[INFO:2023-3-3 12:45:26]PJG Start [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.20 [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.18 [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.20 [INFO:2023-3-3 12:45:26]AoUnityStarter Start [INFO:2023-3-3 12:45:26]Start App [INFO:2023-3-3 12:45:26]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2023-3-3 12:45:26]ResourceCache.Instance.isLuaBundle=True [INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:26]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:26]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2023-3-3 12:45:26]AoUnityStarter StartLua [INFO:2023-3-3 12:45:26]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse [INFO:2023-3-3 12:45:26]os: Linux, arch: arm64 [INFO:2023-3-3 12:45:26][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.main:73]:{closure}=======================百田渠道包======================= [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [WARN:2023-3-3 12:45:26][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraplangsettingtips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/check/CheckMgr.lua:270]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg.ubeejoy.com/ swy-gpios-kr 0 112 16 com.madfun.ttof.gp [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.20 [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.18 [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.20 [INFO:2023-3-3 12:45:26]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.20 [INFO:2023-3-3 12:45:26][@bootstrap/check/CheckMgr.lua:282]:{closure}CheckMgr:onRequestRemoteVersionSuccess review zoneId false 101 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: http://cc2dhotupdate-sg.ubeejoy.com/ swy-gpios-kr 0 112 16 com.madfun.ttof.gp [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.20 [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.18 [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.20 [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.20 [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.18 [INFO:2023-3-3 12:45:26]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.20 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:27]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 1.0.20 [INFO:2023-3-3 12:45:27]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 1.0.20 [INFO:2023-3-3 12:45:27]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新. [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncher.lua:369]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2023-3-3 12:45:27]CopyFileFromObbProcessor 不是obb的包,不用处理! [INFO:2023-3-3 12:45:27]DestroyUnusedResources:3,2,time=,paths: [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncher.lua:377]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapHandlerBaitian.lua:269]:{onHotupdateDone}热更新流程完毕 [INFO:2023-3-3 12:45:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2023-3-3 12:45:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2023-3-3 12:45:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2023-3-3 12:45:27]unity2017 的new WWW ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:27][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2023-3-3 12:45:28]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:28][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2023-3-3 12:45:28]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:28][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2023-3-3 12:45:28][@bootstrap/BootstrapLauncher.lua:391]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-3-3 12:45:28][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-3-3 12:45:29][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2023-3-3 12:45:29][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:29]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:30][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:false [INFO:2023-3-3 12:45:30][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:30][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:30][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:30][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:30]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-3-3 12:45:30]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-3-3 12:45:30]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-3-3 12:45:31][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-3-3 12:45:31][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.madfun.ttof.gp/files/UnityCache/Shared [INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -59 58 [INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-3-3 12:45:31][@bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 965 58 [INFO:2023-3-3 12:45:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-3-3 12:45:32]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-3-3 12:45:32]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-3-3 12:45:32]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_ko.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:spinematerials/skeletongraphicdefault.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:32][@bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-3-3 12:45:32][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:32][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:32][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:90: GameStateMgr:_getNotifyLocalStateType sysVersion31 [INFO:2023-3-3 12:45:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -109532734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -109446334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -87191134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -87104734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -87018334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -83562334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -83475934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -83389534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -83735134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -83648734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -80538334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -80451934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -80365534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -80279134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -80192734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -80106334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -80019934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -79933534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -79847134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -79760734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -79674334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -79587934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -79501534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -79415134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -79328734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -79242334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -79155934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -79069534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -78983134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -78896734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -78810334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -78723934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -78637534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -78551134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -78464734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -78378334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -78291934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -78205534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -78119134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -78032734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -78378334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -78291934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -78205534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -77514334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -77427934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -77341534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -77255134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -77168734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -77082334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -76995934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -76909534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -76823134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -76736734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -76650334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -76563934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -76477534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -76391134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -76304734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -76218334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -76131934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -76045534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -75959134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -75872734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -75786334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -75699934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -75872734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -75786334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -74663134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -74576734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -74490334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -71639134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -69911134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -69824734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -69047134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -68960734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -67491934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -66195934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -63690334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -62999134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -61530334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -61443934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -61357534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -61271134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -60579934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -58938334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -58851934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -58160734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -56432734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -55309534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -55223134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -53581534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -53495134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -52803934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -52717534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -52631134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -51162334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -51075934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -50989534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -50298334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -48743134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -48656734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -48570334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -47879134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -47792734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -47706334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -47619934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -47533534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -47447134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -47360734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -47274334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -47187934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -47101534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -47015134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -46928734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -46842334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -46755934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -46669534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -46583134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -46496734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -46410334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -46323934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -46237534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -46151134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -46064734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -45978334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -46151134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -46064734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -45978334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -45459934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -43904734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -43818334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -43731934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -42435934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -40880734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -40794334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -40707934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -40016734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -38461534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -38375134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -38288734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -37597534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -36042334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -35955934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -35869534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -34746334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -32413534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -32327134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -32240734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -31549534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -29994334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -29907934 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -29821534 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -29130334 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -27575134 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -27488734 [INFO:2023-3-3 12:45:32][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -27402334 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -26711134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -25155934 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -25069534 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -24983134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -24291934 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -25415134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -25328734 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -25242334 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -25155934 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -25069534 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -24983134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -24896734 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -24810334 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -24723934 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -24637534 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -24551134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -24464734 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -24378334 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -24291934 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -24205534 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -24119134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -24032734 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -23946334 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -23859934 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -23773534 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -23687134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -23600734 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -23514334 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -23427934 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -23341534 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -23255134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -23168734 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -23082334 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -22995934 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -22909534 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -22823134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -22736734 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -22650334 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -22563934 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -21872734 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -20317534 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -20231134 [INFO:2023-3-3 12:45:33][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -20144734 [INFO:2023-3-3 12:45:33][@logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功! [INFO:2023-3-3 12:45:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33][@logic/extensions/noticeweb/controller/KRNoticeWebController.lua:26]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 101 [INFO:2023-3-3 12:45:33][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yun_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_014_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_017_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_124.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_171.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_171_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_chushi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":247,"isAlter":1,"level":1,"moduleCode":1,"order":1,"title":"测试正式公告","url":"https://noticemgr.ubeejoy.com/staticpage/index.html?id\u003d247\u0026appCode\u003dswy-gpios-kr\u0026timestamp\u003d1677575374912"},{"flag":2,"id":312,"isAlter":2,"level":2,"moduleCode":1,"order":2,"title":"韩国活动公告","url":"https://noticemgr.ubeejoy.com/staticpage/index.html?id\u003d312\u0026appCode\u003dswy-gpios-kr"}]} [INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x720127d3a8 [WARN:2023-3-3 12:45:34][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 247 flag = 1 moduleCode = 1 title = 测试正式公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=247&appCode=swy-gpios-kr×tamp=1677575374912 order = 1 [WARN:2023-3-3 12:45:34][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 312 flag = 2 moduleCode = 1 title = 韩国活动公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=312&appCode=swy-gpios-kr order = 2 [INFO:2023-3-3 12:45:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 247 flag = 1 moduleCode = 1 title = 测试正式公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=247&appCode=swy-gpios-kr×tamp=1677575374912 order = 1 [INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1 [INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1 [INFO:2023-3-3 12:45:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试正式公告 [INFO:2023-3-3 12:45:34][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 韩国活动公告 [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:35][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:153: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:153: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-3-3 12:45:35][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:160: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:160: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-3-3 12:45:35][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:172: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:172: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-3-3 12:45:35][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2023-3-3 12:45:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_064_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_glow_30_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_gt_other_002_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:36]GameDevice isFront = False [INFO:2023-3-3 12:45:37]GameDevice isFront = True [INFO:2023-3-3 12:45:37][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:166: [SDK登录]==<==返回; 0; 24affcf8-aee8-468f-b730-54ca445eff32; 112; 中国 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:166: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:213: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-3-3 12:45:37][@logic/extensions/login/view/kr/KRLoginView.lua:195]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 112 24affcf8-aee8-468f-b730-54ca445eff32 [INFO:2023-3-3 12:45:37][@logic/extensions/login/view/kr/KRLoginView.lua:196]:{_onesdkLoginListener}OneSDK login success [INFO:2023-3-3 12:45:37][@logic/extensions/login/view/kr/KRLoginView.lua:197]:{_onesdkLoginListener}sessionId: 24affcf8-aee8-468f-b730-54ca445eff32 [INFO:2023-3-3 12:45:37][@logic/extensions/login/view/kr/KRLoginView.lua:198]:{_onesdkLoginListener}platformId: 112 [INFO:2023-3-3 12:45:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:37][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:37][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-3-3 12:45:37][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:37][@logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== https://pjg-global-us-www.madfungame.com/login.jsp?btSessionId=24affcf8-aee8-468f-b730-54ca445eff32&clientVersion=1.0.20&sysType=0&language=ko [INFO:2023-3-3 12:45:37][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:45:37][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}] [INFO:2023-3-3 12:45:38][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:45:38]DestroyUnusedResources:11,3,time=,paths: [INFO:2023-3-3 12:45:39][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"a6e5625b-f743-4c7a-b141-84c492973a91","userName":"112_b5902197a8b905b67","zoneInfo":{"id":201,"name":"US,EU","prefix":"","state":1}} [INFO:2023-3-3 12:45:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:41]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.20 [INFO:2023-3-3 12:45:41][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:41][@logic/extensions/login/view/kr/KRLoginView.lua:88]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 1.0.20 1.0.20 [INFO:2023-3-3 12:45:41][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:41][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-3-3 12:45:41][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1677818741 [INFO:2023-3-3 12:45:41][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-3-3 12:45:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-3-3 12:45:41][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:41][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 12:45:41][@logic/extensions/login/agent/kr/KRLoginAgent.lua:179]:{sendWebStartRequest}http-进入游戏url===== https://pjg-global-us-www.madfungame.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/pjg-global-us-www.madfungame.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":201,"sessionId":"a6e5625b-f743-4c7a-b141-84c492973a91","openKey":""}} [INFO:2023-3-3 12:45:41][@logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========https://pjg-global-us-www.madfungame.com/startgame.jsp?pfKey=&pf=&zoneId=201&sessionId=a6e5625b-f743-4c7a-b141-84c492973a91&openKey= [INFO:2023-3-3 12:45:42][@logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{closure}http-进入游戏返回数据========= {"ip":"43.130.126.28","isAdmin":false,"pid":201001,"port":7000,"resultCode":0,"state":1} [INFO:2023-3-3 12:45:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:42][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=43.130.126.28,port=7000 [INFO:2023-3-3 12:45:42][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.130.126.28 7000 [INFO:2023-3-3 12:45:42][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.126.28 [INFO:2023-3-3 12:45:42][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.126.28 [INFO:2023-3-3 12:45:42][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.126.28 [INFO:2023-3-3 12:45:42]==============link network is ipv4============ [INFO:2023-3-3 12:45:42]1 status:Connecting [INFO:2023-3-3 12:45:42]1 Connect,ip=43.130.126.28,port=7000,verson=0 [INFO:2023-3-3 12:45:42][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-3-3 12:45:42][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-3-3 12:45:42]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-3-3 12:45:42]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-3-3 12:45:42]1 Same version,socket.Connected=True [INFO:2023-3-3 12:45:42]1 Do EndConnect [INFO:2023-3-3 12:45:42]1 Do EndConnect Done [INFO:2023-3-3 12:45:42]1 status:Connected [INFO:2023-3-3 12:45:42]1 ConnectSucc True [INFO:2023-3-3 12:45:42][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-3-3 12:45:42]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-3-3 12:45:42]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:42]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-3-3 12:45:42]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=15 [INFO:2023-3-3 12:45:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 2 } [INFO:2023-3-3 12:45:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-3-3 12:45:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-3-3 12:45:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.23378448188305 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2023-3-3 12:45:43][@logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-3-3 12:45:43][@logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-3-3 12:45:43]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-3-3 12:45:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:43]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=417 [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 280023 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818514406 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 280024 isInFormation: false masterPlayerID: 3101 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818629363 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:45:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-3-3 12:45:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.40099312365055 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1557 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=203 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=122 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=8 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=80 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=59 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=14 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 3101 name: A gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 2 heroRate: 4 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1677818488 lastLogoutTime: 1677818488 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1677818514 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 50000 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1677818707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 6 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 1677837600000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 1677837600000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 2 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } openInfo { id: 1 isOpen: false } openInfo { id: 2 isOpen: false } openInfo { id: 3 isOpen: false } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: false } openInfo { id: 10 isOpen: false } openInfo { id: 11 isOpen: false } openInfo { id: 12 isOpen: false } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: false } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: false } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: false } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: false } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 47 isOpen: false } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 50 isOpen: false } openInfo { id: 51 isOpen: false } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: false } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: false } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: false } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 65 isOpen: false } openInfo { id: 66 isOpen: false } openInfo { id: 67 isOpen: false } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: false } openInfo { id: 70 isOpen: false } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: false } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: false } openInfo { id: 97 isOpen: false } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: false } openInfo { id: 110 isOpen: false } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: false } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: false } openInfo { id: 117 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: false } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: false } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 168 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: false } openInfo { id: 185 isOpen: true } openInfo { id: 3001 isOpen: false } openInfo { id: 3003 isOpen: true } openInfo { id: 3005 isOpen: true } [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.76963203027844 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2023-3-3 12:45:44][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-02 23:45:44","roleExp":0,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-02 23:41:28","roleId":"3101","roleCTime":1677818488,"type":2,"roleName":"A","serverName":"US,EU","roleLevel":1} [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 280023 } state: 1 name: 팀1 typeId: 1 } formationInfoList { formationId: 20001 state: 1 name: 요망 팀 typeId: 2 } formationInfoList { formationId: 2 state: 2 name: 팀2 typeId: 1 } formationInfoList { formationId: 20002 state: 1 name: 포악 팀 typeId: 2 } formationInfoList { formationId: 3 state: 2 name: 팀3 typeId: 1 } formationInfoList { formationId: 4 state: 2 name: 팀4 typeId: 1 } formationInfoList { formationId: 5 state: 2 name: 팀5 typeId: 1 } formationInfoList { formationId: 6 state: 2 name: 팀6 typeId: 1 } formationInfoList { formationId: 7 state: 2 name: 팀7 typeId: 1 } formationInfoList { formationId: 8 state: 2 name: 팀8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: 팀9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: 팀10 typeId: 1 } [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.76963203027844 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.76963203027844 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:45:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.8718864582479 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11050009 count: 10 lastUseTime: 1646282629362 composeCount: 0 } dataList { itemId: 11190024 count: 1 lastUseTime: 1646279707859 composeCount: 0 } dataList { itemId: 11050013 count: 10 lastUseTime: 1646282629362 composeCount: 0 } dataList { itemId: 11040002 count: 15 lastUseTime: 1646282629362 composeCount: 0 } [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.8718864582479 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.8718864582479 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.90173317678273 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.90173317678273 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 0 totalPayCount: 0 } [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2023-3-3 12:45:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.0021939594299 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2023-3-3 12:45:44][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}ARM64 FP ASIMD AES [INFO:2023-3-3 12:45:44][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Adreno (TM) 730 [INFO:2023-3-3 12:45:44][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}OpenGL ES 3.2 V@0613.0 (GIT@fa3b9353c9, Ib62fda793a, 1647348410) (Date:03/15/22) [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: SM-S906N sdkVersion: 2.15.15 sdkType: 0 imsi: 42ec70c5-4256-4311-b69d-6e770340a11b imei: SM-S906N_taro_f20e8c3fecd3a207 gameVersionName: 1.0.16 gameVersionCode: 16 gamepackageName: com.madfun.ttof.gp densityDpi: 450 displayScreenWidth: 1080 displayScreenHeight: 2131 networkInfo: WIFI sysVersion: 31 othersdkVersion: channelId: 910134 pushRegisterId: cpuHardware: ARM64 FP ASIMD AES memory: 0 gLRender: Adreno (TM) 730 gLVersion: OpenGL ES 3.2 V@0613.0 (GIT@fa3b9353c9, Ib62fda793a, 1647348410) (Date:03/15/22) startFromGameCenter: false } [INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=46,cmd=1,size=296 [INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:44][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 8 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 9 [INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-3-3 12:45:44]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-3-3 12:45:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:44][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:240: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-3-3 12:45:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:44][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-3-3 12:45:44][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2023-3-3 12:45:44][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:45:44][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-3-3 12:45:44][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:45:44]DestroyUnusedResources:21,3,time=,paths: [INFO:2023-3-3 12:45:44]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-3-3 12:45:44][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.16684160940349 移走了序号= 1 的消息,当前队列数量= 9 || 0 SubmitClientDataReply 15 1 [INFO:2023-3-3 12:45:44][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @27ms [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_zi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_zi.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=8 [INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=8 [INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=692 [INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8 [INFO:2023-3-3 12:45:45]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=20 [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.79309071041644 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetFoodReply 16 1 [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.79309071041644 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetKitchenReply 17 1 [INFO:2023-3-3 12:45:45][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.79309071041644 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetPopUpMessageReply 18 1 [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.82650269009173 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetHeroTaskInfosReply 19 1 [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } infos { id: 2016 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1677837600 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1677819600 } infos { id: 10011 value: 1 time: 1677819600 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 624 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 126 infos { id: 2 value: 0 time: 1682913599 } infos { id: 4 value: 0 time: 1682913599 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 144 replaceAll: false } redDotInfos { defineId: 145 replaceAll: false } redDotInfos { defineId: 148 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 2 time: 1677819600 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1677819600 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1677837604 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.82650269009173 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetRedDotInfosReply 20 1 [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.82650269009173 移走了序号= 1 的消息,当前队列数量= 3 || 0 LoadFriendInfosReply 21 1 [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.85998565889895 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 22 1 [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 [INFO:2023-3-3 12:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-3-3 12:45:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.85998565889895 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 23 1 [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03-2950.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_smoke_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]language/ko/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @191ms [INFO:2023-3-3 12:45:45][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-3-3 12:45:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:45][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-3-3 12:45:45][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-3-3 12:45:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 3 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000000 [INFO:2023-3-3 12:45:46][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 4 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 5 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 6 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 7 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 8 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 9 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:45:46][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 10 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 11 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 12 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 13 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 14 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 15 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-3-3 12:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [ERROR:2023-3-3 12:45:46]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [ERROR:2023-3-3 12:45:46]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [INFO:2023-3-3 12:45:46][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-3-3 12:45:46][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-3-3 12:45:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 16 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.44245629012585 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 25 1 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:45:46]DestroyUnusedResources:2,2,time=,paths: [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3326 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=258 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=8 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=62 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:45:46]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=25 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.57596040517092 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetWeeklyCardInfoReply 26 1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 27 1 [INFO:2023-3-3 12:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 28 1 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 16 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.90443489700556 移走了序号= 1 的消息,当前队列数量= 15 || 0 HeroCharacterVoiceUnlockReply 29 1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.90443489700556 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 30 1 [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.90443489700556 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 31 1 [INFO:2023-3-3 12:45:46][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.95337187498808 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 32 1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { 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12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 1.0044461451471 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetCustomizedGiftBagInfoReply 37 1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.0429699979722 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 38 1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.0429699979722 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetUnReadNewspaperReply 39 1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.0429699979722 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetMysteryStoreInfoReply 40 1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.0690765604377 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 41 1 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 42 1 [INFO:2023-3-3 12:45:46][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-3-3 12:45:46][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-3-3 12:45:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-3-3 12:45:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:45:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-3-3 12:45:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.65752688422799 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 43 1 [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1677818707848 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.66580308228731 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 44 1 [INFO:2023-3-3 12:45:47][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=8 [INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=36 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.33130588009953 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetAllMailsReply 45 1 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 123 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 46 1 [INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10 [INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=12 [INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:45:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 5 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:47]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-3-3 12:45:47]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.71689342707396 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 47 1 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.66581915691495 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 48 1 [INFO:2023-3-3 12:45:47][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 6 hasGetIds: 1 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.66581915691495 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get105InfoReply 49 1 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.63768103346229 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 50 1 [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:47]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.23384447582066 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 51 1 [INFO:2023-3-3 12:45:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2023-3-3 12:45:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:47]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2023-3-3 12:45:47]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 2 [INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:48]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2023-3-3 12:45:48]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:48]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-3-3 12:45:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.33382865041494 移走了序号= 1 的消息,当前队列数量= 1 || 0 IncActivityPictureShowCountReply 52 1 [INFO:2023-3-3 12:45:48]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=8 [INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2023-3-3 12:45:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.53427026420832 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 53 1 [INFO:2023-3-3 12:45:50][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-3-3 12:45:50][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-3-3 12:45:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:53][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:303: in function [INFO:2023-3-3 12:45:53][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-3-3 12:45:53][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-3-3 12:45:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:45:53][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-3-3 12:45:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-3-3 12:45:53]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-3-3 12:45:53]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:45:53][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-3-3 12:45:53][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:45:53]DestroyUnusedResources:76,4,time=,paths: [INFO:2023-3-3 12:45:53][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-3-3 12:45:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:45:53]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:45:53]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:45:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 54 1 [INFO:2023-3-3 12:45:53][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-3-3 12:45:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-3-3 12:45:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-3-3 12:45:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-3-3 12:45:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:45:53]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:53]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @25ms [INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:45:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.47597212344408 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 55 1 [INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:45:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.26712833344936 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 56 1 [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @227ms [INFO:2023-3-3 12:45:54][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-3-3 12:45:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:45:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:45:54]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:45:54]||||| Sender socketClient version=1 [INFO:2023-3-3 12:45:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:45:54]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:45:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:45:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.70165484398603 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 57 1 [INFO:2023-3-3 12:45:55][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:45:55]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-3-3 12:46:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 16 当前队列数量= 1 [INFO:2023-3-3 12:46:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MarkFirstInDungeonRequest [INFO:2023-3-3 12:46:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 [INFO:2023-3-3 12:46:25]==> Sender Auto Serialize Message,extId=31,cmd=16,size=12 [INFO:2023-3-3 12:46:25]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/chapterbegineffect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/chapter/chapterbegineffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:25]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @124ms [INFO:2023-3-3 12:46:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/hero_10001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:25]<== Receiver Message, socketClient version=1,extId=31,cmd=16,status=0,size=8 [INFO:2023-3-3 12:46:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MarkFirstInDungeonReply <--- [INFO:2023-3-3 12:46:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 16 所需时间单位秒 = 0.467683237046 移走了序号= 1 的消息,当前队列数量= 0 || 0 MarkFirstInDungeonReply 61 1 [INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2023-3-3 12:46:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:46:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:30]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:46:30]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:31]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:46:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:46:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:46:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.26721916347742 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 63 1 [INFO:2023-3-3 12:46:32][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:46:33][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:46:33]DestroyUnusedResources:4,3,time=,paths: [INFO:2023-3-3 12:46:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 1 [INFO:2023-3-3 12:46:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest [INFO:2023-3-3 12:46:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:52]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9 [INFO:2023-3-3 12:46:52]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]<== Receiver Message, socketClient version=1,extId=70,cmd=1,status=0,size=8 [INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <--- [INFO:2023-3-3 12:46:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 0.33476624265313 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetConsumeItemReply 66 1 [INFO:2023-3-3 12:46:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001011 [INFO:2023-3-3 12:46:53]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-3-3 12:46:53]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 2 [INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-3-3 12:46:53]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2023-3-3 12:46:53]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:53]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=781 [INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -1 name: 곡갱 level: 1 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 1638 name: 이지용주영 level: 4 type: 2 logoutTime: 1676971101000 cd: 0 hero { heroId: 130214 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1684 name: 이재희예담 level: 4 type: 2 logoutTime: 1677037041000 cd: 0 hero { heroId: 130348 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1636 name: 이인호한결 level: 4 type: 2 logoutTime: 1676971101000 cd: 0 hero { heroId: 130215 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1634 name: 이진욱혁준 level: 4 type: 2 logoutTime: 1676971101000 cd: 0 hero { heroId: 130217 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1659 name: 이사민성 level: 4 type: 2 logoutTime: 1677035841000 cd: 0 hero { heroId: 130283 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 2111 name: 이시안연준 level: 4 type: 2 logoutTime: 1677040401000 cd: 0 hero { heroId: 130467 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1675 name: 이은율유성 level: 4 type: 2 logoutTime: 1677037041000 cd: 0 hero { heroId: 130346 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1608 name: 伊菀歌 level: 1 type: 2 logoutTime: 1676866671000 cd: 0 hero { heroId: 130021 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } [INFO:2023-3-3 12:46:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-3-3 12:46:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.33404234424233 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAidInfoListReply 67 1 [INFO:2023-3-3 12:46:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:54]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=32 [INFO:2023-3-3 12:46:54]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2023-3-3 12:46:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 280023 } state: 1 name: 팀1 typeId: 1 } [INFO:2023-3-3 12:46:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-3-3 12:46:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 68 1 [INFO:2023-3-3 12:46:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-3-3 12:46:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2023-3-3 12:46:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.60092072188854 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 69 1 [INFO:2023-3-3 12:46:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:46:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1 [INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:55]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-3-3 12:46:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-3-3 12:46:55]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-3-3 12:46:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100023_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:55]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=126 [INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-3-3 12:46:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.45013926923275 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 70 1 [INFO:2023-3-3 12:46:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:46:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:46:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:46:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:46:55][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:46:55]DestroyUnusedResources:14,4,time=,paths: [INFO:2023-3-3 12:46:55]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-3-3 12:46:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.48383249714971 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 71 1 [INFO:2023-3-3 12:46:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-3-3 12:46:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-3-3 12:46:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 1000 [INFO:2023-3-3 12:46:56]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-3-3 12:46:56]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2023-3-3 12:46:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2023-3-3 12:46:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 280024 formationId: 1 index: 1 typeId: 1 [INFO:2023-3-3 12:46:56]==> Sender Auto Serialize Message,extId=8,cmd=2,size=19 [INFO:2023-3-3 12:46:56]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.60262312367558 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 72 1 [INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=42 [INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=208 [INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=8,cmd=2,status=0,size=8 [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 280023 } formationHeros { index: 1 typeId: 1 heroUniqueId: 280024 } state: 1 name: 팀1 typeId: 1 } [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 73 1 [INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2016 voiceId: 1018004 [INFO:2023-3-3 12:46:57]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-3-3 12:46:57]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280024 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818629363 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 74 1 [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.96881828084588 移走了序号= 1 的消息,当前队列数量= 1 || 0 AddHeroToFormationReply 75 1 [WARN:2023-3-3 12:46:57][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2023-3-3 12:46:57][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:46:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=67 [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 76 1 [INFO:2023-3-3 12:46:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:46:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:46:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-3-3 12:46:57]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-3-3 12:46:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2016 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 77 1 [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-3-3 12:46:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.30071750283241 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 78 1 [INFO:2023-3-3 12:46:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001011 formationId: 1 useDouble: false [INFO:2023-3-3 12:46:58]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21 [INFO:2023-3-3 12:46:58]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:58]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=28 [INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010112 battleId: 10010113 triggerId: 113 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 [INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-3-3 12:46:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.40099156275392 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 79 1 [INFO:2023-3-3 12:46:58][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-3-3 12:46:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:46:58]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-3-3 12:46:58]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:46:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:58]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:46:58]||||| Sender socketClient version=1 [INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-3-3 12:46:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-3-3 12:46:58][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-3-3 12:46:58][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-3-3 12:46:58][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-3-3 12:46:58][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:46:58]DestroyUnusedResources:56,4,time=,paths: [INFO:2023-3-3 12:46:58]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-3-3 12:46:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:46:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-3-3 12:46:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15866651199758 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 80 1 [INFO:2023-3-3 12:46:59][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_1,加载的特效[总数=]13,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2016_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010112_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010112_2_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010112_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:46:59][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-3-3 12:46:59][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @30ms [INFO:2023-3-3 12:46:59][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2023-3-3 12:46:59][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/atk_hudie_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:46:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:46:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:46:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.70975317247212 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 81 1 [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_other_094.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_yangguang-2634.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32-effect_leaf_green.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @93ms [INFO:2023-3-3 12:46:59][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2023-3-3 12:46:59][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-3-3 12:46:59][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_1 ====== MyRole_2000_1 英雄的模型 [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_014_01_abm.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:46:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2023-3-3 12:47:0][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_1 ====== MyRole_2000_1 英雄的特效总数[13],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab"] [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_1 ====== MyRole_2000_1 英雄的头顶ui [INFO:2023-3-3 12:47:0][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2016_2 ====== MyRole_2016_2 英雄的头顶ui [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2016_2 ====== MyRole_2016_2 英雄的模型 [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_037_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_006_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_daoguang_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_daoguang_002_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_7.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_033.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_036.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_13_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_8.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/hit_fulijishaoji_skill1.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill1.prefab effect obj pool [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2016_2 ====== MyRole_2016_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab"] [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的模型 [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的模型 [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-3-3 12:47:1][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的头顶ui [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的头顶ui [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的头顶ui [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的模型 [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-3-3 12:47:1][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-3-3 12:47:1][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-3-3 12:47:2][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-3-3 12:47:2][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001011 [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 5 zoneId: nil [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-3-3 12:47:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:2][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2023-3-3 12:47:2][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000100 [INFO:2023-3-3 12:47:2][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-3-3 12:47:2][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:47:2][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4 [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:3][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:47:3]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-3-3 12:47:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 [INFO:2023-3-3 12:47:17]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-3-3 12:47:17]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2 [INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:17]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-3-3 12:47:17]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:17][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-3-3 12:47:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 barrierId: 10001011 [INFO:2023-3-3 12:47:17]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-3-3 12:47:17]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:17]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-3-3 12:47:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.33397979103029 移走了序号= 1 的消息,当前队列数量= 2 || 0 SkipStoryLogReply 84 1 [INFO:2023-3-3 12:47:18]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-3-3 12:47:18]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-3-3 12:47:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-3-3 12:47:18][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.66807213611901 移走了序号= 1 的消息,当前队列数量= 1 || 0 ManualBattleLogReply 85 1 [INFO:2023-3-3 12:47:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-3-3 12:47:18][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.66807213611901 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 86 1 [INFO:2023-3-3 12:47:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:30][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 1 0 -14.087536257505 0 -0.3 -15.5 0 0 1.4124637424946 [INFO:2023-3-3 12:47:30][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 1 [INFO:2023-3-3 12:47:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:30][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:30][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:47:30][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:47:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:31]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-3-3 12:47:31]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:31]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-3-3 12:47:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.43489750474691 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 88 1 [INFO:2023-3-3 12:47:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:31]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-3-3 12:47:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-3-3 12:47:31]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:47:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:47:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:47:31]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:47:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:47:32]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=413 [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2000 skinId: 100001 position: 1 baseAttributes { hp: 1162 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2016 skinId: 100022 position: 2 baseAttributes { hp: 1115 thp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201600 position: 1 CD: 0 } skillInfo { skillId: 41201601 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201602 position: 3 CD: 1 maxCD: 6 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 3101 } defender { units { id: 3 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 203 thp: 203 atk: 114 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12209 skinId: 130020 position: 2 baseAttributes { hp: 88 thp: 88 atk: 62 def: 94 critic: 100 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.28318833373487 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 89 1 [INFO:2023-3-3 12:47:32][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2000, "skinId":100001, "position":1, "baseAttributes": { "hp":1162, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2016, "skinId":100022, "position":2, "baseAttributes": { "hp":1115, "thp":1115, "atk":134, "def":101, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201600, "position":1, "CD":0 }, { "skillId":41201601, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201602, "position":3, "CD":1, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "3101" ] }, "defender": { "units": [ { "id":3, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":203, "thp":203, "atk":114, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12209, "skinId":130020, "position":2, "baseAttributes": { "hp":88, "thp":88, "atk":62, "def":94, "critic":100, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-3-3 12:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-3-3 12:47:32]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.5838204678148 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 90 1 [WARN:2023-3-3 12:47:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:47:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:47:32][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:47:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:32]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:47:32]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100023_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:32]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36683328449726 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 91 1 [INFO:2023-3-3 12:47:32][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:47:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:47:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:32]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:47:32]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:33]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:47:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-3-3 12:47:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:47:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.26706999912858 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 92 1 [INFO:2023-3-3 12:47:33][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:47:33][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:47:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:47:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:47:34][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41200000, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41201600, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-3-3 12:47:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2 [INFO:2023-3-3 12:47:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:47:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41200000 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41201600 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-3-3 12:47:34]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-3-3 12:47:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:35]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=146 [INFO:2023-3-3 12:47:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 52 additional: 151 additional2: 52 additional3: 52 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201600 actEffect { targetId: 3 effectType: 2 effectNum: 72 additional: 79 additional2: 72 additional3: 72 } actEffect { targetId: 2 effectType: 4 effectNum: 14 additional: 1115 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 1 effectType: 3 effectNum: 138 additional: 1024 additional2: 138 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 4 actorId: 42122092 actEffect { targetId: 3 effectType: 4 effectNum: 101 additional: 180 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122092 } targetId: 3 } isFinish: false } [INFO:2023-3-3 12:47:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:47:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.76866572350264 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 94 1 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":52, "additional":151, "additional2":52, "additional3":52 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201600, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":72, "additional":79, "additional2":72, "additional3":72 }, { "targetId":2, "effectType":4, "effectNum":14, "additional":1115 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":138, "additional":1024, "additional2":138, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":4, "actorId":42122092, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":101, "additional":180 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122092 } ], "targetId":3 } ], "isFinish":false } } [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":151, "targetId":3, "multipleEffectNumReal":0, "additional3":52, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 203/203 原来有盾: 0 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 151/203 剩余盾: 0 [WARN:2023-3-3 12:47:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201600, "actEffect": [ { "additional":79, "targetId":3, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 }, { "additional":1115, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":14, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 151/203 原来有盾: 0 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 79/203 剩余盾: 0 [WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1115 血 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 14 血 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1115 血 [WARN:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-3-3 12:47:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":1024, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":138, "multipleEffectNum":0, "effectType":3, "additional2":138 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 13 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1162/1162 原来有盾: 0 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:138/138 本段飘:138 本段扣血:138 本段扣盾:0 [INFO:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1024/1162 剩余盾: 0 [WARN:2023-3-3 12:47:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":180, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":101, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:47:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_2_10010112][2] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 79 血 [INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 101 血 [INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 180 血 [WARN:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_2_10010112][2] 使用技能 42122092 ,令到 4[Monster_4_2_10010112][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:47:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-3-3 12:47:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:47:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:47:40]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:40]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:47:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26704432442784 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 95 1 [INFO:2023-3-3 12:47:40][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:47:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:40]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:47:40]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:40]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-3-3 12:47:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:47:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23402797058225 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 96 1 [INFO:2023-3-3 12:47:40][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:47:40][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:47:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:47:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41200000 cellPos:(-333.799988,50.600006), targetIds:table: 0x7221a0c560 [INFO:2023-3-3 12:47:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-3-3 12:47:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000005 [INFO:2023-3-3 12:47:42]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-3-3 12:47:42]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000107.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000108.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000109.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_031.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:42]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2023-3-3 12:47:42]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:47:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 97 1 [INFO:2023-3-3 12:47:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:47:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:47:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:47:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-3-3 12:47:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.33404588326812 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 98 1 [INFO:2023-3-3 12:47:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-3-3 12:47:43][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41201600 cellPos:(-113.000000,50.600014), targetIds:table: 0x7203282e28 [INFO:2023-3-3 12:47:43][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-3-3 12:47:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-3-3 12:47:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-3-3 12:47:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2016 voiceId: 1018005 [INFO:2023-3-3 12:47:43]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-3-3 12:47:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002307.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002308.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002309.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:43]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2023-3-3 12:47:43]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-3-3 12:47:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018005 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:47:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:47:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 99 1 [INFO:2023-3-3 12:47:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:47:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:47:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:47:44][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:47:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-3-3 12:47:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.30134005472064 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 100 1 [INFO:2023-3-3 12:47:44][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_011_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:46][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-3-3 12:47:47][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41200000, "castorId":1, "targetId":4, "targetId2":0 }, { "skillId":41201601, "castorId":2, "targetId":4, "targetId2":0 } ] } [INFO:2023-3-3 12:47:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:47:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:47:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41200000 castorId: 1 targetId: 4 targetId2: 0 } target { skillId: 41201601 castorId: 2 targetId: 4 targetId2: 0 } [INFO:2023-3-3 12:47:47]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-3-3 12:47:47]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:47]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=243 [INFO:2023-3-3 12:47:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 60 additional: 28 additional2: 60 additional3: 60 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41201601 actEffect { targetId: 4 effectType: 2 effectNum: 154 additional: 0 additional2: 154 additional3: 154 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201601 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122212 actEffect { targetId: 2 effectType: 2 effectNum: 126 additional: 989 additional2: 126 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 5 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 5 actEffect { targetId: 2 effectType: 2 effectNum: 111 additional: 878 additional2: 111 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 5 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } isFinish: false } [INFO:2023-3-3 12:47:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:47:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26726812124252 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 102 1 [INFO:2023-3-3 12:47:47][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":60, "additional":28, "additional2":60, "additional3":60 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41201601, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":154, "additional":0, "additional2":154, "additional3":154 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201601 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122212, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":126, "additional":989, "additional2":126, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":5 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":5, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":111, "additional":878, "additional2":111, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":5, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":28, "targetId":4, "multipleEffectNumReal":0, "additional3":60, "effectNum":60, "multipleEffectNum":0, "effectType":2, "additional2":60 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:47:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 88/88 原来有盾: 0 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:60/60 本段飘:60 本段扣血:60 本段扣盾:0 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 28/88 剩余盾: 0 [WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201601, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":154, "effectNum":154, "multipleEffectNum":0, "effectType":2, "additional2":154 }, { "additional":41201601, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 28/88 原来有盾: 0 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:30/154 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2023-3-3 12:47:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/88 剩余盾: 0 [INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 0/88 原来有盾: 0 [INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:76/154 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2023-3-3 12:47:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/88 剩余盾: 0 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 0/88 原来有盾: 0 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:154/154 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/88 剩余盾: 0 [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:47:50][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122212, "actEffect": [ { "additional":989, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":126, "multipleEffectNum":0, "effectType":2, "additional2":126 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:47:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122212[13002908] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1115/1115 原来有盾: 0 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:37/126 本段飘:37 本段扣血:37 本段扣盾:0 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1078/1115 剩余盾: 0 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1078/1115 原来有盾: 0 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:74/126 本段飘:37 本段扣血:37 本段扣盾:0 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1041/1115 剩余盾: 0 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1041/1115 原来有盾: 0 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:126/126 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 989/1115 剩余盾: 0 [WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2023-3-3 12:47:51][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_1_10010112][1] 使用技能 42122212 ,令到 3[Monster_3_1_10010112][1] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:47:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:47:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010112 [INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-3-3 12:47:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":878, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":111, "multipleEffectNum":0, "effectType":2, "additional2":111 }, { "additional":5, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:47:52][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 989 原有盾: 0 扣血量: 111 扣盾量: 0 [INFO:2023-3-3 12:47:52][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 878 现有盾: 0 [INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:47:52][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-3-3 12:47:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:5 buffId:301019 持续时间:1 [INFO:2023-3-3 12:47:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:6 buffId:301019 持续时间:1 [INFO:2023-3-3 12:47:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:47:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-3-3 12:47:53][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:47:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:53]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:47:53]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:53]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:47:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43328130990267 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 103 1 [INFO:2023-3-3 12:47:53][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:47:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:47:53]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:47:53]||||| Sender socketClient version=1 [INFO:2023-3-3 12:47:53]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:47:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-3-3 12:47:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:47:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.36786207929254 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1 [INFO:2023-3-3 12:47:54][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:47:54][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:47:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:47:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:50:13][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41201600 cellPos:(-113.000000,50.600014), targetIds:table: 0x720a1d5870 [INFO:2023-3-3 12:50:13][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-3-3 12:50:14][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41200000, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41201600, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-3-3 12:50:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41200000 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41201600 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-3-3 12:50:14]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-3-3 12:50:14]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:14]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=172 [INFO:2023-3-3 12:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 51 additional: 129 additional2: 51 additional3: 51 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201600 actEffect { targetId: 3 effectType: 2 effectNum: 66 additional: 63 additional2: 66 additional3: 66 } actEffect { targetId: 2 effectType: 4 effectNum: 13 additional: 891 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 2 effectType: 2 effectNum: 90 additional: 801 additional2: 90 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 5 actEffect { targetId: 2 effectType: 2 effectNum: 111 additional: 690 additional2: 111 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 5 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } isFinish: false } [INFO:2023-3-3 12:50:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:50:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26715994626284 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 118 1 [INFO:2023-3-3 12:50:14][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":51, "additional":129, "additional2":51, "additional3":51 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201600, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":66, "additional":63, "additional2":66, "additional3":66 }, { "targetId":2, "effectType":4, "effectNum":13, "additional":891 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":90, "additional":801, "additional2":90, "additional3":0 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":5, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":111, "additional":690, "additional2":111, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":5, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":129, "targetId":3, "multipleEffectNumReal":0, "additional3":51, "effectNum":51, "multipleEffectNum":0, "effectType":2, "additional2":51 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 180/203 原来有盾: 0 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:51/51 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 129/203 剩余盾: 0 [WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201600, "actEffect": [ { "additional":63, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 }, { "additional":891, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":13, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 129/203 原来有盾: 0 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 63/203 剩余盾: 0 [WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 878 血 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 13 血 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 891 血 [WARN:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-3-3 12:50:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122211, "actEffect": [ { "additional":801, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":90, "multipleEffectNum":0, "effectType":2, "additional2":90 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 13 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 891/1115 原来有盾: 0 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:90/90 本段飘:90 本段扣血:90 本段扣盾:0 [INFO:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 801/1115 剩余盾: 0 [WARN:2023-3-3 12:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-3-3 12:50:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":690, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":111, "multipleEffectNum":0, "effectType":2, "additional2":111 }, { "additional":5, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:50:17][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 801 原有盾: 0 扣血量: 111 扣盾量: 0 [INFO:2023-3-3 12:50:17][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 690 现有盾: 0 [INFO:2023-3-3 12:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:5 buffId:301019 [INFO:2023-3-3 12:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:6 buffId:301019 [INFO:2023-3-3 12:50:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-3-3 12:50:18][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:50:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:50:18]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:18]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:50:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33386401459575 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 119 1 [INFO:2023-3-3 12:50:18][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:50:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:50:18]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:18]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-3-3 12:50:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:50:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43416832759976 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 120 1 [INFO:2023-3-3 12:50:18][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:50:18][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:50:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:50:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:50:20][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41200000, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41201600, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-3-3 12:50:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:50:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:50:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41200000 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41201600 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-3-3 12:50:20]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-3-3 12:50:20]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:20]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=95 [INFO:2023-3-3 12:50:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 53 additional: 10 additional2: 53 additional3: 53 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201600 actEffect { targetId: 3 effectType: 2 effectNum: 67 additional: 0 additional2: 67 additional3: 67 } actEffect { targetId: 2 effectType: 4 effectNum: 13 additional: 703 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-3-3 12:50:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:50:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.46780151501298 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 122 1 [INFO:2023-3-3 12:50:20][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":53, "additional":10, "additional2":53, "additional3":53 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201600, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":67, "additional":0, "additional2":67, "additional3":67 }, { "targetId":2, "effectType":4, "effectNum":13, "additional":703 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":53, "effectNum":53, "multipleEffectNum":0, "effectType":2, "additional2":53 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:50:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 63/203 原来有盾: 0 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:53/53 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 10/203 剩余盾: 0 [WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201600, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 }, { "additional":703, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":13, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 10/203 原来有盾: 0 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/203 剩余盾: 0 [WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 690 血 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 13 血 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 703 血 [WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:50:22][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-3-3 12:50:22][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:50:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:50:22]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:22]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:50:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30068098753691 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 123 1 [INFO:2023-3-3 12:50:22][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-3-3 12:50:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:50:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:50:22]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:23]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 [INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30063551664352 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1 [INFO:2023-3-3 12:50:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:50:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:23]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-3-3 12:50:23]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:23]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-3-3 12:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.40097853913903 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 125 1 [INFO:2023-3-3 12:50:23][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-3-3 12:50:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010112 [INFO:2023-3-3 12:50:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:50:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-3-3 12:50:25][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] [INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010113_4_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的头顶ui [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010113_999_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的头顶ui [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的模型 [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的模型 [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_012.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_018.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan2_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_012_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_013_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_boss_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2023-3-3 12:50:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2023-3-3 12:50:25][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:26][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-3-3 12:50:26][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-3-3 12:50:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:26][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-3-3 12:50:32][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 2 1 -50.170603525639 0 -0.3 -51.5 0 0 1.3293964743614 [INFO:2023-3-3 12:50:32][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 2 [INFO:2023-3-3 12:50:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:32][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:50:32][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:50:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:33]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-3-3 12:50:33]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:33]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.30053781345487 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 127 1 [INFO:2023-3-3 12:50:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:50:33]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:33]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:50:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:50:33]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:50:33]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=367 [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2000 skinId: 100001 position: 1 baseAttributes { hp: 1024 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2016 skinId: 100022 position: 2 baseAttributes { hp: 703 thp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201600 position: 1 CD: 0 } skillInfo { skillId: 41201601 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41201602 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 3101 } defender { units { id: 3 modelId: 22203 skinId: 130014 position: 4 baseAttributes { hp: 383 thp: 383 atk: 98 def: 105 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222031 position: 1 CD: 0 } skillInfo { skillId: 42222032 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222134 position: 3 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301026 duration: 1 id: 4 } } targetId: 0 } isFinish: false } [INFO:2023-3-3 12:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-3-3 12:50:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.30088134855032 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 0 1 [INFO:2023-3-3 12:50:33][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2000, "skinId":100001, "position":1, "baseAttributes": { "hp":1024, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2016, "skinId":100022, "position":2, "baseAttributes": { "hp":703, "thp":1115, "atk":134, "def":101, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201600, "position":1, "CD":0 }, { "skillId":41201601, "position":2, "CD":1, "maxCD":4 }, { "skillId":41201602, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "3101" ] }, "defender": { "units": [ { "id":3, "modelId":22203, "skinId":130014, "position":4, "baseAttributes": { "hp":383, "thp":383, "atk":98, "def":105, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222031, "position":1, "CD":0 }, { "skillId":42222032, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222134, "position":3, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false } [INFO:2023-3-3 12:50:33][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:50:33][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_4_10010113][4] 增加了一个 buff [301026] [INFO:2023-3-3 12:50:34][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-3-3 12:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune_pur_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:34]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.70167879574001 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 1 1 [WARN:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2023-3-3 12:50:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:50:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:50:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:34]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26756931841373 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 2 1 [INFO:2023-3-3 12:50:34][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:50:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:34]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:50:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:35]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:50:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2023-3-3 12:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:50:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.70127719268203 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 3 1 [INFO:2023-3-3 12:50:35][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:50:35][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:50:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:50:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:50:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41201600 cellPos:(-113.000000,50.600014), targetIds:table: 0x7220daa1f0 [INFO:2023-3-3 12:50:42][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-3-3 12:50:43][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-3-3 12:50:43][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41200000, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41201602, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-3-3 12:50:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41200000 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41201602 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-3-3 12:50:43]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-3-3 12:50:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:43]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=182 [INFO:2023-3-3 12:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 56 additional: 327 additional2: 56 additional3: 56 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201602 actEffect { targetId: 3 effectType: 2 effectNum: 160 additional: 167 additional2: 160 additional3: 160 } actEffect { targetId: 2 effectType: 8 effectNum: 6 additional: 41201602 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42222032 actEffect { targetId: 1 effectType: 2 effectNum: 125 additional: 899 additional2: 125 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 5 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 6 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42222032 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 5 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } isFinish: false } [INFO:2023-3-3 12:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36679307371378 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 5 1 [INFO:2023-3-3 12:50:43][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":56, "additional":327, "additional2":56, "additional3":56 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201602, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":160, "additional":167, "additional2":160, "additional3":160 }, { "targetId":2, "effectType":8, "effectNum":6, "additional":41201602 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42222032, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":125, "additional":899, "additional2":125, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":5 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":6 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42222032 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":5, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":327, "targetId":3, "multipleEffectNumReal":0, "additional3":56, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:50:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 383/383 原来有盾: 0 [INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:56/56 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 327/383 剩余盾: 0 [WARN:2023-3-3 12:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2016 voiceId: 1018006 [INFO:2023-3-3 12:50:45][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/ko/speech/character/audiogongyong/basis/fljsj/fljsj6 [INFO:2023-3-3 12:50:45]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-3-3 12:50:45]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:45]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2023-3-3 12:50:45]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018006 voice: 1018005 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:50:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 6 1 [INFO:2023-3-3 12:50:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:50:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:50:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:50:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-3-3 12:50:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.39275270327926 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 7 1 [INFO:2023-3-3 12:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201602, "actEffect": [ { "additional":167, "targetId":3, "multipleEffectNumReal":0, "additional3":160, "effectNum":160, "multipleEffectNum":0, "effectType":2, "additional2":160 }, { "additional":41201602, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201602 , 大招:true 结束方式:闪光帧 [INFO:2023-3-3 12:50:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201602[10002309] 是aoe 干了 对面一堆人 [INFO:2023-3-3 12:50:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165 [INFO:2023-3-3 12:50:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2023-3-3 12:50:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-3-3 12:50:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.2 1 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 203 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 327/383 原来有盾: 0 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:160/160 本段飘:160 本段扣血:160 本段扣盾:0 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 167/383 剩余盾: 0 [WARN:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201602 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.8 1 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210 [INFO:2023-3-3 12:50:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-3-3 12:50:55][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 160 [INFO:2023-3-3 12:50:55][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-3-3 12:50:55][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-3-3 12:50:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222032, "actEffect": [ { "additional":899, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":125, "multipleEffectNum":0, "effectType":2, "additional2":125 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":6, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222032 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:50:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222032[13001408] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 32 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1024/1162 原来有盾: 0 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:62/125 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 962/1162 剩余盾: 0 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 962/1162 原来有盾: 0 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:125/125 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 899/1162 剩余盾: 0 [WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015] [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [INFO:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_4_10010113][4] 使用技能 42222032 ,令到 3[Monster_3_4_10010113][4] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:50:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:50:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_defend.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 49 [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:5 buffId:301015 持续时间:1 [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:50:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-3-3 12:50:58][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:50:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:58]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:50:58]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:58]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:50:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43408145755529 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 9 1 [INFO:2023-3-3 12:50:58][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:50:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:50:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:50:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:50:58]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:50:58]||||| Sender socketClient version=1 [INFO:2023-3-3 12:50:59]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:50:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2023-3-3 12:50:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:50:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.80194729566574 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 10 1 [INFO:2023-3-3 12:50:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:50:59][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:50:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:50:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:52:25][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41200000, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41201600, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-3-3 12:52:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:52:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:52:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41200000 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41201600 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-3-3 12:52:25]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-3-3 12:52:25]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:25]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=164 [INFO:2023-3-3 12:52:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 55 additional: 112 additional2: 55 additional3: 55 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201600 actEffect { targetId: 3 effectType: 2 effectNum: 71 additional: 41 additional2: 71 additional3: 71 } actEffect { targetId: 2 effectType: 4 effectNum: 14 additional: 717 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 6 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222031 actEffect { targetId: 1 effectType: 2 effectNum: 91 additional: 808 additional2: 91 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 7 } } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 5 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } isFinish: false } [INFO:2023-3-3 12:52:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:52:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36742338910699 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 19 1 [INFO:2023-3-3 12:52:25][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":55, "additional":112, "additional2":55, "additional3":55 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201600, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":71, "additional":41, "additional2":71, "additional3":71 }, { "targetId":2, "effectType":4, "effectNum":14, "additional":717 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":6, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222031, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":91, "additional":808, "additional2":91, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":7 } } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":5, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":112, "targetId":3, "multipleEffectNumReal":0, "additional3":55, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:52:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 167/383 原来有盾: 0 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 112/383 剩余盾: 0 [WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201600, "actEffect": [ { "additional":41, "targetId":3, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 }, { "additional":717, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":14, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:52:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 112/383 原来有盾: 0 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 41/383 剩余盾: 0 [WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 703 血 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 14 血 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 717 血 [WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":6, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:6 buffId:301004 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222031, "actEffect": [ { "additional":808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":91, "multipleEffectNum":0, "effectType":2, "additional2":91 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:52:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 899/1162 原来有盾: 0 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:91/91 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 808/1162 剩余盾: 0 [WARN:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [WARN:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:5 buffId:301015 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:52:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-3-3 12:52:28][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:52:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:52:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:52:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:52:28]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:29]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:52:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43451740220189 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 20 1 [INFO:2023-3-3 12:52:29][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:52:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:29]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:52:29]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:29]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 [INFO:2023-3-3 12:52:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:52:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33394807204604 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 21 1 [INFO:2023-3-3 12:52:29][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:52:29][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:52:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:52:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:52:33][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41200000, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41201600, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-3-3 12:52:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:52:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:52:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41200000 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41201600 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-3-3 12:52:33]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-3-3 12:52:33]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:33]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=77 [INFO:2023-3-3 12:52:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 55 additional: 0 additional2: 55 additional3: 55 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 4 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 7 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-3-3 12:52:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:52:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.43433400243521 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 23 1 [INFO:2023-3-3 12:52:33][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":55, "additional":0, "additional2":55, "additional3":55 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":4 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":7 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":55, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:52:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 41/383 原来有盾: 0 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/383 剩余盾: 0 [WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301026],不提示id不需要播放效果 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301004],不提示id不需要播放效果 [WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:52:34][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:52:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-3-3 12:52:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:52:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:52:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:52:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:52:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:35]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:52:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36769531294703 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 24 1 [INFO:2023-3-3 12:52:35][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-3-3 12:52:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:35]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:52:35]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:35]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 7 [INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:52:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43420677259564 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 25 1 [INFO:2023-3-3 12:52:35][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:52:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-3-3 12:52:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:35]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-3-3 12:52:35]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=16 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=16 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=219 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=209 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=10 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=39 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 114 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 26 1 [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 2 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 1 lastUseTime: 1646283154035 composeCount: 0 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 27 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 20 count: 20 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 28 1 [INFO:2023-3-3 12:52:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280023 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2000 baseAttr { hp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818514406 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 29 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 30 1 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280024 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2016 baseAttr { hp: 1221 atk: 147 def: 111 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818629363 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 31 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018006 voice: 1018005 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 32 1 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 1 lastUseTime: 1646283154041 composeCount: 0 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 33 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 60 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 34 1 [INFO:2023-3-3 12:52:36][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-02 23:45:44","roleExp":60,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-02 23:41:28","roleId":"3101","roleCTime":1677818488,"type":3,"roleName":"A","serverName":"US,EU","roleLevel":2} [INFO:2023-3-3 12:52:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=14 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=19 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=32 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=86 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=151 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 623 infos { id: 10456 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10018 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 35 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 110 isOpen: true } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 36 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 134 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 37 1 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:52:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010113 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 210 count: 50210 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 38 1 [INFO:2023-3-3 12:52:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000012 progress: 1 hasFinished: false donCount: 0 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 39 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 10 isOpen: true } openInfos { id: 11 isOpen: true } openInfos { id: 40 isOpen: true } openInfos { id: 58 isOpen: true } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 40 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 183 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 184 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } infos { id: 5 value: 0 time: 0 } infos { id: 6 value: 0 time: 0 } infos { id: 7 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 41 1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 159 heroExp: 159 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 2 materilId: 1 change: 20 } dropBonus { materilType: 2 materilId: 2 change: 210 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } newBarrier { dungeonId: 10001 barrierId: 10001021 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 318 hasGetBonus: allDamage: 1547 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1547 teamGetDamage: 1368 unitDamages { position: 1 damage: 598 getDamage: 492 unqiueId: 280023 } unitDamages { position: 2 damage: 949 getDamage: 876 unqiueId: 280024 } } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 42 1 [INFO:2023-3-3 12:52:36][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1547", "teamGetDamage":"1368", "unitDamages": [ { "position":1, "damage":"598", "getDamage":"492", "unqiueId":"280023" }, { "position":2, "damage":"949", "getDamage":"876", "unqiueId":"280024" } ] } [INFO:2023-3-3 12:52:36][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-3-3 12:52:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_0 [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 0 [INFO:2023-3-3 12:52:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_24_0 [INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 0 [INFO:2023-3-3 12:52:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_26_0 [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 0 [INFO:2023-3-3 12:52:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:36]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.69331297650933 移走了序号= 1 的消息,当前队列数量= 5 || 0 BattleResultReply 43 1 [INFO:2023-3-3 12:52:36][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 134 lastRecoverTime: 1677819007848 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.34353151917458 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 44 1 [INFO:2023-3-3 12:52:36][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:52:36]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:52:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:52:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.54247849434614 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetActivityInfosReply 45 1 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: 0 } [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 46 1 [INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_0 [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 [INFO:2023-3-3 12:52:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.71900421380997 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 47 1 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 24 stepId: 0 } [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 48 1 [INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_24_0 [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 13201 [INFO:2023-3-3 12:52:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.75192327797413 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 49 1 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 26 stepId: 0 } [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 50 1 [INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_26_0 [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 13401 [INFO:2023-3-3 12:52:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.75192327797413 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 51 1 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.23339927569032 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 52 1 [INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_0 [INFO:2023-3-3 12:52:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 0 [INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.60114375129342 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 53 1 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.56822468712926 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 54 1 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-3-3 12:52:37]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: 0 } [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 55 1 [INFO:2023-3-3 12:52:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_0 [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 [INFO:2023-3-3 12:52:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionOpenView [INFO:2023-3-3 12:52:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:52:37]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.50140941888094 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 56 1 [INFO:2023-3-3 12:52:38]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:52:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:52:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.40069500356913 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 57 1 [INFO:2023-3-3 12:52:38][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-3-3 12:52:38][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-3-3 12:52:38][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000101 [INFO:2023-3-3 12:52:38][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000101 [INFO:2023-3-3 12:52:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_material-additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:39][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-3-3 12:52:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-3-3 12:52:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 [INFO:2023-3-3 12:52:39]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-3-3 12:52:39]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:39][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-3-3 12:52:39][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-3-3 12:52:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-3-3 12:52:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 barrierId: 10001011 [INFO:2023-3-3 12:52:39][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-3-3 12:52:39]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-3-3 12:52:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:39]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:40][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-3-3 12:52:40][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-3-3 12:52:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:40]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-3-3 12:52:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-3-3 12:52:40][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.51785588264465 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 58 1 [INFO:2023-3-3 12:52:40]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-3-3 12:52:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-3-3 12:52:40][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.85221473500133 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 59 1 [INFO:2023-3-3 12:52:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-3-3 12:52:41][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-3-3 12:52:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-3-3 12:52:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-3-3 12:52:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000009 [INFO:2023-3-3 12:52:41]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-3-3 12:52:41]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:42]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2023-3-3 12:52:42]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-3-3 12:52:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:52:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:52:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 60 1 [INFO:2023-3-3 12:52:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:52:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:52:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:52:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:52:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-3-3 12:52:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.35955759882927 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 61 1 [WARN:2023-3-3 12:52:43][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor [INFO:2023-3-3 12:52:43][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/international/InternationalLogicMgr:117: in function 'doWhenbackView' logic/international/InternationalLogicMgr:45: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2023-3-3 12:52:43][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/config/FbExitConfig:195: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:146: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/international/InternationalLogicMgr:117: in function 'doWhenbackView' logic/international/InternationalLogicMgr:45: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2023-3-3 12:52:43][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-3-3 12:52:43][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2023-3-3 12:52:43][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-3-3 12:52:43][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:52:43][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:43][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-3-3 12:52:43][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-3-3 12:52:43][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_094_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-3-3 12:52:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @31ms [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @128ms [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @320ms [INFO:2023-3-3 12:52:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2023-3-3 12:52:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:52:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:44]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:52:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:44][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-3-3 12:52:44][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-3-3 12:52:44][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-3-3 12:52:44][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:44]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:52:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:52:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:52:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.38434552401304 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 63 1 [INFO:2023-3-3 12:52:44][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:52:44]DestroyUnusedResources:388,4,time=,paths: [INFO:2023-3-3 12:52:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2023-3-3 12:52:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionOpenView [INFO:2023-3-3 12:52:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2023-3-3 12:52:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 skip: 0 [INFO:2023-3-3 12:52:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:52:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:52:48]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 [INFO:2023-3-3 12:52:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2023-3-3 12:52:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:52:48]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidemaskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:48]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:52:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.30007161572576 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 64 1 [INFO:2023-3-3 12:52:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:48]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:52:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.70116098970175 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 65 1 [INFO:2023-3-3 12:52:49][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:49][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:50][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:52:50]DestroyUnusedResources:12,4,time=,paths: [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 skip: 0 [INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 [INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionFindGO [INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenMask [INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenArrow [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 WaitGuideActionClickMask [INFO:2023-3-3 12:52:51][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:51]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.33421859517694 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 66 1 [INFO:2023-3-3 12:52:51]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.73524740338326 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 67 1 [INFO:2023-3-3 12:52:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001021 [INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionFindGO [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenMask [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenArrow [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 WaitGuideActionClickMask [INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 skip: 0 [INFO:2023-3-3 12:52:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:52:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 [INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionFindGO [INFO:2023-3-3 12:52:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:52:51]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenMask [INFO:2023-3-3 12:52:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenArrow [INFO:2023-3-3 12:52:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 WaitGuideActionClickMask [INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:52][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:52:52]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-3-3 12:52:52]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=776 [INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -2 name: 곡갱 level: 2 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 2 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 1689 name: 이민구 level: 4 type: 2 logoutTime: 1677037041000 cd: 0 hero { heroId: 130340 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 2136 name: 이지성강준 level: 4 type: 2 logoutTime: 1677037581000 cd: 0 hero { heroId: 130510 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1677 name: 이선재준서 level: 4 type: 2 logoutTime: 1677037041000 cd: 0 hero { heroId: 130334 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1698 name: 이도영삼 level: 4 type: 2 logoutTime: 1677037251000 cd: 0 hero { heroId: 130350 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1646 name: 이신규죽 level: 4 type: 2 logoutTime: 1677035841000 cd: 0 hero { heroId: 130277 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1674 name: 이세준민건 level: 4 type: 2 logoutTime: 1677037041000 cd: 0 hero { heroId: 130336 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1635 name: 이지온승훈 level: 4 type: 2 logoutTime: 1676971101000 cd: 0 hero { heroId: 130216 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1666 name: 이준영혁 level: 2 type: 2 logoutTime: 1677034941000 cd: 0 hero { heroId: 130262 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-3-3 12:52:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.34251901134849 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 68 1 [INFO:2023-3-3 12:52:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:52]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:52:52]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:52:52][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:52:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.96198359876871 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 69 1 [INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:52:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.96198359876871 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 70 1 [INFO:2023-3-3 12:52:53][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:52:53]DestroyUnusedResources:10,3,time=,paths: [INFO:2023-3-3 12:52:54][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_5_11105, 附加协议_31-2 [INFO:2023-3-3 12:52:54][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11106 [INFO:2023-3-3 12:52:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001021 formationId: 1 guideIdE: 5 stepIdE: 11106 useDouble: false [INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=31,cmd=2,size=26 [INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionFindGO [INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenMask [INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenArrow [INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 WaitGuideActionClickMask [INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 skip: 0 [INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 [INFO:2023-3-3 12:52:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:54]<== Receiver Message, socketClient version=1,extId=20,cmd=24,status=0,size=14 [INFO:2023-3-3 12:52:54]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=26 [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 2 id: 7 showImmediately: false [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IllustrationsUnlockPush <--- [INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 24 || 0 IllustrationsUnlockPush 72 1 [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010212 battleId: 10010213 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.3678086400032 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 73 1 [INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 3000 [INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-3-3 12:52:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:52:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:54]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:52:54]||||| Sender socketClient version=1 [INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-3-3 12:52:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-3-3 12:52:54][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-3-3 12:52:54][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-3-3 12:52:54][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-3-3 12:52:54][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:52:54]DestroyUnusedResources:62,3,time=,paths: [INFO:2023-3-3 12:52:55]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:52:55]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:52:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.45103718712926 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 74 1 [INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:52:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.45103718712926 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 75 1 [INFO:2023-3-3 12:52:55][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_1,加载的特效[总数=]13,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2016_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010212_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010212_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010212_999_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:52:55][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-3-3 12:52:55][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @29ms [INFO:2023-3-3 12:52:55][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2023-3-3 12:52:55][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/atk_hudie_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-3-3 12:52:55]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-3-3 12:52:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.6267157420516 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 76 1 [INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:52:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:52:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.6267157420516 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 77 1 [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_other_094.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_yangguang-2634.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32-effect_leaf_green.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @130ms [INFO:2023-3-3 12:52:55][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2023-3-3 12:52:55][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-3-3 12:52:55][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_1 ====== MyRole_2000_1 英雄的模型 [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_014_01_abm.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2023-3-3 12:52:56][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_1 ====== MyRole_2000_1 英雄的特效总数[13],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab"] [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_1 ====== MyRole_2000_1 英雄的头顶ui [INFO:2023-3-3 12:52:56][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2016_2 ====== MyRole_2016_2 英雄的头顶ui [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2016_2 ====== MyRole_2016_2 英雄的模型 [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_037_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_006_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_daoguang_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_daoguang_002_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_7.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_033.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_036.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_13_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_8.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/hit_fulijishaoji_skill1.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill1.prefab effect obj pool [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2016_2 ====== MyRole_2016_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab"] [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的模型 [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的模型 [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2023-3-3 12:52:57][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的头顶ui [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的头顶ui [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的头顶ui [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的模型 [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2023-3-3 12:52:57][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2023-3-3 12:52:57][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-3-3 12:52:58][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-3-3 12:52:58][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001021 [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-3-3 12:52:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:52:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:52:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:52:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:52:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:52:58][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2023-3-3 12:52:58][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000102 [INFO:2023-3-3 12:52:58][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-3-3 12:52:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:52:58][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2023-3-3 12:52:58][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:59][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-3-3 12:52:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:59][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-3-3 12:52:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:52:59][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-3-3 12:52:59][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:52:59]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-3-3 12:53:2][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 [INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:4][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 barrierId: 10001021 [INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 skip: 0 [INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionFindGO [INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionPlayAudio [INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenMask [INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenInstruction [INFO:2023-3-3 12:53:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 WaitGuideActionClickMask [INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 skip: 0 [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 [INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionForwardWalking [INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:53:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:53:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/guide/guideinstructionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_forward_walking_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideforwardwalkingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.35980119556189 移走了序号= 1 的消息,当前队列数量= 6 || 0 SkipStoryLogReply 78 1 [INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.75992708280683 移走了序号= 1 的消息,当前队列数量= 6 || 0 ManualBattleLogReply 79 1 [INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:53:4]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.79531630128622 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 80 1 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.79531630128622 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 81 1 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.79531630128622 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 82 1 [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:53:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.82706859335303 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 83 1 [INFO:2023-3-3 12:53:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:53:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.82706859335303 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 84 1 [INFO:2023-3-3 12:53:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:12][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_13103 [INFO:2023-3-3 12:53:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2023-3-3 12:53:12]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-3-3 12:53:12]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:12]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2023-3-3 12:53:12]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: -1 } [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 86 1 [INFO:2023-3-3 12:53:12][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_-1 [INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionFindGO [INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionPlayAudio [INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenMask [INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenInstruction [INFO:2023-3-3 12:53:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 WaitGuideActionClickMask [INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 skip: 0 [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:53:12]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.26664062589407 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 87 1 [INFO:2023-3-3 12:53:12]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:53:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.43507161363959 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 88 1 [INFO:2023-3-3 12:53:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2023-3-3 12:53:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:13]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-3-3 12:53:13]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/autofightconfirmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/battle/battle_autofight.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:13][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 1 0 -14.089709681273 0 -0.3 -15.5 0 0 1.4102903187275 [INFO:2023-3-3 12:53:13][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 1 [INFO:2023-3-3 12:53:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:13][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:13][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:53:13][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:13]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2023-3-3 12:53:13]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-3-3 12:53:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 89 1 [INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-3-3 12:53:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.33397021144629 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 90 1 [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:14]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23472145572305 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 91 1 [INFO:2023-3-3 12:53:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionForwardWalking [INFO:2023-3-3 12:53:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 skip: 0 [INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 [INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:53:14]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:53:14]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:53:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:53:14]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.45189244672656 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 92 1 [INFO:2023-3-3 12:53:15]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:53:15]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=415 [INFO:2023-3-3 12:53:15]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.81798911094666 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 93 1 [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2000 skinId: 100001 position: 1 baseAttributes { hp: 1272 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2016 skinId: 100022 position: 2 baseAttributes { hp: 1221 thp: 1221 atk: 147 def: 111 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201600 position: 1 CD: 0 } skillInfo { skillId: 41201601 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201602 position: 3 CD: 1 maxCD: 6 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 3101 } defender { units { id: 3 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 139 thp: 139 atk: 75 def: 99 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 147 thp: 147 atk: 71 def: 110 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.81798911094666 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 94 1 [INFO:2023-3-3 12:53:15][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2000, "skinId":100001, "position":1, "baseAttributes": { "hp":1272, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2016, "skinId":100022, "position":2, "baseAttributes": { "hp":1221, "thp":1221, "atk":147, "def":111, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201600, "position":1, "CD":0 }, { "skillId":41201601, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201602, "position":3, "CD":1, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "3101" ] }, "defender": { "units": [ { "id":3, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":139, "thp":139, "atk":75, "def":99, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":147, "thp":147, "atk":71, "def":110, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.81798911094666 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 95 1 [INFO:2023-3-3 12:53:15][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:53:15][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-3-3 12:53:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:53:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:53:15][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:53:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:53:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:53:15]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100023_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:15]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30073567479849 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 96 1 [INFO:2023-3-3 12:53:16][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:53:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2023-3-3 12:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:16]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:53:16]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:17]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 1.0692102089524 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 98 1 [INFO:2023-3-3 12:53:17][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:53:17][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:53:17][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-3-3 12:53:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-3-3 12:53:17]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:53:17]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:17]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=128 [INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 65 additional: 74 additional2: 65 additional3: 65 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201601 actEffect { targetId: 3 effectType: 3 effectNum: 276 additional: 0 additional2: 276 additional3: 276 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201601 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 42122181 actEffect { targetId: 1 effectType: 2 effectNum: 37 additional: 1235 additional2: 37 additional3: 0 } targetId: 1 } isFinish: false } [INFO:2023-3-3 12:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36744906380773 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 99 1 [INFO:2023-3-3 12:53:17][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":65, "additional":74, "additional2":65, "additional3":65 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201601, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":276, "additional":0, "additional2":276, "additional3":276 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201601 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":42122181, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":37, "additional":1235, "additional2":37, "additional3":0 } ], "targetId":1 } ], "isFinish":false } } [INFO:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":74, "targetId":3, "multipleEffectNumReal":0, "additional3":65, "effectNum":65, "multipleEffectNum":0, "effectType":2, "additional2":65 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2023-3-3 12:53:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2023-3-3 12:53:18]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-3-3 12:53:18]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 139/139 原来有盾: 0 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:65/65 本段飘:65 本段扣血:65 本段扣盾:0 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 74/139 剩余盾: 0 [WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201601, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":276, "effectNum":276, "multipleEffectNum":0, "effectType":3, "additional2":276 }, { "additional":41201601, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2023-3-3 12:53:18]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2023-3-3 12:53:18]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000102 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-3-3 12:53:18][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 100 1 [INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-3-3 12:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.36819400452077 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 101 1 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 74/139 原来有盾: 0 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:55/276 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 19/139 剩余盾: 0 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 19/139 原来有盾: 0 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:137/276 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2023-3-3 12:53:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/139 剩余盾: 0 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 0/139 原来有盾: 0 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:276/276 本段飘:139 本段扣血:139 本段扣盾:0 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/139 剩余盾: 0 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:53:19][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122181, "actEffect": [ { "additional":1235, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":37, "multipleEffectNum":0, "effectType":2, "additional2":37 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122181 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122181[13002607] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1272/1272 原来有盾: 0 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:37/37 本段飘:37 本段扣血:37 本段扣盾:0 [INFO:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1235/1272 剩余盾: 0 [WARN:2023-3-3 12:53:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-3-3 12:53:20][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:53:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:53:20]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010212 [INFO:2023-3-3 12:53:20]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30067083239555 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 102 1 [INFO:2023-3-3 12:53:20][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:53:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:53:20]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:20]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33399448543787 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 103 1 [INFO:2023-3-3 12:53:20][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:53:20][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:53:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:53:20][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-3-3 12:53:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:53:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-3-3 12:53:20]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:53:20]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:21]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=113 [INFO:2023-3-3 12:53:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 62 additional: 85 additional2: 62 additional3: 62 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41201600 actEffect { targetId: 4 effectType: 2 effectNum: 82 additional: 3 additional2: 82 additional3: 82 } actEffect { targetId: 2 effectType: 4 effectNum: 16 additional: 1221 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122182 actEffect { targetId: 4 effectType: 4 effectNum: 22 additional: 25 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 4 } isFinish: false } [INFO:2023-3-3 12:53:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:53:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.4009695276618 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 104 1 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":62, "additional":85, "additional2":62, "additional3":62 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41201600, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":82, "additional":3, "additional2":82, "additional3":82 }, { "targetId":2, "effectType":4, "effectNum":16, "additional":1221 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122182, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":22, "additional":25 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":4 } ], "isFinish":false } } [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":85, "targetId":4, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 147/147 原来有盾: 0 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 85/147 剩余盾: 0 [WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201600, "actEffect": [ { "additional":3, "targetId":4, "multipleEffectNumReal":0, "additional3":82, "effectNum":82, "multipleEffectNum":0, "effectType":2, "additional2":82 }, { "additional":1221, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":16, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 85/147 原来有盾: 0 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 3/147 剩余盾: 0 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1221 血 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 16 血 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1221 血 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":25, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 3 血 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 22 血 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 25 血 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_2_10010212][2] 使用技能 42122182 ,令到 4[Monster_4_2_10010212][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:53:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 36 [INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-3-3 12:53:23][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:53:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:53:23]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:23]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:53:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30064135044813 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 105 1 [INFO:2023-3-3 12:53:23][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:53:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:23]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:53:23]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:23]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-3-3 12:53:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:53:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.36739630252123 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 106 1 [INFO:2023-3-3 12:53:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:53:24][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:53:24][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-3-3 12:53:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-3-3 12:53:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:53:24]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:24]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=57 [INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 64 additional: 0 additional2: 64 additional3: 64 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:53:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26751250401139 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 107 1 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":64, "additional":0, "additional2":64, "additional3":64 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 25/147 原来有盾: 0 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/147 剩余盾: 0 [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:53:24][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-3-3 12:53:24][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:53:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:53:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:24]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:53:24]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010212 [INFO:2023-3-3 12:53:25]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:53:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.66949160769582 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 108 1 [INFO:2023-3-3 12:53:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-3-3 12:53:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:53:25]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:25]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 3 [INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:53:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30075473710895 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 109 1 [INFO:2023-3-3 12:53:25][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:53:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-3-3 12:53:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:25]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-3-3 12:53:25]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:26]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-3-3 12:53:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-3-3 12:53:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.40086235292256 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 110 1 [INFO:2023-3-3 12:53:26][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-3-3 12:53:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:53:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-3-3 12:53:28][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:1 isShaping:false skinId:100015 otherSkillId:nil skills:[41202104,40200017,40200018] otherSkills:null allSkillActions:[10001500,10001507,10001509] allNormalActions:{} [INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2021 isShaping:false skinId:100015 otherSkillId:nil skills:[41202107,41202108,41202109] otherSkills:null allSkillActions:[10001509,10001507,10001508] allNormalActions:{} [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010213_4_1,加载的特效[总数=]5,路径=["effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的头顶ui [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010213_999_2021,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的头顶ui [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的模型 [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的模型 [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_db_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_038.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jironjinsisun_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_jironjinsisun_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2023-3-3 12:53:28][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:29][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-3-3 12:53:29][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-3-3 12:53:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:53:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 skip: 0 [INFO:2023-3-3 12:53:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:53:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:53:29]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 [INFO:2023-3-3 12:53:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionForwardWalking [INFO:2023-3-3 12:53:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:53:29]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:53:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:29][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-3-3 12:53:29]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:53:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.30194078013301 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 112 1 [INFO:2023-3-3 12:53:29]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:53:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.70160036161542 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 113 1 [INFO:2023-3-3 12:53:33][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 2 1 -50.174291503429 0 -0.3 -51.5 0 0 1.3257084965706 [INFO:2023-3-3 12:53:33][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 2 [INFO:2023-3-3 12:53:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:33][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:53:33][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:53:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:34]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33327051997185 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 114 1 [INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionForwardWalking [INFO:2023-3-3 12:53:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 skip: 0 [INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4 [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5 [INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:53:34]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:53:34]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:53:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.43459900841117 移走了序号= 1 的消息,当前队列数量= 4 || 0 BossBattleManualLogReply 115 1 [INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=339 [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:35]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.8351316601038 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 116 1 [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.8351316601038 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 117 1 [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2000 skinId: 100001 position: 1 baseAttributes { hp: 1235 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2016 skinId: 100022 position: 2 baseAttributes { hp: 1221 thp: 1221 atk: 147 def: 111 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201600 position: 1 CD: 0 } skillInfo { skillId: 41201601 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41201602 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 3101 } defender { units { id: 3 modelId: 1 skinId: 100015 position: 4 baseAttributes { hp: 722 thp: 722 atk: 110 def: 100 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202104 position: 1 CD: 0 } skillInfo { skillId: 40200017 position: 2 CD: 0 maxCD: 9 } skillInfo { skillId: 40200018 position: 3 CD: 0 maxCD: 6 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 4 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.86865390092134 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 118 1 [INFO:2023-3-3 12:53:35][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2000, "skinId":100001, "position":1, "baseAttributes": { "hp":1235, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2016, "skinId":100022, "position":2, "baseAttributes": { "hp":1221, "thp":1221, "atk":147, "def":111, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201600, "position":1, "CD":0 }, { "skillId":41201601, "position":2, "CD":1, "maxCD":4 }, { "skillId":41201602, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "3101" ] }, "defender": { "units": [ { "id":3, "modelId":1, "skinId":100015, "position":4, "baseAttributes": { "hp":722, "thp":722, "atk":110, "def":100, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202104, "position":1, "CD":0 }, { "skillId":40200017, "position":2, "CD":0, "maxCD":9 }, { "skillId":40200018, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":4, "maxRound":30, "isFinish":false } [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.86865390092134 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 119 1 [INFO:2023-3-3 12:53:35][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:53:35][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-3-3 12:53:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:53:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:53:36][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:53:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:53:36]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:36]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43441155552864 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 120 1 [INFO:2023-3-3 12:53:36][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:53:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:53:36]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:36]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23416744917631 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 121 1 [INFO:2023-3-3 12:53:36][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:53:36][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:53:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:53:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:53:36][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-3-3 12:53:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:53:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-3-3 12:53:36]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:53:36]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:37]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=192 [INFO:2023-3-3 12:53:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 3 actorId: 40200017 actEffect { targetId: 3 effectType: 8 effectNum: 9 additional: 40200017 } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301008 duration: 3 id: 4 } } targetId: 3 } battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 67 additional: 655 additional2: 67 additional3: 67 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201602 actEffect { targetId: 3 effectType: 2 effectNum: 188 additional: 467 additional2: 188 additional3: 188 } actEffect { targetId: 2 effectType: 8 effectNum: 6 additional: 41201602 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 40200018 actEffect { targetId: 2 effectType: 2 effectNum: 250 additional: 971 additional2: 250 additional3: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 6 additional: 40200018 } targetId: 2 } isFinish: false } [INFO:2023-3-3 12:53:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:53:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36704353988171 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 122 1 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":3, "actorId":40200017, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":9, "additional":40200017 }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301008, "duration":3, "id":4 } } ], "targetId":3 }, { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":67, "additional":655, "additional2":67, "additional3":67 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201602, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":188, "additional":467, "additional2":188, "additional3":188 }, { "targetId":2, "effectType":8, "effectNum":6, "additional":41201602 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":40200018, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":250, "additional":971, "additional2":250, "additional3":0 }, { "targetId":3, "effectType":8, "effectNum":6, "additional":40200018 } ], "targetId":2 } ], "isFinish":false } } [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":40200017, "actEffect": [ { "additional":40200017, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":4, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200017 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200017[10001500] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_4_10010213][4] 使用技能 40200017 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010213][4] 用 40200017 ,令到 3[Monster_3_4_10010213][4] 增加了一个 buff [301008] [INFO:2023-3-3 12:53:37][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-3-3 12:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":655, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 722/722 原来有盾: 0 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 655/722 剩余盾: 0 [WARN:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/ko/speech/character/audiogongyong/basis/fljsj/fljsj6 [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201602, "actEffect": [ { "additional":467, "targetId":3, "multipleEffectNumReal":0, "additional3":188, "effectNum":188, "multipleEffectNum":0, "effectType":2, "additional2":188 }, { "additional":41201602, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201602 , 大招:true 结束方式:闪光帧 [INFO:2023-3-3 12:53:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201602[10002309] 是aoe 干了 对面一堆人 [INFO:2023-3-3 12:53:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.2 1 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 203 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 655/722 原来有盾: 0 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:188/188 本段飘:188 本段扣血:188 本段扣盾:0 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 467/722 剩余盾: 0 [WARN:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201602 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.8 1 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210 [INFO:2023-3-3 12:53:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-3-3 12:53:44][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 188 [INFO:2023-3-3 12:53:44][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-3-3 12:53:44][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-3-3 12:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:2 [INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-3-3 12:53:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-3-3 12:53:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100015_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200018, "actEffect": [ { "additional":971, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":2, "additional2":250 }, { "additional":40200018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200018 , 大招:true 结束方式:闪光帧 [INFO:2023-3-3 12:53:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200018[10001509] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1221/1221 原来有盾: 0 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:50/250 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1171/1221 剩余盾: 0 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 175 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1171/1221 原来有盾: 0 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:100/250 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1121/1221 剩余盾: 0 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 185 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1121/1221 原来有盾: 0 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:150/250 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2023-3-3 12:53:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1071/1221 剩余盾: 0 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 195 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1071/1221 原来有盾: 0 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:199/250 本段飘:49 本段扣血:49 本段扣盾:0 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1022/1221 剩余盾: 0 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1022/1221 原来有盾: 0 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:250/250 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 971/1221 剩余盾: 0 [WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_4_10010213][4] 使用技能 40200018 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 245 [INFO:2023-3-3 12:53:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-3-3 12:53:51][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 250 [INFO:2023-3-3 12:53:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-3-3 12:53:52][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:53:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:52]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:53:52]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:52]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:53:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26736421883106 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 125 1 [INFO:2023-3-3 12:53:52][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:53:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:53:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:52]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:53:52]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:53]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:53:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.4340619854629 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 126 1 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:53:53][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:53:53][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-3-3 12:53:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-3-3 12:53:53]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:53:53]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:53]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=151 [INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 64 additional: 403 additional2: 64 additional3: 64 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201601 actEffect { targetId: 3 effectType: 2 effectNum: 179 additional: 224 additional2: 179 additional3: 179 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201601 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 2 effectType: 2 effectNum: 54 additional: 917 additional2: 54 additional3: 0 } targetId: 2 } isFinish: false } [INFO:2023-3-3 12:53:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:53:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.39976036176085 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":64, "additional":403, "additional2":64, "additional3":64 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201601, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":179, "additional":224, "additional2":179, "additional3":179 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201601 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":54, "additional":917, "additional2":54, "additional3":0 } ], "targetId":2 } ], "isFinish":false } } [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":403, "targetId":3, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 467/722 原来有盾: 0 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0 [INFO:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 403/722 剩余盾: 0 [WARN:2023-3-3 12:53:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201601, "actEffect": [ { "additional":224, "targetId":3, "multipleEffectNumReal":0, "additional3":179, "effectNum":179, "multipleEffectNum":0, "effectType":2, "additional2":179 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201601, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 403/722 原来有盾: 0 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:35/179 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 368/722 剩余盾: 0 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 368/722 原来有盾: 0 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:88/179 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2023-3-3 12:53:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 315/722 剩余盾: 0 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 315/722 原来有盾: 0 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:179/179 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 224/722 剩余盾: 0 [WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}2[MyRole_2_2][2] 使用技能 41201601 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 면역 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201601 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:1 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202104, "actEffect": [ { "additional":917, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 971/1221 原来有盾: 0 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 917/1221 剩余盾: 0 [WARN:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-3-3 12:53:55][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:53:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:53:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:53:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:53:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:56]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:53:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36775286123157 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1 [INFO:2023-3-3 12:53:56][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:53:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:56]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:53:56]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:56]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:53:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.40217140689492 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1 [INFO:2023-3-3 12:53:56][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:53:56][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:53:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:53:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:53:56][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-3-3 12:53:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:53:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-3-3 12:53:56]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:53:56]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:57]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=129 [INFO:2023-3-3 12:53:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 69 additional: 155 additional2: 69 additional3: 69 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201600 actEffect { targetId: 3 effectType: 3 effectNum: 137 additional: 18 additional2: 137 additional3: 137 } actEffect { targetId: 2 effectType: 4 effectNum: 27 additional: 944 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 2 effectType: 2 effectNum: 52 additional: 892 additional2: 52 additional3: 0 } targetId: 2 } isFinish: false } [INFO:2023-3-3 12:53:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:53:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.43416963145137 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 2 1 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":69, "additional":155, "additional2":69, "additional3":69 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201600, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":137, "additional":18, "additional2":137, "additional3":137 }, { "targetId":2, "effectType":4, "effectNum":27, "additional":944 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":52, "additional":892, "additional2":52, "additional3":0 } ], "targetId":2 } ], "isFinish":false } } [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":155, "targetId":3, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 224/722 原来有盾: 0 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 155/722 剩余盾: 0 [WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201600, "actEffect": [ { "additional":18, "targetId":3, "multipleEffectNumReal":0, "additional3":137, "effectNum":137, "multipleEffectNum":0, "effectType":3, "additional2":137 }, { "additional":944, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":27, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 155/722 原来有盾: 0 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:137/137 本段飘:137 本段扣血:137 本段扣盾:0 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 18/722 剩余盾: 0 [WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 917 血 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 27 血 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 944 血 [WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:4 buffId:301008 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202104, "actEffect": [ { "additional":892, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 944/1221 原来有盾: 0 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 892/1221 剩余盾: 0 [WARN:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:53:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-3-3 12:53:58][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:53:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:53:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:53:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:58]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:53:58]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:59]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:53:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26531484723091 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 3 1 [INFO:2023-3-3 12:53:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:53:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:53:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:53:59]||||| Sender socketClient version=1 [INFO:2023-3-3 12:53:59]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 [INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:53:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.63553328067064 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 5 1 [INFO:2023-3-3 12:53:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:53:59][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:53:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:53:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:53:59][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-3-3 12:53:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:53:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:53:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-3-3 12:53:59]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:53:59]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:0]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=57 [INFO:2023-3-3 12:54:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 68 additional: 0 additional2: 68 additional3: 68 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-3-3 12:54:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:54:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.40076078474522 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 6 1 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":68, "additional":0, "additional2":68, "additional3":68 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 18/722 原来有盾: 0 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/722 剩余盾: 0 [WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:54:0][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:54:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-3-3 12:54:0][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:54:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:54:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:54:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:54:0]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:1]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:54:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.40105864964426 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 7 1 [INFO:2023-3-3 12:54:1][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-3-3 12:54:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:54:1]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:1]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 7 [INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:54:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43464692682028 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 8 1 [INFO:2023-3-3 12:54:1][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:54:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-3-3 12:54:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:1]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-3-3 12:54:1]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=217 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=122 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 128 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 9 1 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 2 lastUseTime: 1646283154035 composeCount: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 10 1 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 11 1 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280025 isInFormation: false masterPlayerID: 3101 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677819240003 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 12 1 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 13 1 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 3101 name: A gender: 2 portrait: 11100001 exp: 60 signature: chefTitle: 0 roleNum: 3 heroRate: 6 dungeonCount: 3 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1677818488 lastLogoutTime: 1677818488 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1677818514 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 14 1 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2002 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2002 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 15 1 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 16 1 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:54:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010213 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=220 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=209 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=10 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=19 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=159 [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 17 1 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280023 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2000 baseAttr { hp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818514406 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 18 1 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 19 1 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280024 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2016 baseAttr { hp: 1328 atk: 160 def: 120 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818629363 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 20 1 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018006 voice: 1018005 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 21 1 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 2 lastUseTime: 1646283154041 composeCount: 0 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 22 1 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 120 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 23 1 [INFO:2023-3-3 12:54:2][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-02 23:45:44","roleExp":120,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-02 23:41:28","roleId":"3101","roleCTime":1677818488,"type":3,"roleName":"A","serverName":"US,EU","roleLevel":3} [INFO:2023-3-3 12:54:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:54:2]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:54:2]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 148 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 24 1 [INFO:2023-3-3 12:54:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 220 count: 50430 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 25 1 [INFO:2023-3-3 12:54:2][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000012 progress: 2 hasFinished: false donCount: 1 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 26 1 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 160 heroExp: 160 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 4 materilId: 2002 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 220 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } newBarrier { dungeonId: 10001 barrierId: 10001031 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 320 hasGetBonus: 4#2002#1 allDamage: 1870 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1870 teamGetDamage: 430 unitDamages { position: 1 damage: 650 getDamage: 74 unqiueId: 280023 } unitDamages { position: 2 damage: 1220 getDamage: 356 unqiueId: 280024 } } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 27 1 [INFO:2023-3-3 12:54:2][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1870", "teamGetDamage":"430", "unitDamages": [ { "position":1, "damage":"650", "getDamage":"74", "unqiueId":"280023" }, { "position":2, "damage":"1220", "getDamage":"356", "unqiueId":"280024" } ] } [INFO:2023-3-3 12:54:2][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-3-3 12:54:2][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_11110 [INFO:2023-3-3 12:54:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2023-3-3 12:54:2]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-3-3 12:54:2]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.82272931374609 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 28 1 [INFO:2023-3-3 12:54:2][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-3-3 12:54:2]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:54:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:54:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.33521181717515 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 29 1 [INFO:2023-3-3 12:54:3]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2023-3-3 12:54:3]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: -1 } [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 30 1 [INFO:2023-3-3 12:54:3][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_-1 [INFO:2023-3-3 12:54:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 skip: 0 [INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:54:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 [INFO:2023-3-3 12:54:3]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2023-3-3 12:54:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:3]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.59861713275313 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 31 1 [INFO:2023-3-3 12:54:3]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.39992780983448 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 32 1 [INFO:2023-3-3 12:54:3][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_0 [INFO:2023-3-3 12:54:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 0 [INFO:2023-3-3 12:54:3]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-3-3 12:54:3]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:3]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:54:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.7347523458302 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 33 1 [INFO:2023-3-3 12:54:4]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-3-3 12:54:4]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:54:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: 0 } [INFO:2023-3-3 12:54:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:54:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 34 1 [INFO:2023-3-3 12:54:4][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_0 [INFO:2023-3-3 12:54:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:54:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.60245735198259 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 35 1 [INFO:2023-3-3 12:54:4][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-3-3 12:54:4][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-3-3 12:54:4][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000103 [INFO:2023-3-3 12:54:4][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000103 [INFO:2023-3-3 12:54:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 [INFO:2023-3-3 12:54:14]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-3-3 12:54:14]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:14][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-3-3 12:54:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 barrierId: 10001021 [INFO:2023-3-3 12:54:14][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-3-3 12:54:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:14]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-3-3 12:54:14]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-3-3 12:54:14][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-3-3 12:54:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:14]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-3-3 12:54:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.31764011085033 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 37 1 [INFO:2023-3-3 12:54:15]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-3-3 12:54:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-3-3 12:54:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.71870443597436 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 38 1 [INFO:2023-3-3 12:54:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:16][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-3-3 12:54:16][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_094_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-3-3 12:54:21][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor [INFO:2023-3-3 12:54:21][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/international/InternationalLogicMgr:117: in function 'doWhenbackView' logic/international/InternationalLogicMgr:45: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2023-3-3 12:54:21][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/config/FbExitConfig:195: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:146: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/international/InternationalLogicMgr:117: in function 'doWhenbackView' logic/international/InternationalLogicMgr:45: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2023-3-3 12:54:21][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-3-3 12:54:21][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2023-3-3 12:54:21][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-3-3 12:54:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2023-3-3 12:54:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:54:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:54:21][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:54:21][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-3-3 12:54:21][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:54:21]DestroyUnusedResources:388,4,time=,paths: [INFO:2023-3-3 12:54:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2023-3-3 12:54:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 skip: 0 [INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 [INFO:2023-3-3 12:54:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:54:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:54:22]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:54:22]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:22][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-3-3 12:54:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @31ms [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @26ms [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.65987139567733 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 40 1 [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @294ms [INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:22]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:54:22]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:22][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-3-3 12:54:22][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:54:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0610708221793 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 41 1 [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_004_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:54:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:54:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.56798135861754 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 42 1 [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:23][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:54:23]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-3-3 12:54:25][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-3-3 12:54:25][@logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener [INFO:2023-3-3 12:54:26][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-3-3 12:54:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:26][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):suohui.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-3-3 12:54:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/suohui.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:26][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: suohui.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-3-3 12:54:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/expression/xianqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:26][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:xianqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-3-3 12:54:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-3-3 12:54:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:xianqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-3-3 12:54:31][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-3-3 12:54:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 12:54:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 skip: 0 [INFO:2023-3-3 12:54:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:54:51]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 [INFO:2023-3-3 12:54:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionPlayAudio [INFO:2023-3-3 12:54:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:54:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionOpenInstruction [INFO:2023-3-3 12:54:51]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 WaitGuideActionClickInstruction [INFO:2023-3-3 12:54:51][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2023-3-3 12:54:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:51]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:54:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.36751838773489 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 45 1 [INFO:2023-3-3 12:54:52][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2023-3-3 12:54:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:52]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:54:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:54:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.7688427567482 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 46 1 [INFO:2023-3-3 12:54:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:54:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:54:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:54:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:54:54][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:54:54]DestroyUnusedResources:49,4,time=,paths: [INFO:2023-3-3 12:54:55][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionPlayAudio [INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionOpenInstruction [INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 WaitGuideActionClickInstruction [INFO:2023-3-3 12:54:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 skip: 0 [INFO:2023-3-3 12:54:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:54:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 [INFO:2023-3-3 12:54:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11202 GuideActionTriggerNextGuide [INFO:2023-3-3 12:54:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11202 GuideActionTriggerNextGuide [INFO:2023-3-3 12:54:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:54:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 [INFO:2023-3-3 12:54:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2023-3-3 12:54:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:54:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:54:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 skip: 0 [INFO:2023-3-3 12:54:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:54:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:55][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:54:55]DestroyUnusedResources:2,2,time=,paths: [INFO:2023-3-3 12:54:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10037822648883 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 48 1 [INFO:2023-3-3 12:54:56]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:54:56]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:54:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.73604547046125 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 49 1 [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.73604547046125 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 50 1 [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.73604547046125 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 51 1 [INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 skip: 0 [INFO:2023-3-3 12:54:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:54:56]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:54:56]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 [INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionFindGO [INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenMask [INFO:2023-3-3 12:54:56]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:54:56]||||| Sender socketClient version=1 [INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenArrow [INFO:2023-3-3 12:54:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 WaitGuideActionClickMask [INFO:2023-3-3 12:54:57]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:54:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:54:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.46803745254874 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 52 1 [INFO:2023-3-3 12:54:57]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:54:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:54:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:54:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.73524510860443 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 53 1 [INFO:2023-3-3 12:55:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001031 formationId: 0 useDouble: false [INFO:2023-3-3 12:55:4]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21 [INFO:2023-3-3 12:55:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionFindGO [INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenMask [INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenArrow [INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 WaitGuideActionClickMask [INFO:2023-3-3 12:55:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 skip: 0 [INFO:2023-3-3 12:55:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2023-3-3 12:55:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2023-3-3 12:55:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:4]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:4]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=10 [INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 25 [INFO:2023-3-3 12:55:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-3-3 12:55:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.40104994922876 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 54 1 [INFO:2023-3-3 12:55:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:5]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:5]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.81821860000491 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 55 1 [INFO:2023-3-3 12:55:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.81821860000491 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 56 1 [INFO:2023-3-3 12:55:5][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:55:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-3-3 12:55:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-3-3 12:55:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:6][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_11304 [INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4 [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 barrierId: 10001031 [INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 5 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9 [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:6][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:55:6]DestroyUnusedResources:12,4,time=,paths: [INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.17649427056313 移走了序号= 1 的消息,当前队列数量= 4 || 0 SkipStoryLogReply 58 1 [INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-3-3 12:55:6]<== Receiver Message, socketClient version=1,extId=31,cmd=3,status=0,size=35 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.61836453899741 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 59 1 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: -1 } [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 60 1 [INFO:2023-3-3 12:55:6][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_-1 [INFO:2023-3-3 12:55:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 skip: 0 [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 [INFO:2023-3-3 12:55:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11305 GuideActionTriggerNextGuide [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11305 GuideActionTriggerNextGuide [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:6][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 skip: 0 [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.61836453899741 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 61 1 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.65170130878687 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 62 1 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 newBarrier { dungeonId: 10001 barrierId: 10001032 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <--- [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.65170130878687 移走了序号= 1 的消息,当前队列数量= 4 || 0 EndStoryBarrierReply 63 1 [INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:6][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_6_0 [INFO:2023-3-3 12:55:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 12:55:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 0 [INFO:2023-3-3 12:55:6]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-3-3 12:55:6]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:7][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.48457442782819 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 64 1 [INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.88588135130703 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 65 1 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 66 1 [INFO:2023-3-3 12:55:7][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-3-3 12:55:7][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-3-3 12:55:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:7]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.88588135130703 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 67 1 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.91900484077632 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 68 1 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: 0 } [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 69 1 [INFO:2023-3-3 12:55:7][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_0 [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 [INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionFindGO [INFO:2023-3-3 12:55:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionPlayAudio [INFO:2023-3-3 12:55:7]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenMask [INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenInstruction [INFO:2023-3-3 12:55:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 WaitGuideActionClickMask [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.73007786087692 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 70 1 [INFO:2023-3-3 12:55:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:7]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.4093660376966 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 71 1 [INFO:2023-3-3 12:55:8][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:55:8]DestroyUnusedResources:14,3,time=,paths: [INFO:2023-3-3 12:55:8]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.5097830183804 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 72 1 [INFO:2023-3-3 12:55:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionFindGO [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionPlayAudio [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenMask [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenInstruction [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 WaitGuideActionClickMask [INFO:2023-3-3 12:55:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 skip: 0 [INFO:2023-3-3 12:55:17]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:55:17]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionFindGO [INFO:2023-3-3 12:55:17]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionPlayAudio [INFO:2023-3-3 12:55:17]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenMask [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenArrow [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenInstruction [INFO:2023-3-3 12:55:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 WaitGuideActionClickMask [INFO:2023-3-3 12:55:17]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.33399432525039 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 74 1 [INFO:2023-3-3 12:55:17]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.60231041535735 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 75 1 [INFO:2023-3-3 12:55:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001032 [INFO:2023-3-3 12:55:18]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-3-3 12:55:18]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionFindGO [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionPlayAudio [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenMask [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenArrow [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenInstruction [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 WaitGuideActionClickMask [INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 skip: 0 [INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 [INFO:2023-3-3 12:55:18]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionFindGO [INFO:2023-3-3 12:55:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:18]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionPlayAudio [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenMask [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenArrow [INFO:2023-3-3 12:55:18]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=782 [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenInstruction [INFO:2023-3-3 12:55:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 WaitGuideActionClickMask [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -3 name: 곡갱 level: 3 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 1637 name: 이동혁현빈 level: 4 type: 2 logoutTime: 1676971101000 cd: 0 hero { heroId: 130213 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1670 name: 이주환정후 level: 4 type: 2 logoutTime: 1677035841000 cd: 0 hero { heroId: 130261 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 2128 name: 이명준경민 level: 4 type: 2 logoutTime: 1677039261000 cd: 0 hero { heroId: 130456 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1697 name: 이너무축 level: 4 type: 2 logoutTime: 1677037041000 cd: 0 hero { heroId: 130330 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1690 name: 이영민표 level: 4 type: 2 logoutTime: 1677037041000 cd: 0 hero { heroId: 130337 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 2101 name: 이우혁찬유 level: 4 type: 2 logoutTime: 1677037041000 cd: 0 hero { heroId: 130351 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1642 name: 이연호수환 level: 4 type: 2 logoutTime: 1677035841000 cd: 0 hero { heroId: 130278 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 2104 name: 이현준협 level: 4 type: 2 logoutTime: 1677039261000 cd: 0 hero { heroId: 130462 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2023-3-3 12:55:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-3-3 12:55:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.26728244684637 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 76 1 [INFO:2023-3-3 12:55:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:18]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:18]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.50125561840832 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 77 1 [INFO:2023-3-3 12:55:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.50125561840832 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 78 1 [INFO:2023-3-3 12:55:19][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:55:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:20][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-3-3 12:55:20][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionFindGO [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionPlayAudio [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenMask [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenArrow [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenInstruction [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 WaitGuideActionClickMask [INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 skip: 0 [INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:55:20]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:20]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionFindGO [INFO:2023-3-3 12:55:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:20]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:20]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-3-3 12:55:20]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-3-3 12:55:20]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-3-3 12:55:20]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionPlayAudio [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenMask [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenArrow [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenInstruction [INFO:2023-3-3 12:55:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 WaitGuideActionClickMask [INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:20]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.28483244404197 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 79 1 [INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=201 [INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.58486426249146 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 80 1 [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018006 voice: 1018005 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.58486426249146 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 81 1 [INFO:2023-3-3 12:55:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:55:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:55:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:55:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.58486426249146 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 82 1 [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionFindGO [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionPlayAudio [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenMask [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenArrow [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenInstruction [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 WaitGuideActionClickMask [INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 skip: 0 [INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-3-3 12:55:21]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:21]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionFindGO [INFO:2023-3-3 12:55:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenMask [INFO:2023-3-3 12:55:21]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenArrow [INFO:2023-3-3 12:55:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 WaitGuideActionClickMask [INFO:2023-3-3 12:55:21][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:55:21]DestroyUnusedResources:14,4,time=,paths: [INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.09998744726181 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 83 1 [INFO:2023-3-3 12:55:21]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.5430695861578 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 84 1 [INFO:2023-3-3 12:55:22][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-3-3 12:55:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-3-3 12:55:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 2000 [INFO:2023-3-3 12:55:22]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-3-3 12:55:22]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:22][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_6_11405, 附加协议_8-2 [INFO:2023-3-3 12:55:22][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11405 [INFO:2023-3-3 12:55:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2023-3-3 12:55:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2023-3-3 12:55:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 280025 formationId: 1 index: 2 guideId: 6 stepId: 11405 typeId: 1 [INFO:2023-3-3 12:55:22]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24 [INFO:2023-3-3 12:55:22]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.43456646427512 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 85 1 [INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=52 [INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=218 [INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=8,cmd=2,status=0,size=8 [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 280023 } formationHeros { index: 1 typeId: 1 heroUniqueId: 280024 } formationHeros { index: 2 typeId: 1 heroUniqueId: 280025 } state: 1 name: 팀1 typeId: 1 } [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 86 1 [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002004 [INFO:2023-3-3 12:55:23]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-3-3 12:55:23]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280025 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677819240003 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 87 1 [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: -1 } [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 88 1 [INFO:2023-3-3 12:55:23][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_-1 [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionFindGO [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenMask [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenArrow [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 WaitGuideActionClickMask [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 skip: 0 [INFO:2023-3-3 12:55:23]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-3-3 12:55:23]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionFindGO [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionPlayAudio [INFO:2023-3-3 12:55:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:23]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenMask [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenArrow [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenInstruction [INFO:2023-3-3 12:55:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 WaitGuideActionClickMask [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.69527396559715 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 89 1 [WARN:2023-3-3 12:55:23][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2023-3-3 12:55:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=67 [INFO:2023-3-3 12:55:23]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 90 1 [INFO:2023-3-3 12:55:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:55:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:55:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:55:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-3-3 12:55:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.32587442547083 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 91 1 [INFO:2023-3-3 12:55:23][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:55:24]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:24]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.62638906016946 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 92 1 [INFO:2023-3-3 12:55:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.62638906016946 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 93 1 [INFO:2023-3-3 12:55:24][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:55:24]DestroyUnusedResources:4,2,time=,paths: [INFO:2023-3-3 12:55:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001032 formationId: 1 useDouble: false [INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21 [INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionFindGO [INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionPlayAudio [INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenMask [INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenArrow [INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenInstruction [INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 WaitGuideActionClickMask [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 skip: 0 [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 [INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11506 GuideActionTriggerNextGuide [INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11506 GuideActionTriggerNextGuide [INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 skip: 0 [INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:28]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=27 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010321 battleId: 10010322 battleId: 10010323 triggerId: 25 triggerId: 27 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.30080442875624 移走了序号= 1 的消息,当前队列数量= 3 || 0 StartBarrierReply 95 1 [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 5000 [INFO:2023-3-3 12:55:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:28]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:55:28]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-3-3 12:55:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-3-3 12:55:28][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220003 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-3-3 12:55:28][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-3-3 12:55:28][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-3-3 12:55:28][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:55:28]DestroyUnusedResources:63,4,time=,paths: [INFO:2023-3-3 12:55:28]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:28]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:28]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.40090833604336 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 96 1 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.40090833604336 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 97 1 [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 12:55:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.40090833604336 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 98 1 [INFO:2023-3-3 12:55:28][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_1,加载的特效[总数=]13,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2016_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010321_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010321_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:55:28][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010321_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:55:28][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-3-3 12:55:28][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-3-3 12:55:29]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:55:29]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @159ms [INFO:2023-3-3 12:55:29][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2023-3-3 12:55:29][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-3-3 12:55:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-3-3 12:55:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.81978214159608 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 99 1 [INFO:2023-3-3 12:55:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:55:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:55:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.81978214159608 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 100 1 [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/water/material/water-pro_s27.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_effect_glow03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_effect_guang_c2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01-amin01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01-amin02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01-t.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_gy_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_gy_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-a50.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-anim01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-anim02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-t2753.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-t2754.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2455.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2457.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2458.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2459.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/s-effect_g-s27.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/s-effect_g-s27-01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/s-effect_g-s27-2766.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:16 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:22 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:17 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_014_01_abm.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @458ms [INFO:2023-3-3 12:55:30][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2023-3-3 12:55:30][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-3-3 12:55:30][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_1 ====== MyRole_2000_1 英雄的模型 [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_1 ====== MyRole_2000_1 英雄的特效总数[13],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab"] [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_1 ====== MyRole_2000_1 英雄的头顶ui [INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2016_2 ====== MyRole_2016_2 英雄的头顶ui [INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100023_fulijishaoji_xuyuan/100023_fulijishaoji_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2016_2 ====== MyRole_2016_2 英雄的模型 [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_037_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_006_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_daoguang_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_daoguang_002_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_7.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_033.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_036.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_036_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_13_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_8.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fulijishaoji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fulijishaoji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_fulijishaoji_skill2.prefab effect obj pool create effect/prefabs/hit_fulijishaoji_skill1.prefab effect obj pool create effect/prefabs/show_fulijishaoji_skill1.prefab effect obj pool [INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2016_2 ====== MyRole_2016_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_fulijishaoji_skill2.prefab","effect\/prefabs\/show_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_fulijishaoji_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_fulijishaoji_skill2.prefab","effect\/prefabs\/hit_fulijishaoji_skill1.prefab","effect\/prefabs\/show_fulijishaoji_skill1.prefab"] [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型 [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_07_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_01_ab.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_001_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_009_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_11_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_13_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_003_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_008_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_010_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_006_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"] [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的模型 [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的模型 [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的头顶ui [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的头顶ui [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的头顶ui [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的模型 [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2023-3-3 12:55:32][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2023-3-3 12:55:32][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-3-3 12:55:32][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001032 [INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 25 找到: true [INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 27 找到: true [INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 27 挂点: zdcj_yanjing_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 25 挂点: zdcj_wenren_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:32][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2023-3-3 12:55:32][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-3-3 12:55:32][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:55:32][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 27 go: SceneTrigger_27_4 [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 25 go: SceneTrigger_25_4 [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:33][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:55:33]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-3-3 12:55:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:35][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 1 0 -28.501131057739 0.019732968881726 -2.2999999523163 -30 0 -2 1.4988689422607 [INFO:2023-3-3 12:55:35][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 1 [INFO:2023-3-3 12:55:35][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:35][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:35][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:35][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:55:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:36][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:55:36][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:55:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-3-3 12:55:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-3-3 12:55:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:36]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-3-3 12:55:36]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:37]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.40163432434201 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 101 1 [INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:37]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-3-3 12:55:37]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:55:37]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:37]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:55:37]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:55:37]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:55:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:55:37]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.29907989129424 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 102 1 [INFO:2023-3-3 12:55:37]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=517 [INFO:2023-3-3 12:55:37]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2000 skinId: 100001 position: 1 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2016 skinId: 100022 position: 2 baseAttributes { hp: 1328 thp: 1328 atk: 160 def: 120 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201600 position: 1 CD: 0 } skillInfo { skillId: 41201601 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201602 position: 3 CD: 1 maxCD: 6 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 3101 } defender { units { id: 4 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.59983442723751 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 103 1 [INFO:2023-3-3 12:55:37][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2000, "skinId":100001, "position":1, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2016, "skinId":100022, "position":2, "baseAttributes": { "hp":1328, "thp":1328, "atk":160, "def":120, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201600, "position":1, "CD":0 }, { "skillId":41201601, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201602, "position":3, "CD":1, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "3101" ] }, "defender": { "units": [ { "id":4, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:55:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:55:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.59983442723751 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 104 1 [INFO:2023-3-3 12:55:37][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:55:37][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-3-3 12:55:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:55:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:55:38][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:55:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:38]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:55:38]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100023_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:38]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:55:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.47676343843341 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 105 1 [INFO:2023-3-3 12:55:38][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:55:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:55:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:38]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:55:38]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:39]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:55:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.73375266417861 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1 [INFO:2023-3-3 12:55:39][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:55:39][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:55:39][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-3-3 12:55:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-3-3 12:55:39]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:55:39]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:39]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=285 [INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 70 additional: 80 additional2: 70 additional3: 70 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41201601 actEffect { targetId: 5 effectType: 2 effectNum: 186 additional: 0 additional2: 186 additional3: 186 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201601 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 4 effectType: 2 effectNum: 88 additional: 70 additional2: 88 additional3: 88 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122212 actEffect { targetId: 1 effectType: 2 effectNum: 92 additional: 1291 additional2: 92 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 7 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 2 effectNum: 138 additional: 1153 additional2: 138 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 7 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } isFinish: false } [INFO:2023-3-3 12:55:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:55:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.30083146318793 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 108 1 [INFO:2023-3-3 12:55:39][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":70, "additional":80, "additional2":70, "additional3":70 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41201601, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":186, "additional":0, "additional2":186, "additional3":186 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201601 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":88, "additional":70, "additional2":88, "additional3":88 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":92, "additional":1291, "additional2":92, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":7 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":138, "additional":1153, "additional2":138, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":7, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":80, "targetId":5, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 150/150 原来有盾: 0 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 80/150 剩余盾: 0 [WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201601, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":186, "effectNum":186, "multipleEffectNum":0, "effectType":2, "additional2":186 }, { "additional":41201601, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 80/150 原来有盾: 0 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:37/186 本段飘:37 本段扣血:37 本段扣盾:0 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 43/150 剩余盾: 0 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 43/150 原来有盾: 0 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:92/186 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-3-3 12:55:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/150 剩余盾: 0 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/150 原来有盾: 0 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:186/186 本段飘:94 本段扣血:94 本段扣盾:0 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/150 剩余盾: 0 [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:55:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200201, "actEffect": [ { "additional":70, "targetId":4, "multipleEffectNumReal":0, "additional3":88, "effectNum":88, "multipleEffectNum":0, "effectType":2, "additional2":88 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 158/158 原来有盾: 0 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:88/88 本段飘:88 本段扣血:88 本段扣盾:0 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 70/158 剩余盾: 0 [WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010321 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1291, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":92, "multipleEffectNum":0, "effectType":2, "additional2":92 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_10010321][1] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1383/1383 原来有盾: 0 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:27/92 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1356/1383 剩余盾: 0 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1356/1383 原来有盾: 0 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:54/92 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2023-3-3 12:55:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1329/1383 剩余盾: 0 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1329/1383 原来有盾: 0 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:92/92 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1291/1383 剩余盾: 0 [WARN:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_10010321][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_10010321][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_1_10010321][1] 使用技能 42122212 ,令到 4[Monster_4_1_10010321][1] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":1153, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":138, "multipleEffectNum":0, "effectType":2, "additional2":138 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:55:43][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1291 原有盾: 0 扣血量: 138 扣盾量: 0 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 1153 现有盾: 0 [INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:43][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:7 buffId:301019 持续时间:1 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-3-3 12:55:43][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:55:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:55:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:55:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:43]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:55:43]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:44]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:55:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36764921993017 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 109 1 [INFO:2023-3-3 12:55:44][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:55:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:55:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:44]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:55:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23393812775612 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 110 1 [INFO:2023-3-3 12:55:44][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:55:44][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:55:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:55:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:55:44][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-3-3 12:55:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:55:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-3-3 12:55:44]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:55:44]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:55:44]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=95 [INFO:2023-3-3 12:55:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 2 additional2: 68 additional3: 68 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41201600 actEffect { targetId: 4 effectType: 2 effectNum: 89 additional: 0 additional2: 89 additional3: 89 } actEffect { targetId: 2 effectType: 4 effectNum: 17 additional: 1328 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-3-3 12:55:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:55:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.60140489786863 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 111 1 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":68, "additional":2, "additional2":68, "additional3":68 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41201600, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":89, "additional":0, "additional2":89, "additional3":89 }, { "targetId":2, "effectType":4, "effectNum":17, "additional":1328 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":2, "targetId":4, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 70/158 原来有盾: 0 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 2/158 剩余盾: 0 [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201600, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":89, "effectNum":89, "multipleEffectNum":0, "effectType":2, "additional2":89 }, { "additional":1328, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":17, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 2/158 原来有盾: 0 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:89/89 本段飘:89 本段扣血:89 本段扣盾:0 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/158 剩余盾: 0 [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1328 血 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 17 血 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1328 血 [WARN:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-3-3 12:55:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:55:46][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-3-3 12:55:46][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:55:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:46]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:55:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:46]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:55:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.40123989805579 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1 [INFO:2023-3-3 12:55:46][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-3-3 12:55:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:55:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:46]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:55:46]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:47][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010321 [INFO:2023-3-3 12:55:47]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 [INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:55:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43384328484535 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1 [INFO:2023-3-3 12:55:47][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:55:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:47]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-3-3 12:55:47]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:47]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-3-3 12:55:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.3675401546061 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 114 1 [INFO:2023-3-3 12:55:47][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-3-3 12:55:49][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的模型 [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010322_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的头顶ui [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的模型 [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010322_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的头顶ui [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的模型 [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010322_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:55:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-3-3 12:55:49][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的头顶ui [INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:50][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-3-3 12:55:50][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-3-3 12:55:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:50][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-3-3 12:55:54][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 2 1 -60.043144226074 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.4568557739258 [INFO:2023-3-3 12:55:54][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 2 [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:55:54][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:55:54][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:55:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-3-3 12:55:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-3-3 12:55:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:54]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-3-3 12:55:54]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:55]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.3659262470901 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 116 1 [INFO:2023-3-3 12:55:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-3-3 12:55:55]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:55:55]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:55:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:55:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:55:55]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=517 [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2000 skinId: 100001 position: 1 baseAttributes { hp: 1153 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2016 skinId: 100022 position: 2 baseAttributes { hp: 1328 thp: 1328 atk: 160 def: 120 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201600 position: 1 CD: 0 } skillInfo { skillId: 41201601 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201602 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 3101 } defender { units { id: 4 modelId: 12218 skinId: 130026 position: 1 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.23453890904784 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 117 1 [INFO:2023-3-3 12:55:55][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2000, "skinId":100001, "position":1, "baseAttributes": { "hp":1153, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2016, "skinId":100022, "position":2, "baseAttributes": { "hp":1328, "thp":1328, "atk":160, "def":120, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201600, "position":1, "CD":0 }, { "skillId":41201601, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201602, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "3101" ] }, "defender": { "units": [ { "id":4, "modelId":12218, "skinId":130026, "position":1, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false } [INFO:2023-3-3 12:55:55][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:55:55][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-3-3 12:55:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:55:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:55:55][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:55:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2 [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:55:55]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:55]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:55:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:55:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.60137864947319 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 118 1 [INFO:2023-3-3 12:55:56]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.63461474701762 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 119 1 [INFO:2023-3-3 12:55:56][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:55:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:55:56]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:55:56]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:56]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23292260244489 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 120 1 [INFO:2023-3-3 12:55:56][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:55:56][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:55:56][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-3-3 12:55:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-3-3 12:55:56]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:55:56]||||| Sender socketClient version=1 [INFO:2023-3-3 12:55:56]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=227 [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 71 additional: 79 additional2: 71 additional3: 71 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41201600 actEffect { targetId: 4 effectType: 2 effectNum: 94 additional: 0 additional2: 94 additional3: 94 } actEffect { targetId: 2 effectType: 4 effectNum: 18 additional: 1328 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 5 effectType: 2 effectNum: 54 additional: 104 additional2: 54 additional3: 54 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 42122212 actEffect { targetId: 1 effectType: 2 effectNum: 87 additional: 1066 additional2: 87 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 2 effectNum: 69 additional: 997 additional2: 69 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } isFinish: false } [INFO:2023-3-3 12:55:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:55:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26693296805024 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 121 1 [INFO:2023-3-3 12:55:56][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":71, "additional":79, "additional2":71, "additional3":71 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41201600, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":94, "additional":0, "additional2":94, "additional3":94 }, { "targetId":2, "effectType":4, "effectNum":18, "additional":1328 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":54, "additional":104, "additional2":54, "additional3":54 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":87, "additional":1066, "additional2":87, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":69, "additional":997, "additional2":69, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":79, "targetId":4, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 150/150 原来有盾: 0 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 79/150 剩余盾: 0 [WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201600, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":94, "effectNum":94, "multipleEffectNum":0, "effectType":2, "additional2":94 }, { "additional":1328, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":18, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 79/150 原来有盾: 0 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:94 本段扣盾:0 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/150 剩余盾: 0 [WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1328 血 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 18 血 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1328 血 [WARN:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-3-3 12:55:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:55:58][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":104, "targetId":5, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.5) -》 多段已飘:27/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 131/158 剩余盾: 0 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 131/158 原来有盾: 0 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 104/158 剩余盾: 0 [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 36 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010322 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1066, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":87, "multipleEffectNum":0, "effectType":2, "additional2":87 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:55:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_10010322][2] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1153/1383 原来有盾: 0 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:26/87 本段飘:26 本段扣血:26 本段扣盾:0 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1127/1383 剩余盾: 0 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1127/1383 原来有盾: 0 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:52/87 本段飘:26 本段扣血:26 本段扣盾:0 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1101/1383 剩余盾: 0 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1101/1383 原来有盾: 0 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:87/87 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1066/1383 剩余盾: 0 [WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_2_10010322][2] 使用技能 42122212 ,令到 5[Monster_5_2_10010322][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":997, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:55:59][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1066 原有盾: 0 扣血量: 69 扣盾量: 0 [INFO:2023-3-3 12:55:59][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 997 现有盾: 0 [INFO:2023-3-3 12:56:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1 [INFO:2023-3-3 12:56:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-3-3 12:56:0][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:56:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:56:0]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:0]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:56:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.46630702912807 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 122 1 [INFO:2023-3-3 12:56:0][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:56:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:56:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:0]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:56:0]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:1]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:56:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.70175639912486 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1 [INFO:2023-3-3 12:56:1][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:56:1][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:56:1][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-3-3 12:56:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-3-3 12:56:1]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:56:1]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:1]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=98 [INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 70 additional: 34 additional2: 70 additional3: 70 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41201600 actEffect { targetId: 5 effectType: 3 effectNum: 153 additional: 0 additional2: 153 additional3: 153 } actEffect { targetId: 2 effectType: 4 effectNum: 30 additional: 1328 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-3-3 12:56:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:56:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33519390597939 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 125 1 [INFO:2023-3-3 12:56:1][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":70, "additional":34, "additional2":70, "additional3":70 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41201600, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":153, "additional":0, "additional2":153, "additional3":153 }, { "targetId":2, "effectType":4, "effectNum":30, "additional":1328 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":34, "targetId":5, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:56:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 104/158 原来有盾: 0 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 34/158 剩余盾: 0 [WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201600, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":153, "effectNum":153, "multipleEffectNum":0, "effectType":3, "additional2":153 }, { "additional":1328, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":30, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201600 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201600[10002307] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 34/158 原来有盾: 0 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:153/153 本段飘:153 本段扣血:153 本段扣盾:0 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 1328 血 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 30 血 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1328 血 [WARN:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-3-3 12:56:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:56:3][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-3-3 12:56:3][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:56:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:3]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:56:3]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:3]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43290677666664 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 126 1 [INFO:2023-3-3 12:56:3][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-3-3 12:56:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:3]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:56:3]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010322 [INFO:2023-3-3 12:56:3]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.40100495144725 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 127 1 [INFO:2023-3-3 12:56:3][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:56:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-3-3 12:56:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:3]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-3-3 12:56:3]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:4]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-3-3 12:56:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-3-3 12:56:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.40235098823905 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 0 1 [INFO:2023-3-3 12:56:4][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-3-3 12:56:6][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的头顶ui [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的模型 [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的头顶ui [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的头顶ui [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的头顶ui [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的模型 [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的模型 [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的模型 [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_015_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_043_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_045_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_046_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_048_db_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-3-3 12:56:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-3-3 12:56:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:7][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-3-3 12:56:7][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-3-3 12:56:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:7][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-3-3 12:56:10][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 3 2 -83.567985534668 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.332014465332 [INFO:2023-3-3 12:56:10][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 3 [INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:10][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:56:10][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-3-3 12:56:10][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:10][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:10][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2016 isShaping:false skinId:100022 otherSkillId:nil skills:[41201600,41201601,41201602] otherSkills:null allSkillActions:[10002308,10002309,10002307] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:11]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-3-3 12:56:11]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:11]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33433672040701 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 1 1 [INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:11]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-3-3 12:56:11]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:11]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-3-3 12:56:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-3-3 12:56:11]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:56:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:56:11]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:56:11]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:56:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:56:11]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-3-3 12:56:12][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.40122802369297 移走了序号= 1 的消息,当前队列数量= 3 || 0 BossBattleManualLogReply 2 1 [INFO:2023-3-3 12:56:12]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=605 [INFO:2023-3-3 12:56:12]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2000 skinId: 100001 position: 1 baseAttributes { hp: 997 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2016 skinId: 100022 position: 2 baseAttributes { hp: 1328 thp: 1328 atk: 160 def: 120 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201600 position: 1 CD: 0 } skillInfo { skillId: 41201601 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201602 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 3101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 3101 } defender { units { id: 4 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 142 thp: 142 atk: 94 def: 103 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 695 thp: 695 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-3-3 12:56:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.83687755651772 移走了序号= 1 的消息,当前队列数量= 2 || 0 EnterBattleReply 3 1 [INFO:2023-3-3 12:56:12][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2000, "skinId":100001, "position":1, "baseAttributes": { "hp":997, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2016, "skinId":100022, "position":2, "baseAttributes": { "hp":1328, "thp":1328, "atk":160, "def":120, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201600, "position":1, "CD":0 }, { "skillId":41201601, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201602, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"3101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "3101" ] }, "defender": { "units": [ { "id":4, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":142, "thp":142, "atk":94, "def":103, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":695, "thp":695, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false } [INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:56:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.83687755651772 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 4 1 [INFO:2023-3-3 12:56:12][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-3-3 12:56:12][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-3-3 12:56:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:56:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:56:12][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:56:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:56:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:12]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:56:12]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:13]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.46925698593259 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 6 1 [INFO:2023-3-3 12:56:13][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:56:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:56:13]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:13]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.26563349366188 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 7 1 [INFO:2023-3-3 12:56:13][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:56:13][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:56:13][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-3-3 12:56:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-3-3 12:56:13]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:56:13]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:13]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=346 [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200000 actEffect { targetId: 6 effectType: 2 effectNum: 72 additional: 623 additional2: 72 additional3: 72 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41201602 actEffect { targetId: 4 effectType: 2 effectNum: 201 additional: 0 additional2: 201 additional3: 201 } actEffect { targetId: 5 effectType: 2 effectNum: 203 additional: 0 additional2: 203 additional3: 203 } actEffect { targetId: 6 effectType: 2 effectNum: 203 additional: 420 additional2: 203 additional3: 203 } actEffect { targetId: 2 effectType: 8 effectNum: 6 additional: 41201602 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41200202 actEffect { targetId: 6 effectType: 2 effectNum: 149 additional: 271 additional2: 149 additional3: 149 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 7 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 8 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41200202 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 7 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42222042 actEffect { targetId: 1 effectType: 3 effectNum: 145 additional: 852 additional2: 145 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 9 } } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 1 } battleStep { actorType: 2 castorId: 6 actorId: 8 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 9 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 9 } targetId: 0 } isFinish: false } [INFO:2023-3-3 12:56:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:56:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36780593544245 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 8 1 [INFO:2023-3-3 12:56:13][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":72, "additional":623, "additional2":72, "additional3":72 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41201602, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":201, "additional":0, "additional2":201, "additional3":201 }, { "targetId":5, "effectType":2, "effectNum":203, "additional":0, "additional2":203, "additional3":203 }, { "targetId":6, "effectType":2, "effectNum":203, "additional":420, "additional2":203, "additional3":203 }, { "targetId":2, "effectType":8, "effectNum":6, "additional":41201602 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 }, { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41200202, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":149, "additional":271, "additional2":149, "additional3":149 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":7 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":8 } }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41200202 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":7, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42222042, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":145, "additional":852, "additional2":145, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":9 } }, { "targetId":6, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":1 }, { "actorType":2, "castorId":6, "actorId":8, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":9, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":9 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":623, "targetId":6, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:56:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 695/695 原来有盾: 0 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 623/695 剩余盾: 0 [WARN:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/ko/speech/character/audiogongyong/basis/fljsj/fljsj6 [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201602, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":201, "effectNum":201, "multipleEffectNum":0, "effectType":2, "additional2":201 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":203, "effectNum":203, "multipleEffectNum":0, "effectType":2, "additional2":203 }, { "additional":420, "targetId":6, "multipleEffectNumReal":0, "additional3":203, "effectNum":203, "multipleEffectNum":0, "effectType":2, "additional2":203 }, { "additional":41201602, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201602 , 大招:true 结束方式:闪光帧 [INFO:2023-3-3 12:56:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201602[10002309] 是aoe 干了 对面一堆人 [INFO:2023-3-3 12:56:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.2 1 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 203 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 142/142 原来有盾: 0 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:201/201 本段飘:201 本段扣血:201 本段扣盾:0 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/142 剩余盾: 0 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:203/203 本段飘:203 本段扣血:203 本段扣盾:0 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 623/695 原来有盾: 0 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:203/203 本段飘:203 本段扣血:203 本段扣盾:0 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 420/695 剩余盾: 0 [WARN:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201602 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.8 1 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210 [INFO:2023-3-3 12:56:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-3-3 12:56:20][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 607 [INFO:2023-3-3 12:56:20][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-3-3 12:56:20][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-3-3 12:56:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 2 [WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 2 [WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 2 [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:56:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:56:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-3-3 12:56:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002006 [INFO:2023-3-3 12:56:21]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-3-3 12:56:21]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100002_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:21]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2023-3-3 12:56:21]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:56:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 9 1 [INFO:2023-3-3 12:56:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:56:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:56:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:56:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-3-3 12:56:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.40070197358727 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 10 1 [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":271, "targetId":6, "multipleEffectNumReal":0, "additional3":149, "effectNum":149, "multipleEffectNum":0, "effectType":2, "additional2":149 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:56:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010323 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010323 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.1 1.4 1 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 420/695 原来有盾: 0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:14/149 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 406/695 剩余盾: 0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 34 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 406/695 原来有盾: 0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:28/149 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 392/695 剩余盾: 0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 41 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 392/695 原来有盾: 0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:42/149 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 378/695 剩余盾: 0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 48 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 378/695 原来有盾: 0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:56/149 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 364/695 剩余盾: 0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 364/695 原来有盾: 0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:70/149 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-3-3 12:56:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 350/695 剩余盾: 0 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 350/695 原来有盾: 0 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:84/149 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 336/695 剩余盾: 0 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 68 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.4 1 1 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 69 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 336/695 原来有盾: 0 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:149/149 本段飘:65 本段扣血:65 本段扣盾:0 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 271/695 剩余盾: 0 [WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301015] [INFO:2023-3-3 12:56:23][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301014] [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-3-3 12:56:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:56:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 76 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:289]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:7 buffId:301015 持续时间:1 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222042, "actEffect": [ { "additional":852, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":145, "multipleEffectNum":0, "effectType":3, "additional2":145 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":9, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222042[13000608] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 32 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 997/1383 原来有盾: 0 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:145/145 本段飘:145 本段扣血:145 本段扣盾:0 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 852/1383 剩余盾: 0 [WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222042 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015] [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_4_10010323][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010323][4] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37 [INFO:2023-3-3 12:56:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":9, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:8 buffId:301014 持续时间:1 [INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:9 buffId:301015 持续时间:1 [INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-3-3 12:56:25][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:56:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:56:25]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:25]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36600541323423 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 12 1 [INFO:2023-3-3 12:56:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-3-3 12:56:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:56:25]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:25]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33528229221702 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 13 1 [INFO:2023-3-3 12:56:25][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:56:25][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-3-3 12:56:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-3-3 12:56:25][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-3-3 12:56:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-3-3 12:56:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-3-3 12:56:25]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-3-3 12:56:25]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:26]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=210 [INFO:2023-3-3 12:56:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200001 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 9 } actEffect { targetId: 1 effectType: 4 effectNum: 266 additional: 1118 } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41200001 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41201601 actEffect { targetId: 6 effectType: 2 effectNum: 243 additional: 28 additional2: 243 additional3: 243 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301024 duration: 2 id: 10 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201601 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 6 effectType: 2 effectNum: 126 additional: 0 additional2: 126 additional3: 126 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 7 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 8 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-3-3 12:56:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-3-3 12:56:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.43329572677612 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 14 1 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200001, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":9 }, { "targetId":1, "effectType":4, "effectNum":266, "additional":1118 }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41200001 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41201601, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":243, "additional":28, "additional2":243, "additional3":243 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301024, "duration":2, "id":10 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201601 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":126, "additional":0, "additional2":126, "additional3":126 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":7 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":8 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":10 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41200001, "actEffect": [ { "additional":9, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1118, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":266, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41200001, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200001 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200001[10000108] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 41 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}1[MyRole_1_1][1] 用 41200001 的带来了一个 ,令到 1[MyRole_1_1][1] 移除了一个 buff [301015] [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 852 血 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 266 血 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 1118 血 [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200001 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:56:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201601, "actEffect": [ { "additional":28, "targetId":6, "multipleEffectNumReal":0, "additional3":243, "effectNum":243, "multipleEffectNum":0, "effectType":2, "additional2":243 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":10, "buffId":301024, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201601, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201601 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201601[10002308] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 271/695 原来有盾: 0 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:48/243 本段飘:48 本段扣血:48 本段扣盾:0 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 223/695 剩余盾: 0 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 223/695 原来有盾: 0 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:120/243 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-3-3 12:56:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 151/695 剩余盾: 0 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 151/695 原来有盾: 0 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:243/243 本段飘:123 本段扣血:123 本段扣盾:0 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 28/695 剩余盾: 0 [WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201601 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301024] [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201601 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-3-3 12:56:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/forget.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":126, "effectNum":126, "multipleEffectNum":0, "effectType":2, "additional2":126 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-3-3 12:56:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 28/695 原来有盾: 0 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:126/126 本段飘:126 本段扣血:126 本段扣盾:0 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/695 剩余盾: 0 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301024],不提示id不需要播放效果 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4 [WARN:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-3-3 12:56:29][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-3-3 12:56:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-3-3 12:56:29][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-3-3 12:56:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-3-3 12:56:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-3-3 12:56:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:29]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-3-3 12:56:29]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.43436041474342 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 15 1 [INFO:2023-3-3 12:56:30][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-3-3 12:56:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:30]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-3-3 12:56:30]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_4_10010323 [INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.43601594492793 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 16 1 [INFO:2023-3-3 12:56:30][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-3-3 12:56:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:30]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-3-3 12:56:30]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=44 [INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=220 [INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=210 [INFO:2023-3-3 12:56:30]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 142 } [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 17 1 [INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 3 lastUseTime: 1646283154035 composeCount: 0 } dataList { itemId: 11190024 count: 2 lastUseTime: 1646279707859 composeCount: 0 } [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 18 1 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280023 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2000 baseAttr { hp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818514406 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 19 1 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 20 1 [INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280024 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2016 baseAttr { hp: 1434 atk: 173 def: 130 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818629363 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 21 1 [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018006 voice: 1018005 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:56:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:56:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 22 1 [INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:56:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=220 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=11 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=22 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=27 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=42 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=27 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=34 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=19 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=27 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=20 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=46 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=46 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=7145 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=169 [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 280025 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2002 baseAttr { hp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677819240003 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 161 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 23 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 24 1 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 3 lastUseTime: 1646283154041 composeCount: 0 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 25 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 180 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 26 1 [INFO:2023-3-3 12:56:31][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-02 23:45:44","roleExp":180,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-02 23:41:28","roleId":"3101","roleCTime":1677818488,"type":3,"roleName":"A","serverName":"US,EU","roleLevel":4} [INFO:2023-3-3 12:56:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:56:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:56:31]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10007 startTime: 1546423200000 endTime: 0 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 27 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10007 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 28 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10013 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 29 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1677819600 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10013 value: 1 time: 0 } replaceAll: false } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 30 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10111 startTime: 1677751200000 endTime: 1678597199000 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 31 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 60 isOpen: true } openInfos { id: 107 isOpen: true } openInfos { id: 140 isOpen: true } openInfos { id: 3001 isOpen: true } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 32 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 162 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 33 1 [INFO:2023-3-3 12:56:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 230 count: 50660 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 34 1 [INFO:2023-3-3 12:56:31][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10012 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 35 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10012 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 36 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 33 isOpen: true } openInfos { id: 62 isOpen: true } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 37 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 38 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: true } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 39 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62041002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041004 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62036001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034002 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034003 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034001 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034004 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034005 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009411 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009412 progress: 0 reachTime: 0 isGainBonus: false } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 40 1 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 161 heroExp: 161 heroExp: 161 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 1 materilId: 11190024 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 230 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } newBarrier { dungeonId: 10001 barrierId: 10001041 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 483 hasGetBonus: allDamage: 3584 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 3584 teamGetDamage: 1147 unitDamages { position: 1 damage: 768 getDamage: 1147 unqiueId: 280023 } unitDamages { position: 2 damage: 2169 getDamage: 0 unqiueId: 280024 } unitDamages { position: 3 damage: 647 getDamage: 0 unqiueId: 280025 } } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 41 1 [INFO:2023-3-3 12:56:31][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"3584", "teamGetDamage":"1147", "unitDamages": [ { "position":1, "damage":"768", "getDamage":"1147", "unqiueId":"280023" }, { "position":2, "damage":"2169", "getDamage":"0", "unqiueId":"280024" }, { "position":3, "damage":"647", "getDamage":"0", "unqiueId":"280025" } ] } [INFO:2023-3-3 12:56:31][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.93942208588123 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 42 1 [INFO:2023-3-3 12:56:31][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-3-3 12:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=197 [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10007 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10012 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10013 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10111 startTime: 1677751200000 endTime: 1678597199000 } [INFO:2023-3-3 12:56:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 12:56:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.3278104159981 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 43 1 [INFO:2023-3-3 12:56:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:56:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:56:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-3-3 12:56:33][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-3-3 12:56:33][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战后无story -> 10001032 0 [INFO:2023-3-3 12:56:33][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-3-3 12:56:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-3-3 12:56:33][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-3-3 12:56:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-3-3 12:56:35][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-3-3 12:56:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2016 voiceId: 1018009 [INFO:2023-3-3 12:56:35]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-3-3 12:56:35]||||| Sender socketClient version=1 [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:35]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2023-3-3 12:56:35]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018009 voice: 1018006 voice: 1018005 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-3-3 12:56:35][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 45 1 [INFO:2023-3-3 12:56:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 12:56:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 12:56:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 12:56:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:56:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-3-3 12:56:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.58450946956873 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 46 1 [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_094_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:56:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2023-3-3 12:57:6][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor [INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/international/InternationalLogicMgr:117: in function 'doWhenbackView' logic/international/InternationalLogicMgr:45: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/config/FbExitConfig:195: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:146: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/international/InternationalLogicMgr:117: in function 'doWhenbackView' logic/international/InternationalLogicMgr:45: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2023-3-3 12:57:6][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-3-3 12:57:6][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2023-3-3 12:57:6][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:57:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-3-3 12:57:6][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:57:6][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-3-3 12:57:6][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:57:6]DestroyUnusedResources:472,4,time=,paths: [INFO:2023-3-3 12:57:6][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-3-3 12:57:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @28ms [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @28ms [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]language/ko/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @223ms [INFO:2023-3-3 12:57:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2023-3-3 12:57:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 12:57:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 12:57:7]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 12:57:7]||||| Sender socketClient version=1 [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:57:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:57:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:57:7][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-3-3 12:57:7][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-3-3 12:57:7][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-3-3 12:57:7][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 12:57:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 12:57:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.47608604282141 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 50 1 [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:57:8][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:57:8]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-3-3 12:58:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:58:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:58:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:58:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 12:58:31][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:58:31][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:58:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:58:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:58:32][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:58:32]DestroyUnusedResources:16,4,time=,paths: [INFO:2023-3-3 12:58:33][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:58:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 12:58:34][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:58:34]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-3-3 12:58:34][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 12:58:35][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 12:58:35]DestroyUnusedResources:7,4,time=,paths: [INFO:2023-3-3 13:0:2]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=123 [INFO:2023-3-3 13:0:2]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=213 [INFO:2023-3-3 13:0:2]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2023-3-3 13:0:2]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 3101 name: A gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 6 dungeonCount: 5 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 2 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1677818488 lastLogoutTime: 1677818488 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1677818514 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-3-3 13:0:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 66 1 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 13:0:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62026002 progress: 2 reachTime: 1677819600 isGainBonus: false } achievementInfos { id: 62026003 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026004 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026005 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026006 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026007 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026008 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026009 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026010 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026011 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026012 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026013 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026014 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026015 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62026016 progress: 2 reachTime: 0 isGainBonus: false } achievementTypeInfos { id: 4 typeScore: 0 } [INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-3-3 13:0:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 67 1 [INFO:2023-3-3 13:0:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 4 value: 1 time: 0 } replaceAll: false } [INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 13:0:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 68 1 [INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 182 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 13:0:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 13:0:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 69 1 [INFO:2023-3-3 13:0:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:0:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:0:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:0:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:0:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-3-3 13:0:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 13:0:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:0:3]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 13:0:3]||||| Sender socketClient version=1 [INFO:2023-3-3 13:0:4]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=197 [INFO:2023-3-3 13:0:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10007 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10012 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10013 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10111 startTime: 1677751200000 endTime: 1678597199000 } [INFO:2023-3-3 13:0:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 13:0:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.63486962765455 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 71 1 [INFO:2023-3-3 13:0:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:0:6][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:0:7][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 13:0:7]DestroyUnusedResources:2,2,time=,paths: [INFO:2023-3-3 13:0:8]GameDevice isFront = False [INFO:2023-3-3 13:1:55]1 headerBuffer== socketClient version=1@ error code =10050@SocketException@Network subsystem is down at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-3-3 13:1:55]reciever LostConnect,version=1 [INFO:2023-3-3 13:47:49]GameDevice isFront = True [INFO:2023-3-3 13:47:49]1 receiver DoLostConnect,version=1 [INFO:2023-3-3 13:47:49]1 status:DisConnect [INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:199]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开 [INFO:2023-3-3 13:47:49][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-3-3 13:47:49][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-3-3 13:47:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:47:49]1 sender LostConnect [INFO:2023-3-3 13:47:49][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.130.126.28 7000 true [INFO:2023-3-3 13:47:49]1 sender DoLostConnect [INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 43.130.126.28 7000 [INFO:2023-3-3 13:47:49][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":3,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}] [INFO:2023-3-3 13:47:49][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.126.28 [INFO:2023-3-3 13:47:49][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.126.28 [INFO:2023-3-3 13:47:49][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.126.28 [INFO:2023-3-3 13:47:49]==============link network is ipv4============ [INFO:2023-3-3 13:47:49]1 status:Connecting [INFO:2023-3-3 13:47:49]1 Connect,ip=43.130.126.28,port=7000,verson=1 [INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-3-3 13:47:49]1 AsyncConnectCallBack call by system,connectingVersion=1 [INFO:2023-3-3 13:47:49]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-3-3 13:47:49]1 Same version,socket.Connected=True [INFO:2023-3-3 13:47:49]1 Do EndConnect [INFO:2023-3-3 13:47:49]1 Do EndConnect Done [INFO:2023-3-3 13:47:49]1 status:Connected [INFO:2023-3-3 13:47:49]1 ConnectSucc True [INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-3-3 13:47:49][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== true true [INFO:2023-3-3 13:47:49]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-3-3 13:47:49]||||| Sender socketClient version=2 [INFO:2023-3-3 13:47:49]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=-1,size=64 [INFO:2023-3-3 13:47:49][@logic/common/state/net/kr/KRReConnectionMgr.lua:13]:{_reConnectFailTodo}网络连接着,需要重登陆,主动断开socket连接 [INFO:2023-3-3 13:47:49][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-3-3 13:47:49]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=-1,size=64 [INFO:2023-3-3 13:47:49]reciever LostConnect,version=2 [INFO:2023-3-3 13:47:49]1 sender LostConnect [INFO:2023-3-3 13:47:49]1 status:DisConnect [INFO:2023-3-3 13:47:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:47:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:47:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:47:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:47:49]1 sender DoLostConnect [WARN:2023-3-3 13:47:50][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor [WARN:2023-3-3 13:47:52][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor [INFO:2023-3-3 13:49:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:27][@logic/common/state/net/ReConnectionMgr.lua:422]:{rightHandler}开始重新登录 [INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_26_13401 GuideActionOpenSystemHelp [INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-3-3 13:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_24_13201 SpecialGuideActionBattleAssist [INFO:2023-3-3 13:49:27][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-3-3 13:49:27][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-3-3 13:49:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-3-3 13:49:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5 time: 3782000 [WARN:2023-3-3 13:49:27]1 DisConnect!!! Dispose IMsgPacket====> ExtId=46, CmdId=2 [INFO:2023-3-3 13:49:27][@logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [WARN:2023-3-3 13:49:27][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置 [WARN:2023-3-3 13:49:27][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置 [INFO:2023-3-3 13:49:27][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkController:19: in function 'onReset' frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension' frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions' logic/common/state/net/ReConnectionMgr:439: in function 'rightHandler' logic/extensions/common/view/commonmsgbox/CommonMsgBoxView:186: in function [INFO:2023-3-3 13:49:27][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2023-3-3 13:49:27][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam [INFO:2023-3-3 13:49:27][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:49:27][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:49:27][@logic/scene/SceneMgr.lua:317]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景 [INFO:2023-3-3 13:49:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27][@logic/extensions/noticeweb/controller/KRNoticeWebController.lua:26]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 101 [INFO:2023-3-3 13:49:27][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yun_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_014_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_017_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_124.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_171.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_171_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_chushi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":247,"isAlter":1,"level":1,"moduleCode":1,"order":1,"title":"测试正式公告","url":"https://noticemgr.ubeejoy.com/staticpage/index.html?id\u003d247\u0026appCode\u003dswy-gpios-kr\u0026timestamp\u003d1677575374912"},{"flag":2,"id":312,"isAlter":2,"level":2,"moduleCode":1,"order":2,"title":"韩国活动公告","url":"https://noticemgr.ubeejoy.com/staticpage/index.html?id\u003d312\u0026appCode\u003dswy-gpios-kr"}]} [INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x7204b8a0c8 [WARN:2023-3-3 13:49:28][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 247 flag = 1 moduleCode = 1 title = 测试正式公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=247&appCode=swy-gpios-kr×tamp=1677575374912 order = 1 [WARN:2023-3-3 13:49:28][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 312 flag = 2 moduleCode = 1 title = 韩国活动公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=312&appCode=swy-gpios-kr order = 2 [INFO:2023-3-3 13:49:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 247 flag = 1 moduleCode = 1 title = 测试正式公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=247&appCode=swy-gpios-kr×tamp=1677575374912 order = 1 [INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1 [INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1 [INFO:2023-3-3 13:49:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试正式公告 [INFO:2023-3-3 13:49:28][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 韩国活动公告 [INFO:2023-3-3 13:49:28][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 13:49:29]DestroyUnusedResources:48,4,time=,paths: [WARN:2023-3-3 13:49:30][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor [INFO:2023-3-3 13:49:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:30][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:153: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:153: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function '_onClose' logic/extensions/noticeweb/view/NoticeWebView:50: in function 'doWhenbackView' logic/extensions/noticeweb/view/NoticeWebViewPresentor:32: in function 'doWhenbackView' logic/international/InternationalLogicMgr:45: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2023-3-3 13:49:30][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:160: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:160: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function '_onClose' logic/extensions/noticeweb/view/NoticeWebView:50: in function 'doWhenbackView' logic/extensions/noticeweb/view/NoticeWebViewPresentor:32: in function 'doWhenbackView' logic/international/InternationalLogicMgr:45: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2023-3-3 13:49:30][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:172: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:172: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function '_onClose' logic/extensions/noticeweb/view/NoticeWebView:50: in function 'doWhenbackView' logic/extensions/noticeweb/view/NoticeWebViewPresentor:32: in function 'doWhenbackView' logic/international/InternationalLogicMgr:45: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2023-3-3 13:49:31][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2023-3-3 13:49:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:31][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:49:32]GameDevice isFront = False [INFO:2023-3-3 13:49:38]GameDevice isFront = True [INFO:2023-3-3 13:49:38][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:166: [SDK登录]==<==返回; 0; b674e4a6-4e19-493a-bcd9-c276593097b4; 112; 中国 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:166: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:213: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-3-3 13:49:38][@logic/extensions/login/view/kr/KRLoginView.lua:195]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 112 b674e4a6-4e19-493a-bcd9-c276593097b4 [INFO:2023-3-3 13:49:38][@logic/extensions/login/view/kr/KRLoginView.lua:196]:{_onesdkLoginListener}OneSDK login success [INFO:2023-3-3 13:49:38][@logic/extensions/login/view/kr/KRLoginView.lua:197]:{_onesdkLoginListener}sessionId: b674e4a6-4e19-493a-bcd9-c276593097b4 [INFO:2023-3-3 13:49:38][@logic/extensions/login/view/kr/KRLoginView.lua:198]:{_onesdkLoginListener}platformId: 112 [INFO:2023-3-3 13:49:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:38][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 13:49:38][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-3-3 13:49:38][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 13:49:38][@logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== https://pjg-global-us-www.madfungame.com/login.jsp?btSessionId=b674e4a6-4e19-493a-bcd9-c276593097b4&clientVersion=1.0.20&sysType=0&language=ko [INFO:2023-3-3 13:49:38][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":7,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}] [INFO:2023-3-3 13:49:38][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 13:49:38]DestroyUnusedResources:4,3,time=,paths: [INFO:2023-3-3 13:49:40][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"b7243466-c04e-4a7c-aa7d-3971dd8f2934","userName":"112_b5902197a8b905b67","zoneInfo":{"id":201,"name":"US,EU","prefix":"","state":1}} [INFO:2023-3-3 13:49:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:50]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.20 [INFO:2023-3-3 13:49:50][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 13:49:50][@logic/extensions/login/view/kr/KRLoginView.lua:88]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 1.0.20 1.0.20 [INFO:2023-3-3 13:49:50][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1677822590 [INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-3-3 13:49:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:50][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-3-3 13:49:50][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 13:49:50][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-3-3 13:49:50][@logic/extensions/login/agent/kr/KRLoginAgent.lua:179]:{sendWebStartRequest}http-进入游戏url===== https://pjg-global-us-www.madfungame.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/pjg-global-us-www.madfungame.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":201,"sessionId":"b7243466-c04e-4a7c-aa7d-3971dd8f2934","openKey":""}} [INFO:2023-3-3 13:49:50][@logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========https://pjg-global-us-www.madfungame.com/startgame.jsp?pfKey=&pf=&zoneId=201&sessionId=b7243466-c04e-4a7c-aa7d-3971dd8f2934&openKey= [INFO:2023-3-3 13:49:50][@logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{closure}http-进入游戏返回数据========= {"ip":"43.130.126.28","isAdmin":false,"pid":201001,"port":7000,"resultCode":0,"state":1} [INFO:2023-3-3 13:49:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:50][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=43.130.126.28,port=7000 [INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.130.126.28 7000 [INFO:2023-3-3 13:49:50][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.126.28 [INFO:2023-3-3 13:49:50][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.126.28 [INFO:2023-3-3 13:49:50][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.126.28 [INFO:2023-3-3 13:49:50]==============link network is ipv4============ [INFO:2023-3-3 13:49:50]1 status:Connecting [INFO:2023-3-3 13:49:50]1 Connect,ip=43.130.126.28,port=7000,verson=2 [INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-3-3 13:49:50]1 AsyncConnectCallBack call by system,connectingVersion=2 [INFO:2023-3-3 13:49:50]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-3-3 13:49:50]1 Same version,socket.Connected=True [INFO:2023-3-3 13:49:50]1 Do EndConnect [INFO:2023-3-3 13:49:50]1 Do EndConnect Done [INFO:2023-3-3 13:49:50]1 status:Connected [INFO:2023-3-3 13:49:50]1 ConnectSucc True [INFO:2023-3-3 13:49:50][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-3-3 13:49:50]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-3-3 13:49:50]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18 [INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=23 [INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=15 [INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=20,cmd=4,status=0,size=123 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 3 } [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 3101 name: A gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 6 dungeonCount: 5 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 2 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1677818488 lastLogoutTime: 1677821425 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1677818514 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 2 1 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 13:49:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 13:49:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51]<== Receiver Message, socketClient version=3,extId=20,cmd=10,status=0,size=10 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.43545536324382 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 4 1 [INFO:2023-3-3 13:49:51][@logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-3-3 13:49:51][@logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-3-3 13:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:51]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-3-3 13:49:51]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=22,cmd=1,status=0,size=634 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 280023 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2000 baseAttr { hp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818514406 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 280024 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2016 baseAttr { hp: 1434 atk: 173 def: 130 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677818629363 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 280025 isInFormation: true masterPlayerID: 3101 heroTypeIdx: 2002 baseAttr { hp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677819240003 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 161 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.39930916577578 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 5 1 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=20,cmd=3,status=0,size=1622 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=8,cmd=1,status=0,size=223 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=23,cmd=1,status=0,size=213 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=51,cmd=1,status=0,size=8 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=10,cmd=3,status=0,size=116 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=31,cmd=1,status=0,size=134 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=20,cmd=33,status=0,size=8 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=67,cmd=1,status=0,size=18 [INFO:2023-3-3 13:49:52]<== Receiver Message, socketClient version=3,extId=11,cmd=4,status=0,size=14 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 3101 name: A gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 6 dungeonCount: 5 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 2 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1677818488 lastLogoutTime: 1677821425 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1677818514 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 50660 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1677822307848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 6 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 1677837600000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 1677837600000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1677815707848 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 3 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 49 stepId: 0 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: 0 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: 0 } openInfo { id: 1 isOpen: false } openInfo { id: 2 isOpen: false } openInfo { id: 3 isOpen: false } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: false } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: false } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: false } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: false } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 47 isOpen: false } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 50 isOpen: false } openInfo { id: 51 isOpen: false } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 65 isOpen: false } openInfo { id: 66 isOpen: false } openInfo { id: 67 isOpen: false } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: false } openInfo { id: 70 isOpen: false } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: false } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: false } openInfo { id: 97 isOpen: false } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: false } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: false } openInfo { id: 117 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: false } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 168 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: false } openInfo { id: 185 isOpen: true } openInfo { id: 3001 isOpen: true } openInfo { id: 3003 isOpen: true } openInfo { id: 3005 isOpen: true } [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.83458520099521 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 6 1 [INFO:2023-3-3 13:49:52][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-03-03 00:49:48","roleExp":180,"serverId":"201","registerTime":1677818488,"lastLogoutTime":"2023-03-03 00:30:25","roleId":"3101","roleCTime":1677818488,"type":2,"roleName":"A","serverName":"US,EU","roleLevel":4} [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 20001 state: 1 name: 요망 팀 typeId: 2 } formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 280023 } formationHeros { index: 1 typeId: 1 heroUniqueId: 280024 } formationHeros { index: 2 typeId: 1 heroUniqueId: 280025 } state: 1 name: 팀1 typeId: 1 } formationInfoList { formationId: 20002 state: 1 name: 포악 팀 typeId: 2 } formationInfoList { formationId: 2 state: 2 name: 팀2 typeId: 1 } formationInfoList { formationId: 3 state: 2 name: 팀3 typeId: 1 } formationInfoList { formationId: 4 state: 2 name: 팀4 typeId: 1 } formationInfoList { formationId: 5 state: 2 name: 팀5 typeId: 1 } formationInfoList { formationId: 6 state: 2 name: 팀6 typeId: 1 } formationInfoList { formationId: 7 state: 2 name: 팀7 typeId: 1 } formationInfoList { formationId: 8 state: 2 name: 팀8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: 팀9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: 팀10 typeId: 1 } [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.83458520099521 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 7 1 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018009 voice: 1018006 voice: 1018005 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.83458520099521 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 8 1 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 13:49:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.96949019655585 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 9 1 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 3 lastUseTime: 1646283154035 composeCount: 0 } dataList { itemId: 11050009 count: 10 lastUseTime: 1646282629362 composeCount: 0 } dataList { itemId: 11190024 count: 2 lastUseTime: 1646279707859 composeCount: 0 } dataList { itemId: 11050013 count: 10 lastUseTime: 1646282629362 composeCount: 0 } dataList { itemId: 11040001 count: 3 lastUseTime: 1646283154041 composeCount: 0 } dataList { itemId: 11040002 count: 15 lastUseTime: 1646282629362 composeCount: 0 } [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.96949019655585 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 10 1 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 8 hasGetBonus: 4#2002#1 bestFightRound: 7 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10001 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.96949019655585 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 11 1 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.0002884790301 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 12 1 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.0002884790301 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 13 1 [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 20 totalPayCount: 20 } [INFO:2023-3-3 13:49:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-3-3 13:49:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1 [INFO:2023-3-3 13:49:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=11,cmd=3,status=0,size=8 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=35,cmd=5,status=0,size=12 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.2339756675065 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 15 1 [INFO:2023-3-3 13:49:53][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}ARM64 FP ASIMD AES [INFO:2023-3-3 13:49:53][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Adreno (TM) 730 [INFO:2023-3-3 13:49:53][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}OpenGL ES 3.2 V@0613.0 (GIT@fa3b9353c9, Ib62fda793a, 1647348410) (Date:03/15/22) [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: SM-S906N sdkVersion: 2.15.15 sdkType: 0 imsi: 42ec70c5-4256-4311-b69d-6e770340a11b imei: SM-S906N_taro_f20e8c3fecd3a207 gameVersionName: 1.0.16 gameVersionCode: 16 gamepackageName: com.madfun.ttof.gp densityDpi: 450 displayScreenWidth: 1080 displayScreenHeight: 2131 networkInfo: WIFI sysVersion: 31 othersdkVersion: channelId: 910134 pushRegisterId: cpuHardware: ARM64 FP ASIMD AES memory: 0 gLRender: Adreno (TM) 730 gLVersion: OpenGL ES 3.2 V@0613.0 (GIT@fa3b9353c9, Ib62fda793a, 1647348410) (Date:03/15/22) startFromGameCenter: false } [INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=46,cmd=1,size=296 [INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:53][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 8 [INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 9 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-3-3 13:49:53][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:53]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-3-3 13:49:53]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:53][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:240: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-3-3 13:49:53][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-3-3 13:49:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 16 1 [INFO:2023-3-3 13:49:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:49:53][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-3-3 13:49:53][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 13:49:53]DestroyUnusedResources:21,4,time=,paths: [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=46,cmd=1,status=0,size=8 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.17517708428204 移走了序号= 1 的消息,当前队列数量= 9 || 0 SubmitClientDataReply 17 1 [INFO:2023-3-3 13:49:53][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=37,cmd=9,status=0,size=8 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=37,cmd=2,status=0,size=8 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=20,cmd=30,status=0,size=8 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=54,cmd=1,status=0,size=8 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=49,cmd=1,status=0,size=724 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=33,cmd=14,status=0,size=8 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=23,cmd=12,status=0,size=8 [INFO:2023-3-3 13:49:53]<== Receiver Message, socketClient version=3,extId=20,cmd=64,status=0,size=20 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.63423896022141 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetFoodReply 18 1 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.63423896022141 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetKitchenReply 19 1 [INFO:2023-3-3 13:49:53][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.63423896022141 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetPopUpMessageReply 20 1 [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @14ms [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.66770943067968 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetHeroTaskInfosReply 21 1 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } infos { id: 2016 value: 1 time: 0 } infos { id: 2002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1677837600 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1677906000 } infos { id: 10011 value: 1 time: 1677837600 } infos { id: 10013 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 81 infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 624 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 126 infos { id: 2 value: 0 time: 1682913599 } infos { id: 4 value: 0 time: 1682913599 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 144 replaceAll: false } redDotInfos { defineId: 145 replaceAll: false } redDotInfos { defineId: 148 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1677837600 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1677906000 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1677837603 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.66770943067968 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetRedDotInfosReply 22 1 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.66770943067968 移走了序号= 1 的消息,当前队列数量= 3 || 0 LoadFriendInfosReply 23 1 [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.70149614848197 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 24 1 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 [INFO:2023-3-3 13:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-3-3 13:49:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.70149614848197 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 25 1 [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_zi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_zi.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03-2950.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_smoke_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]language/ko/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @226ms [INFO:2023-3-3 13:49:54][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:54][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-3-3 13:49:54][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-3-3 13:49:54][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-3-3 13:49:54][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 6 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6 [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 7 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 8 [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 9 [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 10 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-3-3 13:49:54][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 12 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 13 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16 [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-3-3 13:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:54]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-3-3 13:49:54]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:54][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:55][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:55][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-3-3 13:49:55][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 17 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 13401 [INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 18 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 13201 [INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 19 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.50089021585882 移走了序号= 1 的消息,当前队列数量= 18 || 0 GetMonthCardInfoReply 27 1 [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 19 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:55][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 13:49:55]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=20,cmd=22,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=4,cmd=6,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=75,cmd=1,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=45,cmd=1,status=0,size=152 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=45,cmd=12,status=0,size=44 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3326 [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.56755625642836 移走了序号= 1 的消息,当前队列数量= 18 || 0 GetWeeklyCardInfoReply 28 1 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=258 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.56755625642836 移走了序号= 1 的消息,当前队列数量= 17 || 0 ReconnectBattleInfoReply 29 1 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.56755625642836 移走了序号= 1 的消息,当前队列数量= 16 || 0 ReconnectBattleReply 30 1 [INFO:2023-3-3 13:49:55][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 17 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:55]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-3-3 13:49:55]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.92677631415427 移走了序号= 1 的消息,当前队列数量= 16 || 0 MentorAllInfoReply 31 1 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000104 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000103 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000102 progress: 1 hasFinished: false donCount: 1 } taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } activityInfos { typeId: 6 defineId: 4 value: 0 expiryTime: 536455297 } [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.92677631415427 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetTaskInfosReply 32 1 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}types { typeId: 1 isGained: false } types { typeId: 2 isGained: false } types { typeId: 3 isGained: false } types { typeId: 4 isGained: false } types { typeId: 5 isGained: false } types { typeId: 6 isGained: false } [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <--- [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 0.92677631415427 移走了序号= 1 的消息,当前队列数量= 14 || 0 GrowTaskTypeReply 33 1 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 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13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=50,cmd=1,status=0,size=197 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=31,cmd=17,status=0,size=10 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=53,cmd=12,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=22,cmd=34,status=0,size=62 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=43,cmd=39,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=137,cmd=1,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2023-3-3 13:49:55]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=26 [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10007 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10012 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10013 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10111 startTime: 1677751200000 endTime: 1678597199000 } [INFO:2023-3-3 13:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 13:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.1452423054725 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetActivityInfosReply 36 1 [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 13 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 14 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-3-3 13:49:56]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 15 [INFO:2023-3-3 13:49:56]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-3-3 13:49:56]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-3-3 13:49:56]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.1452423054725 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetJinyumantangInfoReply 37 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 1.1452423054725 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetCustomizedGiftBagInfoReply 38 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.2455898541957 移走了序号= 1 的消息,当前队列数量= 12 || 0 SummonPoolReply 39 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.2455898541957 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetUnReadNewspaperReply 40 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.2455898541957 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMysteryStoreInfoReply 41 1 [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_67.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/main_icon/wordicon_67.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.2773051131517 移走了序号= 1 的消息,当前队列数量= 9 || 0 Get137InfosReply 42 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.87541646137834 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuideStartReply 43 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.87541646137834 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuideStartReply 44 1 [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90924213826656 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideStartReply 45 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1677822307848 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.81024057418108 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 46 1 [INFO:2023-3-3 13:49:56][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=32,cmd=1,status=0,size=8 [INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=36 [INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.61806312203407 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetAllMailsReply 47 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 123 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 48 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.55388395488262 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetStoreFreeGiftBagInfoReply 49 1 [INFO:2023-3-3 13:49:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 4 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:56]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2023-3-3 13:49:56]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=40,cmd=1,status=0,size=10 [INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=107,cmd=1,status=0,size=17 [INFO:2023-3-3 13:49:56]<== Receiver Message, socketClient version=3,extId=105,cmd=1,status=0,size=12 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.79995613917708 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 50 1 [INFO:2023-3-3 13:49:56][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 251 updateTime: 1677822589 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.79995613917708 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 51 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 6 hasGetIds: 1 [INFO:2023-3-3 13:49:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-3-3 13:49:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.79995613917708 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 52 1 [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:49:57]<== Receiver Message, socketClient version=3,extId=50,cmd=5,status=0,size=14 [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.66899775527418 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 53 1 [INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:57]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2023-3-3 13:49:57]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:57]<== Receiver Message, socketClient version=3,extId=50,cmd=6,status=0,size=8 [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.23267344012856 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 54 1 [INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:57]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2023-3-3 13:49:57]||||| Sender socketClient version=3 [INFO:2023-3-3 13:49:57]<== Receiver Message, socketClient version=3,extId=53,cmd=21,status=0,size=8 [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2023-3-3 13:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.26731098815799 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 55 1 [INFO:2023-3-3 13:49:59][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-3-3 13:49:59][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-3-3 13:50:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:6]3DTouch Pressure1 [INFO:2023-3-3 13:50:6]3DTouch Pressure1 [INFO:2023-3-3 13:50:6]3DTouch Pressure1 [INFO:2023-3-3 13:50:7]3DTouch Pressure1 [INFO:2023-3-3 13:50:7]3DTouch 手指离开屏幕或者被系统中断 [INFO:2023-3-3 13:50:7][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-3-3 13:50:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-3-3 13:50:7]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-3-3 13:50:7]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:7]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=23 [INFO:2023-3-3 13:50:7]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8 [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 57 1 [INFO:2023-3-3 13:50:7][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-3-3 13:50:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-3-3 13:50:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-3-3 13:50:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-3-3 13:50:7]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.36645526066422 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 58 1 [INFO:2023-3-3 13:50:7]<== Receiver Message, socketClient version=3,extId=48,cmd=4,status=0,size=8 [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-3-3 13:50:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23427703231573 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 59 1 [INFO:2023-3-3 13:50:7]3DTouch Pressure1 [INFO:2023-3-3 13:50:7]3DTouch Pressure1 [INFO:2023-3-3 13:50:7]3DTouch 手指离开屏幕或者被系统中断 [INFO:2023-3-3 13:50:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promofirstflush isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/animations/promoview105.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/promo/promoview105.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/banner/banner105001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/commonbg/promoview105_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/bigbg/commonbg/promoview105_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 1 [INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:12]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-3-3 13:50:12]||||| Sender socketClient version=3 [WARN:2023-3-3 13:50:12][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11501 xm_Promo105 [INFO:2023-3-3 13:50:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 2 [INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest [INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11501 pageName: xm_Promo105 [INFO:2023-3-3 13:50:12]==> Sender Auto Serialize Message,extId=46,cmd=29,size=25 [INFO:2023-3-3 13:50:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:12]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_fljsj/ui_fljsj.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_fljsj/ui_fljsj_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_fljsj/ui_fljsj-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_007.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchongsaoguang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]<== Receiver Message, socketClient version=3,extId=105,cmd=1,status=0,size=12 [INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 6 hasGetIds: 1 [INFO:2023-3-3 13:50:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-3-3 13:50:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.31818182021379 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 60 1 [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100023_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000006.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000007.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_028_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_057.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchonglingqu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_anniu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:13]<== Receiver Message, socketClient version=3,extId=46,cmd=29,status=0,size=8 [INFO:2023-3-3 13:50:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <--- [INFO:2023-3-3 13:50:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 0.73504547029734 移走了序号= 1 的消息,当前队列数量= 0 || 0 PackDisplayReply 61 1 [INFO:2023-3-3 13:50:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_1 isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_consume isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btngift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgiconlaugh_sway.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgtip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/store/storeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/store/storegoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/store/storermbgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemonthgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storefriendgoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/store/storediamonditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storeskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemenuchildcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemusicitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/storeview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/storeicon.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:14][@logic/extensions/store/view/StoreView.lua:245]:{_selectByShopId}_selectByShopId 5 [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 16 当前队列数量= 2 [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoreIconClickLogRequest [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 1 [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=46,cmd=16,size=11 [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 3 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [WARN:2023-3-3 13:50:14][@logic/extensions/store/view/StoreRmbGiftPackView.lua:63]:{onEnter}firstTabId 1 [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 4 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 11 [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 5 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=41,cmd=1,size=11 [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 6 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 7 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 8 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: true [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 9 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 10 [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 11 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2023-3-3 13:50:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-3-3 13:50:14]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=35,cmd=16,status=0,size=8 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.49241932481527 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetEmojiPackInfoReply 62 1 [WARN:2023-3-3 13:50:15][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=46,cmd=16,status=0,size=8 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=20,cmd=4,status=0,size=123 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=20,cmd=15,status=0,size=52 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=41,cmd=1,status=0,size=8 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=20,cmd=62,status=0,size=8 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3326 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=258 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoreIconClickLogReply <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 16 所需时间单位秒 = 0.89315260201693 移走了序号= 1 的消息,当前队列数量= 10 || 0 StoreIconClickLogReply 63 1 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 3101 name: A gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 6 dungeonCount: 5 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 2 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1677818488 lastLogoutTime: 1677821425 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1677818514 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 64 1 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 13:50:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11100001 isUsing: false expiredTime: 0 } facades { facadeId: 11130001 isUsing: false expiredTime: 0 } facades { facadeId: 11110001 isUsing: false expiredTime: 0 } facades { facadeId: 11120001 isUsing: false expiredTime: 0 } [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 0.89315260201693 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetFacadeReply 65 1 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 0.99627161026001 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetStoreInfosReply 66 1 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.99627161026001 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetClientRecordReply 67 1 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.88207207620144 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetMonthCardInfoReply 68 1 [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 7 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-3-3 13:50:15]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-3-3 13:50:15]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 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13:50:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 6 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:15]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-3-3 13:50:15]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=16,status=0,size=15 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=19,status=0,size=8 [INFO:2023-3-3 13:50:15]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 0.98775285668671 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetAutoSubscriptionGiftBagReply 71 1 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 0.98775285668671 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetXDayGiftBagInfoReply 72 1 [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-3-3 13:50:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.98775285668671 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetWeeklyCardInfoReply 73 1 [INFO:2023-3-3 13:50:16]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=26 [INFO:2023-3-3 13:50:16]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18 [INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1677822607848 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-3-3 13:50:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.50638796947896 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 75 1 [INFO:2023-3-3 13:50:16][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-3-3 13:50:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.47589390724897 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 76 1 [WARN:2023-3-3 13:50:16][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11502 xm_PromoGiftPack [INFO:2023-3-3 13:50:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 1 [INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest [INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11502 pageName: xm_PromoGiftPack [INFO:2023-3-3 13:50:16]==> Sender Auto Serialize Message,extId=46,cmd=29,size=30 [INFO:2023-3-3 13:50:16]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:16]<== Receiver Message, socketClient version=3,extId=46,cmd=29,status=0,size=8 [INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <--- [INFO:2023-3-3 13:50:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 0.4089920911938 移走了序号= 1 的消息,当前队列数量= 0 || 0 PackDisplayReply 77 1 [INFO:2023-3-3 13:50:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:17][@logic/extensions/topup/controller/TopupController.lua:94]:{pay}要充的是=,开始发送下订单 {"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":8303,"topupco":[8303,"language_82080846",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",4500,2.99,30,0,0,4,0,false,"",false,1,0,"shop_244",3,"language_82016733","",""],"id":8303,"buyCount":0} [WARN:2023-3-3 13:50:17][@logic/extensions/topup/agent/kr/KRTopupAgent.lua:24]:{sendNewOrderRequest} ...NewOrderReques send 8303 madfun.ttof.pack8 [INFO:2023-3-3 13:50:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 2 当前队列数量= 1 [INFO:2023-3-3 13:50:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = NewOrderRequest [INFO:2023-3-3 13:50:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8303 platformGoodsId: madfun.ttof.pack8 [INFO:2023-3-3 13:50:17]==> Sender Auto Serialize Message,extId=53,cmd=2,size=31 [INFO:2023-3-3 13:50:17]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:17]<== Receiver Message, socketClient version=3,extId=53,cmd=2,status=0,size=49 [INFO:2023-3-3 13:50:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8303 orderId: 27003 md5Sign: 4f2a1d6fe117c1a7d5e082c4694b2bbd [INFO:2023-3-3 13:50:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewOrderReply <--- [INFO:2023-3-3 13:50:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 2 所需时间单位秒 = 0.46744894981384 移走了序号= 1 的消息,当前队列数量= 0 || 0 NewOrderReply 78 1 [WARN:2023-3-3 13:50:17][@logic/extensions/topup/agent/kr/KRTopupAgent.lua:29]:{func} ...NewOrderReques Reply 0 8303 27003 4f2a1d6fe117c1a7d5e082c4694b2bbd [INFO:2023-3-3 13:50:17][@logic/extensions/topup/controller/kr/KRTopupController.lua:34]:{func}=============下订单成功回调,可以拉起sdk支付了= 8303 27003 4f2a1d6fe117c1a7d5e082c4694b2bbd [INFO:2023-3-3 13:50:17][@logic/extensions/topup/controller/kr/KRTopupController.lua:36]:{func}{"moreCharge":0,"callBackStr":"27003","sign":"4f2a1d6fe117c1a7d5e082c4694b2bbd","platformGoodsId":"madfun.ttof.pack8","zoneId":"201","serverName":"US,EU","roleLevel":4,"rate":10,"money":2.99,"productName":"옥구슬 30개","serverId":"201","payType":0,"roleId":"3101","outOrderNo":"27003","gameGold":"금옥","coinsAmount":1,"goodsId":"8303","roleName":"A"} [INFO:2023-3-3 13:50:19]GameDevice isFront = False [INFO:2023-3-3 13:50:24]GameDevice isFront = True [INFO:2023-3-3 13:50:24][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= -36 [INFO:2023-3-3 13:50:24][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":11,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}] [INFO:2023-3-3 13:50:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:27][@logic/extensions/topup/controller/TopupController.lua:94]:{pay}要充的是=,开始发送下订单 {"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":8302,"topupco":[8302,"language_82131932",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",3000,1.99,20,0,0,4,0,false,"",false,1,0,"shop_244",3,"language_82016733","",""],"id":8302,"buyCount":0} [WARN:2023-3-3 13:50:27][@logic/extensions/topup/agent/kr/KRTopupAgent.lua:24]:{sendNewOrderRequest} ...NewOrderReques send 8302 madfun.ttof.pack2 [INFO:2023-3-3 13:50:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 2 当前队列数量= 1 [INFO:2023-3-3 13:50:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = NewOrderRequest [INFO:2023-3-3 13:50:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8302 platformGoodsId: madfun.ttof.pack2 [INFO:2023-3-3 13:50:27]==> Sender Auto Serialize Message,extId=53,cmd=2,size=31 [INFO:2023-3-3 13:50:27]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:27]<== Receiver Message, socketClient version=3,extId=53,cmd=2,status=0,size=49 [INFO:2023-3-3 13:50:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8302 orderId: 27004 md5Sign: 68e96eaa686bc26612a97dabbd797cf5 [INFO:2023-3-3 13:50:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewOrderReply <--- [INFO:2023-3-3 13:50:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 2 所需时间单位秒 = 0.43424270302057 移走了序号= 1 的消息,当前队列数量= 0 || 0 NewOrderReply 80 1 [WARN:2023-3-3 13:50:27][@logic/extensions/topup/agent/kr/KRTopupAgent.lua:29]:{func} ...NewOrderReques Reply 0 8302 27004 68e96eaa686bc26612a97dabbd797cf5 [INFO:2023-3-3 13:50:27][@logic/extensions/topup/controller/kr/KRTopupController.lua:34]:{func}=============下订单成功回调,可以拉起sdk支付了= 8302 27004 68e96eaa686bc26612a97dabbd797cf5 [INFO:2023-3-3 13:50:27][@logic/extensions/topup/controller/kr/KRTopupController.lua:36]:{func}{"moreCharge":0,"callBackStr":"27004","sign":"68e96eaa686bc26612a97dabbd797cf5","platformGoodsId":"madfun.ttof.pack2","zoneId":"201","serverName":"US,EU","roleLevel":4,"rate":10,"money":1.99,"productName":"20枚瑶珠","serverId":"201","payType":0,"roleId":"3101","outOrderNo":"27004","gameGold":"금옥","coinsAmount":1,"goodsId":"8302","roleName":"A"} [INFO:2023-3-3 13:50:29]GameDevice isFront = False [INFO:2023-3-3 13:50:38]GameDevice isFront = True [INFO:2023-3-3 13:50:38][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-3-3 13:50:38][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":15,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}] [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=53,cmd=3,status=0,size=15 [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=24 [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=11,cmd=1,status=0,size=16 [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=20,cmd=6,status=0,size=21 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 8302 orderId: 27004 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = OrderCompletePush <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 53 3 || 0 OrderCompletePush 82 1 [INFO:2023-3-3 13:50:39][@logic/extensions/topup/controller/TopupController.lua:173]:{func}============服务器推送回来,充值完毕,收到钱给到钻石了 8302 27004 [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 1 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 2 [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-3-3 13:50:39][@logic/extensions/topup/controller/kr/KRTopupController.lua:12]:{_onTopupComplete}数据统计-任意充值项 [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39][@logic/common/kr/KRLangUtils.lua:51]:{rechargeReport}数据统计-新设备首日累充:recharge_amount_low [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 8 当前队列数量= 3 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCumulativeTopupInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 4 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 5 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=8,size=9 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 8 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 9 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 10 [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 152 infos { id: 10005 value: 1 time: 0 } replaceAll: false } [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 83 1 [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 10 change: 12 count: 18 } [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 84 1 [INFO:2023-3-3 13:50:39][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 2 materilId: 10 change: 12 } getApproach: 38 getApproachSubId: 8302 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 85 1 [INFO:2023-3-3 13:50:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/ko/ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-3-3 13:50:39][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3326 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 1109 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version=3,extId=53,cmd=10,status=0,size=258 [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=53,cmd=8,status=0,size=84 [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=105,cmd=1,status=0,size=12 [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8 [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3326 [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=258 [INFO:2023-3-3 13:50:39]<== Receiver Message, socketClient version=3,extId=53,cmd=16,status=0,size=15 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 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13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.6761404722929 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 87 1 [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { defineId: 1 status: 1 } info { defineId: 2 status: 1 } info { defineId: 3 status: 1 } info { defineId: 4 status: 1 } info { defineId: 5 status: 1 } info { defineId: 6 status: 0 } info { defineId: 7 status: 0 } info { defineId: 8 status: 0 } info { defineId: 9 status: 0 } info { defineId: 10 status: 0 } info { defineId: 11 status: 0 } info { defineId: 12 status: 0 } amount: 450000 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCumulativeTopupInfoReply <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 8 所需时间单位秒 = 0.6761404722929 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetCumulativeTopupInfoReply 88 1 [INFO:2023-3-3 13:50:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 12 hasGetIds: 1 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.6761404722929 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get105InfoReply 89 1 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.72643094137311 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetMonthCardInfoReply 90 1 [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 7 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } 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23:59:59",98,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9211,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9212,"topupco":[9212,"language_82080988",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",98,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9212,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9213,"topupco":[9213,"language_82080967",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",198,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9213,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9214,"topupco":[9214,"language_82080978",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",328,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9214,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9215,"topupco":[9215,"language_82080969",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",328,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9215,"buyCount":0}] [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9923 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.72643094137311 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetGiftBagInfoReply 92 1 [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 6 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storeintegralview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storeintegralitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 8 当前队列数量= 7 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCumulativeTopupInfoRequest [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:39]==> Sender Auto Serialize Message,extId=53,cmd=8,size=9 [INFO:2023-3-3 13:50:39]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2023-3-3 13:50:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2023-3-3 13:50:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 0.81115531548858 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetAutoSubscriptionGiftBagReply 93 1 [INFO:2023-3-3 13:50:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000317.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100054_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110047_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=53,cmd=19,status=0,size=8 [INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8 [INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=26 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.1772066727281 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetXDayGiftBagInfoReply 94 1 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.1772066727281 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetWeeklyCardInfoReply 95 1 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.53442781418562 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetStoreFreeGiftBagInfoReply 96 1 [WARN:2023-3-3 13:50:40][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11502 xm_PromoGiftPack [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 4 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11502 pageName: xm_PromoGiftPack [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1677822607848 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-3-3 13:50:40]==> Sender Auto Serialize Message,extId=46,cmd=29,size=30 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-3-3 13:50:40]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.48413734510541 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 97 1 [INFO:2023-3-3 13:50:40][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18 [INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=53,cmd=8,status=0,size=84 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.58449968695641 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetStoreFreeGiftBagInfoReply 98 1 [WARN:2023-3-3 13:50:40][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11502 xm_PromoGiftPack [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 3 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11502 pageName: xm_PromoGiftPack [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { defineId: 1 status: 1 } info { defineId: 2 status: 1 } info { defineId: 3 status: 1 } info { defineId: 4 status: 1 } info { defineId: 5 status: 1 } info { defineId: 6 status: 0 } info { defineId: 7 status: 0 } info { defineId: 8 status: 0 } info { defineId: 9 status: 0 } info { defineId: 10 status: 0 } info { defineId: 11 status: 0 } info { defineId: 12 status: 0 } amount: 450000 [INFO:2023-3-3 13:50:40]==> Sender Auto Serialize Message,extId=46,cmd=29,size=30 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCumulativeTopupInfoReply <--- [INFO:2023-3-3 13:50:40]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 8 所需时间单位秒 = 0.58449968695641 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCumulativeTopupInfoReply 99 1 [INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=46,cmd=29,status=0,size=8 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <--- [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 0.23408416286111 移走了序号= 1 的消息,当前队列数量= 1 || 0 PackDisplayReply 100 1 [INFO:2023-3-3 13:50:40]<== Receiver Message, socketClient version=3,extId=46,cmd=29,status=0,size=8 [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <--- [INFO:2023-3-3 13:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 0.36742259934545 移走了序号= 1 的消息,当前队列数量= 0 || 0 PackDisplayReply 101 1 [INFO:2023-3-3 13:50:41][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 2 [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2023-3-3 13:50:41]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:41]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:41]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2023-3-3 13:50:41]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 3 [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 11 [INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 4 [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:41]==> Sender Auto Serialize Message,extId=41,cmd=1,size=11 [INFO:2023-3-3 13:50:41]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:41]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2023-3-3 13:50:41]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:41]<== Receiver Message, socketClient version=3,extId=35,cmd=16,status=0,size=8 [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-3-3 13:50:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.40072343870997 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetEmojiPackInfoReply 102 1 [WARN:2023-3-3 13:50:41][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-3-3 13:50:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 5 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-3-3 13:50:42][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-3-3 13:50:42][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 8 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=20,cmd=4,status=0,size=123 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=20,cmd=15,status=0,size=52 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=41,cmd=1,status=0,size=8 [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 9 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=20,cmd=62,status=0,size=8 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-3-3 13:50:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 3101 name: A gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 6 dungeonCount: 5 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 2 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1677818488 lastLogoutTime: 1677821425 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1677818514 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 103 1 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-3-3 13:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11100001 isUsing: false expiredTime: 0 } facades { facadeId: 11130001 isUsing: false expiredTime: 0 } facades { facadeId: 11110001 isUsing: false expiredTime: 0 } facades { facadeId: 11120001 isUsing: false expiredTime: 0 } [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 0.83464166522026 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetFacadeReply 104 1 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 0.83464166522026 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetStoreInfosReply 105 1 [INFO:2023-3-3 13:50:42][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 13:50:42]DestroyUnusedResources:15,4,time=,paths: [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3326 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=258 [INFO:2023-3-3 13:50:42][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.99824130535126 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetClientRecordReply 106 1 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.19679396227002 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMonthCardInfoReply 107 1 [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 9 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.19679396227002 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 108 1 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=31,cmd=17,status=0,size=10 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=22,cmd=34,status=0,size=62 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=43,cmd=39,status=0,size=8 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=41,cmd=7,status=0,size=12 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=137,cmd=1,status=0,size=8 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos 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13:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-3-3 13:50:42]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.58769120648503 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 111 1 [INFO:2023-3-3 13:50:42][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.7171122469008 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 112 1 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.7171122469008 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 113 1 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.7171122469008 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 114 1 [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-3-3 13:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.74311891384423 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 115 1 [INFO:2023-3-3 13:50:42]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=26 [INFO:2023-3-3 13:50:43][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1677822607848 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-3-3 13:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-3-3 13:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.81363735534251 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 116 1 [INFO:2023-3-3 13:50:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-3-3 13:50:43]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18 [INFO:2023-3-3 13:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-3-3 13:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-3-3 13:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.83172652125359 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 117 1 [INFO:2023-3-3 13:50:43][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 13:50:43]DestroyUnusedResources:31,3,time=,paths: [INFO:2023-3-3 13:50:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 2 当前队列数量= 1 [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105BonusRequest [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 2 [INFO:2023-3-3 13:50:44]==> Sender Auto Serialize Message,extId=105,cmd=2,size=11 [INFO:2023-3-3 13:50:44]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:44]<== Receiver Message, socketClient version=3,extId=32,cmd=4,status=0,size=100 [INFO:2023-3-3 13:50:44]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=22 [INFO:2023-3-3 13:50:44]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=24 [INFO:2023-3-3 13:50:44]<== Receiver Message, socketClient version=3,extId=105,cmd=2,status=0,size=10 [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 430025 mailId: 20030 params: 첫 충전 초특가 혼심 팩#5#1 attachment: 1#10000009#1|1#11190024#1|2#4#20 state: 0 createTime: 1677819600000 isCollection: false } [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <--- [INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 118 1 [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 119 1 [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 152 infos { id: 10005 value: 0 time: 0 } replaceAll: false } [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 120 1 [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 2 [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105BonusReply <--- [INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 2 所需时间单位秒 = 0.36730145663023 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get105BonusReply 121 1 [INFO:2023-3-3 13:50:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-3-3 13:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-3-3 13:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:44]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-3-3 13:50:44]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-3-3 13:50:45]<== Receiver Message, socketClient version=3,extId=50,cmd=1,status=0,size=183 [INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10007 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10012 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10013 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10111 startTime: 1677751200000 endTime: 1678597199000 } [INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-3-3 13:50:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.36744666099548 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 122 1 [INFO:2023-3-3 13:50:45][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 1 [INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-3-3 13:50:45]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-3-3 13:50:45]||||| Sender socketClient version=3 [INFO:2023-3-3 13:50:45]<== Receiver Message, socketClient version=3,extId=40,cmd=1,status=0,size=10 [INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2023-3-3 13:50:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-3-3 13:50:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.41754921898246 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetExploreInfosReply 123 1 [INFO:2023-3-3 13:50:45][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-3-3 13:50:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-3-3 13:50:46][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-3-3 13:50:46]DestroyUnusedResources:37,4,time=,paths: [INFO:2023-3-3 13:50:47]3DTouch Pressure1 [INFO:2023-3-3 13:50:47]3DTouch Pressure1 [INFO:2023-3-3 13:50:47]3DTouch Pressure1 [INFO:2023-3-3 13:50:47]3DTouch Pressure1 [INFO:2023-3-3 13:50:47]3DTouch 手指离开屏幕或者被系统中断