 0
}
infos {
topupId: 1112
buyCount: 0
}
infos {
topupId: 9304
buyCount: 0
}
infos {
topupId: 1113
buyCount: 0
}
infos {
topupId: 9305
buyCount: 0
}
infos {
topupId: 1114
buyCount: 0
}
infos {
topupId: 9306
buyCount: 0
}
infos {
topupId: 1115
buyCount: 0
}
infos {
topupId: 1116
buyCount: 0
}
infos {
topupId: 1117
buyCount: 0
}
infos {
topupId: 8301
buyCount: 1
}
infos {
topupId: 8302
buyCount: 1
}
infos {
topupId: 8303
buyCount: 0
}
infos {
topupId: 8304
buyCount: 0
}
infos {
topupId: 8305
buyCount: 0
}
infos {
topupId: 8306
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[INFO:2023-3-3 13:50:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000317.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100054_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110047_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=53,cmd=19,status=0,size=8
[INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8
[INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=26
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.1772066727281 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetXDayGiftBagInfoReply 94 1
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.1772066727281 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetWeeklyCardInfoReply 95 1
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.53442781418562 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetStoreFreeGiftBagInfoReply 96 1
[WARN:2023-3-3 13:50:40][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11502 xm_PromoGiftPack
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 4
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11502
pageName: xm_PromoGiftPack
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 162
lastRecoverTime: 1677822607848
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-3-3 13:50:40]==> Sender Auto Serialize Message,extId=46,cmd=29,size=30
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-3-3 13:50:40]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.48413734510541 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 97 1
[INFO:2023-3-3 13:50:40][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18
[INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=53,cmd=8,status=0,size=84
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.58449968695641 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetStoreFreeGiftBagInfoReply 98 1
[WARN:2023-3-3 13:50:40][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11502 xm_PromoGiftPack
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 3
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11502
pageName: xm_PromoGiftPack
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
defineId: 1
status: 1
}
info {
defineId: 2
status: 1
}
info {
defineId: 3
status: 1
}
info {
defineId: 4
status: 1
}
info {
defineId: 5
status: 1
}
info {
defineId: 6
status: 0
}
info {
defineId: 7
status: 0
}
info {
defineId: 8
status: 0
}
info {
defineId: 9
status: 0
}
info {
defineId: 10
status: 0
}
info {
defineId: 11
status: 0
}
info {
defineId: 12
status: 0
}
amount: 450000
[INFO:2023-3-3 13:50:40]==> Sender Auto Serialize Message,extId=46,cmd=29,size=30
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCumulativeTopupInfoReply <---
[INFO:2023-3-3 13:50:40]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 8 所需时间单位秒 = 0.58449968695641 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCumulativeTopupInfoReply 99 1
[INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=46,cmd=29,status=0,size=8
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <---
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 0.23408416286111 移走了序号= 1 的消息,当前队列数量= 1 || 0 PackDisplayReply 100 1
[INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=46,cmd=29,status=0,size=8
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <---
[INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 0.36742259934545 移走了序号= 1 的消息,当前队列数量= 0 || 0 PackDisplayReply 101 1
[INFO:2023-3-3 13:50:41][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 2
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest
[INFO:2023-3-3 13:50:41]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:41]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:41]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9
[INFO:2023-3-3 13:50:41]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 3
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 11
[INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 4
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:41]==> Sender Auto Serialize Message,extId=41,cmd=1,size=11
[INFO:2023-3-3 13:50:41]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:41]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9
[INFO:2023-3-3 13:50:41]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:41]<== Receiver Message, socketClient version=3,extId=35,cmd=16,status=0,size=8
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <---
[INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.40072343870997 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetEmojiPackInfoReply 102 1
[WARN:2023-3-3 13:50:41][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids=
[INFO:2023-3-3 13:50:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 5
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2023-3-3 13:50:42][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-3-3 13:50:42][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 8
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=20,cmd=4,status=0,size=123
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=20,cmd=15,status=0,size=52
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=41,cmd=1,status=0,size=8
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 9
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=20,cmd=62,status=0,size=8
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-3-3 13:50:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 3101
name: A
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 6
dungeonCount: 5
longWarCount: 0
serialLoginDays: 2
totalLoginDays: 2
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1677818488
lastLogoutTime: 1677821425
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1677818514
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 103 1
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades {
facadeId: 11100001
isUsing: false
expiredTime: 0
}
facades {
facadeId: 11130001
isUsing: false
expiredTime: 0
}
facades {
facadeId: 11110001
isUsing: false
expiredTime: 0
}
facades {
facadeId: 11120001
isUsing: false
expiredTime: 0
}
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 0.83464166522026 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetFacadeReply 104 1
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 0.83464166522026 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetStoreInfosReply 105 1
[INFO:2023-3-3 13:50:42][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 13:50:42]DestroyUnusedResources:15,4,time=,paths:
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3326
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=258
[INFO:2023-3-3 13:50:42][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.99824130535126 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetClientRecordReply 106 1
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.19679396227002 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMonthCardInfoReply 107 1
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 9
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.19679396227002 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 108 1
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=31,cmd=17,status=0,size=10
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=22,cmd=34,status=0,size=62
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=43,cmd=39,status=0,size=8
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=41,cmd=7,status=0,size=12
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=137,cmd=1,status=0,size=8
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 9216
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 9217
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
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}
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.7171122469008 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 112 1
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.7171122469008 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 113 1
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.7171122469008 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 114 1
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.74311891384423 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 115 1
[INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=26
[INFO:2023-3-3 13:50:43][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 162
lastRecoverTime: 1677822607848
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-3-3 13:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-3-3 13:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.81363735534251 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 116 1
[INFO:2023-3-3 13:50:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-3-3 13:50:43]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18
[INFO:2023-3-3 13:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-3-3 13:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-3-3 13:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.83172652125359 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 117 1
[INFO:2023-3-3 13:50:43][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 13:50:43]DestroyUnusedResources:31,3,time=,paths:
[INFO:2023-3-3 13:50:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 2 当前队列数量= 1
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105BonusRequest
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 2
[INFO:2023-3-3 13:50:44]==> Sender Auto Serialize Message,extId=105,cmd=2,size=11
[INFO:2023-3-3 13:50:44]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:44]<== Receiver Message, socketClient version=3,extId=32,cmd=4,status=0,size=100
[INFO:2023-3-3 13:50:44]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=22
[INFO:2023-3-3 13:50:44]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=24
[INFO:2023-3-3 13:50:44]<== Receiver Message, socketClient version=3,extId=105,cmd=2,status=0,size=10
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 430025
mailId: 20030
params: 첫 충전 초특가 혼심 팩#5#1
attachment: 1#10000009#1|1#11190024#1|2#4#20
state: 0
createTime: 1677819600000
isCollection: false
}
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <---
[INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 118 1
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 123
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 119 1
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 152
infos {
id: 10005
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 120 1
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 2
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105BonusReply <---
[INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 2 所需时间单位秒 = 0.36730145663023 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get105BonusReply 121 1
[INFO:2023-3-3 13:50:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:44]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-3-3 13:50:44]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2023-3-3 13:50:45]<== Receiver Message, socketClient version=3,extId=50,cmd=1,status=0,size=183
[INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10007
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1639821600000
endTime: 0
}
activityInfos {
id: 10012
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10013
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10018
startTime: 1546423200000
endTime: 0
}
activityInfos {
id: 10021
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10022
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10023
startTime: 1676455200000
endTime: 1682913599000
}
activityInfos {
id: 10111
startTime: 1677751200000
endTime: 1678597199000
}
[INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-3-3 13:50:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.36744666099548 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 122 1
[INFO:2023-3-3 13:50:45][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 1
[INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-3-3 13:50:45]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2023-3-3 13:50:45]||||| Sender socketClient version=3
[INFO:2023-3-3 13:50:45]<== Receiver Message, socketClient version=3,extId=40,cmd=1,status=0,size=10
[INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0
[INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2023-3-3 13:50:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.41754921898246 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetExploreInfosReply 123 1
[INFO:2023-3-3 13:50:45][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-3-3 13:50:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-3-3 13:50:46][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-3-3 13:50:46]DestroyUnusedResources:37,4,time=,paths:
[INFO:2023-3-3 13:50:47]3DTouch Pressure1
[INFO:2023-3-3 13:50:47]3DTouch Pressure1
[INFO:2023-3-3 13:50:47]3DTouch Pressure1
[INFO:2023-3-3 13:50:47]3DTouch Pressure1
[INFO:2023-3-3 13:50:47]3DTouch 手指离开屏幕或者被系统中断