[INFO:2023-2-20 22:44:54]PJG Start [INFO:2023-2-20 22:44:54]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.27 [INFO:2023-2-20 22:44:54]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.26 [INFO:2023-2-20 22:44:54]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.27 [INFO:2023-2-20 22:44:54]AoUnityStarter Start [INFO:2023-2-20 22:44:54]Start App [INFO:2023-2-20 22:44:54]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2023-2-20 22:44:54]ResourceCache.Instance.isLuaBundle=True [INFO:2023-2-20 22:44:54]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:54]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2023-2-20 22:44:54]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:54]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2023-2-20 22:44:54]AoUnityStarter StartLua [INFO:2023-2-20 22:44:55]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse [INFO:2023-2-20 22:44:55]os: Linux, arch: arm64 [INFO:2023-2-20 22:44:55][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.main:73]:{closure}=======================百田渠道包======================= [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [WARN:2023-2-20 22:44:55][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-2-20 22:44:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraplangsettingtips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:55][@bootstrap/check/CheckMgr.lua:270]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-en 0 112 26 com.madfun.ttof.gp [INFO:2023-2-20 22:44:55]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.27 [INFO:2023-2-20 22:44:55]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.26 [INFO:2023-2-20 22:44:55]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.27 [INFO:2023-2-20 22:44:56]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.27 [INFO:2023-2-20 22:44:56][@bootstrap/check/CheckMgr.lua:282]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-en 0 112 26 com.madfun.ttof.gp [INFO:2023-2-20 22:44:56]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.27 [INFO:2023-2-20 22:44:56]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.26 [INFO:2023-2-20 22:44:56]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.27 [INFO:2023-2-20 22:44:56]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.27 [INFO:2023-2-20 22:44:56]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.26 [INFO:2023-2-20 22:44:56]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.27 [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:56]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 1.0.27 [INFO:2023-2-20 22:44:56]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 1.0.27 [INFO:2023-2-20 22:44:56]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新. [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapLauncher.lua:369]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2023-2-20 22:44:56]CopyFileFromObbProcessor 不是obb的包,不用处理! [INFO:2023-2-20 22:44:56]DestroyUnusedResources:3,2,time=,paths: [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapLauncher.lua:377]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapHandlerBaitian.lua:269]:{onHotupdateDone}热更新流程完毕 [INFO:2023-2-20 22:44:56]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2023-2-20 22:44:56]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2023-2-20 22:44:56]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:56][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2023-2-20 22:44:58]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:58][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2023-2-20 22:44:59]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:44:59][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2023-2-20 22:45:0]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:0][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2023-2-20 22:45:0][@bootstrap/BootstrapLauncher.lua:391]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-2-20 22:45:0][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-2-20 22:45:7][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2023-2-20 22:45:7][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:8]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:12][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:false [INFO:2023-2-20 22:45:12][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:13][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:13]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-2-20 22:45:13]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-2-20 22:45:14]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-2-20 22:45:14][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-2-20 22:45:15][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:15][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:19][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:20][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2023-2-20 22:45:20][@bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.madfun.ttof.gp/files/UnityCache/Shared [INFO:2023-2-20 22:45:20][@bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-2-20 22:45:20][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -33 32 [INFO:2023-2-20 22:45:20][@bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-2-20 22:45:20][@bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 991 32 [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_skinlib_0_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_skinlib_1_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_skinlib_2_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_skinlib_3_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_views_battle_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_views_promo1_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_views_promo2_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_views_promo3_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_views_promo4_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_views_promo5_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/imagetext_views_promo6_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270013.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:45:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-2-20 22:45:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:45:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-2-20 22:45:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_en.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:20]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:21]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:21]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/zh/font/fzchyjw_f.ttf.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:21]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:21]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:21]DestroyResource[resPath=language/zh/font/fzchyjw_f.ttf],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:45:21]DestroyResource[resPath=language/zh/font/fzchyjw_f.ttf],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:45:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:spinematerials/skeletongraphicdefault.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:21][@bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-2-20 22:45:21][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:21][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:21][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:90: GameStateMgr:_getNotifyLocalStateType sysVersion27 [INFO:2023-2-20 22:45:21][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -108618327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -108531927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -86276727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -86190327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -86103927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -82647927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -82561527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -82475127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -82820727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -82734327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -79623927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -79537527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -79451127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -79364727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -79278327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -79191927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -79105527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -79019127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -78932727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -78846327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -78759927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -78673527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -78587127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -78500727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -78414327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -78327927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -78241527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -78155127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -78068727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -77982327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -77895927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -77809527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -77723127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -77636727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -77550327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -77463927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -77377527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -77291127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -77204727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -77118327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -77463927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -77377527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -77291127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -76599927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -76513527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -76427127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -76340727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -76254327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -76167927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -76081527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -75995127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -75908727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -75822327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -75735927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -75649527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -75563127 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -75476727 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -75390327 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -75303927 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -75217527 [INFO:2023-2-20 22:45:21][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -75131127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -75044727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -74958327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -74871927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -74785527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -74958327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -74871927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -73748727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -73662327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -73575927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -70724727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -68996727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -68910327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -68132727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -68046327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -66577527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -65281527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -62775927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -62084727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -60615927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -60529527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -60443127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -60356727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -59665527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -58023927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -57937527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -57246327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -55518327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -54395127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -54308727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -52667127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -52580727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -51889527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -51803127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -51716727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -50247927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -50161527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -50075127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -49383927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -47828727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -47742327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -47655927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -46964727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -46878327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -46791927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -46705527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -46619127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -46532727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -46446327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -46359927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -46273527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -46187127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -46100727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -46014327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -45927927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -45841527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -45755127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -45668727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -45582327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -45495927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -45409527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -45323127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -45236727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -45150327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -45063927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -45236727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -45150327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -45063927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -44545527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -42990327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -42903927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -42817527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -41521527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -39966327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -39879927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -39793527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -39102327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -37547127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -37460727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -37374327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -36683127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -35127927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -35041527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -34955127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -33831927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -31499127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -31412727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -31326327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -30635127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -29079927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -28993527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -28907127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -28215927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -26660727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -26574327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -26487927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -25796727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -24241527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -24155127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -24068727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -23377527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -24500727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -24414327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -24327927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -24241527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -24155127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -24068727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -23982327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -23895927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -23809527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -23723127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -23636727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -23550327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -23463927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -23377527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -23291127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -23204727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -23118327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -23031927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -22945527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -22859127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -22772727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -22686327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -22599927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -22513527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -22427127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -22340727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -22254327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -22167927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -22081527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -21995127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -21908727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -21822327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -21735927 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -21649527 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -20958327 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -19403127 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -19316727 [INFO:2023-2-20 22:45:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -19230327 [INFO:2023-2-20 22:45:22][@logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功! [INFO:2023-2-20 22:45:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:45:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:22][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-en isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 [INFO:2023-2-20 22:45:23][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yun_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_014_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_017_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_124.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_171.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_171_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_chushi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:45:33][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = -1 result = [WARN:2023-2-20 22:45:33][@logic/extensions/noticeweb/controller/NoticeWebController.lua:147]:{cb}获取公告数据失败,不卡死游戏流程,直接进登录界面 [INFO:2023-2-20 22:45:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:45:33][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:153: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:153: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/controller/NoticeWebController:148: in function 'cb' logic/extensions/noticeweb/controller/NoticeWebController:77: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-2-20 22:45:33][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:160: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:160: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/controller/NoticeWebController:148: in function 'cb' logic/extensions/noticeweb/controller/NoticeWebController:77: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-2-20 22:45:33][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:172: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:172: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/controller/NoticeWebController:148: in function 'cb' logic/extensions/noticeweb/controller/NoticeWebController:77: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-2-20 22:45:44]GameDevice isFront = False [INFO:2023-2-20 22:47:19]GameDevice isFront = True [INFO:2023-2-20 22:47:19][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:166: [SDK登录]==<==返回; -22 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:166: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:213: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-2-20 22:47:19][@logic/extensions/login/view/kr/KRLoginView.lua:183]:{_onesdkLoginListener}OneSDK login fail [INFO:2023-2-20 22:47:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:19][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":1,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 1","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false}] [INFO:2023-2-20 22:47:21]GameDevice isFront = False [INFO:2023-2-20 22:47:22]GameDevice isFront = True [INFO:2023-2-20 22:47:23][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":5,"source":"Native 0","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Lua 0","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 1","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false}] [INFO:2023-2-20 22:47:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:26][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:153: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:153: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/kr/KRLoginView:114: in function [INFO:2023-2-20 22:47:26][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:160: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:160: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/kr/KRLoginView:114: in function [INFO:2023-2-20 22:47:26][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:172: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:172: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:663: in function 'beginGetBtSessionId' logic/extensions/login/view/kr/KRLoginView:114: in function [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_064_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_glow_30_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_gt_other_002_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:37]GameDevice isFront = False [INFO:2023-2-20 22:47:38]GameDevice isFront = True [INFO:2023-2-20 22:47:38][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/login/view/kr/KRLoginView:166: [SDK登录]==<==返回; 0; aa8b42d5-4c79-4d55-bf08-efd6d99e49c1; 112; stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/login/view/kr/KRLoginView:166: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:213: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-2-20 22:47:38][@logic/extensions/login/view/kr/KRLoginView.lua:195]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 112 aa8b42d5-4c79-4d55-bf08-efd6d99e49c1 [INFO:2023-2-20 22:47:38][@logic/extensions/login/view/kr/KRLoginView.lua:196]:{_onesdkLoginListener}OneSDK login success [INFO:2023-2-20 22:47:38][@logic/extensions/login/view/kr/KRLoginView.lua:197]:{_onesdkLoginListener}sessionId: aa8b42d5-4c79-4d55-bf08-efd6d99e49c1 [INFO:2023-2-20 22:47:38][@logic/extensions/login/view/kr/KRLoginView.lua:198]:{_onesdkLoginListener}platformId: 112 [INFO:2023-2-20 22:47:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:38][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:38][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-2-20 22:47:38][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:38][@logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.130.152.39/login.jsp?btSessionId=aa8b42d5-4c79-4d55-bf08-efd6d99e49c1&clientVersion=1.0.27&sysType=0&language=en [INFO:2023-2-20 22:47:38][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":9,"source":"Native 0","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Lua 0","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Native 0","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Lua 1","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false}] [INFO:2023-2-20 22:47:40][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"da2f262d-a3bc-402a-9f9d-aa2c1e27a981","userName":"112_4291f070e062c4c7d6e","zoneInfo":{"id":201,"name":"欧美(月)","prefix":"","state":1}} [INFO:2023-2-20 22:47:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/rankinglistview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginrecommendserverview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginfriendview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/loginserverlistview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginserverview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginfriendsubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/serveritem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:45][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:45][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:45][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-2-20 22:47:45][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:45][@logic/extensions/login/agent/kr/KRLoginAgent.lua:81]:{sendHttpGetServerListRequest}http-获取服务器列表url===== http://43.131.241.226/loadzone.jsp?sessionId=da2f262d-a3bc-402a-9f9d-aa2c1e27a981&btSessionId=aa8b42d5-4c79-4d55-bf08-efd6d99e49c1&clientVersion=1.0.27&zoneId=0 [INFO:2023-2-20 22:47:45][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-2-20 22:47:45][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:45][@logic/extensions/login/agent/kr/KRLoginAgent.lua:81]:{sendHttpGetServerListRequest}http-获取服务器列表url===== http://43.130.152.39/loadzone.jsp?sessionId=da2f262d-a3bc-402a-9f9d-aa2c1e27a981&btSessionId=aa8b42d5-4c79-4d55-bf08-efd6d99e49c1&clientVersion=1.0.27&zoneId=0 [INFO:2023-2-20 22:47:45][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-2-20 22:47:45][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:45][@logic/extensions/login/agent/kr/KRLoginAgent.lua:81]:{sendHttpGetServerListRequest}http-获取服务器列表url===== http://43.156.128.30/loadzone.jsp?sessionId=da2f262d-a3bc-402a-9f9d-aa2c1e27a981&btSessionId=aa8b42d5-4c79-4d55-bf08-efd6d99e49c1&clientVersion=1.0.27&zoneId=0 [INFO:2023-2-20 22:47:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:46][@logic/extensions/login/agent/kr/KRLoginAgent.lua:86]:{closure}http-获取服务器列表返回数据========= {"areaId":3,"lastLoginZoneId":0,"recommendZoneId":301,"resultCode":0,"userInfos":[],"zoneInfos":[{"id":301,"name":"东南亚(月)","prefix":"","state":1}]} [INFO:2023-2-20 22:47:46][@logic/extensions/login/agent/kr/KRLoginAgent.lua:86]:{closure}http-获取服务器列表返回数据========= {"areaId":1,"lastLoginZoneId":102,"recommendZoneId":102,"resultCode":0,"userInfos":[],"zoneInfos":[{"id":102,"name":"韩国(月)","prefix":"","state":1}]} [INFO:2023-2-20 22:47:46][@logic/extensions/login/agent/kr/KRLoginAgent.lua:86]:{closure}http-获取服务器列表返回数据========= {"areaId":2,"lastLoginZoneId":201,"recommendZoneId":201,"resultCode":0,"userInfos":[{"frame":11110001,"id":201,"level":1,"name":"kd","portrait":11100001}],"zoneInfos":[{"id":201,"name":"欧美(月)","prefix":"","state":1}]} [INFO:2023-2-20 22:47:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:47:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:49][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 22:47:49]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.27 [INFO:2023-2-20 22:47:49][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:49][@logic/extensions/login/view/kr/KRLoginView.lua:88]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 1.0.27 1.0.27 [INFO:2023-2-20 22:47:49][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:49][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-2-20 22:47:49][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1676904469 [INFO:2023-2-20 22:47:49][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-2-20 22:47:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-2-20 22:47:49][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:49][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-2-20 22:47:49][@logic/extensions/login/agent/kr/KRLoginAgent.lua:179]:{sendWebStartRequest}http-进入游戏url===== http://43.130.152.39/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.130.152.39\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":201,"sessionId":"da2f262d-a3bc-402a-9f9d-aa2c1e27a981","openKey":""}} [INFO:2023-2-20 22:47:49][@logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.130.152.39/startgame.jsp?pfKey=&pf=&zoneId=201&sessionId=da2f262d-a3bc-402a-9f9d-aa2c1e27a981&openKey= [INFO:2023-2-20 22:47:49][@logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{closure}http-进入游戏返回数据========= {"ip":"43.130.152.39","isAdmin":false,"pid":201001,"port":9003,"resultCode":0,"state":1,"tips":"停服嗷"} [INFO:2023-2-20 22:47:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:49][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=43.130.152.39,port=9003 [INFO:2023-2-20 22:47:49][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.130.152.39 9003 [INFO:2023-2-20 22:47:49][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.152.39 [INFO:2023-2-20 22:47:49][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.152.39 [INFO:2023-2-20 22:47:49][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.152.39 [INFO:2023-2-20 22:47:49]==============link network is ipv4============ [INFO:2023-2-20 22:47:49]1 status:Connecting [INFO:2023-2-20 22:47:49]1 Connect,ip=43.130.152.39,port=9003,verson=0 [INFO:2023-2-20 22:47:49][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-2-20 22:47:49][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-2-20 22:47:50]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-2-20 22:47:50]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-2-20 22:47:50]1 Same version,socket.Connected=True [INFO:2023-2-20 22:47:50]1 Do EndConnect [INFO:2023-2-20 22:47:50]1 Do EndConnect Done [INFO:2023-2-20 22:47:50]1 status:Connected [INFO:2023-2-20 22:47:50]1 ConnectSucc True [INFO:2023-2-20 22:47:50][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-2-20 22:47:50]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2023-2-20 22:47:50]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:50][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 22:47:50]DestroyUnusedResources:17,2,time=,paths: [INFO:2023-2-20 22:47:50]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-2-20 22:47:50]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16 [INFO:2023-2-20 22:47:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 10 } [INFO:2023-2-20 22:47:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-2-20 22:47:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-2-20 22:47:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:53]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-2-20 22:47:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:53]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-2-20 22:47:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.56466411054134 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2023-2-20 22:47:53][@logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-2-20 22:47:53][@logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-2-20 22:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:53]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-2-20 22:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-2-20 22:47:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-2-20 22:47:53]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-2-20 22:47:53]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-2-20 22:47:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-2-20 22:47:53]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-2-20 22:47:53]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-2-20 22:47:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-2-20 22:47:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:53]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-2-20 22:47:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-2-20 22:47:54]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-2-20 22:47:54]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-2-20 22:47:54]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-2-20 22:47:54]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:54]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-2-20 22:47:54]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-2-20 22:47:54]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-2-20 22:47:54]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-2-20 22:47:54]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:54]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=8 [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-2-20 22:47:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.68369593285024 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1490 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=195 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=8 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=8 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15101 name: kd gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 0 heroRate: 0 dungeonCount: 9 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 3 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1676366029 lastLogoutTime: 1676904213 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 50000 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1676904299879 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 1677405600000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 1677405600000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1676902199880 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1676365965000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 10 } guideInfo { guideId: 1 stepId: 0 } openInfo { id: 1 isOpen: false } openInfo { id: 2 isOpen: false } openInfo { id: 3 isOpen: false } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: false } openInfo { id: 10 isOpen: false } openInfo { id: 11 isOpen: false } openInfo { id: 12 isOpen: false } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: false } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: false } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: false } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: false } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 47 isOpen: false } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 50 isOpen: false } openInfo { id: 51 isOpen: false } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: false } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: false } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: false } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 65 isOpen: false } openInfo { id: 66 isOpen: false } openInfo { id: 67 isOpen: false } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: false } openInfo { id: 70 isOpen: false } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: false } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: false } openInfo { id: 97 isOpen: false } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: false } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: false } openInfo { id: 110 isOpen: false } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: false } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: false } openInfo { id: 117 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: false } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: false } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: false } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 168 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: false } openInfo { id: 185 isOpen: true } openInfo { id: 3001 isOpen: false } openInfo { id: 3002 isOpen: true } [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 1.216584732756 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2023-2-20 22:47:55][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-02-20 09:47:56","roleExp":0,"serverId":"201","registerTime":1676366029,"lastLogoutTime":"2023-02-20 09:43:33","roleId":"15101","roleCTime":1676366029,"type":2,"roleName":"kd","serverName":"欧美(月)","roleLevel":1} [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: team one typeId: 1 } formationInfoList { formationId: 20001 state: 1 name: typeId: 2 } formationInfoList { formationId: 2 state: 2 name: Team 2 typeId: 1 } formationInfoList { formationId: 20002 state: 1 name: typeId: 2 } formationInfoList { formationId: 3 state: 2 name: Team 3 typeId: 1 } formationInfoList { formationId: 4 state: 2 name: Team 4 typeId: 1 } formationInfoList { formationId: 5 state: 2 name: Team 5 typeId: 1 } formationInfoList { formationId: 6 state: 2 name: Team 6 typeId: 1 } formationInfoList { formationId: 7 state: 2 name: Team 7 typeId: 1 } formationInfoList { formationId: 8 state: 2 name: Team 8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: Team 9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: Team 10 typeId: 1 } [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 1.216584732756 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.216584732756 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 22:47:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=26 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=59 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=14 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-2-20 22:47:55]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.762339701876 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 1 lastUseTime: 1644829965000 composeCount: 0 } [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 1.762339701876 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 1.762339701876 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.8156671505421 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.8156671505421 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 0 totalPayCount: 0 } [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2023-2-20 22:47:55][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.8482280876487 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2023-2-20 22:47:55][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}ARM64 FP ASIMD AES [INFO:2023-2-20 22:47:55][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Adreno (TM) 506 [INFO:2023-2-20 22:47:55][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}OpenGL ES 3.2 V@269.0 (GIT@0bb0d15, I7d565cfe0c) (Date:01/17/18) [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: vivo Y85A sdkVersion: 2.15.14 sdkType: 0 imsi: 19dd2c48-767e-4a33-bbe4-d5353eba0905 imei: vivo Y85A_msm8953_7567975bcb4f7ab2 gameVersionName: 1.0.26 gameVersionCode: 26 gamepackageName: com.madfun.ttof.gp densityDpi: 480 displayScreenWidth: 1080 displayScreenHeight: 2280 networkInfo: WIFI sysVersion: 27 othersdkVersion: channelId: 910134 pushRegisterId: cpuHardware: ARM64 FP ASIMD AES memory: 0 gLRender: Adreno (TM) 506 gLVersion: OpenGL ES 3.2 V@269.0 (GIT@0bb0d15, I7d565cfe0c) (Date:01/17/18) startFromGameCenter: false } [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=46,cmd=1,size=285 [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 8 [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 9 [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 11 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 [INFO:2023-2-20 22:47:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10501 GuideActionEnterFb [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 12 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 13 [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2023-2-20 22:47:55]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-2-20 22:47:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-2-20 22:47:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2023-2-20 22:47:56][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=8 [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=8 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 1.2684881221503 移走了序号= 1 的消息,当前队列数量= 12 || 0 SubmitClientDataReply 15 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 1.2684881221503 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetFoodReply 16 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=674 [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8 [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 1.2684881221503 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetKitchenReply 17 1 [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=20 [INFO:2023-2-20 22:47:57][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 1.3120609354228 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPopUpMessageReply 18 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 1.3120609354228 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroTaskInfosReply 19 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1676973600 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1676955600 } infos { id: 10011 value: 0 time: 1676910600 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 624 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 126 infos { id: 2 value: 0 time: 1682913599 } infos { id: 4 value: 0 time: 1682913599 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 144 replaceAll: false } redDotInfos { defineId: 145 replaceAll: false } redDotInfos { defineId: 148 replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 1 time: 1676910600 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1676955600 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1676973601 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.3120609354228 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetRedDotInfosReply 20 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.3632789049298 移走了序号= 1 的消息,当前队列数量= 6 || 0 LoadFriendInfosReply 21 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.3632789049298 移走了序号= 1 的消息,当前队列数量= 5 || 0 HeroCharacterSkinReply 22 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.3632789049298 移走了序号= 1 的消息,当前队列数量= 4 || 0 LoadingBgGetReply 23 1 [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.3947161976248 [WARN:2023-2-20 22:47:57][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=55 [INFO:2023-2-20 22:47:57]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.8186737429351 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 25 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 fbInfo { dungeonId: 40001 barrierId: 40000011 formationId: 0 guideIdE: 0 stepIdE: 0 battleId: 10000000 battleId: 10000001 turnNum: 0 trigerId: 132 trigerId: 134 trigerId: 135 trigerId: 136 allDamage: 0 bossDamage: 0 } [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 1.8186737429351 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReconnectBattleInfoReply 26 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 1.8186737429351 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReconnectBattleReply 27 1 [INFO:2023-2-20 22:47:57][@logic/extensions/battle/controller/BattleReconnectMgr.lua:218]:{_tryReconnect}新手引导中:自动取消重连 [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 23 当前队列数量= 1 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleCancelRequest [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 [INFO:2023-2-20 22:47:57]==> Sender Auto Serialize Message,extId=20,cmd=23,size=11 [INFO:2023-2-20 22:47:57]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:47:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 2 [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-2-20 22:47:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 40001 barrierId: 40000011 formationId: 0 useDouble: false [INFO:2023-2-20 22:47:57]==> Sender Auto Serialize Message,extId=31,cmd=2,size=22 [INFO:2023-2-20 22:47:57]||||| Sender socketClient version=1 [INFO:2023-2-20 22:47:57][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 22:47:57]DestroyUnusedResources:21,3,time=,paths: [INFO:2023-2-20 22:47:59]<== Receiver Message, socketClient version=1,extId=20,cmd=23,status=0,size=8 [INFO:2023-2-20 22:47:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:47:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleCancelReply <--- [INFO:2023-2-20 22:47:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 23 所需时间单位秒 = 1.5071762856096 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReconnectBattleCancelReply 28 1 [INFO:2023-2-20 22:48:0]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=30 [INFO:2023-2-20 22:48:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10000000 battleId: 10000001 triggerId: 132 triggerId: 134 triggerId: 135 triggerId: 136 [INFO:2023-2-20 22:48:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-2-20 22:48:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 3.2342277467251 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 29 1 [INFO:2023-2-20 22:48:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:48:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-2-20 22:48:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-2-20 22:48:0][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220010 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 22:48:0][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 22:48:0][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 22:48:0][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 22:48:0][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 22:48:1]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-2-20 22:48:2][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220010 [INFO:2023-2-20 22:48:2][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 22:48:2][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2023-2-20 22:48:2][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=3_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-2-20 22:48:2][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 22:48:2][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-2-20 22:48:2][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10000000_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 22:48:2][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10000000_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 22:48:2][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-2-20 22:48:2][@logic/extensions/fb/core/core/util/FbUtil.lua:155]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shitou02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_148.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab instance: @25ms [INFO:2023-2-20 22:48:2][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220010 [INFO:2023-2-20 22:48:2][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_148_tb.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_14_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab instance: @305ms [INFO:2023-2-20 22:48:3][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22001001个地图区域]加载完毕! [INFO:2023-2-20 22:48:3][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-2-20 22:48:3][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 3_1 ====== MyRole_3_1 英雄的模型 [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_012_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_004.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_007_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_14_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_007.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_010.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_001_2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_015.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_015_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_015_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_011_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_013.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_025_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_001_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_009_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_007.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_009_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool [INFO:2023-2-20 22:48:4][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 3_1 ====== MyRole_3_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"] [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 3_1 ====== MyRole_3_1 英雄的头顶ui [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的模型 [INFO:2023-2-20 22:48:4][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的模型 [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_015_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_043_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_045_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_046_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_048_db_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]DestroyResource[resPath=language/ko/effect/res/tex/other_111.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]DestroyResource[resPath=language/ko/effect/res/tex/other_111.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]DestroyResource[resPath=language/ko/effect/res/mat/other_111.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 22:48:5]DestroyResource[resPath=language/ko/effect/res/mat/other_111.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 22:48:5][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2023-2-20 22:48:5][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2023-2-20 22:48:5][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2023-2-20 22:48:5][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2023-2-20 22:48:5][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的头顶ui [INFO:2023-2-20 22:48:5][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的头顶ui [INFO:2023-2-20 22:48:5][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_storysystem_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:5][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-2-20 22:48:5][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220010,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 22:48:5][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 40000011 [INFO:2023-2-20 22:48:5][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil [INFO:2023-2-20 22:48:5][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 132 找到: true [INFO:2023-2-20 22:48:5][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 134 找到: true [INFO:2023-2-20 22:48:5][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 135 找到: true [INFO:2023-2-20 22:48:5][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 136 找到: true [INFO:2023-2-20 22:48:5][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:48:5][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:48:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:48:5][@logic/extensions/fb/core/core/util/FbUtil.lua:155]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2023-2-20 22:48:5][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000001 [INFO:2023-2-20 22:48:6][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 22:48:6][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 22:48:6][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-2-20 22:48:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10501 GuideActionEnterFb [INFO:2023-2-20 22:48:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 22:48:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:48:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 skip: 0 [INFO:2023-2-20 22:48:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:48:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 22:48:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:48:6]||||| Sender socketClient version=1 [INFO:2023-2-20 22:48:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 [INFO:2023-2-20 22:48:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2023-2-20 22:48:6]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:48:6]||||| Sender socketClient version=1 [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 132 go: SceneTrigger_132_4 [INFO:2023-2-20 22:48:6][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 136 go: SceneTrigger_136_4 [INFO:2023-2-20 22:48:6][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 135 go: SceneTrigger_135_4 [INFO:2023-2-20 22:48:6][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 134 go: SceneTrigger_134_4 [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:48:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:48:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:48:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.325566476211 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 30 1 [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:7]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:48:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:48:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:48:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.5000708512962 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 31 1 [INFO:2023-2-20 22:48:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:7][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 22:48:7][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 22:48:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpingpiaoye.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:8][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 22:48:8]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-2-20 22:48:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100025_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210032.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/100022_beijingkaoya_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:32][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 22:48:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/taishou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:33][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 22:48:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:33][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [ERROR:2023-2-20 22:48:33]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [ERROR:2023-2-20 22:48:33]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [INFO:2023-2-20 22:48:38][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):moxiaba.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 22:48:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/moxiaba.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:38][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: moxiaba.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 22:48:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:38][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 22:48:40][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-2-20 22:48:40][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-2-20 22:48:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100022_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/fotiaoqiang_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 22:48:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 22:48:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 22:48:48][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 22:48:49][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 22:48:49][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 22:48:49][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 22:48:50][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 22:48:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120007_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:48:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:50:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shachendiaoluo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:50:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:50:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:50:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210070.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuoyan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/taotie_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):moxiaba.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:51:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: moxiaba.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:51:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:51:15][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 22:51:30][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:51:30][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:51:30][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:51:37][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 22:51:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:51:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 22:51:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:haixiu.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 22:51:42][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 22:51:42][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 22:51:42][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 22:51:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:48]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-2-20 22:51:48]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:48][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-2-20 22:51:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000001 barrierId: 40000011 [INFO:2023-2-20 22:51:48]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-2-20 22:51:48]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 BattleGuideActionPlayBgm [INFO:2023-2-20 22:51:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2023-2-20 22:51:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 BattleGuideActionPlayBgm [INFO:2023-2-20 22:51:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 skip: 0 [INFO:2023-2-20 22:51:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:51:48]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 [INFO:2023-2-20 22:51:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionPlayAudio [INFO:2023-2-20 22:51:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:51:48]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionOpenInstruction [INFO:2023-2-20 22:51:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:51:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionForwardWalking [INFO:2023-2-20 22:51:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:51:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:51:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:48]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-2-20 22:51:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideinstructionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_forward_walking_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideforwardwalkingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-2-20 22:51:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.62927521392703 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 53 1 [INFO:2023-2-20 22:51:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:48]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-2-20 22:51:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.83420734852552 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 54 1 [INFO:2023-2-20 22:51:49]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:51:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:51:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0533779226243 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 55 1 [INFO:2023-2-20 22:51:49]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:51:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:51:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.6297384966165 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 56 1 [INFO:2023-2-20 22:51:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:51:52][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 1 0 -18.397485733032 -0.56278395652771 -0.30000001192093 -19.8 0 0 1.4025142669678 [INFO:2023-2-20 22:51:52][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 1 [INFO:2023-2-20 22:51:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:51:52][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 22:51:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:52][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 22:51:52][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 22:51:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:51:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:51:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:51:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:51:53][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 22:51:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:51:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:51:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:51:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:51:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:53]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-2-20 22:51:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:53]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-2-20 22:51:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.28933187574148 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 57 1 [INFO:2023-2-20 22:51:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionPlayAudio [INFO:2023-2-20 22:51:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionOpenInstruction [INFO:2023-2-20 22:51:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionForwardWalking [INFO:2023-2-20 22:51:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:51:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 skip: 0 [INFO:2023-2-20 22:51:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 22:51:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:51:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 [INFO:2023-2-20 22:51:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2023-2-20 22:51:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:51:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:51:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:51:53]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-2-20 22:51:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-2-20 22:51:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 22:51:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:53]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 22:51:53]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 22:51:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 22:51:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 22:51:54]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:51:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:51:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.51022199168801 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 58 1 [INFO:2023-2-20 22:51:54]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:51:54]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=228 [INFO:2023-2-20 22:51:54]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 22:51:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:51:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.83382104709744 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 59 1 [INFO:2023-2-20 22:51:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4295 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 2 maxCD: 6 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15101 } defender { units { id: 2 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 1800 thp: 1800 atk: 138 def: 130 critic: 110 critic_dmg: 510 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-2-20 22:51:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-2-20 22:51:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.83382104709744 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 60 1 [INFO:2023-2-20 22:51:54][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4295, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":2, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15101" ] }, "defender": { "units": [ { "id":2, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":1800, "thp":1800, "atk":138, "def":130, "critic":110, "critic_dmg":510, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-2-20 22:51:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 22:51:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 22:51:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.83382104709744 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 61 1 [INFO:2023-2-20 22:51:54][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 22:51:54][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 22:51:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 22:51:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 22:51:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 22:51:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 22:51:55][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 22:51:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:51:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 22:51:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 22:51:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 22:51:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100022_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidemaskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:55]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 22:51:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 22:51:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 22:51:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.32524536550045 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 62 1 [INFO:2023-2-20 22:51:55][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 22:51:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:51:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 22:51:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:51:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:55]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:51:55]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:55]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 22:51:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-2-20 22:51:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 22:51:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.27413734421134 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 63 1 [INFO:2023-2-20 22:51:55][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 22:51:55][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 22:51:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 22:51:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 22:51:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2023-2-20 22:51:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 22:51:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 22:51:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:51:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 skip: 0 [INFO:2023-2-20 22:51:56]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:51:56]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 22:51:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:51:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 [INFO:2023-2-20 22:51:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionFindGO [INFO:2023-2-20 22:51:56]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:51:56]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionPlayAudio [INFO:2023-2-20 22:51:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenMask [INFO:2023-2-20 22:51:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenArrow [INFO:2023-2-20 22:51:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenInstruction [INFO:2023-2-20 22:51:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 WaitGuideActionClickMask [INFO:2023-2-20 22:51:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:57]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:51:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:51:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3166793696582 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 64 1 [INFO:2023-2-20 22:51:57]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:51:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:51:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.5170304626226 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 65 1 [INFO:2023-2-20 22:51:58][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-2-20 22:51:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:51:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 22:51:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 22:51:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-2-20 22:51:58]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-2-20 22:51:58]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionFindGO [INFO:2023-2-20 22:51:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionPlayAudio [INFO:2023-2-20 22:51:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenMask [INFO:2023-2-20 22:51:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenArrow [INFO:2023-2-20 22:51:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenInstruction [INFO:2023-2-20 22:51:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 WaitGuideActionClickMask [INFO:2023-2-20 22:51:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 22:51:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:51:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 skip: 0 [INFO:2023-2-20 22:51:58]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:51:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 22:51:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:51:58]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 [INFO:2023-2-20 22:51:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:51:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:51:58]||||| Sender socketClient version=1 [INFO:2023-2-20 22:51:58]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=161 [INFO:2023-2-20 22:51:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1174 additional: 626 additional2: 1174 additional3: 1174 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 3 } } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 3 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 42222042 actEffect { targetId: 1 effectType: 2 effectNum: 124 additional: 4171 additional2: 124 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 4 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 4 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 4 } targetId: 0 } isFinish: false } [INFO:2023-2-20 22:51:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 22:51:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.34976677410305 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 67 1 [INFO:2023-2-20 22:51:58][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1174, "additional":626, "additional2":1174, "additional3":1174 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":3 } } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":3 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":42222042, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":124, "additional":4171, "additional2":124, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":4 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":4, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":4 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-2-20 22:51:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-2-20 22:51:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":626, "targetId":2, "multipleEffectNumReal":0, "additional3":1174, "effectNum":1174, "multipleEffectNum":0, "effectType":2, "additional2":1174 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 22:51:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 22:51:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 22:51:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 22:51:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 22:51:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1800/1800 原来有盾: 0 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:1174/1174 本段飘:1174 本段扣血:1174 本段扣盾:0 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 626/1800 剩余盾: 0 [WARN:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200011 ,令到 2[Monster_2_4_10000000][4] 增加了一个 buff [301015] [INFO:2023-2-20 22:51:59][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 22:51:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:51:59]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:51:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:51:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:51:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.73024386540055 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 68 1 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:3 buffId:301015 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222042, "actEffect": [ { "additional":4171, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":124, "multipleEffectNum":0, "effectType":2, "additional2":124 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":4, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 22:51:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[Monster_2_4_10000000][4] 用 42222042[13000608] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-2-20 22:52:0]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:52:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:52:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:52:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.7547343187034 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 69 1 [INFO:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 32 [INFO:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 4295/4295 原来有盾: 0 [INFO:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:124/124 本段飘:124 本段扣血:124 本段扣盾:0 [INFO:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 4171/4295 剩余盾: 0 [WARN:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_4_10000000][4] 用 42222042 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015] [INFO:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[Monster_2_4_10000000][4] 使用技能 42222042 ,令到 2[Monster_2_4_10000000][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37 [INFO:2023-2-20 22:52:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 22:52:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 22:52:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-2-20 22:52:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-2-20 22:52:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 22:52:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:4 buffId:301015 持续时间:1 [INFO:2023-2-20 22:52:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-2-20 22:52:1][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 22:52:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:52:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 22:52:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 22:52:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:52:1]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 22:52:1]||||| Sender socketClient version=1 [INFO:2023-2-20 22:52:1]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 22:52:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 22:52:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 22:52:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.28308390639722 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 70 1 [INFO:2023-2-20 22:52:1][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 22:52:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:52:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 22:52:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:52:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:52:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:52:1]||||| Sender socketClient version=1 [INFO:2023-2-20 22:52:2]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 22:52:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-2-20 22:52:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 22:52:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.26862484402955 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 71 1 [INFO:2023-2-20 22:52:2][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 22:52:2][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 22:52:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 22:52:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 22:52:7][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-2-20 22:52:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:52:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 22:52:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 22:52:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-2-20 22:52:7]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-2-20 22:52:7]||||| Sender socketClient version=1 [INFO:2023-2-20 22:52:8]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=80 [INFO:2023-2-20 22:52:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1254 additional: 0 additional2: 1254 additional3: 1254 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 4 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } isFinish: true } [INFO:2023-2-20 22:52:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 22:52:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33335780724883 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 72 1 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1254, "additional":0, "additional2":1254, "additional3":1254 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":4, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":1254, "effectNum":1254, "multipleEffectNum":0, "effectType":2, "additional2":1254 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 626/1800 原来有盾: 0 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:1254/1254 本段飘:1254 本段扣血:1254 本段扣盾:0 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 0/1800 剩余盾: 0 [WARN:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 22:52:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 22:52:9][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:4 buffId:301015 [INFO:2023-2-20 22:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-2-20 22:52:9][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 22:52:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:52:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 22:52:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 22:52:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:52:9]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 22:52:9]||||| Sender socketClient version=1 [INFO:2023-2-20 22:52:9]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 22:52:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-2-20 22:52:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 22:52:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.4333480745554 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 74 1 [INFO:2023-2-20 22:52:9][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-2-20 22:52:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:52:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 22:52:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:52:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:52:9]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:52:9]||||| Sender socketClient version=1 [INFO:2023-2-20 22:52:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_2_4_10000000 [INFO:2023-2-20 22:52:19][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 4 9 [INFO:2023-2-20 22:52:19][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-2-20 22:52:19][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2023-2-20 22:52:19][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-2-20 22:52:19]1 sender LostConnect [INFO:2023-2-20 22:52:19]1 status:DisConnect [INFO:2023-2-20 22:52:19][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-2-20 22:52:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:52:19][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-2-20 22:52:19][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.130.152.39 9003 true [INFO:2023-2-20 22:52:19]1 sender DoLostConnect [INFO:2023-2-20 22:52:19]1 headerBuffer== socketClient version=1@ error code =10004@SocketException@mono-io-layer-error (10004) at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-2-20 22:52:19]reciever LostConnect,version=1 [INFO:2023-2-20 22:52:19][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 43.130.152.39 9003 [INFO:2023-2-20 22:52:19][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.152.39 [INFO:2023-2-20 22:52:19][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.152.39 [INFO:2023-2-20 22:52:19][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.152.39 [INFO:2023-2-20 22:52:19]==============link network is ipv4============ [INFO:2023-2-20 22:52:19]1 status:Connecting [INFO:2023-2-20 22:52:19]1 Connect,ip=43.130.152.39,port=9003,verson=1 [INFO:2023-2-20 22:52:19][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-2-20 22:52:19][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-2-20 22:52:20]1 AsyncConnectCallBack call by system,connectingVersion=1 [INFO:2023-2-20 22:52:20]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-2-20 22:52:20]1 Same version,socket.Connected=True [INFO:2023-2-20 22:52:20]1 Do EndConnect [INFO:2023-2-20 22:52:20]1 Do EndConnect Done [INFO:2023-2-20 22:52:20]1 status:Connected [INFO:2023-2-20 22:52:20]1 ConnectSucc True [INFO:2023-2-20 22:52:20][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-2-20 22:52:20][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== nil true [INFO:2023-2-20 22:52:20]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2023-2-20 22:52:20]||||| Sender socketClient version=2 [INFO:2023-2-20 22:52:21]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=0,size=18 [INFO:2023-2-20 22:52:21][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 74 [INFO:2023-2-20 22:52:21]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2023-2-20 22:52:21]||||| Sender socketClient version=2 [INFO:2023-2-20 22:52:21]<== Receiver Message, socketClient version=2,extId=-1,cmd=5,status=0,size=8 [INFO:2023-2-20 22:52:21]<== Receiver Message, socketClient version=2,extId=-1,cmd=3,status=0,size=9 [INFO:2023-2-20 22:52:21][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 447.44960811734 [INFO:2023-2-20 22:52:21][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2023-2-20 22:52:21][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2023-2-20 22:52:21][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 4 9 [INFO:2023-2-20 22:52:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:52:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:52:21][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:52:21]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:52:21]||||| Sender socketClient version=2 [INFO:2023-2-20 22:52:21][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2023-2-20 22:52:36][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 4 9 [INFO:2023-2-20 22:52:36][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-2-20 22:52:36][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2023-2-20 22:52:36][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-2-20 22:52:36]1 status:DisConnect [INFO:2023-2-20 22:52:36]1 sender LostConnect [INFO:2023-2-20 22:52:36][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-2-20 22:52:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:52:36]1 headerBuffer== socketClient version=2@ error code =10004@SocketException@mono-io-layer-error (10004) at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-2-20 22:52:36][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-2-20 22:52:36]reciever LostConnect,version=2 [INFO:2023-2-20 22:52:36][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.130.152.39 9003 true [INFO:2023-2-20 22:52:36]1 sender DoLostConnect [INFO:2023-2-20 22:52:36][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 43.130.152.39 9003 [INFO:2023-2-20 22:52:36][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.152.39 [INFO:2023-2-20 22:52:36][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.152.39 [INFO:2023-2-20 22:52:36][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.152.39 [INFO:2023-2-20 22:52:36]==============link network is ipv4============ [INFO:2023-2-20 22:52:36]1 status:Connecting [INFO:2023-2-20 22:52:36]1 Connect,ip=43.130.152.39,port=9003,verson=2 [INFO:2023-2-20 22:52:36][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-2-20 22:52:36][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-2-20 22:52:36]1 AsyncConnectCallBack call by system,connectingVersion=2 [INFO:2023-2-20 22:52:36]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-2-20 22:52:36]1 Same version,socket.Connected=True [INFO:2023-2-20 22:52:36]1 Do EndConnect [INFO:2023-2-20 22:52:36]1 Do EndConnect Done [INFO:2023-2-20 22:52:36]1 status:Connected [INFO:2023-2-20 22:52:36]1 ConnectSucc True [INFO:2023-2-20 22:52:36][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-2-20 22:52:36][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== nil true [INFO:2023-2-20 22:52:36]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2023-2-20 22:52:36]||||| Sender socketClient version=3 [INFO:2023-2-20 22:52:37]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18 [INFO:2023-2-20 22:52:37][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 74 [INFO:2023-2-20 22:52:37]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2023-2-20 22:52:37]||||| Sender socketClient version=3 [INFO:2023-2-20 22:52:38]<== Receiver Message, socketClient version=3,extId=-1,cmd=5,status=0,size=8 [INFO:2023-2-20 22:52:38]<== Receiver Message, socketClient version=3,extId=-1,cmd=3,status=0,size=9 [INFO:2023-2-20 22:52:38][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 464.09931905381 [INFO:2023-2-20 22:52:38][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2023-2-20 22:52:38][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2023-2-20 22:52:38][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 4 9 [INFO:2023-2-20 22:52:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:52:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:52:38][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:52:38]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:52:38][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:52:38]||||| Sender socketClient version=3 [INFO:2023-2-20 22:52:38][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:52:38][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2023-2-20 22:52:58][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 4 9 [INFO:2023-2-20 22:52:58][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-2-20 22:52:58][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2023-2-20 22:52:58][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-2-20 22:52:58]1 sender LostConnect [INFO:2023-2-20 22:52:58]1 status:DisConnect [INFO:2023-2-20 22:52:58]1 headerBuffer== socketClient version=3@ error code =10004@SocketException@mono-io-layer-error (10004) at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-2-20 22:52:58][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-2-20 22:52:58]reciever LostConnect,version=3 [INFO:2023-2-20 22:52:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:52:58][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-2-20 22:52:58][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.130.152.39 9003 true [INFO:2023-2-20 22:52:58]1 sender DoLostConnect [INFO:2023-2-20 22:52:58][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 43.130.152.39 9003 [INFO:2023-2-20 22:52:58][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.152.39 [INFO:2023-2-20 22:52:58][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.152.39 [INFO:2023-2-20 22:52:58][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.152.39 [INFO:2023-2-20 22:52:58]==============link network is ipv4============ [INFO:2023-2-20 22:52:58]1 status:Connecting [INFO:2023-2-20 22:52:58]1 Connect,ip=43.130.152.39,port=9003,verson=3 [INFO:2023-2-20 22:52:58][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-2-20 22:52:58][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-2-20 22:52:58]1 AsyncConnectCallBack call by system,connectingVersion=3 [INFO:2023-2-20 22:52:58]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-2-20 22:52:58]1 Same version,socket.Connected=True [INFO:2023-2-20 22:52:58]1 Do EndConnect [INFO:2023-2-20 22:52:58]1 Do EndConnect Done [INFO:2023-2-20 22:52:58]1 status:Connected [INFO:2023-2-20 22:52:58]1 ConnectSucc True [INFO:2023-2-20 22:52:58][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-2-20 22:52:58][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== nil true [INFO:2023-2-20 22:52:58]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2023-2-20 22:52:58]||||| Sender socketClient version=4 [INFO:2023-2-20 22:52:58]<== Receiver Message, socketClient version=4,extId=-1,cmd=1,status=0,size=18 [INFO:2023-2-20 22:52:58][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 74 [INFO:2023-2-20 22:52:58]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2023-2-20 22:52:58]||||| Sender socketClient version=4 [INFO:2023-2-20 22:52:59]<== Receiver Message, socketClient version=4,extId=-1,cmd=5,status=0,size=8 [INFO:2023-2-20 22:52:59]<== Receiver Message, socketClient version=4,extId=-1,cmd=3,status=0,size=9 [INFO:2023-2-20 22:52:59][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 485.13234279864 [INFO:2023-2-20 22:52:59][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2023-2-20 22:52:59][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2023-2-20 22:52:59][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 4 9 [INFO:2023-2-20 22:52:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:52:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:52:59][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:52:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:52:59][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:52:59]||||| Sender socketClient version=4 [INFO:2023-2-20 22:52:59][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:52:59][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:52:59][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:52:59][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2023-2-20 22:53:24][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 4 9 [INFO:2023-2-20 22:53:24][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-2-20 22:53:24][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2023-2-20 22:53:24][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-2-20 22:53:24]1 status:DisConnect [INFO:2023-2-20 22:53:24]1 sender LostConnect [INFO:2023-2-20 22:53:24][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-2-20 22:53:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:53:24]1 headerBuffer== socketClient version=4@ error code =10004@SocketException@mono-io-layer-error (10004) at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-2-20 22:53:24][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-2-20 22:53:24][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.130.152.39 9003 true [INFO:2023-2-20 22:53:24]1 sender DoLostConnect [INFO:2023-2-20 22:53:24][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 43.130.152.39 9003 [INFO:2023-2-20 22:53:24][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.152.39 [INFO:2023-2-20 22:53:24][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.152.39 [INFO:2023-2-20 22:53:24][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.152.39 [INFO:2023-2-20 22:53:24]==============link network is ipv4============ [INFO:2023-2-20 22:53:24]1 status:Connecting [INFO:2023-2-20 22:53:24]1 Connect,ip=43.130.152.39,port=9003,verson=4 [INFO:2023-2-20 22:53:24][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-2-20 22:53:24][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-2-20 22:53:34]1 targetSocket beginconnect time out, close it,version=4 [INFO:2023-2-20 22:53:34]1 status:DisConnect [INFO:2023-2-20 22:53:34]1 ConnectSucc False [INFO:2023-2-20 22:53:34][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, false [INFO:2023-2-20 22:53:34][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-2-20 22:53:34][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 1 5 [INFO:2023-2-20 22:53:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:53:34][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏 [INFO:2023-2-20 22:53:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:53:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:53:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:53:34][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏 [INFO:2023-2-20 22:53:39]1 AsyncConnectCallBack call by system,connectingVersion=4 [INFO:2023-2-20 22:53:39]1 AsyncConnectCallBack End:Status=DisConnect,socket.Connected=True [INFO:2023-2-20 22:53:39]1 Version has changed before this AsyncConnectCallBack,connecting=4,now=5 [INFO:2023-2-20 22:53:39]1 Do EndConnect [INFO:2023-2-20 22:53:39]1 Do EndConnect Done [WARN:2023-2-20 22:54:30][@logic/international/InternationalLogicMgr.lua:44]:{onClickOutside}InternationalLogicMgr._changeViewPresentor [INFO:2023-2-20 22:54:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:54:36][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏 [INFO:2023-2-20 22:54:36][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏 [INFO:2023-2-20 22:54:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:54:36][@logic/common/state/net/ReConnectionMgr.lua:374]:{rightHandler}开始重新建立socket连接 [INFO:2023-2-20 22:54:36][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.130.152.39 9003 true [INFO:2023-2-20 22:54:36][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 43.130.152.39 9003 [INFO:2023-2-20 22:54:36][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.152.39 [INFO:2023-2-20 22:54:36][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.152.39 [INFO:2023-2-20 22:54:36][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.152.39 [INFO:2023-2-20 22:54:36]==============link network is ipv4============ [INFO:2023-2-20 22:54:36]1 status:Connecting [INFO:2023-2-20 22:54:36]1 Connect,ip=43.130.152.39,port=9003,verson=5 [INFO:2023-2-20 22:54:36][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-2-20 22:54:36][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-2-20 22:54:37]1 AsyncConnectCallBack call by system,connectingVersion=5 [INFO:2023-2-20 22:54:37]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-2-20 22:54:37]1 Same version,socket.Connected=True [INFO:2023-2-20 22:54:37]1 Do EndConnect [INFO:2023-2-20 22:54:37]1 Do EndConnect Done [INFO:2023-2-20 22:54:37]1 status:Connected [INFO:2023-2-20 22:54:37]1 ConnectSucc True [INFO:2023-2-20 22:54:37][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-2-20 22:54:37][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== true true [INFO:2023-2-20 22:54:37]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2023-2-20 22:54:37]||||| Sender socketClient version=6 [INFO:2023-2-20 22:54:37]<== Receiver Message, socketClient version=6,extId=-1,cmd=1,status=0,size=18 [INFO:2023-2-20 22:54:37][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 74 [INFO:2023-2-20 22:54:37]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2023-2-20 22:54:37]||||| Sender socketClient version=6 [INFO:2023-2-20 22:54:39]<== Receiver Message, socketClient version=6,extId=-1,cmd=5,status=0,size=8 [INFO:2023-2-20 22:54:39]<== Receiver Message, socketClient version=6,extId=-1,cmd=3,status=0,size=9 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 585.68253850192 [INFO:2023-2-20 22:54:39][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 4 9 [INFO:2023-2-20 22:54:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:54:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:54:39]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:54:39]||||| Sender socketClient version=6 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:54:39][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2023-2-20 22:55:9][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 4 9 [INFO:2023-2-20 22:55:9][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-2-20 22:55:9][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2023-2-20 22:55:9][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-2-20 22:55:9]1 sender LostConnect [INFO:2023-2-20 22:55:9]1 status:DisConnect [INFO:2023-2-20 22:55:9][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-2-20 22:55:9]1 headerBuffer== socketClient version=6@ error code =10004@SocketException@mono-io-layer-error (10004) at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-2-20 22:55:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:55:9]reciever LostConnect,version=6 [INFO:2023-2-20 22:55:9][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-2-20 22:55:9][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.130.152.39 9003 true [INFO:2023-2-20 22:55:9]1 sender DoLostConnect [INFO:2023-2-20 22:55:9][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 43.130.152.39 9003 [INFO:2023-2-20 22:55:9][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 43.130.152.39 [INFO:2023-2-20 22:55:9][@logic/common/sdk/SDKManager.lua:531]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 43.130.152.39 [INFO:2023-2-20 22:55:9][@logic/common/sdk/SDKManager.lua:544]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 43.130.152.39 [INFO:2023-2-20 22:55:9]==============link network is ipv4============ [INFO:2023-2-20 22:55:9]1 status:Connecting [INFO:2023-2-20 22:55:9]1 Connect,ip=43.130.152.39,port=9003,verson=6 [INFO:2023-2-20 22:55:9][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-2-20 22:55:9][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-2-20 22:55:9]1 AsyncConnectCallBack call by system,connectingVersion=6 [INFO:2023-2-20 22:55:9]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-2-20 22:55:9]1 Same version,socket.Connected=True [INFO:2023-2-20 22:55:10]1 Do EndConnect [INFO:2023-2-20 22:55:10]1 Do EndConnect Done [INFO:2023-2-20 22:55:10]1 status:Connected [INFO:2023-2-20 22:55:10]1 ConnectSucc True [INFO:2023-2-20 22:55:10][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== nil true [INFO:2023-2-20 22:55:10]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2023-2-20 22:55:10]||||| Sender socketClient version=7 [INFO:2023-2-20 22:55:10]<== Receiver Message, socketClient version=7,extId=-1,cmd=1,status=0,size=18 [INFO:2023-2-20 22:55:10][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 74 [INFO:2023-2-20 22:55:10]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2023-2-20 22:55:10]||||| Sender socketClient version=7 [INFO:2023-2-20 22:55:10]<== Receiver Message, socketClient version=7,extId=-1,cmd=5,status=0,size=8 [INFO:2023-2-20 22:55:10]<== Receiver Message, socketClient version=7,extId=-1,cmd=3,status=0,size=9 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 616.66590242274 [INFO:2023-2-20 22:55:10][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 4 9 [INFO:2023-2-20 22:55:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:55:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10]||||| Sender socketClient version=7 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2023-2-20 22:55:10][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2023-2-20 22:55:11]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 22:55:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 [INFO:2023-2-20 22:55:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 22:55:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.84964510798454 移走了序号= 1 的消息,当前队列数量= 12 || 0 EndRoundReply 75 1 [INFO:2023-2-20 22:55:11][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 22:55:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:55:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 13 [INFO:2023-2-20 22:55:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-2-20 22:55:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:55:11]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-2-20 22:55:11]||||| Sender socketClient version=7 [INFO:2023-2-20 22:55:11][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.167012238875 [WARN:2023-2-20 22:55:11][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 22:55:11][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.167012238875 [WARN:2023-2-20 22:55:11][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 22:55:11][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.167012238875 [INFO:2023-2-20 22:55:11]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [WARN:2023-2-20 22:55:11][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 22:55:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:55:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-2-20 22:55:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.35326952673495 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 88 1 [INFO:2023-2-20 22:55:11][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-2-20 22:55:13][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-2-20 22:55:13][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-2-20 22:55:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:55:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22200 isShaping:false skinId:130007 otherSkillId:nil skills:[42222001,42222002,42222003] otherSkills:null allSkillActions:[13000709,13000708,13000707] allNormalActions:{} [INFO:2023-2-20 22:55:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{} [INFO:2023-2-20 22:55:13][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 22:55:13][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 22:55:13][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-2-20 22:55:13][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10000001_4_22200,加载的特效[总数=]5,路径=["effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 22:55:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的头顶ui [INFO:2023-2-20 22:55:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的模型 [INFO:2023-2-20 22:55:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10000001_999_22227,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 22:55:14][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-2-20 22:55:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 22:55:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的头顶ui [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_015_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的模型 [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_mask_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_072_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_098.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_098_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_122.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_122_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dinghushangsu_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_023.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_047.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_047_am.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_058.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_058_am.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_ray_031_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_165.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_165_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:55:14][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taotie_skill2.prefab effect obj pool create effect/prefabs/show_taotie_skill1.prefab effect obj pool create effect/prefabs/show_taotie_skill3.prefab effect obj pool [INFO:2023-2-20 22:55:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab"] [INFO:2023-2-20 22:55:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:55:15][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-2-20 22:55:15][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-2-20 22:55:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:55:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 22:55:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:55:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 skip: 0 [INFO:2023-2-20 22:55:15]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:55:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 22:55:15]||||| Sender socketClient version=7 [INFO:2023-2-20 22:55:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:55:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 [INFO:2023-2-20 22:55:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionPlayAudio [INFO:2023-2-20 22:55:15]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:55:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionOpenInstruction [INFO:2023-2-20 22:55:15]||||| Sender socketClient version=7 [INFO:2023-2-20 22:55:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionForwardWalking [INFO:2023-2-20 22:55:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:55:15][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:55:15][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-2-20 22:55:16]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:55:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:55:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:55:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.79996964335442 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 89 1 [INFO:2023-2-20 22:55:16]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:55:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:55:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:55:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0338885523379 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 90 1 [INFO:2023-2-20 22:56:42][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2023-2-20 22:56:44][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2023-2-20 22:56:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionPlayAudio [INFO:2023-2-20 22:56:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionOpenInstruction [INFO:2023-2-20 22:56:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionForwardWalking [INFO:2023-2-20 22:56:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:56:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 22:56:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:56:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 skip: 0 [INFO:2023-2-20 22:56:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 22:56:46]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:56:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:56:46]||||| Sender socketClient version=7 [INFO:2023-2-20 22:56:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 [INFO:2023-2-20 22:56:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:56:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:56:46]||||| Sender socketClient version=7 [INFO:2023-2-20 22:56:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:49]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:56:49]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:56:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:56:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:56:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.5167335998267 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 99 1 [INFO:2023-2-20 22:56:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:56:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:56:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.5167335998267 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 100 1 [INFO:2023-2-20 22:56:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:56:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 22:56:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:56:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 skip: 0 [INFO:2023-2-20 22:56:54]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:56:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 22:56:54]||||| Sender socketClient version=7 [INFO:2023-2-20 22:56:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:56:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 [INFO:2023-2-20 22:56:54]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:56:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionPlayAudio [INFO:2023-2-20 22:56:54]||||| Sender socketClient version=7 [INFO:2023-2-20 22:56:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionOpenInstruction [INFO:2023-2-20 22:56:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionForwardWalking [INFO:2023-2-20 22:56:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:56:55][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:55]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:56:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:56:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:56:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.7826820649207 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 102 1 [INFO:2023-2-20 22:56:56]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:56:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:56:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:56:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.952920967713 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 103 1 [INFO:2023-2-20 22:56:57][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 2 1 -79.385589599609 11.937216758728 -0.30000001192093 -80.7 12.5 0 1.3144104003906 [INFO:2023-2-20 22:56:57][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 2 [INFO:2023-2-20 22:56:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:57][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 22:56:57][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 22:56:57][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 22:56:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-2-20 22:56:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-2-20 22:56:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-2-20 22:56:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:56:57]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-2-20 22:56:57]||||| Sender socketClient version=7 [INFO:2023-2-20 22:56:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/fbbosscoming.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:56:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/battle/fbbosscoming.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:56:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:56:58]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-2-20 22:56:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.76636024937034 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 104 1 [INFO:2023-2-20 22:56:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionPlayAudio [INFO:2023-2-20 22:56:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionOpenInstruction [INFO:2023-2-20 22:56:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionForwardWalking [INFO:2023-2-20 22:56:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 22:56:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 skip: 0 [INFO:2023-2-20 22:56:58]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:56:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 22:56:58]||||| Sender socketClient version=7 [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 [INFO:2023-2-20 22:56:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2023-2-20 22:56:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:56:58]||||| Sender socketClient version=7 [INFO:2023-2-20 22:56:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:56:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:56:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:56:58]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-2-20 22:56:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-2-20 22:56:58]||||| Sender socketClient version=7 [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 22:56:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:56:58]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 22:56:58]||||| Sender socketClient version=7 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 22:56:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 22:56:59]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:56:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:56:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:56:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.56701468862593 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 105 1 [INFO:2023-2-20 22:57:0]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:57:0]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=241 [INFO:2023-2-20 22:57:0]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:57:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.6002120357007 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 106 1 [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4171 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15101 } defender { units { id: 2 modelId: 22200 skinId: 130007 position: 4 baseAttributes { hp: 15000 thp: 15000 atk: 1000 def: 500 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222001 position: 1 CD: 0 } skillInfo { skillId: 42222002 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222003 position: 3 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-2-20 22:57:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 1.6002120357007 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 107 1 [INFO:2023-2-20 22:57:0][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4171, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15101" ] }, "defender": { "units": [ { "id":2, "modelId":22200, "skinId":130007, "position":4, "baseAttributes": { "hp":15000, "thp":15000, "atk":1000, "def":500, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222001, "position":1, "CD":0 }, { "skillId":42222002, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222003, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false } [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 22:57:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.6002120357007 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 108 1 [INFO:2023-2-20 22:57:0][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 22:57:0][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 22:57:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 WaitGuideActionOpenMaskAndWait [WARN:2023-2-20 22:57:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 22:57:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 22:57:0][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 22:57:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 22:57:0]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130007_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:0]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 22:57:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.31039593368769 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 109 1 [INFO:2023-2-20 22:57:0][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 22:57:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:57:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:0]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:57:0]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2023-2-20 22:57:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 22:57:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 22:57:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:57:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 skip: 0 [INFO:2023-2-20 22:57:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:57:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 22:57:1]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:57:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 [INFO:2023-2-20 22:57:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionFindGO [INFO:2023-2-20 22:57:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:57:1]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionPlayAudio [INFO:2023-2-20 22:57:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenMask [INFO:2023-2-20 22:57:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenArrow [INFO:2023-2-20 22:57:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenInstruction [INFO:2023-2-20 22:57:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 WaitGuideActionClickMask [INFO:2023-2-20 22:57:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:1]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 22:57:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-2-20 22:57:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 22:57:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.95176256261766 移走了序号= 1 的消息,当前队列数量= 2 || 0 EndRoundReply 111 1 [INFO:2023-2-20 22:57:1][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 22:57:1][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 22:57:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 22:57:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 22:57:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:3]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:57:3]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:57:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.7669244781137 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 112 1 [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:57:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.7669244781137 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 113 1 [INFO:2023-2-20 22:57:3][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:40200011 cellPos:(-333.799988,50.600006), targetIds:table: 0x731d639160 [INFO:2023-2-20 22:57:3][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionFindGO [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionPlayAudio [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenMask [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenArrow [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenInstruction [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 WaitGuideActionClickMask [INFO:2023-2-20 22:57:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 skip: 0 [INFO:2023-2-20 22:57:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:57:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 22:57:3]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionFindGO [INFO:2023-2-20 22:57:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:57:3]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionPlayAudio [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenMask [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenArrow [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenInstruction [INFO:2023-2-20 22:57:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 WaitGuideActionClickMask [INFO:2023-2-20 22:57:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002207.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002208.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002209.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_031.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:3]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:57:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.52267625555396 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 114 1 [INFO:2023-2-20 22:57:4][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionFindGO [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionPlayAudio [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenMask [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenArrow [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenInstruction [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 WaitGuideActionClickMask [INFO:2023-2-20 22:57:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 22:57:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:57:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 skip: 0 [INFO:2023-2-20 22:57:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:57:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 22:57:4]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:57:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionFindGO [INFO:2023-2-20 22:57:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionPlayAudio [INFO:2023-2-20 22:57:4]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenMask [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenArrow [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenInstruction [INFO:2023-2-20 22:57:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 WaitGuideActionClickMask [INFO:2023-2-20 22:57:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:4]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:57:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:57:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3116320371628 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 115 1 [INFO:2023-2-20 22:57:5]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:57:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:57:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.76466635242105 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 116 1 [INFO:2023-2-20 22:57:6]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:57:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:57:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.7785583361983 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 117 1 [INFO:2023-2-20 22:57:7][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200013, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-2-20 22:57:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 22:57:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 22:57:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200013 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-2-20 22:57:7]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-2-20 22:57:7]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionFindGO [INFO:2023-2-20 22:57:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionPlayAudio [INFO:2023-2-20 22:57:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenMask [INFO:2023-2-20 22:57:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenArrow [INFO:2023-2-20 22:57:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenInstruction [INFO:2023-2-20 22:57:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 WaitGuideActionClickMask [INFO:2023-2-20 22:57:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 22:57:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 22:57:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 skip: 0 [INFO:2023-2-20 22:57:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 22:57:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 22:57:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 22:57:7]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 [INFO:2023-2-20 22:57:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionOpenView [INFO:2023-2-20 22:57:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 22:57:7]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:7]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=137 [INFO:2023-2-20 22:57:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200013 actEffect { targetId: 2 effectType: 2 effectNum: 3403 additional: 11597 additional2: 3403 additional3: 3403 } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 3 } } actEffect { targetId: 1 effectType: 8 effectNum: 6 additional: 40200013 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 42222002 actEffect { targetId: 1 effectType: 2 effectNum: 2824 additional: 1347 additional2: 2824 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 42222002 } targetId: 1 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 3 } targetId: 0 } isFinish: false } [INFO:2023-2-20 22:57:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 22:57:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.34012682177126 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 118 1 [INFO:2023-2-20 22:57:7][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200013, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":3403, "additional":11597, "additional2":3403, "additional3":3403 }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":3 } }, { "targetId":1, "effectType":8, "effectNum":6, "additional":40200013 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":42222002, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2824, "additional":1347, "additional2":2824, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":42222002 } ], "targetId":1 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":3 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-2-20 22:57:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 22:57:7][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/bjky/bjky6 [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:8]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 22:57:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 22:57:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.72887374646962 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 119 1 [INFO:2023-2-20 22:57:9]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 22:57:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 22:57:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.9502439480275 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 120 1 [INFO:2023-2-20 22:57:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200013, "actEffect": [ { "additional":11597, "targetId":2, "multipleEffectNumReal":0, "additional3":3403, "effectNum":3403, "multipleEffectNum":0, "effectType":2, "additional2":3403 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":3, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":40200013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 22:57:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 22:57:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 22:57:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-2-20 22:57:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200013 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 22:57:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 40200013[10002209] 是aoe 干了 对面一堆人 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 51 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 15000/15000 原来有盾: 0 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:680/3403 本段飘:680 本段扣血:680 本段扣盾:0 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14320/15000 剩余盾: 0 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14320/15000 原来有盾: 0 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:1700/3403 本段飘:1020 本段扣血:1020 本段扣盾:0 [INFO:2023-2-20 22:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 13300/15000 剩余盾: 0 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 113 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 13300/15000 原来有盾: 0 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:3403/3403 本段飘:1703 本段扣血:1703 本段扣盾:0 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 11597/15000 剩余盾: 0 [WARN:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200013 ,令到 2[Monster_2_4_10000001][4] 增加了一个 buff [301016] [INFO:2023-2-20 22:57:13][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 40200013 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-2-20 22:57:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/healing_ban.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 2 1 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2023-2-20 22:57:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 22:57:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2023-2-20 22:57:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-2-20 22:57:16][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3403 [INFO:2023-2-20 22:57:16][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 22:57:16][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 22:57:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 22:57:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 22:57:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222002, "actEffect": [ { "additional":1347, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2824, "multipleEffectNum":0, "effectType":2, "additional2":2824 }, { "additional":42222002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 22:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 22:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 22:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 22:57:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222002 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 22:57:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222002[13000707] 是aoe 干了 对面一堆人 [INFO:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 43 [INFO:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 4171/4295 原来有盾: 0 [INFO:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:2824/2824 本段飘:2824 本段扣血:2824 本段扣盾:0 [INFO:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1347/4295 剩余盾: 0 [WARN:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[Monster_2_4_10000001][4] 使用技能 42222002 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 22:57:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.5 0.5 1 [INFO:2023-2-20 22:57:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 22:57:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 22:57:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 22:57:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 22:57:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:2 [INFO:2023-2-20 22:57:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-2-20 22:57:20][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 22:57:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 22:57:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 22:57:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 22:57:20]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:21]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 22:57:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 22:57:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 22:57:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.35028333216906 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 122 1 [INFO:2023-2-20 22:57:21][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 22:57:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 22:57:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:57:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:21]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:57:21]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:21]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 22:57:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-2-20 22:57:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 22:57:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.28328734636307 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 123 1 [INFO:2023-2-20 22:57:21][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 22:57:21][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 22:57:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 22:57:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 22:57:24][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:40200011 cellPos:(-333.799988,50.600006), targetIds:table: 0x731c23c608 [INFO:2023-2-20 22:57:24][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2023-2-20 22:57:25][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2023-2-20 22:57:25][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200012, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-2-20 22:57:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 22:57:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 22:57:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200012 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-2-20 22:57:25]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-2-20 22:57:25]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:26]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=139 [INFO:2023-2-20 22:57:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200012 actEffect { targetId: 2 effectType: 2 effectNum: 1711 additional: 9886 additional2: 1711 additional3: 1711 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 40200012 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 42222003 actEffect { targetId: 1 effectType: 2 effectNum: 25659 additional: 0 additional2: 25659 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 42222003 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 3 } targetId: 0 } isFinish: false } [INFO:2023-2-20 22:57:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 22:57:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.31077276170254 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 125 1 [INFO:2023-2-20 22:57:26][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200012, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1711, "additional":9886, "additional2":1711, "additional3":1711 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":40200012 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":42222003, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":25659, "additional":0, "additional2":25659, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":42222003 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":3 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-2-20 22:57:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-2-20 22:57:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200012, "actEffect": [ { "additional":9886, "targetId":2, "multipleEffectNumReal":0, "additional3":1711, "effectNum":1711, "multipleEffectNum":0, "effectType":2, "additional2":1711 }, { "additional":40200012, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 22:57:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 22:57:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 22:57:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 22:57:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200012 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 22:57:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 40200012[10002208] 是aoe 干了 对面一堆人 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 11597/15000 原来有盾: 0 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:513/1711 本段飘:513 本段扣血:513 本段扣盾:0 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 11084/15000 剩余盾: 0 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 11084/15000 原来有盾: 0 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:1026/1711 本段飘:513 本段扣血:513 本段扣盾:0 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 10571/15000 剩余盾: 0 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 10571/15000 原来有盾: 0 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:1711/1711 本段飘:685 本段扣血:685 本段扣盾:0 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 9886/15000 剩余盾: 0 [WARN:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 40200012 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2023-2-20 22:57:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 22:57:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 22:57:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-2-20 22:57:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-2-20 22:57:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222003, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":25659, "multipleEffectNum":0, "effectType":2, "additional2":25659 }, { "additional":42222003, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 22:57:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 22:57:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 22:57:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 22:57:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222003 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 22:57:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222003[13000709] 是aoe 干了 对面一堆人 [INFO:2023-2-20 22:57:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 49 [INFO:2023-2-20 22:57:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 22:57:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 1 1 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1347/4295 原来有盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:1282/25659 本段飘:1282 本段扣血:1282 本段扣盾:0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 65/4295 剩余盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 65/4295 原来有盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:2564/25659 本段飘:1282 本段扣血:1282 本段扣盾:0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:5129/25659 本段飘:2565 本段扣血:2565 本段扣盾:0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:7694/25659 本段飘:2565 本段扣血:2565 本段扣盾:0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:10259/25659 本段飘:2565 本段扣血:2565 本段扣盾:0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:12824/25659 本段飘:2565 本段扣血:2565 本段扣盾:0 [INFO:2023-2-20 22:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:15389/25659 本段飘:2565 本段扣血:2565 本段扣盾:0 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:17954/25659 本段飘:2565 本段扣血:2565 本段扣盾:0 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:20519/25659 本段飘:2565 本段扣血:2565 本段扣盾:0 [INFO:2023-2-20 22:57:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:23084/25659 本段飘:2565 本段扣血:2565 本段扣盾:0 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:25659/25659 本段飘:2575 本段扣血:2575 本段扣盾:0 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [WARN:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[Monster_2_4_10000001][4] 使用技能 42222003 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2023-2-20 22:57:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 157 [INFO:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:289]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-2-20 22:57:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 22:57:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_1_1 [INFO:2023-2-20 22:57:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-2-20 22:57:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-2-20 22:57:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 22:57:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:1 [INFO:2023-2-20 22:57:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-2-20 22:57:35][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 22:57:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 22:57:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 22:57:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:35]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 22:57:35]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:35]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 22:57:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-2-20 22:57:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 22:57:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.31694937497377 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 127 1 [INFO:2023-2-20 22:57:35][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-2-20 22:57:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 22:57:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 22:57:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:35]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 22:57:35]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:36]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 22:57:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 [INFO:2023-2-20 22:57:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 22:57:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29959287121892 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 0 1 [INFO:2023-2-20 22:57:36][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 22:57:36][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [INFO:2023-2-20 22:57:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-2-20 22:57:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-2-20 22:57:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:36]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-2-20 22:57:36]||||| Sender socketClient version=7 [INFO:2023-2-20 22:57:37]<== Receiver Message, socketClient version=7,extId=31,cmd=5,status=0,size=47 [INFO:2023-2-20 22:57:37]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-2-20 22:57:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: -1 allDamage: 9970 teamDamage { teamTypeId: 1 teamDamage: 9970 teamGetDamage: 28731 unitDamages { position: 1 damage: 9970 getDamage: 28731 unqiueId: 0 } } [INFO:2023-2-20 22:57:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-2-20 22:57:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 1 1 [INFO:2023-2-20 22:57:37][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"9970", "teamGetDamage":"28731", "unitDamages": [ { "position":1, "damage":"9970", "getDamage":"28731", "unqiueId":"0" } ] } [INFO:2023-2-20 22:57:37][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-2-20 22:57:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 22:57:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-2-20 22:57:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.80012911371887 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 2 1 [INFO:2023-2-20 22:57:37][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-2-20 22:57:39][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-2-20 22:57:39][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-2-20 22:57:39][@logic/extensions/fb/core/core/util/FbUtil.lua:155]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000002 [INFO:2023-2-20 22:57:39][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000002 [INFO:2023-2-20 22:57:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 22:57:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2023-2-20 22:57:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210044.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210045.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xishou.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_007_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_016.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_016_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shubenheihua.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210015.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100035_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:57:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120010_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 22:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:0:0]GameDevice isFront = False [INFO:2023-2-20 23:0:34]GameDevice isFront = True [INFO:2023-2-20 23:0:35][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":15,"source":"Native 0","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Lua 1","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false}] [INFO:2023-2-20 23:0:38]GameDevice isFront = False [INFO:2023-2-20 23:1:0]GameDevice isFront = True [INFO:2023-2-20 23:1:0][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":19,"source":"Native 0","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Lua 0","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":22,"source":"Lua 1","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false}] [INFO:2023-2-20 23:1:10][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-2-20 23:1:10][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1 [INFO:2023-2-20 23:1:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-2-20 23:1:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000002 barrierId: 40000011 [INFO:2023-2-20 23:1:10]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-2-20 23:1:10][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-2-20 23:1:10]||||| Sender socketClient version=7 [INFO:2023-2-20 23:1:10][@logic/extensions/fb/core/core/component/FbEndHandler.lua:142]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> newbie fb [INFO:2023-2-20 23:1:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionOpenView [INFO:2023-2-20 23:1:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2023-2-20 23:1:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:1:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:1:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 skip: 0 [INFO:2023-2-20 23:1:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:1:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:1:10]||||| Sender socketClient version=7 [INFO:2023-2-20 23:1:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:1:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 [INFO:2023-2-20 23:1:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10515 WaitGuideActionPlayMovie [INFO:2023-2-20 23:1:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:1:10]||||| Sender socketClient version=7 [INFO:2023-2-20 23:1:10]VideoMgr url = jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/movie/guide1.mp4 [INFO:2023-2-20 23:1:10]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-2-20 23:1:11]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-2-20 23:1:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:1:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-2-20 23:1:11][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.87572514824569 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 18 1 [INFO:2023-2-20 23:1:11]VideoMgr play开始 [INFO:2023-2-20 23:1:11]视频已经开始播放啦 [INFO:2023-2-20 23:1:13]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:1:13]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:1:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:1:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:1:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.2774440944195 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 19 1 [INFO:2023-2-20 23:1:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:1:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:1:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.2774440944195 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 20 1 [INFO:2023-2-20 23:1:13][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.5663377083838 [WARN:2023-2-20 23:1:13][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:1:24][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.1660840138793 [WARN:2023-2-20 23:1:24][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:1:27]VideoMgr stop [INFO:2023-2-20 23:1:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10515 WaitGuideActionPlayMovie [INFO:2023-2-20 23:1:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:1:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:1:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 skip: 0 [INFO:2023-2-20 23:1:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:1:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:1:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:1:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:1:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 [INFO:2023-2-20 23:1:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:1:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 GuideActionPlayStory [INFO:2023-2-20 23:1:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:1:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:1:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 WaitGuideActionFinishPlayStory [INFO:2023-2-20 23:1:27]VideoMgr play完毕 [INFO:2023-2-20 23:1:27]VideoMgr stop [INFO:2023-2-20 23:1:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:1:29]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:1:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:1:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:1:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.8836501128972 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 23 1 [INFO:2023-2-20 23:1:29]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:1:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:1:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:1:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.0161071419716 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 24 1 [INFO:2023-2-20 23:1:36]GameDevice isFront = False [INFO:2023-2-20 23:3:34]GameDevice isFront = True [INFO:2023-2-20 23:3:34][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":23,"source":"Native 0","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":24,"source":"Lua 0","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false},{"index":25,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":26,"source":"Lua 1","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false}] [INFO:2023-2-20 23:3:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210016.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:3:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:3:58][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-2-20 23:3:58][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-2-20 23:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:5:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:5:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 GuideActionPlayStory [INFO:2023-2-20 23:5:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 WaitGuideActionFinishPlayStory [INFO:2023-2-20 23:5:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:5:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:5:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 skip: 0 [INFO:2023-2-20 23:5:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:5:58]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:5:58]||||| Sender socketClient version=7 [INFO:2023-2-20 23:5:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:5:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2023-2-20 23:5:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 BattleGuideActionPlayBgm [INFO:2023-2-20 23:5:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:5:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 GuideActionExitFb [INFO:2023-2-20 23:5:58]||||| Sender socketClient version=7 [INFO:2023-2-20 23:5:58][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_1_10517 [INFO:2023-2-20 23:5:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:5:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2023-2-20 23:5:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:5:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2023-2-20 23:5:58]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:5:58]||||| Sender socketClient version=7 [INFO:2023-2-20 23:5:58][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:285: in function 'exitFbSceneAndGoToMainScene' logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' ... logic/extensions/guide/core/action/WaitGuideActionFinishPlayStory:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:201: in function 'trulyFinish' logic/extensions/story/controller/StoryController:191: in function 'finish' logic/extensions/story/controller/StoryController:109: in function 'execute' logic/extensions/story/view/StoryDialogView:1349: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 23:5:58][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/fb/controller/FbController:291: in function 'exitFbSceneAndGoToMainScene' logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionPlayBgm:25: in function 'onStart' ... logic/extensions/guide/core/action/WaitGuideActionFinishPlayStory:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:201: in function 'trulyFinish' logic/extensions/story/controller/StoryController:191: in function 'finish' logic/extensions/story/controller/StoryController:109: in function 'execute' logic/extensions/story/view/StoryDialogView:1349: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 23:5:58][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-2-20 23:5:58][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220010 [INFO:2023-2-20 23:5:58][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:5:58][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:5:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:5:58][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:5:58][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:5:58]DestroyUnusedResources:383,4,time=,paths: [INFO:2023-2-20 23:5:58]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=22,cmd=24,status=0,size=11 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=217 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=117 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=53 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=123 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=123 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:5:59]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:6:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:6:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.51848004758358 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 40 1 [INFO:2023-2-20 23:6:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:6:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.51848004758358 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 41 1 [INFO:2023-2-20 23:6:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 [INFO:2023-2-20 23:6:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-2-20 23:6:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 42 1 [INFO:2023-2-20 23:6:2][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760002 isInFormation: false masterPlayerID: 15101 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905591699 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:6:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 43 1 [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:6:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 44 1 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15101 name: kd gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 2 dungeonCount: 10 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 3 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1676366029 lastLogoutTime: 1676904213 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-2-20 23:6:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 45 1 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2000 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:6:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 46 1 [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15101 name: kd gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 2 dungeonCount: 10 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 3 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1676366029 lastLogoutTime: 1676904213 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1676905591 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-2-20 23:6:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 47 1 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15101 name: kd gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 2 dungeonCount: 10 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 3 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1676366029 lastLogoutTime: 1676904213 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1676905591 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-2-20 23:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-2-20 23:6:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 48 1 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:6:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @27ms [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:6:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 49 1 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:6:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 50 1 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:6:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 1 stepId: -1 } [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:6:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 51 1 [INFO:2023-2-20 23:6:3][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_1_-1 [INFO:2023-2-20 23:6:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 BattleGuideActionPlayBgm [INFO:2023-2-20 23:6:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 GuideActionExitFb [INFO:2023-2-20 23:6:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 skip: 0 [INFO:2023-2-20 23:6:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:6:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 [INFO:2023-2-20 23:6:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2023-2-20 23:6:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:6:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:6:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 5.6136542111635 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 52 1 [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_zi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_zi.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03-2950.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:6:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.63681292161345 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 53 1 [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_smoke_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]language/en/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @156ms [INFO:2023-2-20 23:6:4][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-2-20 23:6:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:4][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-2-20 23:6:4][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-2-20 23:6:4][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-2-20 23:6:4][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_004_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_storysystem_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:6:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3365553766489 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 54 1 [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 3 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 4 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-2-20 23:6:5][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-2-20 23:6:5][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 7 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 8 [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 9 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11 [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-2-20 23:6:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-2-20 23:6:5]<== Receiver Message, socketClient version=7,extId=75,cmd=1,status=0,size=8 [INFO:2023-2-20 23:6:5]<== Receiver Message, socketClient version=7,extId=105,cmd=1,status=0,size=10 [INFO:2023-2-20 23:6:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.231808423996 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetMonthCardInfoReply 55 1 [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 12 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.231808423996 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetWeeklyCardInfoReply 56 1 [INFO:2023-2-20 23:6:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-2-20 23:6:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 1.231808423996 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 57 1 [INFO:2023-2-20 23:6:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_callheroandrank_en isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-2-20 23:6:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 1.2975546717644 移走了序号= 1 的消息,当前队列数量= 9 || 0 Get105InfoReply 58 1 [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_taskandmanor_0_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-2-20 23:6:6][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:6:6][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_emoji_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=3298 [INFO:2023-2-20 23:6:6]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=258 [INFO:2023-2-20 23:6:6]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-2-20 23:6:6]<== Receiver Message, socketClient version=7,extId=53,cmd=12,status=0,size=8 [INFO:2023-2-20 23:6:6]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=62 [INFO:2023-2-20 23:6:6]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-2-20 23:6:6]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:6:6]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 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00:00:00",88,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001",""],"id":9203,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9204,"topupco":[9204,"language_82080897",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",12,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9204,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"language_82080960",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9205,"topupco":[9205,"language_82080943",1,"2020-01-01 00:10:00","2028-01-01 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23:59:59",30,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9207,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9208,"topupco":[9208,"language_82080980",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",68,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9208,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9209,"topupco":[9209,"language_82081026",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",68,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9209,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9210,"topupco":[9210,"language_82080977",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",68,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9210,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9211,"topupco":[9211,"language_82080866",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",98,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9211,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9212,"topupco":[9212,"language_82080988",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",98,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9212,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9213,"topupco":[9213,"language_82080967",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",198,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9213,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9214,"topupco":[9214,"language_82080978",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",328,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9214,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9215,"topupco":[9215,"language_82080969",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",328,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9215,"buyCount":0}] [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9922 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-2-20 23:6:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.9118271283805 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetGiftBagInfoReply 60 1 [INFO:2023-2-20 23:6:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 8 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:6]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-2-20 23:6:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=25 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-2-20 23:6:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 2.1144379042089 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 61 1 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-2-20 23:6:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 2.1144379042089 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCustomizedGiftBagInfoReply 62 1 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 1 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-2-20 23:6:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 2.1144379042089 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 63 1 [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:6][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:6:6][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-2-20 23:6:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 2.2729621790349 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 64 1 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:6:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 2.2729621790349 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 65 1 [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-2-20 23:6:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 2.2729621790349 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 66 1 [INFO:2023-2-20 23:6:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:7][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:6:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1676905499879 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:6:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-2-20 23:6:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.1240003146231 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 67 1 [INFO:2023-2-20 23:6:7][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:6:7]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 23:6:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-2-20 23:6:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 23:6:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.98286749050021 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 68 1 [INFO:2023-2-20 23:6:7][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:6:8]DestroyUnusedResources:2,3,time=,paths: [INFO:2023-2-20 23:6:9][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-2-20 23:6:11][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.4374491143972 [WARN:2023-2-20 23:6:11][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:6:12][@logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener [INFO:2023-2-20 23:6:12][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-2-20 23:6:12][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/callhero/view/CallHeroGetView:476: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:464: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-2-20 23:6:12][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/callhero/view/CallHeroGetView:476: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:464: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-2-20 23:6:13][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:490: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:464: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-2-20 23:6:13][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:490: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:464: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-2-20 23:6:13][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-2-20 23:6:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:13][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:6:20][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-2-20 23:6:20][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-2-20 23:6:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2023-2-20 23:6:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 skip: 0 [INFO:2023-2-20 23:6:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:6:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:6:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 [INFO:2023-2-20 23:6:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10601 GuideActionTriggerNextGuide [INFO:2023-2-20 23:6:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:6:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10601 GuideActionTriggerNextGuide [INFO:2023-2-20 23:6:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:27][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-2-20 23:6:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-2-20 23:6:27]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:6:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:6:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 skip: 0 [INFO:2023-2-20 23:6:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:6:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:27][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2023-2-20 23:6:27][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_2_0 [INFO:2023-2-20 23:6:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:6:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 0 [INFO:2023-2-20 23:6:27]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:6:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:28][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2023-2-20 23:6:29][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:6:30]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:6:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:6:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.3846585042775 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 71 1 [INFO:2023-2-20 23:6:30][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:6:30]DestroyUnusedResources:42,4,time=,paths: [INFO:2023-2-20 23:6:30]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:6:31]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:6:31]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:6:31]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:6:31]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:6:31]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.5178050138056 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 72 1 [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 73 1 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:6:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:6:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-2-20 23:6:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:6:31][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 23:6:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:6:31]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:6:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 2.5178050138056 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 74 1 [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.9050989486277 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 75 1 [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 2 stepId: 0 } [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 76 1 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_2_0 [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionPlayAudio [INFO:2023-2-20 23:6:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionOpenInstruction [INFO:2023-2-20 23:6:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 WaitGuideActionClickInstruction [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:6:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 3.758315872401 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 77 1 [INFO:2023-2-20 23:6:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:6:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:6:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.8171528354287 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 78 1 [INFO:2023-2-20 23:6:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:6:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.8171528354287 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 79 1 [INFO:2023-2-20 23:6:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-2-20 23:6:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:6:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 80 1 [INFO:2023-2-20 23:6:34][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-2-20 23:6:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:6:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 3.8599909618497 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 81 1 [INFO:2023-2-20 23:6:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:6:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.4726970270276 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 82 1 [INFO:2023-2-20 23:6:34][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 2.0109243169427 [WARN:2023-2-20 23:6:34][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:6:37][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:6:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionPlayAudio [INFO:2023-2-20 23:6:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionOpenInstruction [INFO:2023-2-20 23:6:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 WaitGuideActionClickInstruction [INFO:2023-2-20 23:6:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:6:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:6:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 skip: 0 [INFO:2023-2-20 23:6:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:6:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:6:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:6:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 [INFO:2023-2-20 23:6:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionFindGO [INFO:2023-2-20 23:6:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:6:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionPlayAudio [INFO:2023-2-20 23:6:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenMask [INFO:2023-2-20 23:6:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenArrow [INFO:2023-2-20 23:6:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenInstruction [INFO:2023-2-20 23:6:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 WaitGuideActionClickMask [INFO:2023-2-20 23:6:39]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:6:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:6:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.86911594122648 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 84 1 [INFO:2023-2-20 23:6:39]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:6:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:6:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0997487008572 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 85 1 [INFO:2023-2-20 23:6:40][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=4,id=103 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/callhero/facade/CallHeroFacade:18: in function 'enterScene' logic/extensions/main/view/MainView:314: in function [INFO:2023-2-20 23:6:40][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-2-20 23:6:40][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:6:40][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:6:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionFindGO [INFO:2023-2-20 23:6:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionPlayAudio [INFO:2023-2-20 23:6:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenMask [INFO:2023-2-20 23:6:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenArrow [INFO:2023-2-20 23:6:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenInstruction [INFO:2023-2-20 23:6:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 WaitGuideActionClickMask [INFO:2023-2-20 23:6:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:6:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:6:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 skip: 0 [INFO:2023-2-20 23:6:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:6:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:6:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:6:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10703 [INFO:2023-2-20 23:6:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2023-2-20 23:6:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:6:40][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:6:40][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:6:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:40][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:6:40]DestroyUnusedResources:73,4,time=,paths: [INFO:2023-2-20 23:6:40]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:6:41]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:6:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:6:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 86 1 [INFO:2023-2-20 23:6:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:6:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 87 1 [INFO:2023-2-20 23:6:41][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=4,id=103 [INFO:2023-2-20 23:6:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 1 [INFO:2023-2-20 23:6:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-2-20 23:6:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-2-20 23:6:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 2 [INFO:2023-2-20 23:6:41]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-2-20 23:6:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 23:6:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-2-20 23:6:41]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:41]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 23:6:41]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/s07_ground_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:41]language/en/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab instance: @21ms [INFO:2023-2-20 23:6:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/s07_obj_dx-2810.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_ground_01.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/s07_obj_dx-2820.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/s07_obj_dx-2830.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/s07_obj_dx-2840.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/s07_obj_dx-2850.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/s07_obj_dx-2860.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/s07_obj_dx-2870.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_ground.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_obj_dx.tga isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/s07_obj_dx_2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/glow_xingxing.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=62 [INFO:2023-2-20 23:6:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 1 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } [INFO:2023-2-20 23:6:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-2-20 23:6:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.55280093476176 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 88 1 [INFO:2023-2-20 23:6:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]language/en/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab instance: @58ms [INFO:2023-2-20 23:6:42][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=4,id=103 [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/bigbg_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=258 [INFO:2023-2-20 23:6:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:42][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-2-20 23:6:42][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-2-20 23:6:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9922 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:6:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-2-20 23:6:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.95455342903733 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetGiftBagInfoReply 89 1 [INFO:2023-2-20 23:6:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 1 [INFO:2023-2-20 23:6:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-2-20 23:6:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:6:42]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-2-20 23:6:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_014.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_kachi_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/summonbg/summonbg_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=4,id=103,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/callhero/stage/CallHeroSceneStage:128: in function '_onResLoaded' logic/scene/callhero/stage/CallHeroSceneStage:123: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/callhero/view/CallHeroCell:290: in function [INFO:2023-2-20 23:6:42]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 23:6:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionOpenView [INFO:2023-2-20 23:6:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionPlayStory [INFO:2023-2-20 23:6:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionStoryViewStartShow [INFO:2023-2-20 23:6:42][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_115.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-2-20 23:6:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 23:6:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.49863208085299 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 90 1 [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_storysystem_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2023-2-20 23:6:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionCloseViews [INFO:2023-2-20 23:6:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionFinishPlayStory [INFO:2023-2-20 23:6:43][@logic/extensions/callhero/view/CallHeroEnterView.lua:67]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:67: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/guide/core/action/GuideActionCloseViews:20: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenOrCloseLoading:24: in function 'onStart' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/view/StoryView:41: in function 'onEnterFinished' frameworkext/lmvc/view/ViewPresentor:163: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:344: in function '_org_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:155: in function '_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:343: in function 'playEnterAnimation' frameworkext/lmvc/view/ViewPresentor:234: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:6:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:6:43][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_2.prefab [INFO:2023-2-20 23:6:43][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_2.prefab [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210027.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_075.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_075_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/summonbg/summonbg_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_kachi_2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:44][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:6:44]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-2-20 23:6:45][@logic/extensions/callhero/view/CallHeroEnterView.lua:87]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:87: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:6:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:6:46][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:6:46]DestroyUnusedResources:35,4,time=,paths: [INFO:2023-2-20 23:6:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:48][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:6:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:48][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:6:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:6:48][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenViews [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionOpenView [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionPlayStory [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionStoryViewStartShow [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionCloseViews [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionFinishPlayStory [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenViews [INFO:2023-2-20 23:7:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:7:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:7:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10703 skip: 0 [INFO:2023-2-20 23:7:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:7:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:7:2]||||| Sender socketClient version=7 [INFO:2023-2-20 23:7:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:7:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10704 [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionPlayAudio [INFO:2023-2-20 23:7:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionOpenInstruction [INFO:2023-2-20 23:7:2]||||| Sender socketClient version=7 [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 WaitGuideActionOpenView [INFO:2023-2-20 23:7:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/bigbg_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:7:2][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-2-20 23:7:2][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_014.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/summonbg/summonbg_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_kachi_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 SpecialGuideActionSelectCallHeroPool [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_115.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:3][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:7:4][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:7:4]DestroyUnusedResources:19,3,time=,paths: [INFO:2023-2-20 23:7:5]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:7:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:7:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:7:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.3760626018047 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 93 1 [INFO:2023-2-20 23:7:5][@logic/extensions/callhero/view/CallHeroEnterView.lua:187]:{func}不是免费!!!!!! [INFO:2023-2-20 23:7:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:7:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionPlayAudio [INFO:2023-2-20 23:7:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionOpenInstruction [INFO:2023-2-20 23:7:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 WaitGuideActionOpenView [INFO:2023-2-20 23:7:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 SpecialGuideActionSelectCallHeroPool [INFO:2023-2-20 23:7:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 23:7:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:7:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10704 skip: 0 [INFO:2023-2-20 23:7:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:7:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:7:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:7:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:7:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10705 [INFO:2023-2-20 23:7:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionFindGO [INFO:2023-2-20 23:7:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:7:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenMask [INFO:2023-2-20 23:7:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:7:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenArrow [INFO:2023-2-20 23:7:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 WaitGuideActionClickMask [INFO:2023-2-20 23:7:5]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:7:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:7:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:7:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.8332841061056 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 94 1 [INFO:2023-2-20 23:7:6]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:7:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:7:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:7:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.70928113721311 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 96 1 [INFO:2023-2-20 23:7:7]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:7:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:7:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:7:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.4759473297745 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 97 1 [INFO:2023-2-20 23:7:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:7:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:7:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionSetGuideFlag [INFO:2023-2-20 23:7:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionFindGO [INFO:2023-2-20 23:7:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenMask [INFO:2023-2-20 23:7:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenArrow [INFO:2023-2-20 23:7:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 WaitGuideActionClickMask [INFO:2023-2-20 23:7:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionSetGuideFlag [INFO:2023-2-20 23:7:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:7:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:7:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10705 skip: 0 [INFO:2023-2-20 23:7:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:7:54]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:7:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:7:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10706 [INFO:2023-2-20 23:7:54]||||| Sender socketClient version=7 [INFO:2023-2-20 23:7:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10706 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:7:54]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:7:54]||||| Sender socketClient version=7 [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dengyingniurou_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_018_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_ray_031_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_025_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_039.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_039_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_113.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_113.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:7:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:7:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:7:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.82013582438231 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 102 1 [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_059.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_059.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_smoke_09.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_anim_dl.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_fangkuai.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_wenli_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/s07_obj_dx.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/g-s07_ray01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/g-s07_ray02.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/g-s07_ray02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/gt_mask_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/s07_tuiwei_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/trail_061.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:7:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:7:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:7:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1003024317324 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 103 1 [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/trail_061.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/trail_062.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/materials/trail_062.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s38_yxt/materials/g-s38_xue_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/build-prefab/g-s07_hmi_summon-soul_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:7:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imghand1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocallview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:58][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator enterFinish [INFO:2023-2-20 23:7:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_056.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_056.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_choukazhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:7:59][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_2_10706, 附加协议_22-22 [INFO:2023-2-20 23:7:59][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10706 [INFO:2023-2-20 23:7:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:7:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 22 当前队列数量= 1 [INFO:2023-2-20 23:7:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonRequest [INFO:2023-2-20 23:7:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonId: 1 seq: 0 guideId: 2 stepId: 10706 costType: 1 [INFO:2023-2-20 23:7:59]==> Sender Auto Serialize Message,extId=22,cmd=22,size=20 [INFO:2023-2-20 23:7:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:7:59]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-2-20 23:7:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 0 lastUseTime: 1644829965000 composeCount: 0 } [INFO:2023-2-20 23:7:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:7:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 104 1 [INFO:2023-2-20 23:8:0]<== Receiver Message, socketClient version=7,extId=22,cmd=24,status=0,size=11 [INFO:2023-2-20 23:8:0]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=206 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-2-20 23:8:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 105 1 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760003 isInFormation: false masterPlayerID: 15101 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905712821 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:8:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 106 1 [INFO:2023-2-20 23:8:0]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:8:0]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=123 [INFO:2023-2-20 23:8:0]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=53 [INFO:2023-2-20 23:8:0]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:8:0]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:8:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 107 1 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:8:0]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15101 name: kd gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 2 heroRate: 4 dungeonCount: 10 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 3 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1676366029 lastLogoutTime: 1676904213 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1676905591 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-2-20 23:8:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 108 1 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:8:0]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=842 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2012 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2012 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2012 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:8:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 109 1 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:8:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 110 1 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:8:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 111 1 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:8:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000111 progress: 1 hasFinished: false donCount: 0 } [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-2-20 23:8:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 112 1 [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 126 infos { id: 1 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 5 value: 0 time: 0 } infos { id: 6 value: 0 time: 0 } infos { id: 7 value: 0 time: 0 } infos { id: 8 value: 0 time: 0 } infos { id: 9 value: 0 time: 0 } infos { id: 10 value: 0 time: 0 } infos { id: 11 value: 0 time: 0 } infos { id: 12 value: 0 time: 0 } infos { id: 13 value: 0 time: 0 } infos { id: 9997 value: 0 time: 0 } infos { id: 14 value: 0 time: 0 } infos { id: 9998 value: 0 time: 0 } infos { id: 15 value: 0 time: 0 } infos { id: 9999 value: 0 time: 0 } infos { id: 16 value: 0 time: 0 } infos { id: 17 value: 0 time: 0 } infos { id: 18 value: 0 time: 0 } infos { id: 19 value: 0 time: 0 } infos { id: 20 value: 0 time: 0 } infos { id: 21 value: 0 time: 0 } infos { id: 24 value: 0 time: 0 } infos { id: 25 value: 0 time: 0 } infos { id: 26 value: 0 time: 0 } infos { id: 27 value: 0 time: 0 } infos { id: 28 value: 0 time: 0 } infos { id: 29 value: 0 time: 0 } infos { id: 30 value: 0 time: 0 } infos { id: 31 value: 0 time: 0 } infos { id: 32 value: 0 time: 0 } infos { id: 33 value: 0 time: 0 } infos { id: 34 value: 0 time: 0 } infos { id: 35 value: 0 time: 0 } infos { id: 36 value: 0 time: 0 } infos { id: 37 value: 0 time: 0 } infos { id: 38 value: 0 time: 0 } infos { id: 39 value: 0 time: 0 } infos { id: 40 value: 0 time: 0 } infos { id: 41 value: 0 time: 0 } infos { id: 42 value: 0 time: 0 } infos { id: 43 value: 0 time: 0 } infos { id: 44 value: 0 time: 0 } infos { id: 45 value: 0 time: 0 } infos { id: 46 value: 0 time: 0 } infos { id: 47 value: 0 time: 0 } infos { id: 48 value: 0 time: 0 } infos { id: 49 value: 0 time: 0 } infos { id: 50 value: 0 time: 0 } infos { id: 51 value: 0 time: 0 } infos { id: 52 value: 0 time: 0 } infos { id: 53 value: 0 time: 0 } infos { id: 54 value: 0 time: 0 } infos { id: 55 value: 0 time: 0 } infos { id: 56 value: 0 time: 0 } infos { id: 57 value: 0 time: 0 } infos { id: 58 value: 0 time: 0 } infos { id: 59 value: 0 time: 0 } infos { id: 60 value: 0 time: 0 } infos { id: 61 value: 0 time: 0 } infos { id: 62 value: 0 time: 0 } infos { id: 63 value: 0 time: 0 } infos { id: 64 value: 0 time: 0 } infos { id: 65 value: 0 time: 0 } infos { id: 66 value: 0 time: 0 } infos { id: 67 value: 0 time: 0 } infos { id: 68 value: 0 time: 0 } infos { id: 69 value: 0 time: 0 } infos { id: 70 value: 0 time: 0 } infos { id: 71 value: 0 time: 0 } infos { id: 72 value: 0 time: 0 } infos { id: 73 value: 0 time: 0 } infos { id: 74 value: 0 time: 0 } infos { id: 75 value: 0 time: 0 } infos { id: 76 value: 0 time: 0 } infos { id: 77 value: 0 time: 0 } infos { id: 78 value: 0 time: 0 } infos { id: 79 value: 0 time: 0 } infos { id: 80 value: 0 time: 0 } infos { id: 81 value: 0 time: 0 } infos { id: 82 value: 0 time: 0 } infos { id: 83 value: 0 time: 0 } infos { id: 84 value: 0 time: 0 } infos { id: 85 value: 0 time: 0 } infos { id: 86 value: 0 time: 0 } infos { id: 87 value: 0 time: 0 } infos { id: 88 value: 0 time: 0 } infos { id: 89 value: 0 time: 0 } infos { id: 90 value: 0 time: 0 } infos { id: 91 value: 0 time: 0 } infos { id: 92 value: 0 time: 0 } infos { id: 93 value: 0 time: 0 } infos { id: 94 value: 0 time: 0 } infos { id: 95 value: 0 time: 0 } infos { id: 96 value: 0 time: 0 } infos { id: 97 value: 0 time: 0 } infos { id: 98 value: 0 time: 0 } infos { id: 99 value: 0 time: 0 } infos { id: 100 value: 0 time: 0 } infos { id: 101 value: 0 time: 0 } infos { id: 102 value: 0 time: 0 } infos { id: 103 value: 0 time: 0 } infos { id: 104 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:8:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:8:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 113 1 [INFO:2023-2-20 23:8:1]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:8:1]<== Receiver Message, socketClient version=7,extId=22,cmd=22,status=0,size=20 [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 2 stepId: -1 } [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:8:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 114 1 [INFO:2023-2-20 23:8:1][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_2_-1 [INFO:2023-2-20 23:8:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10706 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:8:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10706 skip: 0 [INFO:2023-2-20 23:8:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:8:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10707 [INFO:2023-2-20 23:8:1]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:8:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:1]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result { heroId: 760003 seq: 0 isFull: false } actGainCount: 0 [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonReply <--- [INFO:2023-2-20 23:8:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 22 所需时间单位秒 = 2.1667024567723 移走了序号= 1 的消息,当前队列数量= 3 || 0 SummonReply 115 1 [INFO:2023-2-20 23:8:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:1][@logic/extensions/callhero/controller/CallHeroController.lua:138]:{onSummonSucc}heroId: 760003 seq: 0 isFull: false [INFO:2023-2-20 23:8:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 4 [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-2-20 23:8:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 1 [INFO:2023-2-20 23:8:1][@logic/extensions/hero/agent/kr/KRHeroAgent.lua:19]:{func}数据统计-单抽 [INFO:2023-2-20 23:8:1]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-2-20 23:8:1]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:1][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.7262980323285 [WARN:2023-2-20 23:8:1][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_green.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_white.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_purple.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_sp.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_orange.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_010.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_004_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_callheroandrank_en isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_taskandmanor_0_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:3][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator02 layDown [INFO:2023-2-20 23:8:3][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:117]:{func}CallHeroUnitFactory:_onShowSummonEffect [INFO:2023-2-20 23:8:3][@logic/extensions/callhero/model/CallHeroModel.lua:88]:{setRandomNeedCatEffectAndGetSceneEffectIndex}本次的random 2 0.43230866997804 [INFO:2023-2-20 23:8:3]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:3]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:3]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=26 [INFO:2023-2-20 23:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.4836056809872 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 117 1 [INFO:2023-2-20 23:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.4836056809872 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 118 1 [INFO:2023-2-20 23:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } [INFO:2023-2-20 23:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-2-20 23:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.4836056809872 移走了序号= 1 的消息,当前队列数量= 0 || 0 SummonPoolReply 119 1 [INFO:2023-2-20 23:8:3][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator03b activedenglong [INFO:2023-2-20 23:8:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:8:6][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator03b showLightEff [INFO:2023-2-20 23:8:8][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_event effEnd [INFO:2023-2-20 23:8:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/herogetbg/bgf_purple_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:10][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-2-20 23:8:15][@logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener [INFO:2023-2-20 23:8:15][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-2-20 23:8:15][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-2-20 23:8:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/100025_guobaorou_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:16][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:16][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:16][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:8:18][@logic/extensions/callhero/controller/CallHeroController.lua:268]:{_onAllGetViewClosed}_onAllGetViewClosed 1 [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionCloseViews [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionEnterMainScene [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionSetGuideFlag [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionCloseViews [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionEnterMainScene [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionSetGuideFlag [INFO:2023-2-20 23:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10707 skip: 0 [INFO:2023-2-20 23:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:8:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10708 [INFO:2023-2-20 23:8:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10708 GuideActionTriggerNextGuide [INFO:2023-2-20 23:8:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10708 GuideActionTriggerNextGuide [INFO:2023-2-20 23:8:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:18][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-2-20 23:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-2-20 23:8:18]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:8:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10708 skip: 0 [INFO:2023-2-20 23:8:18][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionCloseViews:17: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:544: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:517: in function [INFO:2023-2-20 23:8:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:18][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:18][@logic/scene/callhero/interaction/CallHeroSceneInteraction.lua:45]:{onExitScene}CallHeroSceneInteraction:onExitScene [INFO:2023-2-20 23:8:18][@logic/extensions/callhero/view/CallHeroEnterView.lua:67]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:67: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/scene/callhero/interaction/CallHeroSceneInteraction:57: in function 'onExitScene' frameworkext/scene/SceneBase:129: in function 'onExit' logic/scene/SceneMgr:217: in function '_realEnter' logic/scene/SceneMgr:209: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:544: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:517: in function [INFO:2023-2-20 23:8:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:18][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=4,id=103 [INFO:2023-2-20 23:8:18][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:8:18][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:18][@logic/extensions/callhero/view/CallHeroEnterView.lua:87]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:87: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'onTick' logic/scene/SceneMgr:226: in function '_realEnter' logic/scene/SceneMgr:209: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:544: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:517: in function [INFO:2023-2-20 23:8:18][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:18][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_3_0 [INFO:2023-2-20 23:8:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 0 [INFO:2023-2-20 23:8:18][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:18]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:8:18][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:8:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:18][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:8:18]DestroyUnusedResources:193,4,time=,paths: [INFO:2023-2-20 23:8:19]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:19]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:19]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:8:20]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:8:20]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:20]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:20]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.18687062710524 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 121 1 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.18687062710524 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 122 1 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 123 1 [INFO:2023-2-20 23:8:20][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-2-20 23:8:20][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:8:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:8:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:20]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:20][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.5928786322474 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 124 1 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.5928786322474 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 125 1 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: 0 } [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 126 1 [INFO:2023-2-20 23:8:20][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_0 [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10801 [INFO:2023-2-20 23:8:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionFindGO [INFO:2023-2-20 23:8:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:20]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.766005307436 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 127 1 [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @20ms [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.8891733270139 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 0 1 [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_zi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_zi.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03-2950.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_smoke_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]language/en/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @158ms [INFO:2023-2-20 23:8:21][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-2-20 23:8:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:21][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-2-20 23:8:21][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-2-20 23:8:21][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-2-20 23:8:21][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_storysystem_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2270726617426 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 1 1 [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-2-20 23:8:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-2-20 23:8:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-2-20 23:8:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-2-20 23:8:21]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-2-20 23:8:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:21]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:21]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-2-20 23:8:21]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:21][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2023-2-20 23:8:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:8:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 24 time: 101000 [INFO:2023-2-20 23:8:21][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-2-20 23:8:21]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2023-2-20 23:8:21][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-2-20 23:8:21]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:22][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-2-20 23:8:22][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-2-20 23:8:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 11 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionFindGO:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:8:22][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-2-20 23:8:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 12 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionPlayAudio [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenMask [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenArrow [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenInstruction [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 WaitGuideActionClickMask [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.80238354206085 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetMonthCardInfoReply 2 1 [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 12 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_emoji_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-2-20 23:8:22][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.97760577499866 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetWeeklyCardInfoReply 3 1 [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 12 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 13 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-2-20 23:8:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:22][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:74: in function '_reallyStartGuide' logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/controller/GuideController:304: in function '_checkExecGuide' logic/extensions/guide/controller/GuideController:294: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/main/view/MainViewPresentor:29: in function '_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:317: in function [WARN:2023-2-20 23:8:22][@logic/extensions/guide/agent/GuideAgent.lua:16]:{sendFinishGuideRequest}发送指引失败,消息已在队列中 guide_49_14201 [INFO:2023-2-20 23:8:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:8:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:8:22][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:8:22][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:8:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=3298 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=258 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=62 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:8:22][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.3931238017976 移走了序号= 1 的消息,当前队列数量= 13 || 0 SystemEnterLogReply 4 1 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:8:22]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=25 [INFO:2023-2-20 23:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 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23:8:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.5394893698394 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 7 1 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.5394893698394 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 8 1 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.5394893698394 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 9 1 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.5926960371435 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 10 1 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.5926960371435 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 11 1 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.79031249508262 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 12 1 [INFO:2023-2-20 23:8:23]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 13 1 [INFO:2023-2-20 23:8:23][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.83938655629754 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 14 1 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1676905499879 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.83938655629754 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 15 1 [INFO:2023-2-20 23:8:23][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.72526520863175 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 16 1 [INFO:2023-2-20 23:8:23]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.89579489640892 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 17 1 [INFO:2023-2-20 23:8:23][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:8:23]DestroyUnusedResources:2,3,time=,paths: [INFO:2023-2-20 23:8:24]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 23:8:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-2-20 23:8:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 23:8:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.68849135003984 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 19 1 [INFO:2023-2-20 23:8:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:27][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 15 [INFO:2023-2-20 23:8:27]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-2-20 23:8:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionFindGO [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionPlayAudio [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenMask [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenArrow [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenInstruction [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 WaitGuideActionClickMask [INFO:2023-2-20 23:8:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10801 skip: 0 [INFO:2023-2-20 23:8:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:8:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10802 [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionFindGO [INFO:2023-2-20 23:8:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_kitchen isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview_new.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/team/teamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/team/teamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 4 [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-2-20 23:8:27]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2023-2-20 23:8:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:27]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-2-20 23:8:27][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.38230463117361 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 20 1 [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionPlayAudio [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenMask [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenArrow [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenInstruction [INFO:2023-2-20 23:8:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 WaitGuideActionClickMask [INFO:2023-2-20 23:8:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionFindGO [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionPlayAudio [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenMask [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenArrow [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenInstruction [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 WaitGuideActionClickMask [INFO:2023-2-20 23:8:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:8:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10802 skip: 0 [INFO:2023-2-20 23:8:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-2-20 23:8:28]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10803 [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionFindGO [INFO:2023-2-20 23:8:28]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 6 [INFO:2023-2-20 23:8:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-2-20 23:8:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:28]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-2-20 23:8:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:28][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 7 [INFO:2023-2-20 23:8:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:8:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-2-20 23:8:28]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:8:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionPlayAudio [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenMask [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenArrow [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenInstruction [INFO:2023-2-20 23:8:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 WaitGuideActionClickMask [INFO:2023-2-20 23:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100025_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:29]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:29]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:29]<== Receiver Message, socketClient version=7,extId=8,cmd=4,status=0,size=26 [INFO:2023-2-20 23:8:29]<== Receiver Message, socketClient version=7,extId=8,cmd=9,status=0,size=10 [INFO:2023-2-20 23:8:29]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.0604027118534 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 21 1 [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.0604027118534 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 22 1 [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: team one typeId: 1 } [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-2-20 23:8:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 23 1 [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2023-2-20 23:8:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 1.9937728177756 移走了序号= 1 的消息,当前队列数量= 4 || 0 SelectFormationReply 24 1 [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.70841698162258 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 25 1 [INFO:2023-2-20 23:8:30]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:30]<== Receiver Message, socketClient version=7,extId=23,cmd=1,status=0,size=118 [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.5414061415941 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 26 1 [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-2-20 23:8:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.5414061415941 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 27 1 [INFO:2023-2-20 23:8:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:8:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:8:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:8:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:8:30]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:8:30][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.8072589561343 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 28 1 [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionFindGO [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionPlayAudio [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenMask [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenArrow [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenInstruction [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 WaitGuideActionClickMask [INFO:2023-2-20 23:8:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10803 skip: 0 [INFO:2023-2-20 23:8:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:8:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10804 [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionFindGO [INFO:2023-2-20 23:8:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenMask [INFO:2023-2-20 23:8:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenArrow [INFO:2023-2-20 23:8:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 WaitGuideActionClickMask [INFO:2023-2-20 23:8:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 2000 [INFO:2023-2-20 23:8:31]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:8:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:31][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_3_10804, 附加协议_8-2 [INFO:2023-2-20 23:8:31][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10804 [INFO:2023-2-20 23:8:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 4 [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 760003 formationId: 1 index: 0 guideId: 3 stepId: 10804 typeId: 1 [INFO:2023-2-20 23:8:31]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24 [INFO:2023-2-20 23:8:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:31]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.95794072002172 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 29 1 [INFO:2023-2-20 23:8:31]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:31]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:8:31]<== Receiver Message, socketClient version=7,extId=8,cmd=4,status=0,size=36 [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.458101503551 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 30 1 [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:8:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.71642400696874 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 31 1 [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 760003 } state: 1 name: team one typeId: 1 } [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-2-20 23:8:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 32 1 [INFO:2023-2-20 23:8:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-2-20 23:8:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014004 [INFO:2023-2-20 23:8:31]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-2-20 23:8:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:32]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=207 [INFO:2023-2-20 23:8:32]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=15 [INFO:2023-2-20 23:8:32]<== Receiver Message, socketClient version=7,extId=8,cmd=2,status=0,size=8 [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760003 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905712821 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 33 1 [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: 10804 } [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 34 1 [INFO:2023-2-20 23:8:32][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_10804 [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionFindGO [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenMask [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenArrow [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 WaitGuideActionClickMask [INFO:2023-2-20 23:8:32]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=67 [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 23:8:32]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10804 skip: 0 [INFO:2023-2-20 23:8:32]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:8:32]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10805 [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionFindGO [INFO:2023-2-20 23:8:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:32]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionPlayAudio [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenMask [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenArrow [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenInstruction [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 WaitGuideActionClickMask [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.98357072845101 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 35 1 [WARN:2023-2-20 23:8:32][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2023-2-20 23:8:32][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 36 1 [INFO:2023-2-20 23:8:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:8:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:8:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:8:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.36268422007561 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 37 1 [INFO:2023-2-20 23:8:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:32]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-2-20 23:8:32]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-2-20 23:8:32]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:8:32]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionFindGO [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionPlayAudio [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenMask [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenArrow [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenInstruction [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 WaitGuideActionClickMask [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10805 skip: 0 [INFO:2023-2-20 23:8:32]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-2-20 23:8:32]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10806 [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionFindGO [INFO:2023-2-20 23:8:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:32]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionPlayAudio [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenMask [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenArrow [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenInstruction [INFO:2023-2-20 23:8:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 WaitGuideActionClickMask [INFO:2023-2-20 23:8:33][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:8:33]DestroyUnusedResources:2,2,time=,paths: [INFO:2023-2-20 23:8:33]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:33]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:33]<== Receiver Message, socketClient version=7,extId=23,cmd=1,status=0,size=122 [INFO:2023-2-20 23:8:33]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:8:34]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0663650054485 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 38 1 [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0663650054485 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 39 1 [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-2-20 23:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.39936265908182 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroCharacterInfoListReply 40 1 [INFO:2023-2-20 23:8:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:8:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:8:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:8:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:8:34]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:8:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.7675883527845 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 41 1 [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.6446704361588 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 42 1 [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.6446704361588 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 43 1 [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionFindGO [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionPlayAudio [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenMask [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenArrow [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenInstruction [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 WaitGuideActionClickMask [INFO:2023-2-20 23:8:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:8:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10806 skip: 0 [INFO:2023-2-20 23:8:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:8:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10807 [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionFindGO [INFO:2023-2-20 23:8:35]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenMask [INFO:2023-2-20 23:8:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenArrow [INFO:2023-2-20 23:8:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 WaitGuideActionClickMask [INFO:2023-2-20 23:8:35]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.51547437533736 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 45 1 [INFO:2023-2-20 23:8:36]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.78249676898122 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 46 1 [INFO:2023-2-20 23:8:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 3000 [INFO:2023-2-20 23:8:36]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:8:36]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:36][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_3_10807, 附加协议_8-2 [INFO:2023-2-20 23:8:36][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10807 [INFO:2023-2-20 23:8:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 760002 formationId: 1 index: 1 guideId: 3 stepId: 10807 typeId: 1 [INFO:2023-2-20 23:8:36]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24 [INFO:2023-2-20 23:8:36]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:36]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:8:36][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.30054275877774 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 47 1 [INFO:2023-2-20 23:8:36]<== Receiver Message, socketClient version=7,extId=8,cmd=4,status=0,size=46 [INFO:2023-2-20 23:8:36]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=218 [INFO:2023-2-20 23:8:36]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 760003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 760002 } state: 1 name: team one typeId: 1 } [INFO:2023-2-20 23:8:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-2-20 23:8:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 48 1 [INFO:2023-2-20 23:8:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000004 [INFO:2023-2-20 23:8:37]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-2-20 23:8:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760002 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905591699 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:8:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 49 1 [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: -1 } [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:8:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 50 1 [INFO:2023-2-20 23:8:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_-1 [INFO:2023-2-20 23:8:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionFindGO [INFO:2023-2-20 23:8:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenMask [INFO:2023-2-20 23:8:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenArrow [INFO:2023-2-20 23:8:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 WaitGuideActionClickMask [INFO:2023-2-20 23:8:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10807 skip: 0 [INFO:2023-2-20 23:8:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:8:37]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10808 [INFO:2023-2-20 23:8:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionFindGO [INFO:2023-2-20 23:8:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenMask [INFO:2023-2-20 23:8:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenArrow [INFO:2023-2-20 23:8:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 WaitGuideActionClickMask [INFO:2023-2-20 23:8:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:37]<== Receiver Message, socketClient version=7,extId=8,cmd=2,status=0,size=8 [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2023-2-20 23:8:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.81671838462353 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 51 1 [WARN:2023-2-20 23:8:37][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2023-2-20 23:8:37]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=67 [INFO:2023-2-20 23:8:37]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:8:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 52 1 [INFO:2023-2-20 23:8:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:8:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:8:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:8:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-2-20 23:8:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.31689718179405 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 53 1 [INFO:2023-2-20 23:8:37][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:38][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:8:38]DestroyUnusedResources:5,2,time=,paths: [INFO:2023-2-20 23:8:38]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:39]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.4498137012124 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 54 1 [INFO:2023-2-20 23:8:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.4498137012124 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 55 1 [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 3000 [INFO:2023-2-20 23:8:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 3 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-2-20 23:8:40][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:8:40][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-2-20 23:8:40][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.3602499961853 移走了序号= 1 的消息,当前队列数量= 9 || 0 SystemEnterLogReply 56 1 [INFO:2023-2-20 23:8:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionFindGO [INFO:2023-2-20 23:8:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenMask [INFO:2023-2-20 23:8:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenArrow [INFO:2023-2-20 23:8:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 WaitGuideActionClickMask [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 10 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10808 skip: 0 [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 11 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10809 [INFO:2023-2-20 23:8:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10809 GuideActionTriggerNextGuide [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10809 GuideActionTriggerNextGuide [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:40][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 12 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 13 [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10809 skip: 0 [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.90412624180317 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 57 1 [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_4_0 [INFO:2023-2-20 23:8:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14 [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:8:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 0 [INFO:2023-2-20 23:8:40]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:8:40]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:40][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:41]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-2-20 23:8:41]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=3298 [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:41]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=258 [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-2-20 23:8:41]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-2-20 23:8:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.3775325380266 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 58 1 [INFO:2023-2-20 23:8:41]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=62 [INFO:2023-2-20 23:8:41]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-2-20 23:8:41]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:8:41]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 9301 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 9302 buyCount: 0 } infos { topupId: 1111 buyCount: 0 } infos { topupId: 9303 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 9304 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 9305 buyCount: 0 } infos { topupId: 1114 buyCount: 0 } infos { topupId: 9306 buyCount: 0 } infos { topupId: 1115 buyCount: 0 } infos { topupId: 1116 buyCount: 0 } infos { topupId: 1117 buyCount: 0 } infos { topupId: 8301 buyCount: 0 } infos { topupId: 8302 buyCount: 0 } infos { topupId: 8304 buyCount: 0 } infos { topupId: 8306 buyCount: 0 } infos { topupId: 8307 buyCount: 0 } infos { topupId: 8311 buyCount: 0 } infos { topupId: 8312 buyCount: 0 } infos { topupId: 7300 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 1205 buyCount: 0 } infos { topupId: 5301 buyCount: 0 } infos { topupId: 1206 buyCount: 0 } infos { topupId: 5302 buyCount: 0 } infos { topupId: 1207 buyCount: 0 } infos { topupId: 5303 buyCount: 0 } infos { topupId: 5304 buyCount: 0 } infos { topupId: 1209 buyCount: 0 } infos { topupId: 5305 buyCount: 0 } infos { topupId: 9401 buyCount: 0 } infos { topupId: 1218 buyCount: 0 } infos { topupId: 1219 buyCount: 0 } infos { topupId: 1220 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 0 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 0 } infos { topupId: 1301 buyCount: 0 } infos { topupId: 1302 buyCount: 0 } infos { topupId: 1303 buyCount: 0 } infos { topupId: 1304 buyCount: 0 } infos { topupId: 1305 buyCount: 0 } infos { topupId: 1306 buyCount: 0 } infos { topupId: 1307 buyCount: 0 } infos { topupId: 1308 buyCount: 0 } infos { topupId: 1309 buyCount: 0 } infos { topupId: 1310 buyCount: 0 } infos { topupId: 1311 buyCount: 0 } infos { topupId: 1312 buyCount: 0 } infos { topupId: 1313 buyCount: 0 } infos { topupId: 1317 buyCount: 0 } infos { topupId: 1318 buyCount: 0 } infos { topupId: 5414 buyCount: 0 } infos { topupId: 1319 buyCount: 0 } infos { topupId: 5415 buyCount: 0 } infos { topupId: 1320 buyCount: 0 } infos { topupId: 1321 buyCount: 0 } infos { topupId: 1323 buyCount: 0 } infos { topupId: 1324 buyCount: 0 } infos { topupId: 1325 buyCount: 0 } infos { topupId: 1326 buyCount: 0 } infos { topupId: 7501 buyCount: 0 } infos { topupId: 7502 buyCount: 0 } infos { topupId: 7503 buyCount: 0 } infos { topupId: 7504 buyCount: 0 } infos { topupId: 7505 buyCount: 0 } infos { topupId: 7506 buyCount: 0 } infos { topupId: 7507 buyCount: 0 } infos { topupId: 7508 buyCount: 0 } infos { topupId: 7509 buyCount: 0 } infos { topupId: 7510 buyCount: 0 } infos { topupId: 7511 buyCount: 0 } infos { topupId: 7512 buyCount: 0 } infos { topupId: 7513 buyCount: 0 } infos { topupId: 7514 buyCount: 0 } infos { topupId: 1401 buyCount: 0 } infos { topupId: 1402 buyCount: 0 } infos { topupId: 1403 buyCount: 0 } infos { topupId: 1404 buyCount: 0 } infos { topupId: 9600 buyCount: 0 } infos { topupId: 9601 buyCount: 0 } infos { topupId: 9602 buyCount: 0 } infos { topupId: 9603 buyCount: 0 } infos { topupId: 9604 buyCount: 0 } infos { topupId: 9605 buyCount: 0 } infos { topupId: 9606 buyCount: 0 } infos { topupId: 9607 buyCount: 0 } infos { topupId: 9608 buyCount: 0 } infos { topupId: 9609 buyCount: 0 } infos { topupId: 9610 buyCount: 0 } infos { topupId: 9611 buyCount: 0 } infos { topupId: 9612 buyCount: 0 } infos { topupId: 9613 buyCount: 0 } infos { topupId: 9614 buyCount: 0 } infos { topupId: 9615 buyCount: 0 } infos { topupId: 9616 buyCount: 0 } infos { topupId: 9617 buyCount: 0 } infos { topupId: 9618 buyCount: 0 } infos { topupId: 9619 buyCount: 0 } infos { topupId: 9620 buyCount: 0 } infos { topupId: 9621 buyCount: 0 } infos { topupId: 9622 buyCount: 0 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 7601 buyCount: 0 } infos { topupId: 7602 buyCount: 0 } infos { topupId: 7603 buyCount: 0 } infos { topupId: 5601 buyCount: 0 } infos { topupId: 5602 buyCount: 0 } infos { topupId: 5603 buyCount: 0 } infos { topupId: 9700 buyCount: 0 } infos { topupId: 9701 buyCount: 0 } infos { topupId: 9702 buyCount: 0 } infos { topupId: 9703 buyCount: 0 } infos { topupId: 9704 buyCount: 0 } infos { topupId: 9705 buyCount: 0 } infos { topupId: 9706 buyCount: 0 } infos { topupId: 9707 buyCount: 0 } infos { topupId: 9708 buyCount: 0 } infos { topupId: 9709 buyCount: 0 } infos { topupId: 9710 buyCount: 0 } infos { topupId: 9711 buyCount: 0 } infos { topupId: 9712 buyCount: 0 } infos { topupId: 9713 buyCount: 0 } infos { topupId: 9714 buyCount: 0 } infos { topupId: 9715 buyCount: 0 } infos { topupId: 9716 buyCount: 0 } infos { topupId: 9717 buyCount: 0 } infos { topupId: 9718 buyCount: 0 } infos { topupId: 9719 buyCount: 0 } infos { topupId: 9720 buyCount: 0 } infos { topupId: 9721 buyCount: 0 } infos { topupId: 9722 buyCount: 0 } infos { topupId: 9723 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 7701 buyCount: 0 } infos { topupId: 7702 buyCount: 0 } infos { topupId: 7703 buyCount: 0 } infos { topupId: 7704 buyCount: 0 } infos { topupId: 7705 buyCount: 0 } infos { topupId: 7706 buyCount: 0 } infos { topupId: 7707 buyCount: 0 } infos { topupId: 7708 buyCount: 0 } infos { topupId: 7709 buyCount: 0 } infos { topupId: 7710 buyCount: 0 } infos { topupId: 7711 buyCount: 0 } infos { topupId: 7712 buyCount: 0 } infos { topupId: 7713 buyCount: 0 } infos { topupId: 7714 buyCount: 0 } infos { topupId: 7720 buyCount: 0 } infos { topupId: 7721 buyCount: 0 } infos { topupId: 7722 buyCount: 0 } infos { topupId: 1601 buyCount: 0 } infos { topupId: 5701 buyCount: 0 } infos { topupId: 5702 buyCount: 0 } infos { topupId: 5703 buyCount: 0 } infos { topupId: 5704 buyCount: 0 } infos { topupId: 5705 buyCount: 0 } infos { topupId: 9801 buyCount: 0 } infos { topupId: 9802 buyCount: 0 } infos { topupId: 9803 buyCount: 0 } infos { topupId: 9804 buyCount: 0 } infos { topupId: 9805 buyCount: 0 } infos { topupId: 9806 buyCount: 0 } infos { topupId: 9807 buyCount: 0 } infos { topupId: 9808 buyCount: 0 } infos { topupId: 9809 buyCount: 0 } infos { topupId: 9810 buyCount: 0 } infos { topupId: 9811 buyCount: 0 } infos { topupId: 9812 buyCount: 0 } infos { topupId: 9813 buyCount: 0 } infos { topupId: 9814 buyCount: 0 } infos { topupId: 9815 buyCount: 0 } infos { topupId: 9816 buyCount: 0 } infos { topupId: 9817 buyCount: 0 } 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23:8:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.4930457659066 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 61 1 [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-2-20 23:8:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.4930457659066 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 62 1 [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-2-20 23:8:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.5721672214568 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 63 1 [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:8:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.5721672214568 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 64 1 [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-2-20 23:8:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.5721672214568 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 65 1 [INFO:2023-2-20 23:8:41]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.2811906710267 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 66 1 [INFO:2023-2-20 23:8:41][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:8:41]DestroyUnusedResources:9,3,time=,paths: [INFO:2023-2-20 23:8:42]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:42]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:8:42]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:8:42]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:42]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=25 [INFO:2023-2-20 23:8:42]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:8:42]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:8:42]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3141957744956 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 67 1 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 68 1 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:8:43]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:8:43]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-2-20 23:8:43]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:43][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 23:8:43][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-2-20 23:8:43]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:8:43]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:8:43]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.3141957744956 移走了序号= 1 的消息,当前队列数量= 7 || 0 FinishGuideReply 69 1 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.7430819496512 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 70 1 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1676905499879 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 2.6353250220418 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 71 1 [INFO:2023-2-20 23:8:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 4 stepId: 0 } [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 72 1 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_4_0 [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10901 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionFindGO [INFO:2023-2-20 23:8:43]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionPlayAudio [INFO:2023-2-20 23:8:43]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenMask [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenArrow [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenInstruction [INFO:2023-2-20 23:8:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 WaitGuideActionClickMask [INFO:2023-2-20 23:8:43]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 3.0144955031574 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 73 1 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 2.4807113446295 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 74 1 [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.8631920218468 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 75 1 [INFO:2023-2-20 23:8:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:43]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.1360095739365 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 76 1 [INFO:2023-2-20 23:8:44]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:8:44]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:8:44]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-2-20 23:8:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:8:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 77 1 [INFO:2023-2-20 23:8:44][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-2-20 23:8:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:8:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 2.6411949358881 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 78 1 [INFO:2023-2-20 23:8:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2123087607324 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 79 1 [INFO:2023-2-20 23:8:45][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:303: in function [INFO:2023-2-20 23:8:45][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-2-20 23:8:45][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:8:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionFindGO [INFO:2023-2-20 23:8:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionPlayAudio [INFO:2023-2-20 23:8:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenMask [INFO:2023-2-20 23:8:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenArrow [INFO:2023-2-20 23:8:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenInstruction [INFO:2023-2-20 23:8:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 WaitGuideActionClickMask [INFO:2023-2-20 23:8:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:8:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10901 skip: 0 [INFO:2023-2-20 23:8:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:8:45]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10902 [INFO:2023-2-20 23:8:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionFindGO [INFO:2023-2-20 23:8:45]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:45]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:45][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:8:45][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:8:45]DestroyUnusedResources:73,4,time=,paths: [INFO:2023-2-20 23:8:46]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 81 1 [INFO:2023-2-20 23:8:46][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-2-20 23:8:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:46]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @23ms [INFO:2023-2-20 23:8:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:8:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:8:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.9075335282832 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 82 1 [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待25帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:48]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @329ms [INFO:2023-2-20 23:8:48][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-2-20 23:8:48][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:8:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2023-2-20 23:8:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:8:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:48]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:8:48]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionPlayAudio [INFO:2023-2-20 23:8:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenMask [INFO:2023-2-20 23:8:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenArrow [INFO:2023-2-20 23:8:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenInstruction [INFO:2023-2-20 23:8:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 WaitGuideActionClickMask [INFO:2023-2-20 23:8:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:49]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:8:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:8:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:8:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.83188384398818 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 83 1 [INFO:2023-2-20 23:8:49][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:8:49]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-2-20 23:8:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 16 当前队列数量= 1 [INFO:2023-2-20 23:8:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MarkFirstInDungeonRequest [INFO:2023-2-20 23:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 [INFO:2023-2-20 23:8:58]==> Sender Auto Serialize Message,extId=31,cmd=16,size=12 [INFO:2023-2-20 23:8:58]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/chapterbegineffect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/chapter/chapterbegineffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:58]<== Receiver Message, socketClient version=7,extId=31,cmd=16,status=0,size=8 [INFO:2023-2-20 23:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MarkFirstInDungeonReply <--- [INFO:2023-2-20 23:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 16 所需时间单位秒 = 0.36649093963206 移走了序号= 1 的消息,当前队列数量= 0 || 0 MarkFirstInDungeonReply 85 1 [INFO:2023-2-20 23:8:58]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @239ms [INFO:2023-2-20 23:8:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/hero_10001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:8:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionFindGO [INFO:2023-2-20 23:8:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionPlayAudio [INFO:2023-2-20 23:8:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenMask [INFO:2023-2-20 23:8:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenArrow [INFO:2023-2-20 23:8:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenInstruction [INFO:2023-2-20 23:8:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 WaitGuideActionClickMask [INFO:2023-2-20 23:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10902 skip: 0 [INFO:2023-2-20 23:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:8:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:8:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10903 [INFO:2023-2-20 23:8:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:8:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:8:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:8:59]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.73282635211945 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 86 1 [INFO:2023-2-20 23:9:0]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:9:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:9:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0351693183184 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 87 1 [INFO:2023-2-20 23:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:9:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2023-2-20 23:9:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:9:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:1]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:9:1]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:2]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:9:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:9:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:9:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.89949474856257 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 88 1 [INFO:2023-2-20 23:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:9:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:9:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:9:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10903 skip: 0 [INFO:2023-2-20 23:9:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:9:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:9:2]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:9:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10904 [INFO:2023-2-20 23:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionFindGO [INFO:2023-2-20 23:9:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionPlayAudio [INFO:2023-2-20 23:9:2]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenMask [INFO:2023-2-20 23:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenArrow [INFO:2023-2-20 23:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenInstruction [INFO:2023-2-20 23:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 WaitGuideActionClickMask [INFO:2023-2-20 23:9:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:3][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:9:4][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:9:4]DestroyUnusedResources:5,3,time=,paths: [INFO:2023-2-20 23:9:4]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:9:5]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:9:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:9:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.1665896885097 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 89 1 [INFO:2023-2-20 23:9:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:9:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1665896885097 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 90 1 [INFO:2023-2-20 23:9:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionFindGO [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionPlayAudio [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenMask [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenArrow [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenInstruction [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 WaitGuideActionClickMask [INFO:2023-2-20 23:9:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:9:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:9:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10904 skip: 0 [INFO:2023-2-20 23:9:11]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:9:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:9:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:9:11]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10905 [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionFindGO [INFO:2023-2-20 23:9:11]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:9:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:11]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_storysystem_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 3 [INFO:2023-2-20 23:9:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest [INFO:2023-2-20 23:9:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:11]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9 [INFO:2023-2-20 23:9:11]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionPlayAudio [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenMask [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenArrow [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenInstruction [INFO:2023-2-20 23:9:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 WaitGuideActionClickMask [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:12]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:9:12]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:9:12]<== Receiver Message, socketClient version=7,extId=70,cmd=1,status=0,size=8 [INFO:2023-2-20 23:9:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:9:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.7931915093213 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 92 1 [INFO:2023-2-20 23:9:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:9:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.7931915093213 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 93 1 [INFO:2023-2-20 23:9:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <--- [INFO:2023-2-20 23:9:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 1.7289158347994 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetConsumeItemReply 94 1 [INFO:2023-2-20 23:9:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-2-20 23:9:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-2-20 23:9:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001011 [INFO:2023-2-20 23:9:15]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-2-20 23:9:15]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionFindGO [INFO:2023-2-20 23:9:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionPlayAudio [INFO:2023-2-20 23:9:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenMask [INFO:2023-2-20 23:9:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenArrow [INFO:2023-2-20 23:9:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenInstruction [INFO:2023-2-20 23:9:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 WaitGuideActionClickMask [INFO:2023-2-20 23:9:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:9:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:9:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10905 skip: 0 [INFO:2023-2-20 23:9:15]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:9:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:9:15]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:9:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10906 [INFO:2023-2-20 23:9:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionFindGO [INFO:2023-2-20 23:9:15]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:9:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:15]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:16]<== Receiver Message, socketClient version=7,extId=52,cmd=2,status=0,size=729 [INFO:2023-2-20 23:9:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionPlayAudio [INFO:2023-2-20 23:9:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenMask [INFO:2023-2-20 23:9:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenArrow [INFO:2023-2-20 23:9:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenInstruction [INFO:2023-2-20 23:9:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 WaitGuideActionClickMask [INFO:2023-2-20 23:9:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -1 name: Goose Soup level: 1 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 18105 name: 22 level: 1 type: 2 logoutTime: 1677324143832 cd: 0 hero { heroId: 710016 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14603 name: 伊从斜 level: 30 type: 2 logoutTime: 1676113007000 cd: 0 hero { heroId: 360011 heroTypeIdx: 2000 level: 6 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 2 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14200 name: ljy5 level: 1 type: 2 logoutTime: 1676110560000 cd: 0 hero { heroId: 360008 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14102 name: ko1 level: 4 type: 2 logoutTime: 1676969170289 cd: 0 hero { heroId: 360005 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 17102 name: YiRonaldRobert level: 20 type: 2 logoutTime: 1677200426275 cd: 0 hero { heroId: 660002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14104 name: ljy3 level: 30 type: 2 logoutTime: 1677301555912 cd: 0 hero { heroId: 360007 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 16601 name: 伊曼苡 level: 2 type: 2 logoutTime: 1676966850635 cd: 0 hero { heroId: 560002 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14101 name: 伊友茗 level: 10 type: 2 logoutTime: 1677147506692 cd: 0 hero { heroId: 360002 heroTypeIdx: 2000 level: 13 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2023-2-20 23:9:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-2-20 23:9:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.36646213382483 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 95 1 [INFO:2023-2-20 23:9:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:16][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:9:16]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:9:16]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:9:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:9:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.2056988961995 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 96 1 [INFO:2023-2-20 23:9:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:9:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2056988961995 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 97 1 [INFO:2023-2-20 23:9:17][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:9:17]DestroyUnusedResources:15,4,time=,paths: [INFO:2023-2-20 23:9:19][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_4_10906, 附加协议_31-2 [INFO:2023-2-20 23:9:19][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10926 [INFO:2023-2-20 23:9:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 2 [INFO:2023-2-20 23:9:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-2-20 23:9:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001011 formationId: 1 guideIdE: 4 stepIdE: 10926 useDouble: false [INFO:2023-2-20 23:9:19]==> Sender Auto Serialize Message,extId=31,cmd=2,size=26 [INFO:2023-2-20 23:9:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionFindGO [INFO:2023-2-20 23:9:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionPlayAudio [INFO:2023-2-20 23:9:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenMask [INFO:2023-2-20 23:9:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenArrow [INFO:2023-2-20 23:9:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenInstruction [INFO:2023-2-20 23:9:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 WaitGuideActionClickMask [INFO:2023-2-20 23:9:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 23:9:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:9:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10906 skip: 0 [INFO:2023-2-20 23:9:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:9:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:9:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:9:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10907 [INFO:2023-2-20 23:9:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10907 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:9:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:9:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:20]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=28 [INFO:2023-2-20 23:9:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010112 battleId: 10010113 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 triggerId: 74 [INFO:2023-2-20 23:9:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-2-20 23:9:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.77688297070563 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 99 1 [INFO:2023-2-20 23:9:20][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2023-2-20 23:9:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:9:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 4000 [INFO:2023-2-20 23:9:20]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:9:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:20]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2023-2-20 23:9:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:9:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:20]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:9:20]||||| Sender socketClient version=7 [INFO:2023-2-20 23:9:20][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:9:20][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:9:20][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-2-20 23:9:20][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-2-20 23:9:20][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-2-20 23:9:20][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 23:9:20][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-2-20 23:9:20][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:9:20][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:9:20][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:9:20]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:9:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:9:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90975057333708 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 100 1 [INFO:2023-2-20 23:9:20][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:9:20][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:9:20][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:9:20]DestroyUnusedResources:52,3,time=,paths: [INFO:2023-2-20 23:9:21]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:9:21]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:9:21]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:9:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:9:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0032412521541 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 101 1 [INFO:2023-2-20 23:9:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:9:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:9:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.30005395784974 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 102 1 [INFO:2023-2-20 23:9:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:9:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:9:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.30005395784974 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 103 1 [INFO:2023-2-20 23:9:22][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2023-2-20 23:9:22][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:9:22][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-2-20 23:9:22][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-2-20 23:9:22][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:9:22][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:9:22][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-2-20 23:9:22][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010112_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:9:22][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010112_2_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:9:22][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010112_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:9:22][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-2-20 23:9:22][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @28ms [INFO:2023-2-20 23:9:22][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2023-2-20 23:9:22][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/atk_hudie_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_other_094.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_yangguang-2634.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32-effect_leaf_green.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_037.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_037_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待11帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_023.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @244ms [INFO:2023-2-20 23:9:23][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2023-2-20 23:9:23][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-2-20 23:9:23][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:16 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_001_7_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_15.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_030_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_038.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-2-20 23:9:24][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2023-2-20 23:9:24][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_014_01_abm.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2023-2-20 23:9:24][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:24][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的模型 [INFO:2023-2-20 23:9:24][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的模型 [INFO:2023-2-20 23:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]DestroyResource[resPath=language/ko/effect/res/tex/other_111.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]DestroyResource[resPath=language/ko/effect/res/tex/other_111.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]DestroyResource[resPath=language/ko/effect/res/mat/other_111.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:9:25]DestroyResource[resPath=language/ko/effect/res/mat/other_111.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:9:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-2-20 23:9:25][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-2-20 23:9:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-2-20 23:9:25][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-2-20 23:9:25][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的头顶ui [INFO:2023-2-20 23:9:25][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的头顶ui [INFO:2023-2-20 23:9:25][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的头顶ui [INFO:2023-2-20 23:9:25][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的模型 [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-2-20 23:9:25][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-2-20 23:9:25][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_storysystem_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-2-20 23:9:26][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:9:26][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001011 [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 5 zoneId: nil [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 74 找到: true [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-2-20 23:9:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:9:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:9:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:9:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:9:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:9:26][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2023-2-20 23:9:26][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000100 [INFO:2023-2-20 23:9:26][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:9:26][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:9:26][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270013.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tiangongshi_wupin/zdcj_tiangongshi_wupin.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tiangongshi_wupin/zdcj_tiangongshi_wupin_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tiangongshi_wupin/zdcj_tiangongshi_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 74 go: SceneTrigger_74_4 [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:27][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:9:27]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-2-20 23:9:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:48][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:9:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:48][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:9:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:48][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:9:53][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:9:53][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:9:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:9:53][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:9:58][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 23:9:58][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 23:9:58][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 23:10:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:10:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:10:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:10:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:10:15][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:10:15][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:10:15][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:10:21][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:10:21][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:10:21][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:10:23][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-2-20 23:10:51][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:11:11][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:11:11][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:11:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:11][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:11:23][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):diantou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:11:23][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/diantou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:23][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: diantou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:11:27][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:11:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_material-additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:36][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:915: in function '_alphaCallback' logic/extensions/common/unit/component/spine/UnitCompSpineCloth:79: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:11:36][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:915: in function '_alphaCallback' logic/extensions/common/unit/component/spine/UnitCompSpineCloth:79: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:11:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:36][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:11:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:38]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-2-20 23:11:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:38][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-2-20 23:11:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 barrierId: 10001011 [INFO:2023-2-20 23:11:38]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-2-20 23:11:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10907 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:11:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10907 skip: 0 [INFO:2023-2-20 23:11:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:11:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:11:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10908 [INFO:2023-2-20 23:11:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionForwardWalking [INFO:2023-2-20 23:11:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:11:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:11:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:11:38]<== Receiver Message, socketClient version=7,extId=46,cmd=6,status=0,size=8 [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-2-20 23:11:38][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.49700855091214 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 116 1 [INFO:2023-2-20 23:11:39]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-2-20 23:11:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-2-20 23:11:39][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.68679891526699 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 117 1 [INFO:2023-2-20 23:11:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:11:41]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:11:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:11:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.8514011949301 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 118 1 [INFO:2023-2-20 23:11:44][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 1 0 -14.332070916891 0 -0.3 -15.5 0 0 1.1679290831089 [INFO:2023-2-20 23:11:44][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 1 [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:11:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:44][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:11:44][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:11:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:44]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:11:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:11:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 5.8158806748688 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 119 1 [INFO:2023-2-20 23:11:44][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.5320243276656 [WARN:2023-2-20 23:11:44][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:11:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:11:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-2-20 23:11:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-2-20 23:11:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:44]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-2-20 23:11:44]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:45]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-2-20 23:11:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33035718649626 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 121 1 [INFO:2023-2-20 23:11:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionForwardWalking [INFO:2023-2-20 23:11:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:11:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10908 skip: 0 [INFO:2023-2-20 23:11:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:11:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:11:45]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10909 [INFO:2023-2-20 23:11:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10909 BattleGuideActionWaitBattleBegin [INFO:2023-2-20 23:11:45]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:11:45]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:11:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:11:45]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-2-20 23:11:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-2-20 23:11:45]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:11:45]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:11:45]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:11:45][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:11:45]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:11:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.62775459885597 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 122 1 [INFO:2023-2-20 23:11:46]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:11:46]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=412 [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:11:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.99518527090549 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 123 1 [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1160 thp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1162 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15101 } defender { units { id: 3 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 203 thp: 203 atk: 114 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12209 skinId: 130020 position: 2 baseAttributes { hp: 88 thp: 88 atk: 62 def: 94 critic: 100 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-2-20 23:11:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.99518527090549 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 124 1 [INFO:2023-2-20 23:11:46][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1160, "thp":1160, "atk":122, "def":125, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1162, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15101" ] }, "defender": { "units": [ { "id":3, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":203, "thp":203, "atk":114, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12209, "skinId":130020, "position":2, "baseAttributes": { "hp":88, "thp":88, "atk":62, "def":94, "critic":100, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-2-20 23:11:46][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:11:46][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:11:46]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:11:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.2144834436476 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 125 1 [INFO:2023-2-20 23:11:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10909 BattleGuideActionWaitBattleBegin [INFO:2023-2-20 23:11:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10909 skip: 0 [INFO:2023-2-20 23:11:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:11:46]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10910 [INFO:2023-2-20 23:11:46]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionFindGO [INFO:2023-2-20 23:11:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:11:46]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenMask [INFO:2023-2-20 23:11:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenArrow [INFO:2023-2-20 23:11:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 WaitGuideActionClickMask [WARN:2023-2-20 23:11:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:11:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:11:46][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:11:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:11:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 3 [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:11:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:46]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:11:46]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:49]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:11:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.5827384851873 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 126 1 [INFO:2023-2-20 23:11:49]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:11:49]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:11:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.81471645087 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 127 1 [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:11:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 2.81471645087 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1 [INFO:2023-2-20 23:11:49][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:11:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:11:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:49]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:11:49]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:49]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-2-20 23:11:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:11:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.2929116114974 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1 [INFO:2023-2-20 23:11:49][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:11:49][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:11:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:11:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:11:50][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-2-20 23:11:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:11:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:11:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:11:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-2-20 23:11:50]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-2-20 23:11:50]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionFindGO [INFO:2023-2-20 23:11:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenMask [INFO:2023-2-20 23:11:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenArrow [INFO:2023-2-20 23:11:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 WaitGuideActionClickMask [INFO:2023-2-20 23:11:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:11:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:11:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10910 skip: 0 [INFO:2023-2-20 23:11:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:11:50]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:11:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:11:50]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10911 [INFO:2023-2-20 23:11:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10911 BattleGuideActionWaitBattleTurnBegin [INFO:2023-2-20 23:11:50]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:11:50]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:50]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=295 [INFO:2023-2-20 23:11:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 60 additional: 143 additional2: 60 additional3: 60 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 5 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 54 additional: 89 additional2: 54 additional3: 54 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 5 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122212 actEffect { targetId: 1 effectType: 2 effectNum: 112 additional: 1048 additional2: 112 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 7 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } battleStep { actorType: 1 castorId: 4 actorId: 42122092 actEffect { targetId: 3 effectType: 4 effectNum: 101 additional: 190 } actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 5 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122092 } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 2 effectNum: 116 additional: 932 additional2: 116 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 7 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } isFinish: false } [INFO:2023-2-20 23:11:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:11:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36919410899282 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 2 1 [INFO:2023-2-20 23:11:50][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":60, "additional":143, "additional2":60, "additional3":60 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":5 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":54, "additional":89, "additional2":54, "additional3":54 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":5, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":112, "additional":1048, "additional2":112, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":7 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 }, { "actorType":1, "castorId":4, "actorId":42122092, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":101, "additional":190 }, { "targetId":3, "effectType":6, "effectNum":0, "additional":5 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122092 } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":116, "additional":932, "additional2":116, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":7, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-2-20 23:11:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-2-20 23:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":143, "targetId":3, "multipleEffectNumReal":0, "additional3":60, "effectNum":60, "multipleEffectNum":0, "effectType":2, "additional2":60 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 203/203 原来有盾: 0 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:60/60 本段飘:60 本段扣血:60 本段扣盾:0 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 143/203 剩余盾: 0 [WARN:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_1_10010112][1] 增加了一个 buff [301023] [INFO:2023-2-20 23:11:51][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:11:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/lock.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:51]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:11:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:11:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.94567332416773 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 3 1 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:11:51]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":89, "targetId":3, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-2-20 23:11:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:11:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2254505157471 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 4 1 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 143/203 原来有盾: 0 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 89/203 剩余盾: 0 [WARN:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:5 buffId:301023 持续时间:1 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1048, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":112, "multipleEffectNum":0, "effectType":2, "additional2":112 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1160/1160 原来有盾: 0 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:33/112 本段飘:33 本段扣血:33 本段扣盾:0 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1127/1160 剩余盾: 0 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1127/1160 原来有盾: 0 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:66/112 本段飘:33 本段扣血:33 本段扣盾:0 [INFO:2023-2-20 23:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1094/1160 剩余盾: 0 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1094/1160 原来有盾: 0 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:112/112 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1048/1160 剩余盾: 0 [WARN:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_1_10010112][1] 使用技能 42122212 ,令到 3[Monster_3_1_10010112][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:11:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":190, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":101, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:11:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_2_10010112][2] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-2-20 23:11:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-2-20 23:11:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 89 血 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 101 血 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 190 血 [WARN:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}4[Monster_4_2_10010112][2] 用 42122092 的带来了一个 ,令到 3[Monster_3_1_10010112][1] 移除了一个 buff [301023] [INFO:2023-2-20 23:11:56][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_2_10010112][2] 使用技能 42122092 ,令到 4[Monster_4_2_10010112][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":932, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":116, "multipleEffectNum":0, "effectType":2, "additional2":116 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:11:56][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1048 原有盾: 0 扣血量: 116 扣盾量: 0 [INFO:2023-2-20 23:11:56][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 932 现有盾: 0 [INFO:2023-2-20 23:11:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:56][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-2-20 23:11:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1 [INFO:2023-2-20 23:11:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:7 buffId:301019 持续时间:1 [INFO:2023-2-20 23:11:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:11:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-2-20 23:11:57][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:11:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:11:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:11:57]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:57]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:11:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.29318276420236 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 6 1 [INFO:2023-2-20 23:11:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:11:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:11:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:11:57]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:57]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:11:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.28272796422243 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 7 1 [INFO:2023-2-20 23:11:57][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:11:57][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:11:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:11:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:11:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10911 BattleGuideActionWaitBattleTurnBegin [INFO:2023-2-20 23:11:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10911 skip: 0 [INFO:2023-2-20 23:11:57]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:11:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:11:57]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:11:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10912 [INFO:2023-2-20 23:11:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionFindGO [INFO:2023-2-20 23:11:57]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:11:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionPlayAudio [INFO:2023-2-20 23:11:57]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenMask [INFO:2023-2-20 23:11:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenArrow [INFO:2023-2-20 23:11:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenInstruction [INFO:2023-2-20 23:11:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 WaitGuideActionClickMask [INFO:2023-2-20 23:11:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:58]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:11:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:11:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.8684388063848 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 8 1 [INFO:2023-2-20 23:11:58]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:11:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:11:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1230970323086 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 9 1 [INFO:2023-2-20 23:11:59][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41201200 cellPos:(-333.799988,50.600006), targetIds:table: 0x731caf2288 [INFO:2023-2-20 23:11:59][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-2-20 23:11:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014005 [INFO:2023-2-20 23:11:59]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-2-20 23:11:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionFindGO [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionPlayAudio [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenMask [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenArrow [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenInstruction [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 WaitGuideActionClickMask [INFO:2023-2-20 23:11:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10912 skip: 0 [INFO:2023-2-20 23:11:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:11:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:11:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10913 [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionFindGO [INFO:2023-2-20 23:11:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionPlayAudio [INFO:2023-2-20 23:11:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenMask [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenInstruction [INFO:2023-2-20 23:11:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 WaitGuideActionClickMask [INFO:2023-2-20 23:11:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002507.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002508.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002509.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_031.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:11:59]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-2-20 23:11:59]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:11:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 10 1 [INFO:2023-2-20 23:11:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:11:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:11:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:11:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:11:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-2-20 23:11:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.37801827862859 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 11 1 [INFO:2023-2-20 23:12:0]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:12:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:12:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.72497999668121 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 12 1 [INFO:2023-2-20 23:12:0][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-2-20 23:12:0]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionFindGO [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionPlayAudio [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenMask [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenInstruction [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 WaitGuideActionClickMask [INFO:2023-2-20 23:12:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:12:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:12:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10913 skip: 0 [INFO:2023-2-20 23:12:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:12:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:12:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:12:0]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10914 [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionFindGO [INFO:2023-2-20 23:12:0]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionPlayAudio [INFO:2023-2-20 23:12:0]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenMask [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenArrow [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenInstruction [INFO:2023-2-20 23:12:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 WaitGuideActionClickMask [INFO:2023-2-20 23:12:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:12:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1419219225645 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 13 1 [INFO:2023-2-20 23:12:1][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41200000 cellPos:(-113.000000,50.600014), targetIds:table: 0x73220c5848 [INFO:2023-2-20 23:12:1][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-2-20 23:12:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 3 [INFO:2023-2-20 23:12:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-2-20 23:12:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000005 [INFO:2023-2-20 23:12:1]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-2-20 23:12:1]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionFindGO [INFO:2023-2-20 23:12:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionPlayAudio [INFO:2023-2-20 23:12:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenMask [INFO:2023-2-20 23:12:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenArrow [INFO:2023-2-20 23:12:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenInstruction [INFO:2023-2-20 23:12:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 WaitGuideActionClickMask [INFO:2023-2-20 23:12:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:12:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:12:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10914 skip: 0 [INFO:2023-2-20 23:12:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:12:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-2-20 23:12:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:12:1]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10915 [INFO:2023-2-20 23:12:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionFindGO [INFO:2023-2-20 23:12:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:12:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionOpenMask [INFO:2023-2-20 23:12:1]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 WaitGuideActionClickMask [INFO:2023-2-20 23:12:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000107.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000108.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000109.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:2]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:12:2]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:12:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.5480754226446 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 14 1 [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:12:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.5480754226446 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 15 1 [INFO:2023-2-20 23:12:2]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-2-20 23:12:2]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:12:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 16 1 [INFO:2023-2-20 23:12:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:12:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:12:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:12:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-2-20 23:12:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.68362140655518 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 17 1 [INFO:2023-2-20 23:12:2]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:12:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.83421790972352 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 18 1 [INFO:2023-2-20 23:12:2]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:12:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0914656147361 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 19 1 [INFO:2023-2-20 23:12:5][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-2-20 23:12:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionFindGO [INFO:2023-2-20 23:12:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionOpenMask [INFO:2023-2-20 23:12:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 WaitGuideActionClickMask [INFO:2023-2-20 23:12:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:12:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:12:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10915 skip: 0 [INFO:2023-2-20 23:12:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:12:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:12:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:12:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10916 [INFO:2023-2-20 23:12:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionFindGO [INFO:2023-2-20 23:12:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:12:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionPlayAudio [INFO:2023-2-20 23:12:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenMask [INFO:2023-2-20 23:12:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenArrow [INFO:2023-2-20 23:12:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenInstruction [INFO:2023-2-20 23:12:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 WaitGuideActionClickMask [INFO:2023-2-20 23:12:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:5]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:12:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:12:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.57647901028395 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 21 1 [INFO:2023-2-20 23:12:6]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:12:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.8973809890449 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 22 1 [INFO:2023-2-20 23:12:6][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":4, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":4, "targetId2":0 } ] } [INFO:2023-2-20 23:12:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 4 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 4 targetId2: 0 } [INFO:2023-2-20 23:12:6]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-2-20 23:12:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionFindGO [INFO:2023-2-20 23:12:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionPlayAudio [INFO:2023-2-20 23:12:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenMask [INFO:2023-2-20 23:12:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenArrow [INFO:2023-2-20 23:12:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenInstruction [INFO:2023-2-20 23:12:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 WaitGuideActionClickMask [INFO:2023-2-20 23:12:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10916 skip: 0 [INFO:2023-2-20 23:12:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:12:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:12:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10917 [INFO:2023-2-20 23:12:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10917 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:12:6]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:12:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:6]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=178 [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 69 additional: 19 additional2: 69 additional3: 69 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 60 additional: 0 additional2: 60 additional3: 60 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 2 effectType: 2 effectNum: 90 additional: 1072 additional2: 90 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 2 effectNum: 116 additional: 816 additional2: 116 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 7 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } isFinish: false } [INFO:2023-2-20 23:12:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:12:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33290890604258 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 23 1 [INFO:2023-2-20 23:12:6][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":69, "additional":19, "additional2":69, "additional3":69 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":60, "additional":0, "additional2":60, "additional3":60 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":90, "additional":1072, "additional2":90, "additional3":0 } ], "targetId":2 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":116, "additional":816, "additional2":116, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":7, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-2-20 23:12:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-2-20 23:12:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":19, "targetId":4, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:12:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:12:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 88/88 原来有盾: 0 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 19/88 剩余盾: 0 [WARN:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:7]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:12:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:12:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.74920130521059 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 24 1 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:12:7]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:12:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:12:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0934678167105 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 25 1 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":60, "effectNum":60, "multipleEffectNum":0, "effectType":2, "additional2":60 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 19/88 原来有盾: 0 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:60/60 本段飘:60 本段扣血:60 本段扣盾:0 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/88 剩余盾: 0 [WARN:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:12:8][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122211, "actEffect": [ { "additional":1072, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":90, "multipleEffectNum":0, "effectType":2, "additional2":90 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 13 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1162/1162 原来有盾: 0 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:90/90 本段飘:90 本段扣血:90 本段扣盾:0 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1072/1162 剩余盾: 0 [WARN:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":816, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":116, "multipleEffectNum":0, "effectType":2, "additional2":116 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:12:9][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 932 原有盾: 0 扣血量: 116 扣盾量: 0 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 816 现有盾: 0 [INFO:2023-2-20 23:12:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010112 [INFO:2023-2-20 23:12:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:6 buffId:301019 [INFO:2023-2-20 23:12:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:7 buffId:301019 [INFO:2023-2-20 23:12:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-2-20 23:12:10][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:12:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:12:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:12:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:12:10]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:10]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:12:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:12:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:12:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33040166273713 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 26 1 [INFO:2023-2-20 23:12:10][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:12:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:12:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:12:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:12:10]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:11]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:12:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-2-20 23:12:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:12:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30534791573882 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 27 1 [INFO:2023-2-20 23:12:11][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:12:11][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:12:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:12:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:12:15][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-2-20 23:12:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:12:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:12:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-2-20 23:12:15]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-2-20 23:12:15]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:15]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=133 [INFO:2023-2-20 23:12:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 60 additional: 130 additional2: 60 additional3: 60 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 8 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 51 additional: 79 additional2: 51 additional3: 51 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 8 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 2 effectType: 2 effectNum: 88 additional: 984 additional2: 88 additional3: 0 } targetId: 2 } isFinish: false } [INFO:2023-2-20 23:12:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:12:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.78916723653674 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 28 1 [INFO:2023-2-20 23:12:15][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":60, "additional":130, "additional2":60, "additional3":60 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":8 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":51, "additional":79, "additional2":51, "additional3":51 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":8, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":88, "additional":984, "additional2":88, "additional3":0 } ], "targetId":2 } ], "isFinish":false } } [INFO:2023-2-20 23:12:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-2-20 23:12:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":130, "targetId":3, "multipleEffectNumReal":0, "additional3":60, "effectNum":60, "multipleEffectNum":0, "effectType":2, "additional2":60 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:12:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:12:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:12:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:12:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 190/203 原来有盾: 0 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:60/60 本段飘:60 本段扣血:60 本段扣盾:0 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 130/203 剩余盾: 0 [WARN:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_1_10010112][1] 增加了一个 buff [301023] [WARN:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":79, "targetId":3, "multipleEffectNumReal":0, "additional3":51, "effectNum":51, "multipleEffectNum":0, "effectType":2, "additional2":51 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 130/203 原来有盾: 0 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:51/51 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 79/203 剩余盾: 0 [WARN:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:8 buffId:301023 持续时间:1 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122211, "actEffect": [ { "additional":984, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":88, "multipleEffectNum":0, "effectType":2, "additional2":88 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-2-20 23:12:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 13 [INFO:2023-2-20 23:12:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1072/1162 原来有盾: 0 [INFO:2023-2-20 23:12:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:88/88 本段飘:88 本段扣血:88 本段扣盾:0 [INFO:2023-2-20 23:12:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 984/1162 剩余盾: 0 [WARN:2023-2-20 23:12:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-2-20 23:12:19][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:12:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:19]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:12:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:19]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:12:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36031697690487 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 30 1 [INFO:2023-2-20 23:12:19][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:12:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:19]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:12:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:19]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:12:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30038750171661 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 31 1 [INFO:2023-2-20 23:12:19][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:12:19][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:12:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:12:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:12:19][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-2-20 23:12:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:12:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-2-20 23:12:19]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-2-20 23:12:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:20]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=94 [INFO:2023-2-20 23:12:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 58 additional: 21 additional2: 58 additional3: 58 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 54 additional: 0 additional2: 54 additional3: 54 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 8 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-2-20 23:12:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:12:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.32468536496162 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 32 1 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":58, "additional":21, "additional2":58, "additional3":58 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":54, "additional":0, "additional2":54, "additional3":54 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":8 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":21, "targetId":3, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 79/203 原来有盾: 0 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:58 本段扣血:58 本段扣盾:0 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 21/203 剩余盾: 0 [WARN:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:12:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 21/203 原来有盾: 0 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0 [INFO:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/203 剩余盾: 0 [WARN:2023-2-20 23:12:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_1_10010112][1] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [WARN:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:12:22][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-2-20 23:12:22][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:12:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:12:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:12:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:12:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:22]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:12:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-2-20 23:12:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:12:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.3062097877264 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 33 1 [INFO:2023-2-20 23:12:22][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-2-20 23:12:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:12:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:12:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:12:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:23]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:12:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 [INFO:2023-2-20 23:12:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:12:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29311719164252 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 34 1 [INFO:2023-2-20 23:12:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:12:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-2-20 23:12:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-2-20 23:12:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:23]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-2-20 23:12:23]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:23]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-2-20 23:12:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-2-20 23:12:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.41447089239955 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 35 1 [INFO:2023-2-20 23:12:23][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-2-20 23:12:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010112 [INFO:2023-2-20 23:12:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:12:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-2-20 23:12:25][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-2-20 23:12:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] [INFO:2023-2-20 23:12:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] [INFO:2023-2-20 23:12:25][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:12:25][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:12:25][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-2-20 23:12:25][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010113_4_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:12:25][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的头顶ui [INFO:2023-2-20 23:12:25][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010113_999_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:12:25][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的头顶ui [INFO:2023-2-20 23:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:25][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的模型 [INFO:2023-2-20 23:12:25][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的模型 [INFO:2023-2-20 23:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_012.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_018.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan2_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_012_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_013_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_boss_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:26][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2023-2-20 23:12:26][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2023-2-20 23:12:26][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2023-2-20 23:12:26][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2023-2-20 23:12:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:26][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-2-20 23:12:26][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-2-20 23:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10917 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:12:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:12:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:12:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10917 skip: 0 [INFO:2023-2-20 23:12:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:12:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:12:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:12:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10918 [INFO:2023-2-20 23:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionForwardWalking [INFO:2023-2-20 23:12:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:12:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:12:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:26][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-2-20 23:12:27]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:12:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:12:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.79549411684275 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 36 1 [INFO:2023-2-20 23:12:27]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:12:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:12:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0349123999476 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 37 1 [INFO:2023-2-20 23:12:28][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 2.1124306283891 [WARN:2023-2-20 23:12:28][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:12:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2023-2-20 23:12:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2023-2-20 23:12:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 74 [INFO:2023-2-20 23:12:31]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2023-2-20 23:12:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_tiangongshi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:32]<== Receiver Message, socketClient version=7,extId=31,cmd=12,status=0,size=10 [INFO:2023-2-20 23:12:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 74 [INFO:2023-2-20 23:12:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2023-2-20 23:12:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.3378226570785 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 39 1 [INFO:2023-2-20 23:12:33][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 2 1 -50.043792545795 0 -0.3 -51.5 0 0 1.4562074542045 [INFO:2023-2-20 23:12:33][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 2 [INFO:2023-2-20 23:12:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:12:34][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:12:34][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:12:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-2-20 23:12:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-2-20 23:12:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:34]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-2-20 23:12:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:34]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-2-20 23:12:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.36726182699203 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 40 1 [INFO:2023-2-20 23:12:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionForwardWalking [INFO:2023-2-20 23:12:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10918 skip: 0 [INFO:2023-2-20 23:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:12:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:12:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10919 [INFO:2023-2-20 23:12:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10919 BattleGuideActionWaitBattleBegin [INFO:2023-2-20 23:12:35]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:12:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:35]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-2-20 23:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-2-20 23:12:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:12:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:12:35]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:12:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:12:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:12:36]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:12:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:12:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.1453147903085 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 41 1 [INFO:2023-2-20 23:12:37]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:12:37]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=366 [INFO:2023-2-20 23:12:37]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:12:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:12:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.7490071877837 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 42 1 [INFO:2023-2-20 23:12:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 816 thp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 984 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15101 } defender { units { id: 3 modelId: 22203 skinId: 130014 position: 4 baseAttributes { hp: 383 thp: 383 atk: 98 def: 105 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222031 position: 1 CD: 0 } skillInfo { skillId: 42222032 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222134 position: 3 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301026 duration: 1 id: 4 } } targetId: 0 } isFinish: false } [INFO:2023-2-20 23:12:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-2-20 23:12:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 2.7490071877837 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 43 1 [INFO:2023-2-20 23:12:37][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":816, "thp":1160, "atk":122, "def":125, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":984, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15101" ] }, "defender": { "units": [ { "id":3, "modelId":22203, "skinId":130014, "position":4, "baseAttributes": { "hp":383, "thp":383, "atk":98, "def":105, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222031, "position":1, "CD":0 }, { "skillId":42222032, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222134, "position":3, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false } [INFO:2023-2-20 23:12:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:12:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:12:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 2.7490071877837 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 44 1 [INFO:2023-2-20 23:12:37][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:12:37][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10919 BattleGuideActionWaitBattleBegin [INFO:2023-2-20 23:12:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:12:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:12:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10919 skip: 0 [INFO:2023-2-20 23:12:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:12:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:12:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:12:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10926 [INFO:2023-2-20 23:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10926 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:12:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [WARN:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 23:12:38]||||| Sender socketClient version=7 [WARN:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_4_10010113][4] 增加了一个 buff [301026] [INFO:2023-2-20 23:12:38][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-2-20 23:12:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune_pur_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2023-2-20 23:12:38][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:12:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 3 [INFO:2023-2-20 23:12:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:12:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:38]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:12:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:38]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:12:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:12:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.8342131190002 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 46 1 [INFO:2023-2-20 23:12:39]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:12:39]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:12:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:12:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0502009317279 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 47 1 [INFO:2023-2-20 23:12:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:12:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:12:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.6338039599359 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 48 1 [INFO:2023-2-20 23:12:39][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:12:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:12:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:12:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:39]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:12:39]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:39]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:12:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2023-2-20 23:12:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:12:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29515093564987 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 49 1 [INFO:2023-2-20 23:12:39][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:12:39][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:12:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:12:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:12:48][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-2-20 23:12:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:12:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:12:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-2-20 23:12:48]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-2-20 23:12:48]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:48]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=204 [INFO:2023-2-20 23:12:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 68 additional: 315 additional2: 68 additional3: 68 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 5 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 57 additional: 258 additional2: 57 additional3: 57 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 5 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222032 actEffect { targetId: 2 effectType: 2 effectNum: 124 additional: 860 additional2: 124 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 6 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 7 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42222032 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } isFinish: false } [INFO:2023-2-20 23:12:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:12:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.34564822912216 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleRoundResultReply 50 1 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":68, "additional":315, "additional2":68, "additional3":68 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":5 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":57, "additional":258, "additional2":57, "additional3":57 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":5, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222032, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":124, "additional":860, "additional2":124, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":6 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":7 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42222032 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":315, "targetId":3, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 383/383 原来有盾: 0 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 315/383 剩余盾: 0 [WARN:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301023] [INFO:2023-2-20 23:12:49][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":258, "targetId":3, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 315/383 原来有盾: 0 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 258/383 剩余盾: 0 [WARN:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:5 buffId:301023 持续时间:1 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222032, "actEffect": [ { "additional":860, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":124, "multipleEffectNum":0, "effectType":2, "additional2":124 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:12:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 23:12:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:12:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-2-20 23:12:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222032 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:12:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222032[13001408] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 32 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 984/1162 原来有盾: 0 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.5) -》 多段已飘:62/124 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 922/1162 剩余盾: 0 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 922/1162 原来有盾: 0 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:124/124 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 860/1162 剩余盾: 0 [WARN:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301015] [INFO:2023-2-20 23:12:52][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_4_10010113][4] 使用技能 42222032 ,令到 3[Monster_3_4_10010113][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:12:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_defend.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 49 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:6 buffId:301015 持续时间:1 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-2-20 23:12:52][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:12:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:12:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:12:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:52]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:12:52]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:52]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:12:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:12:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:12:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30199249833822 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 52 1 [INFO:2023-2-20 23:12:52][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:12:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:12:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:12:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:12:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:12:52]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:12:52]||||| Sender socketClient version=7 [INFO:2023-2-20 23:12:53]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:12:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2023-2-20 23:12:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:12:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.28653130307794 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 53 1 [INFO:2023-2-20 23:12:53][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:12:53][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:12:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:12:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:12:53][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41201200 cellPos:(-333.799988,50.600006), targetIds:table: 0x731a72e420 [INFO:2023-2-20 23:12:53][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-2-20 23:12:54][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-2-20 23:12:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_011_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:56][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41200000 cellPos:(-113.000000,50.600014), targetIds:table: 0x731c72af90 [INFO:2023-2-20 23:12:56][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-2-20 23:12:57][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:1, isTargetAttacker:true [INFO:2023-2-20 23:12:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim_bule.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:12:58][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41201202 cellPos:(-333.799988,50.600006), targetIds:table: 0x731cd7c410 [INFO:2023-2-20 23:12:58][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-2-20 23:13:0][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41201202 cellPos:(-333.799988,50.600006), targetIds:table: 0x731c60ec50 [INFO:2023-2-20 23:13:0][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-2-20 23:13:2][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201202, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200002, "castorId":2, "targetId":1, "targetId2":0 } ] } [INFO:2023-2-20 23:13:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:13:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:13:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201202 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200002 castorId: 2 targetId: 1 targetId2: 0 } [INFO:2023-2-20 23:13:2]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-2-20 23:13:2]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:2]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=264 [INFO:2023-2-20 23:13:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 3 effectType: 2 effectNum: 145 additional: 113 additional2: 145 additional3: 145 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 8 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200002 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301013 duration: 1 id: 9 } } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41200002 } targetId: 1 } battleStep { actorType: 2 castorId: 3 actorId: 5 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 7 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 8 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 8 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222031 actEffect { targetId: 2 effectType: 2 effectNum: 95 additional: 765 additional2: 95 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 10 } } targetId: 2 } battleStep { actorType: 2 castorId: 1 actorId: 9 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 9 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } isFinish: false } [INFO:2023-2-20 23:13:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:13:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.331138856709 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 55 1 [INFO:2023-2-20 23:13:2][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":145, "additional":113, "additional2":145, "additional3":145 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":8 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200002, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301013, "duration":1, "id":9 } }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41200002 } ], "targetId":1 }, { "actorType":2, "castorId":3, "actorId":5, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":7, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":8, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":8 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222031, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":95, "additional":765, "additional2":95, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":10 } } ], "targetId":2 }, { "actorType":2, "castorId":1, "actorId":9, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":9 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-2-20 23:13:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-2-20 23:13:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-2-20 23:13:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014006 [INFO:2023-2-20 23:13:2]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-2-20 23:13:2][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2023-2-20 23:13:2]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=75 [INFO:2023-2-20 23:13:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:13:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:13:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 56 1 [INFO:2023-2-20 23:13:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:13:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:13:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:13:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:3]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-2-20 23:13:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-2-20 23:13:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 1.0414212457836 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 57 1 [INFO:2023-2-20 23:13:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":113, "targetId":3, "multipleEffectNumReal":0, "additional3":145, "effectNum":145, "multipleEffectNum":0, "effectType":2, "additional2":145 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:13:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 23:13:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:13:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-2-20 23:13:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 23:13:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 258/383 原来有盾: 0 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:14/145 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 244/383 剩余盾: 0 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.1 1 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 244/383 原来有盾: 0 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:28/145 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 230/383 剩余盾: 0 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 216 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.1 1 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 225 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 230/383 原来有盾: 0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:42/145 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 216/383 剩余盾: 0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 226 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.2 1 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 235 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 216/383 原来有盾: 0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:56/145 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 202/383 剩余盾: 0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 236 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.2 1 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 243 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 202/383 原来有盾: 0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:70/145 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 188/383 剩余盾: 0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 244 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.3 1 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 250 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 188/383 原来有盾: 0 [INFO:2023-2-20 23:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:84/145 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 174/383 剩余盾: 0 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 251 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.5 0.3 1 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 255 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 174/383 原来有盾: 0 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:145/145 本段飘:61 本段扣血:61 本段扣盾:0 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 113/383 剩余盾: 0 [WARN:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301015] [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 256 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.5 1 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 260 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 268 [INFO:2023-2-20 23:13:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-2-20 23:13:12][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 145 [INFO:2023-2-20 23:13:12][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 23:13:12][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 23:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:13:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-2-20 23:13:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-2-20 23:13:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-2-20 23:13:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-2-20 23:13:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000006 [INFO:2023-2-20 23:13:13]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-2-20 23:13:13]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100001_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:14]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=75 [INFO:2023-2-20 23:13:14]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-2-20 23:13:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:13:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:13:14][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 59 1 [INFO:2023-2-20 23:13:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:13:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:13:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:13:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:13:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-2-20 23:13:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.32198578119278 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 60 1 [INFO:2023-2-20 23:13:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41200002, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301013, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:13:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:13:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-2-20 23:13:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200002 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:13:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200002[10000109] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-2-20 23:13:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-2-20 23:13:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 23:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-2-20 23:13:17][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41200002 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301013] [INFO:2023-2-20 23:13:17][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301013 effect/prefabs/battle_invincible.prefab [INFO:2023-2-20 23:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41200002 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/invincible.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/qiu_alpha.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_009_dad.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_061.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_061.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_invincible.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:13:17][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool [INFO:2023-2-20 23:13:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2023-2-20 23:13:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:289]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:5 buffId:301023 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:7 buffId:301004 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:8 buffId:301015 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222031, "actEffect": [ { "additional":765, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":95, "multipleEffectNum":0, "effectType":2, "additional2":95 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 860/1162 原来有盾: 0 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:95/95 本段飘:95 本段扣血:95 本段扣盾:0 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 765/1162 剩余盾: 0 [WARN:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [WARN:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2023-2-20 23:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:13:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:13:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-2-20 23:13:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-2-20 23:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:9 buffId:301013 [INFO:2023-2-20 23:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:6 buffId:301015 [INFO:2023-2-20 23:13:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:13:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-2-20 23:13:21][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:13:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:13:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:13:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:21]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:13:21]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:21]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:13:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:13:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:13:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.34373296797276 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 61 1 [INFO:2023-2-20 23:13:21][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:13:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:13:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:13:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:21]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:13:21]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:21]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:13:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 [INFO:2023-2-20 23:13:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:13:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30342979729176 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 62 1 [INFO:2023-2-20 23:13:22][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:13:22][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:13:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:13:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:13:22][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-2-20 23:13:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:13:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:13:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-2-20 23:13:22]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-2-20 23:13:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:22]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=132 [INFO:2023-2-20 23:13:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 67 additional: 46 additional2: 67 additional3: 67 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 11 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 56 additional: 0 additional2: 56 additional3: 56 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 4 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 11 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-2-20 23:13:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:13:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.30877385661006 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 64 1 [INFO:2023-2-20 23:13:22][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":67, "additional":46, "additional2":67, "additional3":67 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":11 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":56, "additional":0, "additional2":56, "additional3":56 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":4 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":10 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":11 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-2-20 23:13:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 23:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":46, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":11, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 113/383 原来有盾: 0 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 46/383 剩余盾: 0 [WARN:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301023] [WARN:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":56, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 46/383 原来有盾: 0 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:56/56 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/383 剩余盾: 0 [WARN:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4 [WARN:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301026],不提示id不需要播放效果 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301004],不提示id不需要播放效果 [INFO:2023-2-20 23:13:24][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [WARN:2023-2-20 23:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2023-2-20 23:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4 [WARN:2023-2-20 23:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4 [INFO:2023-2-20 23:13:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:13:25][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:13:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:13:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-2-20 23:13:25][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:13:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:13:25]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:25]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:13:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.31562734395266 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 65 1 [INFO:2023-2-20 23:13:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-2-20 23:13:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:13:25]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:25]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 7 [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:13:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30170151218772 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 66 1 [INFO:2023-2-20 23:13:25][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:13:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-2-20 23:13:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:25]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-2-20 23:13:25]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010113 [INFO:2023-2-20 23:13:26]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=16 [INFO:2023-2-20 23:13:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 114 } [INFO:2023-2-20 23:13:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:13:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 67 1 [INFO:2023-2-20 23:13:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 2 [INFO:2023-2-20 23:13:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 23:13:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 23:13:26]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 23:13:26][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2023-2-20 23:13:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:26]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=16 [INFO:2023-2-20 23:13:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 20 count: 20 } [INFO:2023-2-20 23:13:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:13:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 68 1 [INFO:2023-2-20 23:13:26][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=210 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=75 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=219 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=75 [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 1 lastUseTime: 1645370040036 composeCount: 0 } [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:13:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 69 1 [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760003 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2012 baseAttr { hp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905712821 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:13:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 70 1 [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:13:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 71 1 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=20,cmd=42,status=0,size=10 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=39 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=47,cmd=1,status=0,size=14 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760002 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2000 baseAttr { hp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905591699 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:13:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 72 1 [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:13:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 73 1 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 60 [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-2-20 23:13:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 74 1 [INFO:2023-2-20 23:13:28][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-02-20 09:47:56","roleExp":60,"serverId":"201","registerTime":1676366029,"lastLogoutTime":"2023-02-20 09:43:33","roleId":"15101","roleCTime":1676366029,"type":3,"roleName":"kd","serverName":"欧美(月)","roleLevel":2} [INFO:2023-2-20 23:13:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:13:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:13:28]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2023-2-20 23:13:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:13:28]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=27 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:13:28][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:13:29]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 623 infos { id: 10456 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10018 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 75 1 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 110 isOpen: true } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 76 1 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 134 } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 77 1 [INFO:2023-2-20 23:13:29][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 210 count: 50210 } dataList { currencyId: 6 change: 2 count: 2 } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 78 1 [INFO:2023-2-20 23:13:29][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-2-20 23:13:29][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 1 lastUseTime: 1645370041748 composeCount: 0 } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 79 1 [INFO:2023-2-20 23:13:29]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:13:29]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-2-20 23:13:29]<== Receiver Message, socketClient version=7,extId=47,cmd=1,status=0,size=32 [INFO:2023-2-20 23:13:29]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=86 [INFO:2023-2-20 23:13:29]<== Receiver Message, socketClient version=7,extId=31,cmd=5,status=0,size=159 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 4 stepId: -1 } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 80 1 [INFO:2023-2-20 23:13:29][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_4_-1 [INFO:2023-2-20 23:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10926 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10926 skip: 0 [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-2-20 23:13:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:13:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10927 [INFO:2023-2-20 23:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10927 BattleGuideActionWaitUserCloseResultView [INFO:2023-2-20 23:13:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:13:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000012 progress: 1 hasFinished: false donCount: 0 } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 81 1 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 10 isOpen: true } openInfos { id: 11 isOpen: true } openInfos { id: 40 isOpen: true } openInfos { id: 58 isOpen: true } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 82 1 [INFO:2023-2-20 23:13:29]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-2-20 23:13:29]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-2-20 23:13:29]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 183 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 184 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } infos { id: 5 value: 0 time: 0 } infos { id: 6 value: 0 time: 0 } infos { id: 7 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 83 1 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 159 heroExp: 159 firstBonus { materilType: 2 materilId: 1 change: 20 } firstBonus { materilType: 1 materilId: 10000024 change: 1 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 210 } dropBonus { materilType: 2 materilId: 6 change: 2 } newBarrier { dungeonId: 10001 barrierId: 10001021 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 318 hasGetBonus: allDamage: 1325 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1325 teamGetDamage: 1263 unitDamages { position: 1 damage: 774 getDamage: 688 unqiueId: 760003 } unitDamages { position: 2 damage: 551 getDamage: 575 unqiueId: 760002 } } [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 84 1 [INFO:2023-2-20 23:13:29][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1325", "teamGetDamage":"1263", "unitDamages": [ { "position":1, "damage":"774", "getDamage":"688", "unqiueId":"760003" }, { "position":2, "damage":"551", "getDamage":"575", "unqiueId":"760002" } ] } [INFO:2023-2-20 23:13:29][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-2-20 23:13:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:29][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_0 [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 0 [INFO:2023-2-20 23:13:29][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_24_0 [INFO:2023-2-20 23:13:29]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:13:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 0 [INFO:2023-2-20 23:13:29]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:13:29][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_26_0 [INFO:2023-2-20 23:13:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 0 [INFO:2023-2-20 23:13:29]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:13:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-2-20 23:13:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 4.0107538625598 移走了序号= 1 的消息,当前队列数量= 7 || 0 BattleResultReply 85 1 [INFO:2023-2-20 23:13:29][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 134 lastRecoverTime: 1676905799879 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 3.3757416270673 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 86 1 [INFO:2023-2-20 23:13:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.5968024618924 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetActivityInfosReply 87 1 [INFO:2023-2-20 23:13:30]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.53144562989473 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 88 1 [INFO:2023-2-20 23:13:30]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:13:30]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:13:30]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:13:30]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:13:30]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:13:30]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:13:30]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.80030953511596 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 89 1 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: 0 } [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 90 1 [INFO:2023-2-20 23:13:30][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_0 [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 [INFO:2023-2-20 23:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:13:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.73247041925788 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 91 1 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 24 stepId: 0 } [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 92 1 [INFO:2023-2-20 23:13:30][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_24_0 [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 13201 [INFO:2023-2-20 23:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2023-2-20 23:13:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.80184667184949 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 93 1 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 26 stepId: 0 } [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 94 1 [INFO:2023-2-20 23:13:30][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_26_0 [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 13401 [INFO:2023-2-20 23:13:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:13:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.88984395936131 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 95 1 [INFO:2023-2-20 23:13:31][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_0 [INFO:2023-2-20 23:13:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2023-2-20 23:13:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:13:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 0 [INFO:2023-2-20 23:13:31]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:13:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:13:32][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:13:32]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [WARN:2023-2-20 23:13:32][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-2-20 23:13:32][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000101 [INFO:2023-2-20 23:13:32][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000101 [INFO:2023-2-20 23:13:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:13:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.4718474522233 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 96 1 [INFO:2023-2-20 23:13:32]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:13:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.5922148488462 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 97 1 [INFO:2023-2-20 23:13:32]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:13:32]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:13:32]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:13:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.8254055790603 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 98 1 [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: 0 } [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:13:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 99 1 [INFO:2023-2-20 23:13:32][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_0 [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:13:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:13:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.4770126119256 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 100 1 [INFO:2023-2-20 23:13:41][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:13:41][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:13:41][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:13:45][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-2-20 23:14:3][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-2-20 23:14:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1 [INFO:2023-2-20 23:14:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-2-20 23:14:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 barrierId: 10001011 [INFO:2023-2-20 23:14:3][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-2-20 23:14:3]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-2-20 23:14:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:3][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-2-20 23:14:3][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-2-20 23:14:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:3]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-2-20 23:14:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-2-20 23:14:3][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.38068739324808 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 104 1 [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-2-20 23:14:5][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-2-20 23:14:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-2-20 23:14:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-2-20 23:14:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014009 [INFO:2023-2-20 23:14:5]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-2-20 23:14:5]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:6]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-2-20 23:14:6]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-2-20 23:14:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:14:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:14:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 105 1 [INFO:2023-2-20 23:14:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:14:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:14:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:14:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:14:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-2-20 23:14:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.7019637785852 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterVoiceUnlockReply 106 1 [INFO:2023-2-20 23:14:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_094_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-2-20 23:14:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:14:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:14:13]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:14:13]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:14:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:14:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:13]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:14:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:14:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:14:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.73658160492778 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 108 1 [INFO:2023-2-20 23:14:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_016_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:18][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-2-20 23:14:18][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/config/FbExitConfig:195: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:146: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-2-20 23:14:18][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-2-20 23:14:18][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2023-2-20 23:14:18][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:14:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10927 BattleGuideActionWaitUserCloseResultView [INFO:2023-2-20 23:14:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:14:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:14:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10927 skip: 0 [INFO:2023-2-20 23:14:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:14:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:14:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:14:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 11001 [INFO:2023-2-20 23:14:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_11001 GuideActionTriggerNextGuide [INFO:2023-2-20 23:14:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:14:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_11001 GuideActionTriggerNextGuide [INFO:2023-2-20 23:14:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:14:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:14:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 [INFO:2023-2-20 23:14:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionOpenView [INFO:2023-2-20 23:14:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:14:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:14:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:14:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 11001 skip: 0 [INFO:2023-2-20 23:14:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:14:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:18][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:14:18][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:14:18][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:18][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:14:18][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:14:18][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:18][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-2-20 23:14:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @22ms [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @151ms [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:14:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:14:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.95947911404073 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 110 1 [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:19]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @342ms [INFO:2023-2-20 23:14:19]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:14:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2023-2-20 23:14:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:14:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:19]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:14:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:19]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:14:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:20][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:14:20][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:14:20][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:14:20][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:14:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0519342683256 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 111 1 [INFO:2023-2-20 23:14:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:14:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0519342683256 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 112 1 [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:20][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:14:20]DestroyUnusedResources:416,4,time=,paths: [INFO:2023-2-20 23:14:20]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:14:20]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:14:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:14:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.9768575038761 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 113 1 [INFO:2023-2-20 23:14:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:14:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:14:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.95426594279706 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 114 1 [INFO:2023-2-20 23:14:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2023-2-20 23:14:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/backpack/backpackitemuse.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonsourceitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionOpenView [INFO:2023-2-20 23:14:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2023-2-20 23:14:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:14:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:14:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 skip: 0 [INFO:2023-2-20 23:14:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:14:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:14:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:14:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 [INFO:2023-2-20 23:14:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:14:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:14:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:29][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:30][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:30]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:14:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:14:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0825944263488 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 116 1 [INFO:2023-2-20 23:14:30]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:14:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:14:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.314458174631 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 117 1 [INFO:2023-2-20 23:14:30][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:31][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:14:32]DestroyUnusedResources:15,4,time=,paths: [INFO:2023-2-20 23:14:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:14:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:14:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:14:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 skip: 0 [INFO:2023-2-20 23:14:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:14:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:14:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:14:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 [INFO:2023-2-20 23:14:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:14:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionFindGO [INFO:2023-2-20 23:14:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenMask [INFO:2023-2-20 23:14:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenArrow [INFO:2023-2-20 23:14:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 WaitGuideActionClickMask [INFO:2023-2-20 23:14:34][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:34]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:14:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:14:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.65352020040154 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 118 1 [INFO:2023-2-20 23:14:35][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:14:35]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-2-20 23:14:35]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:14:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:14:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.98683290556073 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 119 1 [INFO:2023-2-20 23:14:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-2-20 23:14:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-2-20 23:14:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001021 [INFO:2023-2-20 23:14:39]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-2-20 23:14:39]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionFindGO [INFO:2023-2-20 23:14:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenMask [INFO:2023-2-20 23:14:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenArrow [INFO:2023-2-20 23:14:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 WaitGuideActionClickMask [INFO:2023-2-20 23:14:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:14:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:14:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 skip: 0 [INFO:2023-2-20 23:14:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:14:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:14:39]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:14:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 [INFO:2023-2-20 23:14:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionFindGO [INFO:2023-2-20 23:14:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:14:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:39]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:39]<== Receiver Message, socketClient version=7,extId=52,cmd=2,status=0,size=737 [INFO:2023-2-20 23:14:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenMask [INFO:2023-2-20 23:14:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenArrow [INFO:2023-2-20 23:14:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 WaitGuideActionClickMask [INFO:2023-2-20 23:14:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -2 name: Goose Soup level: 2 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 2 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 17102 name: YiRonaldRobert level: 20 type: 2 logoutTime: 1677200426275 cd: 0 hero { heroId: 660002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14604 name: ko2 level: 17 type: 2 logoutTime: 1677052913454 cd: 0 hero { heroId: 360016 heroTypeIdx: 2000 level: 10 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 145 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14101 name: 伊友茗 level: 10 type: 2 logoutTime: 1677147506692 cd: 0 hero { heroId: 360002 heroTypeIdx: 2000 level: 13 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14104 name: ljy3 level: 30 type: 2 logoutTime: 1677301555912 cd: 0 hero { heroId: 360007 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 16601 name: 伊曼苡 level: 2 type: 2 logoutTime: 1676966850635 cd: 0 hero { heroId: 560002 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14603 name: 伊从斜 level: 30 type: 2 logoutTime: 1676113007000 cd: 0 hero { heroId: 360011 heroTypeIdx: 2000 level: 6 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 2 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14102 name: ko1 level: 4 type: 2 logoutTime: 1676969170289 cd: 0 hero { heroId: 360005 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 16602 name: 伊易茗 level: 6 type: 2 logoutTime: 1676995890637 cd: 0 hero { heroId: 560003 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2023-2-20 23:14:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-2-20 23:14:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.37957697361708 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 121 1 [INFO:2023-2-20 23:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:40]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:14:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:14:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.78672119602561 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 122 1 [INFO:2023-2-20 23:14:40][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:40]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:14:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:14:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0130915604532 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 123 1 [INFO:2023-2-20 23:14:41][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_5_11105, 附加协议_31-2 [INFO:2023-2-20 23:14:41][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11106 [INFO:2023-2-20 23:14:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2023-2-20 23:14:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-2-20 23:14:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001021 formationId: 1 guideIdE: 5 stepIdE: 11106 useDouble: false [INFO:2023-2-20 23:14:41]==> Sender Auto Serialize Message,extId=31,cmd=2,size=26 [INFO:2023-2-20 23:14:41]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionFindGO [INFO:2023-2-20 23:14:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenMask [INFO:2023-2-20 23:14:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenArrow [INFO:2023-2-20 23:14:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 WaitGuideActionClickMask [INFO:2023-2-20 23:14:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:14:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:14:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 skip: 0 [INFO:2023-2-20 23:14:41]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:14:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:14:41]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:14:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 [INFO:2023-2-20 23:14:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:14:41]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:14:41]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:41]<== Receiver Message, socketClient version=7,extId=20,cmd=24,status=0,size=14 [INFO:2023-2-20 23:14:41][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:14:41]DestroyUnusedResources:10,4,time=,paths: [INFO:2023-2-20 23:14:41]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=30 [INFO:2023-2-20 23:14:41]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:14:42]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:14:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 2 id: 7 showImmediately: false [INFO:2023-2-20 23:14:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IllustrationsUnlockPush <--- [INFO:2023-2-20 23:14:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 24 || 0 IllustrationsUnlockPush 124 1 [INFO:2023-2-20 23:14:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010212 battleId: 10010213 triggerId: 113 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 triggerId: 75 [INFO:2023-2-20 23:14:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-2-20 23:14:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.34999598748982 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 125 1 [INFO:2023-2-20 23:14:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2023-2-20 23:14:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:14:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-2-20 23:14:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:42]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:14:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2023-2-20 23:14:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:14:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:42]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:14:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:14:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:14:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:14:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-2-20 23:14:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-2-20 23:14:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-2-20 23:14:42][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 23:14:42][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-2-20 23:14:42][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:14:42][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:42][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:14:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2708066124469 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 126 1 [INFO:2023-2-20 23:14:43]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:14:43]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:14:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:14:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.8012033123523 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 127 1 [INFO:2023-2-20 23:14:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:14:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:14:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.5303966999054 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 0 1 [INFO:2023-2-20 23:14:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:14:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:14:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.5303966999054 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 1 1 [INFO:2023-2-20 23:14:43][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:43][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:14:43][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:14:43]DestroyUnusedResources:62,3,time=,paths: [INFO:2023-2-20 23:14:45][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010212_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010212_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010212_999_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:14:45][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-2-20 23:14:45][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @19ms [INFO:2023-2-20 23:14:45][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2023-2-20 23:14:45][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/atk_hudie_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_other_094.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_yangguang-2634.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32-effect_leaf_green.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_037.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_037_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @276ms [INFO:2023-2-20 23:14:45][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2023-2-20 23:14:45][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-2-20 23:14:45][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_023.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:16 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_001_7_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_15.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_030_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_038.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-2-20 23:14:46][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2023-2-20 23:14:46][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_014_01_abm.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2023-2-20 23:14:47][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的模型 [INFO:2023-2-20 23:14:47][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的模型 [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:47]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:48]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]DestroyResource[resPath=language/ko/effect/res/tex/other_111.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]DestroyResource[resPath=language/ko/effect/res/tex/other_111.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]DestroyResource[resPath=language/ko/effect/res/mat/other_111.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:SetNewLoadingBundle() System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:14:48]DestroyResource[resPath=language/ko/effect/res/mat/other_111.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:SetNewLoadingBundle() System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:14:48][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2023-2-20 23:14:48][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2023-2-20 23:14:48][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2023-2-20 23:14:48][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2023-2-20 23:14:48][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的头顶ui [INFO:2023-2-20 23:14:48][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的头顶ui [INFO:2023-2-20 23:14:48][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的头顶ui [INFO:2023-2-20 23:14:48][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的模型 [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2023-2-20 23:14:48][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2023-2-20 23:14:48][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_storysystem_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:48][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-2-20 23:14:48][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:14:48][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001021 [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 6 zoneId: nil [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 75 找到: true [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-2-20 23:14:48][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-2-20 23:14:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:14:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:14:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:14:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:14:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:14:48][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2023-2-20 23:14:48][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000102 [INFO:2023-2-20 23:14:49][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:14:49][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:49][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2023-2-20 23:14:49][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2023-2-20 23:14:49][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2023-2-20 23:14:49][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tubaobao_wupin/zdcj_tubaobao_wupin.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tubaobao_wupin/zdcj_tubaobao_wupin_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tubaobao_wupin/zdcj_tubaobao_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 75 go: SceneTrigger_75_4 [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4 [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:50][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:14:50][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:14:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:50][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:14:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:50][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:14:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:14:50][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:14:51][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:14:51]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-2-20 23:14:53][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-2-20 23:15:4][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:15:4][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:15:4][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:15:8][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-2-20 23:15:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210017.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100015_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:23][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-2-20 23:15:23][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-2-20 23:15:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100015_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:29][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 18 当前队列数量= 1 [INFO:2023-2-20 23:15:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoryBranchChooseLogRequest [INFO:2023-2-20 23:15:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 stepId: 23 index: 2 [INFO:2023-2-20 23:15:29]==> Sender Auto Serialize Message,extId=46,cmd=18,size=17 [INFO:2023-2-20 23:15:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:29]<== Receiver Message, socketClient version=7,extId=46,cmd=18,status=0,size=8 [INFO:2023-2-20 23:15:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoryBranchChooseLogReply <--- [INFO:2023-2-20 23:15:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 18 所需时间单位秒 = 0.33366687968373 移走了序号= 1 的消息,当前队列数量= 0 || 0 StoryBranchChooseLogReply 6 1 [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:31]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-2-20 23:15:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:31][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 barrierId: 10001021 [INFO:2023-2-20 23:15:31]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:15:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 skip: 0 [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:15:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:15:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionFindGO [INFO:2023-2-20 23:15:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:15:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionPlayAudio [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenMask [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenInstruction [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 WaitGuideActionClickMask [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 skip: 0 [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-2-20 23:15:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:15:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionForwardWalking [INFO:2023-2-20 23:15:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:15:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:31]<== Receiver Message, socketClient version=7,extId=46,cmd=6,status=0,size=8 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.46073707938194 移走了序号= 1 的消息,当前队列数量= 5 || 0 ManualBattleLogReply 7 1 [INFO:2023-2-20 23:15:31]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 skip: 1 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 23 [INFO:2023-2-20 23:15:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:15:31][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 23 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionClickMask:92: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:15:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_13103 [INFO:2023-2-20 23:15:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7 [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionFindGO [INFO:2023-2-20 23:15:31]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionPlayAudio [INFO:2023-2-20 23:15:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenMask [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenInstruction [INFO:2023-2-20 23:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 WaitGuideActionClickMask [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-2-20 23:15:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.71483775600791 移走了序号= 1 的消息,当前队列数量= 6 || 0 MainStoryPlayEndLogReply 8 1 [INFO:2023-2-20 23:15:32]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:15:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:15:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.4230414032936 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 9 1 [INFO:2023-2-20 23:15:32]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:15:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:15:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.6779458299279 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 10 1 [INFO:2023-2-20 23:15:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:33]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:15:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:15:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.8035482168198 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 11 1 [INFO:2023-2-20 23:15:34]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:15:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:15:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.9633116535842 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 12 1 [INFO:2023-2-20 23:15:35]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:15:35]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:15:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:35]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:15:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:15:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.3130439966917 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 13 1 [INFO:2023-2-20 23:15:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: -1 } [INFO:2023-2-20 23:15:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:15:35][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 14 1 [INFO:2023-2-20 23:15:35][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_-1 [INFO:2023-2-20 23:15:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:15:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 3.3615627475083 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 15 1 [INFO:2023-2-20 23:15:36][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 2.7471489906311 [WARN:2023-2-20 23:15:36][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:15:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-2-20 23:15:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-2-20 23:15:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2023-2-20 23:15:36]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-2-20 23:15:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:36]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/autofightconfirmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/battle/battle_autofight.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:36]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-2-20 23:15:36]<== Receiver Message, socketClient version=7,extId=45,cmd=14,status=0,size=8 [INFO:2023-2-20 23:15:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-2-20 23:15:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-2-20 23:15:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 17 1 [INFO:2023-2-20 23:15:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-2-20 23:15:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.32161916792393 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 18 1 [INFO:2023-2-20 23:15:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-2-20 23:15:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-2-20 23:15:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2023-2-20 23:15:38]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-2-20 23:15:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:38]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-2-20 23:15:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000102 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-2-20 23:15:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-2-20 23:15:38][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 19 1 [INFO:2023-2-20 23:15:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 2 [INFO:2023-2-20 23:15:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-2-20 23:15:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2023-2-20 23:15:39]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-2-20 23:15:39]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:40]<== Receiver Message, socketClient version=7,extId=45,cmd=14,status=0,size=8 [INFO:2023-2-20 23:15:40]<== Receiver Message, socketClient version=7,extId=45,cmd=14,status=0,size=8 [INFO:2023-2-20 23:15:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-2-20 23:15:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 1.5492906160653 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 20 1 [INFO:2023-2-20 23:15:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-2-20 23:15:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.90170473232865 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 21 1 [INFO:2023-2-20 23:15:41][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 1 0 -14.333717387915 0 -0.3 -15.5 0 0 1.1662826120853 [INFO:2023-2-20 23:15:41][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 1 [INFO:2023-2-20 23:15:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:15:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:41][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:15:41][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:15:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:15:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:42]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-2-20 23:15:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:42]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-2-20 23:15:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.32206140458584 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 22 1 [INFO:2023-2-20 23:15:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionForwardWalking [INFO:2023-2-20 23:15:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:15:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 skip: 0 [INFO:2023-2-20 23:15:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:15:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:15:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 [INFO:2023-2-20 23:15:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:15:42]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:15:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:42]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-2-20 23:15:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:15:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:42]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:15:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:15:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:15:43]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:15:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:15:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.078362327069 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 23 1 [INFO:2023-2-20 23:15:43]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:15:43]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=416 [INFO:2023-2-20 23:15:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:15:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2670015990734 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 24 1 [INFO:2023-2-20 23:15:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1270 thp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1272 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15101 } defender { units { id: 3 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 139 thp: 139 atk: 75 def: 99 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 147 thp: 147 atk: 71 def: 110 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-2-20 23:15:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-2-20 23:15:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 1.2670015990734 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 25 1 [INFO:2023-2-20 23:15:43][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1270, "thp":1270, "atk":134, "def":137, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1272, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15101" ] }, "defender": { "units": [ { "id":3, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":139, "thp":139, "atk":75, "def":99, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":147, "thp":147, "atk":71, "def":110, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-2-20 23:15:43]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:15:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:15:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:15:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.3315469622612 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 26 1 [INFO:2023-2-20 23:15:43][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:15:43][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-2-20 23:15:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:15:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:15:44][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:15:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:44]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:15:44]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:44]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:15:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.29012728855014 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 27 1 [INFO:2023-2-20 23:15:44][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:15:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:15:44]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:44]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:15:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.49961249530315 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 29 1 [INFO:2023-2-20 23:15:44][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:15:44][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:15:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:15:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:15:44][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-2-20 23:15:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:15:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-2-20 23:15:44]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:15:44]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:45]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=185 [INFO:2023-2-20 23:15:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 4 effectType: 2 effectNum: 146 additional: 1 additional2: 146 additional3: 146 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 5 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 6 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 66 additional: 0 additional2: 66 additional3: 66 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 5 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 6 } actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122091 actEffect { targetId: 2 effectType: 2 effectNum: 46 additional: 1226 additional2: 46 additional3: 0 } targetId: 2 } isFinish: false } [INFO:2023-2-20 23:15:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:15:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.31579535827041 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 30 1 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":146, "additional":1, "additional2":146, "additional3":146 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":5 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301023, "duration":1, "id":6 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":66, "additional":0, "additional2":66, "additional3":66 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":5 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":6 }, { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122091, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":46, "additional":1226, "additional2":46, "additional3":0 } ], "targetId":2 } ], "isFinish":false } } [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201201, "actEffect": [ { "additional":1, "targetId":4, "multipleEffectNumReal":0, "additional3":146, "effectNum":146, "multipleEffectNum":0, "effectType":2, "additional2":146 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":5, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":6, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 147/147 原来有盾: 0 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.5) -》 多段已飘:73/146 本段飘:73 本段扣血:73 本段扣盾:0 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 74/147 剩余盾: 0 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 74/147 原来有盾: 0 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:146/146 本段飘:73 本段扣血:73 本段扣盾:0 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1/147 剩余盾: 0 [WARN:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 4[Monster_4_2_10010212][2] 增加了一个 buff [301022] [INFO:2023-2-20 23:15:45][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 4[Monster_4_2_10010212][2] 增加了一个 buff [301023] [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:15:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/slience.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/lock.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-2-20 23:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1/147 原来有盾: 0 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/147 剩余盾: 0 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":5, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":6, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[Monster_4_2_10010212][2] 覆盖移除了一个 buff[301022],不提示id不需要播放效果 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[Monster_4_2_10010212][2] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:15:46][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122091, "actEffect": [ { "additional":1226, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":46, "multipleEffectNum":0, "effectType":2, "additional2":46 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122091 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_1_10010212][1] 用 42122091[13002007] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1272/1272 原来有盾: 0 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:46/46 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1226/1272 剩余盾: 0 [WARN:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-2-20 23:15:47][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:15:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:15:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:15:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:47]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:15:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010212 [INFO:2023-2-20 23:15:47]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:15:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:15:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:15:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.34124733880162 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 31 1 [INFO:2023-2-20 23:15:47][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:15:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:15:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:15:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:47]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:15:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:48]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:15:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-2-20 23:15:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:15:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.78922291100025 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 32 1 [INFO:2023-2-20 23:15:48][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:15:48][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:15:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:15:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:15:48][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-2-20 23:15:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:15:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:15:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-2-20 23:15:48]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:15:48]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:48]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=84 [INFO:2023-2-20 23:15:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 79 additional: 60 additional2: 79 additional3: 79 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 67 additional: 0 additional2: 67 additional3: 67 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-2-20 23:15:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:15:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.32448266074061 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 33 1 [INFO:2023-2-20 23:15:48][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":79, "additional":60, "additional2":79, "additional3":79 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":67, "additional":0, "additional2":67, "additional3":67 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-2-20 23:15:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 23:15:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":60, "targetId":3, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:15:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 139/139 原来有盾: 0 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 60/139 剩余盾: 0 [WARN:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 60/139 原来有盾: 0 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2023-2-20 23:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/139 剩余盾: 0 [WARN:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:15:50][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-2-20 23:15:50][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:15:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:15:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:15:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:50]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:15:50]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:50]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:15:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010212 [INFO:2023-2-20 23:15:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-2-20 23:15:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:15:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.80864931643009 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 34 1 [INFO:2023-2-20 23:15:50][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-2-20 23:15:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:15:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:15:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:50]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:15:50]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:51]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:15:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 [INFO:2023-2-20 23:15:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:15:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30505723506212 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 35 1 [INFO:2023-2-20 23:15:51][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:15:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:15:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-2-20 23:15:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-2-20 23:15:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:51]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-2-20 23:15:51]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:51]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-2-20 23:15:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-2-20 23:15:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.31389411538839 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 36 1 [INFO:2023-2-20 23:15:51][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-2-20 23:15:53][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:15:53][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-2-20 23:15:53][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-2-20 23:15:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:1 isShaping:false skinId:100015 otherSkillId:nil skills:[41202104,40200017,40200018] otherSkills:null allSkillActions:[10001500,10001507,10001509] allNormalActions:{} [INFO:2023-2-20 23:15:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2021 isShaping:false skinId:100015 otherSkillId:nil skills:[41202107,41202108,41202109] otherSkills:null allSkillActions:[10001509,10001507,10001508] allNormalActions:{} [INFO:2023-2-20 23:15:53][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:15:53][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:15:53][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-2-20 23:15:53][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010213_4_1,加载的特效[总数=]5,路径=["effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:15:53][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的头顶ui [INFO:2023-2-20 23:15:53][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010213_999_2021,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:15:53][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的头顶ui [INFO:2023-2-20 23:15:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:53][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的模型 [INFO:2023-2-20 23:15:53][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的模型 [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_db_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_038.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_018.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2023-2-20 23:15:54][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jironjinsisun_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:15:54][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_jironjinsisun_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2023-2-20 23:15:54][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2023-2-20 23:15:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:54][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:55][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-2-20 23:15:55][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-2-20 23:15:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:15:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:15:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:15:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 skip: 0 [INFO:2023-2-20 23:15:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:15:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:15:55]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:15:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 [INFO:2023-2-20 23:15:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionForwardWalking [INFO:2023-2-20 23:15:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:15:55]||||| Sender socketClient version=7 [INFO:2023-2-20 23:15:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:15:55][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:55][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:55][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-2-20 23:15:55]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:15:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:15:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.72114020958543 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 37 1 [INFO:2023-2-20 23:15:56]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:15:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:15:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:15:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.481559637934 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 38 1 [INFO:2023-2-20 23:15:59][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 2 1 -50.06776137352 0 -0.3 -51.5 0 0 1.4322386264801 [INFO:2023-2-20 23:15:59][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 2 [INFO:2023-2-20 23:15:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:15:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:15:59][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:15:59][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:15:59][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:16:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:0]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-2-20 23:16:0]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:0]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-2-20 23:16:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.37815406918526 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 40 1 [INFO:2023-2-20 23:16:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionForwardWalking [INFO:2023-2-20 23:16:0]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-2-20 23:16:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:16:0]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 skip: 0 [INFO:2023-2-20 23:16:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:16:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:16:0]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2023-2-20 23:16:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:16:0]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:16:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:0]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4 [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5 [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:16:0]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-2-20 23:16:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:0]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:16:0]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:16:0]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:16:1][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:16:1]<== Receiver Message, socketClient version=7,extId=46,cmd=13,status=0,size=8 [INFO:2023-2-20 23:16:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-2-20 23:16:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.75885704532266 移走了序号= 1 的消息,当前队列数量= 4 || 0 BossBattleManualLogReply 41 1 [INFO:2023-2-20 23:16:2]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:16:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:16:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.2172182500362 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 42 1 [INFO:2023-2-20 23:16:3]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:16:3]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=340 [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:16:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.4636443443596 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 43 1 [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1270 thp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1226 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15101 } defender { units { id: 3 modelId: 1 skinId: 100015 position: 4 baseAttributes { hp: 722 thp: 722 atk: 110 def: 100 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202104 position: 1 CD: 0 } skillInfo { skillId: 40200017 position: 2 CD: 0 maxCD: 9 } skillInfo { skillId: 40200018 position: 3 CD: 0 maxCD: 6 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-2-20 23:16:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 2.4636443443596 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 44 1 [INFO:2023-2-20 23:16:3][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1270, "thp":1270, "atk":134, "def":137, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1226, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15101" ] }, "defender": { "units": [ { "id":3, "modelId":1, "skinId":100015, "position":4, "baseAttributes": { "hp":722, "thp":722, "atk":110, "def":100, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202104, "position":1, "CD":0 }, { "skillId":40200017, "position":2, "CD":0, "maxCD":9 }, { "skillId":40200018, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false } [INFO:2023-2-20 23:16:3]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:16:3][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:16:3][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:16:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 2.6901442892849 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 45 1 [WARN:2023-2-20 23:16:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:16:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:16:3][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:16:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:3]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:16:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:3]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:16:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.31413869932294 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 46 1 [INFO:2023-2-20 23:16:3][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:16:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:16:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:16:4]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:4]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:16:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-2-20 23:16:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:16:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.28281219303608 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 47 1 [INFO:2023-2-20 23:16:4][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:16:4][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:16:4][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-2-20 23:16:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:16:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:16:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-2-20 23:16:4]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:16:4]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:4]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=210 [INFO:2023-2-20 23:16:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 3 actorId: 40200017 actEffect { targetId: 3 effectType: 8 effectNum: 9 additional: 40200017 } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301008 duration: 3 id: 4 } } targetId: 3 } battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 3 effectType: 2 effectNum: 174 additional: 548 additional2: 174 additional3: 174 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 65 additional: 483 additional2: 65 additional3: 65 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 40200018 actEffect { targetId: 2 effectType: 2 effectNum: 255 additional: 971 additional2: 255 additional3: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 6 additional: 40200018 } targetId: 2 } isFinish: false } [INFO:2023-2-20 23:16:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:16:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.34612031280994 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 48 1 [INFO:2023-2-20 23:16:4][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":3, "actorId":40200017, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":9, "additional":40200017 }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301008, "duration":3, "id":4 } } ], "targetId":3 }, { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":174, "additional":548, "additional2":174, "additional3":174 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":65, "additional":483, "additional2":65, "additional3":65 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":40200018, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":255, "additional":971, "additional2":255, "additional3":0 }, { "targetId":3, "effectType":8, "effectNum":6, "additional":40200018 } ], "targetId":2 } ], "isFinish":false } } [INFO:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":40200017, "actEffect": [ { "additional":40200017, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":4, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200017 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200017[10001500] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_4_10010213][4] 使用技能 40200017 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [INFO:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010213][4] 用 40200017 ,令到 3[Monster_3_4_10010213][4] 增加了一个 buff [301008] [INFO:2023-2-20 23:16:4][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-2-20 23:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-2-20 23:16:4][@logic/scene/battle/trigger/BattleSceneTriggerCommonder.lua:38]:{executeByClick}执行触发器:-> id: 113 go: SceneTrigger_113_4 [INFO:2023-2-20 23:16:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2023-2-20 23:16:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2023-2-20 23:16:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 113 [INFO:2023-2-20 23:16:4]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2023-2-20 23:16:4]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-2-20 23:16:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-2-20 23:16:5]<== Receiver Message, socketClient version=7,extId=31,cmd=12,status=0,size=10 [INFO:2023-2-20 23:16:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 113 [INFO:2023-2-20 23:16:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2023-2-20 23:16:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.49541859701276 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 49 1 [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":548, "targetId":3, "multipleEffectNumReal":0, "additional3":174, "effectNum":174, "multipleEffectNum":0, "effectType":2, "additional2":174 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 23:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-2-20 23:16:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 23:16:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 722/722 原来有盾: 0 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:17/174 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 705/722 剩余盾: 0 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.1 1 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 705/722 原来有盾: 0 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:34/174 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 688/722 剩余盾: 0 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 216 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.1 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 225 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 688/722 原来有盾: 0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:51/174 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 671/722 剩余盾: 0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 226 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.2 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 235 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 671/722 原来有盾: 0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:68/174 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 654/722 剩余盾: 0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 236 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.2 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 243 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 654/722 原来有盾: 0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:85/174 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 637/722 剩余盾: 0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 244 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.3 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 250 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 637/722 原来有盾: 0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:102/174 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 620/722 剩余盾: 0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 251 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.5 0.3 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 255 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 620/722 原来有盾: 0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:174/174 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 548/722 剩余盾: 0 [WARN:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}1[MyRole_1_1][1] 使用技能 41201202 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] Immune [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 256 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.5 1 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 260 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 268 [INFO:2023-2-20 23:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-2-20 23:16:11][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 174 [INFO:2023-2-20 23:16:11][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 23:16:11][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 23:16:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":483, "targetId":3, "multipleEffectNumReal":0, "additional3":65, "effectNum":65, "multipleEffectNum":0, "effectType":2, "additional2":65 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 548/722 原来有盾: 0 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:65/65 本段飘:65 本段扣血:65 本段扣盾:0 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 483/722 剩余盾: 0 [WARN:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:2 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-2-20 23:16:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-2-20 23:16:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200018, "actEffect": [ { "additional":971, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":255, "multipleEffectNum":0, "effectType":2, "additional2":255 }, { "additional":40200018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:16:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:16:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:16:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:16:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200018 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 23:16:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200018[10001509] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1226/1272 原来有盾: 0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:51/255 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1175/1272 剩余盾: 0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 175 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1175/1272 原来有盾: 0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:102/255 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1124/1272 剩余盾: 0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 185 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1124/1272 原来有盾: 0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:153/255 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1073/1272 剩余盾: 0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 195 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1073/1272 原来有盾: 0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:203/255 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2023-2-20 23:16:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1023/1272 剩余盾: 0 [INFO:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205 [INFO:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1023/1272 原来有盾: 0 [INFO:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:255/255 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 971/1272 剩余盾: 0 [WARN:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_4_10010213][4] 使用技能 40200018 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 245 [INFO:2023-2-20 23:16:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-2-20 23:16:19][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 255 [INFO:2023-2-20 23:16:20][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-2-20 23:16:20][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:16:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:16:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:16:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:16:20]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:20]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:16:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:16:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:16:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2973834425211 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 52 1 [INFO:2023-2-20 23:16:20][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:16:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:16:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:16:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:16:20]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:21]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:16:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-2-20 23:16:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:16:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29737634956837 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 53 1 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:16:21][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:16:21][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-2-20 23:16:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:16:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:16:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-2-20 23:16:21]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:16:21]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:21]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=116 [INFO:2023-2-20 23:16:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 76 additional: 407 additional2: 76 additional3: 76 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 67 additional: 340 additional2: 67 additional3: 67 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 1 effectType: 2 effectNum: 48 additional: 1222 additional2: 48 additional3: 0 } targetId: 1 } isFinish: false } [INFO:2023-2-20 23:16:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:16:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.35175375267863 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 54 1 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":76, "additional":407, "additional2":76, "additional3":76 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":67, "additional":340, "additional2":67, "additional3":67 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":48, "additional":1222, "additional2":48, "additional3":0 } ], "targetId":1 } ], "isFinish":false } } [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":407, "targetId":3, "multipleEffectNumReal":0, "additional3":76, "effectNum":76, "multipleEffectNum":0, "effectType":2, "additional2":76 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 483/722 原来有盾: 0 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:76/76 本段飘:76 本段扣血:76 本段扣盾:0 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 407/722 剩余盾: 0 [WARN:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":340, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 407/722 原来有盾: 0 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 340/722 剩余盾: 0 [WARN:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:1 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202104, "actEffect": [ { "additional":1222, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":48, "multipleEffectNum":0, "effectType":2, "additional2":48 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1270/1270 原来有盾: 0 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:48/48 本段飘:48 本段扣血:48 本段扣盾:0 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1222/1270 剩余盾: 0 [WARN:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2023-2-20 23:16:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-2-20 23:16:23][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:16:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:16:23]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:23]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:16:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2848889566958 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 55 1 [INFO:2023-2-20 23:16:23][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:16:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:23]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:16:23]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:23]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:16:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29184343665838 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 56 1 [INFO:2023-2-20 23:16:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:16:23][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:16:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:16:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:16:23][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-2-20 23:16:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-2-20 23:16:23]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:16:23]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:23]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=168 [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 3 effectType: 2 effectNum: 155 additional: 185 additional2: 155 additional3: 155 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 65 additional: 120 additional2: 65 additional3: 65 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 2 effectType: 2 effectNum: 59 additional: 912 additional2: 59 additional3: 0 } targetId: 2 } isFinish: false } [INFO:2023-2-20 23:16:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:16:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.32235385105014 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 57 1 [INFO:2023-2-20 23:16:23][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":155, "additional":185, "additional2":155, "additional3":155 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":65, "additional":120, "additional2":65, "additional3":65 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":59, "additional":912, "additional2":59, "additional3":0 } ], "targetId":2 } ], "isFinish":false } } [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":185, "targetId":3, "multipleEffectNumReal":0, "additional3":155, "effectNum":155, "multipleEffectNum":0, "effectType":2, "additional2":155 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 340/722 原来有盾: 0 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.5) -》 多段已飘:77/155 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 263/722 剩余盾: 0 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 263/722 原来有盾: 0 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:155/155 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 185/722 剩余盾: 0 [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}1[MyRole_1_1][1] 使用技能 41201201 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] Immune [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}1[MyRole_1_1][1] 使用技能 41201201 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] Immune [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":120, "targetId":3, "multipleEffectNumReal":0, "additional3":65, "effectNum":65, "multipleEffectNum":0, "effectType":2, "additional2":65 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 185/722 原来有盾: 0 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:65/65 本段飘:65 本段扣血:65 本段扣盾:0 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 120/722 剩余盾: 0 [WARN:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:4 buffId:301008 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202104, "actEffect": [ { "additional":912, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 971/1272 原来有盾: 0 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 912/1272 剩余盾: 0 [WARN:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2023-2-20 23:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-2-20 23:16:26][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:16:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:16:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:16:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:26]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:16:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:26]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:16:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:16:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:16:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.40249021351337 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 58 1 [INFO:2023-2-20 23:16:26][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:16:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:16:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:16:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:26]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:16:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:26]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:16:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2023-2-20 23:16:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:16:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.28826265782118 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 59 1 [INFO:2023-2-20 23:16:26][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:16:26][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:16:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:16:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:16:26][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-2-20 23:16:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:16:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:16:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-2-20 23:16:27]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:16:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:27]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=84 [INFO:2023-2-20 23:16:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 79 additional: 41 additional2: 79 additional3: 79 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 69 additional: 0 additional2: 69 additional3: 69 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-2-20 23:16:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:16:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.61598208174109 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 60 1 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":79, "additional":41, "additional2":79, "additional3":79 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":69, "additional":0, "additional2":69, "additional3":69 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":41, "targetId":3, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 120/722 原来有盾: 0 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 41/722 剩余盾: 0 [WARN:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:16:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 41/722 原来有盾: 0 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/722 剩余盾: 0 [WARN:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:16:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-2-20 23:16:28][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:16:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:16:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:16:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:16:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:28]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:16:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-2-20 23:16:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:16:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.31812974065542 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 61 1 [INFO:2023-2-20 23:16:28][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-2-20 23:16:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2023-2-20 23:16:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:16:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:28]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:16:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:29]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:16:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 [INFO:2023-2-20 23:16:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:16:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.60291459038854 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 63 1 [INFO:2023-2-20 23:16:29][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:16:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-2-20 23:16:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-2-20 23:16:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:29]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-2-20 23:16:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:29]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-2-20 23:16:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 128 } [INFO:2023-2-20 23:16:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:16:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 64 1 [INFO:2023-2-20 23:16:29][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:16:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010213 [INFO:2023-2-20 23:16:30]<== Receiver Message, socketClient version=7,extId=22,cmd=24,status=0,size=11 [INFO:2023-2-20 23:16:30]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=217 [INFO:2023-2-20 23:16:30]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:16:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 [INFO:2023-2-20 23:16:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-2-20 23:16:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 65 1 [INFO:2023-2-20 23:16:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760004 isInFormation: false masterPlayerID: 15101 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676906223103 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:16:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:16:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 66 1 [INFO:2023-2-20 23:16:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:16:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:16:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 67 1 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:16:30]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=123 [INFO:2023-2-20 23:16:30]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=53 [INFO:2023-2-20 23:16:30]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:16:30]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:16:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15101 name: kd gender: 2 portrait: 11100001 exp: 60 signature: chefTitle: 0 roleNum: 3 heroRate: 6 dungeonCount: 12 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 3 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1676366029 lastLogoutTime: 1676904213 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1676905591 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-2-20 23:16:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-2-20 23:16:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 68 1 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:16:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2002 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2002 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:16:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 69 1 [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:16:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 70 1 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:16:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 71 1 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:16:31]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-2-20 23:16:31]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=210 [INFO:2023-2-20 23:16:31]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 2 lastUseTime: 1645370040036 composeCount: 0 } [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:16:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 72 1 [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760003 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2012 baseAttr { hp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905712821 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:16:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 73 1 [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:16:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:16:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 74 1 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:16:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:16:32]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=220 [INFO:2023-2-20 23:16:32]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=75 [INFO:2023-2-20 23:16:32]<== Receiver Message, socketClient version=7,extId=20,cmd=42,status=0,size=10 [INFO:2023-2-20 23:16:32]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-2-20 23:16:32]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=19 [INFO:2023-2-20 23:16:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760002 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2000 baseAttr { hp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905591699 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:16:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:16:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 75 1 [INFO:2023-2-20 23:16:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:16:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:16:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 76 1 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:16:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 120 [INFO:2023-2-20 23:16:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-2-20 23:16:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 77 1 [INFO:2023-2-20 23:16:32][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-02-20 09:47:56","roleExp":120,"serverId":"201","registerTime":1676366029,"lastLogoutTime":"2023-02-20 09:43:33","roleId":"15101","roleCTime":1676366029,"type":3,"roleName":"kd","serverName":"欧美(月)","roleLevel":3} [INFO:2023-2-20 23:16:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-2-20 23:16:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:16:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:16:32]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:16:32]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:16:32]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:16:32]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:16:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:16:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 148 } [INFO:2023-2-20 23:16:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:16:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 78 1 [INFO:2023-2-20 23:16:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:16:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 220 count: 50430 } [INFO:2023-2-20 23:16:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:16:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 79 1 [INFO:2023-2-20 23:16:33][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-2-20 23:16:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 2 lastUseTime: 1645370041748 composeCount: 0 } [INFO:2023-2-20 23:16:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:16:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 80 1 [INFO:2023-2-20 23:16:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000012 progress: 2 hasFinished: false donCount: 1 } [INFO:2023-2-20 23:16:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-2-20 23:16:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 81 1 [INFO:2023-2-20 23:16:34]<== Receiver Message, socketClient version=7,extId=31,cmd=5,status=0,size=159 [INFO:2023-2-20 23:16:34]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 160 heroExp: 160 firstBonus { materilType: 4 materilId: 2002 change: 1 } firstBonus { materilType: 1 materilId: 10000024 change: 1 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 220 } newBarrier { dungeonId: 10001 barrierId: 10001031 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 320 hasGetBonus: 4#2002#1 allDamage: 1466 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1466 teamGetDamage: 454 unitDamages { position: 1 damage: 934 getDamage: 48 unqiueId: 760003 } unitDamages { position: 2 damage: 532 getDamage: 406 unqiueId: 760002 } } [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-2-20 23:16:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 82 1 [INFO:2023-2-20 23:16:34][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1466", "teamGetDamage":"454", "unitDamages": [ { "position":1, "damage":"934", "getDamage":"48", "unqiueId":"760003" }, { "position":2, "damage":"532", "getDamage":"406", "unqiueId":"760002" } ] } [INFO:2023-2-20 23:16:34][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-2-20 23:16:34][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_11110 [INFO:2023-2-20 23:16:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2023-2-20 23:16:34]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:16:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-2-20 23:16:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 5.0713824853301 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 83 1 [INFO:2023-2-20 23:16:34][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-2-20 23:16:34]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:16:34]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:16:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 2.5524956919253 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 84 1 [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: -1 } [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:16:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 85 1 [INFO:2023-2-20 23:16:34][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_-1 [INFO:2023-2-20 23:16:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:16:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 skip: 0 [INFO:2023-2-20 23:16:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:16:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:16:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 [INFO:2023-2-20 23:16:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2023-2-20 23:16:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:16:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:35][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_0 [INFO:2023-2-20 23:16:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2023-2-20 23:16:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:16:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 0 [INFO:2023-2-20 23:16:35]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:16:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:16:36]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:16:36]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:36]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:16:36]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:16:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.8999050930142 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 86 1 [INFO:2023-2-20 23:16:36]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:16:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.6502827033401 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 87 1 [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:16:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.6502827033401 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 88 1 [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: 0 } [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:16:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 89 1 [INFO:2023-2-20 23:16:36][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_0 [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:16:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:16:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.84848140180111 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 90 1 [INFO:2023-2-20 23:16:36][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-2-20 23:16:36][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-2-20 23:16:36][@logic/extensions/fb/core/core/util/FbUtil.lua:168]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000103 [INFO:2023-2-20 23:16:36][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000103 [INFO:2023-2-20 23:16:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:16:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:42][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):niutou.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:16:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/niutou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:42][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: niutou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:16:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:42][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:haixiu.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:16:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:16:51][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):sikao.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:16:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/sikao.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:51][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: sikao.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:16:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:16:51][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:16:59][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:17:6][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:6][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:6][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:17:18][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):niutou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:18][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: niutou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:18][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:haixiu.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:22][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:17:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:haixiu.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:33][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:17:33][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:17:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:34][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:17:45][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:17:45][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:45][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:17:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):niutou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 23:17:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: niutou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 23:17:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 23:17:50][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:17:52][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:52][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:52][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:haixiu.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:17:57][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-2-20 23:17:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1 [INFO:2023-2-20 23:17:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-2-20 23:17:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 barrierId: 10001021 [INFO:2023-2-20 23:17:57][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-2-20 23:17:57]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-2-20 23:17:57]||||| Sender socketClient version=7 [INFO:2023-2-20 23:17:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-2-20 23:17:57][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-2-20 23:17:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:17:57]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-2-20 23:17:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:17:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-2-20 23:17:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.38015036284924 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 99 1 [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:17:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:17:59][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-2-20 23:17:59][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-2-20 23:18:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_094_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-2-20 23:18:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:18:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:7]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:18:7]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 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23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:18:7][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:18:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:18:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:18:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.73742026463151 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 101 1 [INFO:2023-2-20 23:18:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8][@logic/extensions/playerinfo/view/kr/KRPlayerUpGradeView.lua:24]:{onEnter}数据统计-主角等级 3 级 [INFO:2023-2-20 23:18:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_016_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:12][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-2-20 23:18:12][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/config/FbExitConfig:195: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:146: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-2-20 23:18:12][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-2-20 23:18:12][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2023-2-20 23:18:12][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:18:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:18:12][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:18:12][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:18:12][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:18:12][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:18:12][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:18:12][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:18:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2023-2-20 23:18:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:18:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:18:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:18:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 skip: 0 [INFO:2023-2-20 23:18:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:18:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:18:12]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:18:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 [INFO:2023-2-20 23:18:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:18:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:18:12]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-2-20 23:18:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @22ms [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @191ms [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:12]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @358ms [INFO:2023-2-20 23:18:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 3 [INFO:2023-2-20 23:18:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:18:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:13]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:18:13]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:13][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:18:13][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:18:13][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:18:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:18:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.8905270900577 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 102 1 [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_004_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:14]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:18:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:18:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.0066556315869 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 103 1 [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_callheroandrank_en isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_taskandmanor_0_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:18:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:18:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:18:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.334681160748 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 104 1 [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:14][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:18:15]DestroyUnusedResources:392,4,time=,paths: [INFO:2023-2-20 23:18:18][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-2-20 23:18:20][@logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener [INFO:2023-2-20 23:18:20][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-2-20 23:18:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:20][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):suohui.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:18:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/suohui.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:21][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: suohui.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:18:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/expression/xianqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:21][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:xianqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2023-2-20 23:18:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:18:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:18:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 skip: 0 [INFO:2023-2-20 23:18:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:18:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:18:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:18:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 [INFO:2023-2-20 23:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionPlayAudio [INFO:2023-2-20 23:18:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:18:22]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionOpenInstruction [INFO:2023-2-20 23:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 WaitGuideActionClickInstruction [INFO:2023-2-20 23:18:22][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2023-2-20 23:18:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:23][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2023-2-20 23:18:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:23]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:18:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:18:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0261567179114 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 106 1 [INFO:2023-2-20 23:18:24]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:18:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:18:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2595405746251 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 107 1 [INFO:2023-2-20 23:18:24][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:18:24][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:18:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:25][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:18:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionPlayAudio [INFO:2023-2-20 23:18:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionOpenInstruction [INFO:2023-2-20 23:18:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 WaitGuideActionClickInstruction [INFO:2023-2-20 23:18:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 skip: 0 [INFO:2023-2-20 23:18:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:18:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:18:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 [INFO:2023-2-20 23:18:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11202 GuideActionTriggerNextGuide [INFO:2023-2-20 23:18:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:18:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11202 GuideActionTriggerNextGuide [INFO:2023-2-20 23:18:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 [INFO:2023-2-20 23:18:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:18:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:18:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 skip: 0 [INFO:2023-2-20 23:18:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:18:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:26]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:18:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.50040484033525 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 108 1 [INFO:2023-2-20 23:18:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:18:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 skip: 0 [INFO:2023-2-20 23:18:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:18:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-2-20 23:18:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 [INFO:2023-2-20 23:18:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionFindGO [INFO:2023-2-20 23:18:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:18:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenMask [INFO:2023-2-20 23:18:27]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenArrow [INFO:2023-2-20 23:18:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 WaitGuideActionClickMask [INFO:2023-2-20 23:18:27]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:18:27]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:18:27]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:18:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2500803042203 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 109 1 [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:18:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2500803042203 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 110 1 [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:18:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.2500803042203 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 111 1 [INFO:2023-2-20 23:18:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 3 [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001031 formationId: 0 useDouble: false [INFO:2023-2-20 23:18:28]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21 [INFO:2023-2-20 23:18:28]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:18:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionFindGO [INFO:2023-2-20 23:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenMask [INFO:2023-2-20 23:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenArrow [INFO:2023-2-20 23:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 WaitGuideActionClickMask [INFO:2023-2-20 23:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 skip: 0 [INFO:2023-2-20 23:18:28]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-2-20 23:18:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2023-2-20 23:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2023-2-20 23:18:28]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:18:28]||||| Sender socketClient version=7 [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.79263162240386 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 112 1 [INFO:2023-2-20 23:18:28]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3006016202271 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 113 1 [INFO:2023-2-20 23:18:28]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=12 [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 26 triggerId: 27 [INFO:2023-2-20 23:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-2-20 23:18:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.81687166541815 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 114 1 [INFO:2023-2-20 23:18:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:18:29]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:18:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:18:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.2875995710492 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 115 1 [INFO:2023-2-20 23:18:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:18:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:18:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2875995710492 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 116 1 [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:30][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:18:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:30][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:18:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:30][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:18:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):sikao.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-2-20 23:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/sikao.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: sikao.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:31][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120022_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/fotiaoqiang_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:37][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:37][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:37][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:18:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:18:41][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chenglian.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:18:41][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:18:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/chenglian.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:41][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chenglian.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:18:51][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:18:51][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:950: in function [INFO:2023-2-20 23:18:51][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:950: in function [INFO:2023-2-20 23:18:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:18:51][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:19:8][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chenglian.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:19:8][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chenglian.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:19:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:19:8][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:19:17][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:19:21][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:19:32][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:19:32][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:19:32][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:19:36][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:19:36][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.6528237462044 [WARN:2023-2-20 23:19:36][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:19:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chenglian.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:19:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chenglian.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:19:46][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:19:51][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:19:55][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:20:10][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):yaotou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:20:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/yaotou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:20:10][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: yaotou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:20:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:20:10][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:20:14][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:20:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):sikao.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:20:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: sikao.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:20:40][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:20:48][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:21:3][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:21:3][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:21:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:3][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:haixiu.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:21:9][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:950: in function [INFO:2023-2-20 23:21:9][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:950: in function [INFO:2023-2-20 23:21:9][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:950: in function [INFO:2023-2-20 23:21:15][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:21:15][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:21:15][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 23:21:19][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:21:33][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:21:33][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:21:33][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:21:35][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chenglian.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:21:35][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chenglian.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:21:35][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-2-20 23:21:44][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:47]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:21:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:47][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_11304 [INFO:2023-2-20 23:21:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4 [INFO:2023-2-20 23:21:47]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-2-20 23:21:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 barrierId: 10001031 [INFO:2023-2-20 23:21:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:47]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 5 [INFO:2023-2-20 23:21:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:47]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9 [INFO:2023-2-20 23:21:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:47]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:21:47]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.46085667423904 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 8 1 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: -1 } [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 9 1 [INFO:2023-2-20 23:21:47][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_-1 [INFO:2023-2-20 23:21:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 skip: 0 [INFO:2023-2-20 23:21:47]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-2-20 23:21:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 [INFO:2023-2-20 23:21:47]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:21:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11305 GuideActionTriggerNextGuide [INFO:2023-2-20 23:21:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11305 GuideActionTriggerNextGuide [INFO:2023-2-20 23:21:47][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2023-2-20 23:21:47]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:21:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 skip: 0 [INFO:2023-2-20 23:21:47]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:21:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:47]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:21:47]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.69414662383497 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 10 1 [INFO:2023-2-20 23:21:47]<== Receiver Message, socketClient version=7,extId=31,cmd=3,status=0,size=35 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.69414662383497 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 11 1 [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 newBarrier { dungeonId: 10001 barrierId: 10001032 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-2-20 23:21:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <--- [INFO:2023-2-20 23:21:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.72759448923171 移走了序号= 1 的消息,当前队列数量= 4 || 0 EndStoryBarrierReply 12 1 [INFO:2023-2-20 23:21:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:48]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:21:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:21:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.54975859075785 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 13 1 [INFO:2023-2-20 23:21:48][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:21:48][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_6_0 [INFO:2023-2-20 23:21:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2023-2-20 23:21:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:21:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 0 [INFO:2023-2-20 23:21:48]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:21:48]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:49]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:21:49]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:21:49]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:49]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:21:49]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:21:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.616828745231 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 14 1 [INFO:2023-2-20 23:21:49]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:21:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 15 1 [INFO:2023-2-20 23:21:49][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-2-20 23:21:49][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-2-20 23:21:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:21:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:21:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:21:49]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:21:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.6675652023405 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 16 1 [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:21:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.6675652023405 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 17 1 [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: 0 } [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:21:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 18 1 [INFO:2023-2-20 23:21:49][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_0 [INFO:2023-2-20 23:21:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 [INFO:2023-2-20 23:21:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionFindGO [INFO:2023-2-20 23:21:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:21:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionPlayAudio [INFO:2023-2-20 23:21:49]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenMask [INFO:2023-2-20 23:21:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenInstruction [INFO:2023-2-20 23:21:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 WaitGuideActionClickMask [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:21:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.1544444765896 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 19 1 [INFO:2023-2-20 23:21:49]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:21:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.51636681891978 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 20 1 [INFO:2023-2-20 23:21:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:49]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:21:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:21:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.73792317695916 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 21 1 [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionFindGO [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionPlayAudio [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenMask [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenInstruction [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 WaitGuideActionClickMask [INFO:2023-2-20 23:21:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:21:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:21:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 skip: 0 [INFO:2023-2-20 23:21:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:21:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:21:51]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:21:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionFindGO [INFO:2023-2-20 23:21:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:21:51]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionPlayAudio [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenMask [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenArrow [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenInstruction [INFO:2023-2-20 23:21:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 WaitGuideActionClickMask [INFO:2023-2-20 23:21:51]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:21:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:21:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.55015734769404 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 22 1 [INFO:2023-2-20 23:21:52]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:21:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:21:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2835110407323 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 23 1 [INFO:2023-2-20 23:21:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-2-20 23:21:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-2-20 23:21:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001032 [INFO:2023-2-20 23:21:52]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-2-20 23:21:52]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionFindGO [INFO:2023-2-20 23:21:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionPlayAudio [INFO:2023-2-20 23:21:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenMask [INFO:2023-2-20 23:21:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenArrow [INFO:2023-2-20 23:21:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenInstruction [INFO:2023-2-20 23:21:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 WaitGuideActionClickMask [INFO:2023-2-20 23:21:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:21:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:21:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 skip: 0 [INFO:2023-2-20 23:21:52]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:21:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:21:52]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:21:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 [INFO:2023-2-20 23:21:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionFindGO [INFO:2023-2-20 23:21:52]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:21:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:52]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:53]<== Receiver Message, socketClient version=7,extId=52,cmd=2,status=0,size=736 [INFO:2023-2-20 23:21:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -3 name: Goose Soup level: 3 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 17102 name: YiRonaldRobert level: 20 type: 2 logoutTime: 1677200426275 cd: 0 hero { heroId: 660002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 16601 name: 伊曼苡 level: 2 type: 2 logoutTime: 1676966850635 cd: 0 hero { heroId: 560002 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14604 name: ko2 level: 17 type: 2 logoutTime: 1677052913454 cd: 0 hero { heroId: 360016 heroTypeIdx: 2000 level: 10 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 145 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14103 name: 伊玉鲂 level: 1 type: 2 logoutTime: 1676016347000 cd: 0 hero { heroId: 360006 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 16602 name: 伊易茗 level: 6 type: 2 logoutTime: 1676995890637 cd: 0 hero { heroId: 560003 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14101 name: 伊友茗 level: 10 type: 2 logoutTime: 1677147506692 cd: 0 hero { heroId: 360002 heroTypeIdx: 2000 level: 13 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14601 name: ljy6 level: 1 type: 2 logoutTime: 1676019443000 cd: 0 hero { heroId: 360009 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14200 name: ljy5 level: 1 type: 2 logoutTime: 1676110560000 cd: 0 hero { heroId: 360008 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } [INFO:2023-2-20 23:21:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-2-20 23:21:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.40706412121654 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 24 1 [INFO:2023-2-20 23:21:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionPlayAudio [INFO:2023-2-20 23:21:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenMask [INFO:2023-2-20 23:21:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenArrow [INFO:2023-2-20 23:21:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenInstruction [INFO:2023-2-20 23:21:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 WaitGuideActionClickMask [INFO:2023-2-20 23:21:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:53]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:21:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:21:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.71221032366157 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 25 1 [INFO:2023-2-20 23:21:53][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:21:53]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:21:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:21:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.96778224781156 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 26 1 [INFO:2023-2-20 23:21:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionFindGO [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionPlayAudio [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenMask [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenArrow [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenInstruction [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 WaitGuideActionClickMask [INFO:2023-2-20 23:21:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-2-20 23:21:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:21:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 skip: 0 [INFO:2023-2-20 23:21:54]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:21:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:21:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:21:54]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionFindGO [INFO:2023-2-20 23:21:54]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:21:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:54]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2023-2-20 23:21:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-2-20 23:21:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:54]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-2-20 23:21:54]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2023-2-20 23:21:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:21:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-2-20 23:21:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:21:54]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionPlayAudio [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenMask [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenArrow [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenInstruction [INFO:2023-2-20 23:21:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 WaitGuideActionClickMask [INFO:2023-2-20 23:21:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:21:55]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:21:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.53700374439359 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 27 1 [INFO:2023-2-20 23:21:55]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:21:55]<== Receiver Message, socketClient version=7,extId=23,cmd=1,status=0,size=201 [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:21:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.80652993917465 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 28 1 [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-2-20 23:21:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.80652993917465 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 29 1 [INFO:2023-2-20 23:21:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:21:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:21:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:21:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionFindGO [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionPlayAudio [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenMask [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenArrow [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenInstruction [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 WaitGuideActionClickMask [INFO:2023-2-20 23:21:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 skip: 0 [INFO:2023-2-20 23:21:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:21:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:21:55]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionFindGO [INFO:2023-2-20 23:21:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenMask [INFO:2023-2-20 23:21:55]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenArrow [INFO:2023-2-20 23:21:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 WaitGuideActionClickMask [INFO:2023-2-20 23:21:56]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:21:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.5041949488223 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 30 1 [INFO:2023-2-20 23:21:56]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:21:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.5127386469394 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 31 1 [INFO:2023-2-20 23:21:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 2000 [INFO:2023-2-20 23:21:56]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:21:56]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:56][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_6_11405, 附加协议_8-2 [INFO:2023-2-20 23:21:56][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11405 [INFO:2023-2-20 23:21:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 3 [INFO:2023-2-20 23:21:56]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 760004 formationId: 1 index: 2 guideId: 6 stepId: 11405 typeId: 1 [INFO:2023-2-20 23:21:56]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24 [INFO:2023-2-20 23:21:56]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:21:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.74623083882034 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 32 1 [INFO:2023-2-20 23:21:56]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:21:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.3003814574331 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 33 1 [INFO:2023-2-20 23:21:57]<== Receiver Message, socketClient version=7,extId=8,cmd=4,status=0,size=56 [INFO:2023-2-20 23:21:57]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=218 [INFO:2023-2-20 23:21:57]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 760003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 760002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 760004 } state: 1 name: team one typeId: 1 } [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-2-20 23:21:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 34 1 [INFO:2023-2-20 23:21:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002004 [INFO:2023-2-20 23:21:57]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-2-20 23:21:57]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760004 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676906223103 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:21:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 35 1 [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: -1 } [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:21:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 36 1 [INFO:2023-2-20 23:21:57][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_-1 [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionFindGO [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenMask [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenArrow [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 WaitGuideActionClickMask [INFO:2023-2-20 23:21:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 skip: 0 [INFO:2023-2-20 23:21:57]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:21:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:21:57]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionFindGO [INFO:2023-2-20 23:21:57]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionPlayAudio [INFO:2023-2-20 23:21:57]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenMask [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenArrow [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenInstruction [INFO:2023-2-20 23:21:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 WaitGuideActionClickMask [INFO:2023-2-20 23:21:57]<== Receiver Message, socketClient version=7,extId=8,cmd=2,status=0,size=8 [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2023-2-20 23:21:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.87413713894784 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 37 1 [WARN:2023-2-20 23:21:57][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2023-2-20 23:21:57]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=67 [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:21:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:21:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 38 1 [INFO:2023-2-20 23:21:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:21:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:21:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:21:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:21:57][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:21:58]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-2-20 23:21:58]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:21:58]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-2-20 23:21:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 1.0500085409731 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroCharacterVoiceUnlockReply 39 1 [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:21:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0500085409731 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 40 1 [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:21:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0500085409731 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 41 1 [INFO:2023-2-20 23:21:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 2 [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001032 formationId: 1 useDouble: false [INFO:2023-2-20 23:21:58]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21 [INFO:2023-2-20 23:21:58]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionFindGO [INFO:2023-2-20 23:21:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionPlayAudio [INFO:2023-2-20 23:21:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenMask [INFO:2023-2-20 23:21:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenArrow [INFO:2023-2-20 23:21:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenInstruction [INFO:2023-2-20 23:21:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 WaitGuideActionClickMask [INFO:2023-2-20 23:21:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 skip: 0 [INFO:2023-2-20 23:21:58]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:21:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:21:58]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 [INFO:2023-2-20 23:21:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11506 GuideActionTriggerNextGuide [INFO:2023-2-20 23:21:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:21:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11506 GuideActionTriggerNextGuide [INFO:2023-2-20 23:21:58]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:21:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 skip: 0 [INFO:2023-2-20 23:21:58]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:21:58]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:59]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=25 [INFO:2023-2-20 23:21:59]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:21:59]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:21:59]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010321 battleId: 10010322 battleId: 10010323 triggerId: 28 [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-2-20 23:21:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 1.4501257333905 移走了序号= 1 的消息,当前队列数量= 3 || 0 StartBarrierReply 43 1 [INFO:2023-2-20 23:21:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 3000 [INFO:2023-2-20 23:21:59]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:21:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:21:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5 [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:59]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:21:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:21:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:21:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:21:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:21:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-2-20 23:21:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-2-20 23:21:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-2-20 23:21:59][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220003 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:76: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 23:21:59][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-2-20 23:21:59][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:21:59][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:21:59][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:21:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3758453670889 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 44 1 [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:21:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3758453670889 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 45 1 [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:21:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:21:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.6228141132742 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 46 1 [INFO:2023-2-20 23:21:59][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:21:59][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:21:59][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:22:0]DestroyUnusedResources:169,4,time=,paths: [INFO:2023-2-20 23:22:0]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:22:0]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:22:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:22:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.33332436904311 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 47 1 [INFO:2023-2-20 23:22:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:22:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:22:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.33332436904311 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 48 1 [INFO:2023-2-20 23:22:2][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010321_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010321_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:2][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010321_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:2][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-2-20 23:22:2][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @21ms [INFO:2023-2-20 23:22:2][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2023-2-20 23:22:2][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/water/material/water-pro_s27.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_effect_glow03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_effect_guang_c2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01-amin02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01-amin01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_ground_01-t.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_gy_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_gy_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-a50.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-anim01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-anim02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-t2753.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_obj_01-t2754.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2455.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2457.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2458.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/g-s27_sky_01-t2459.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/s-effect_g-s27.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/s-effect_g-s27-01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/materials/s-effect_g-s27-2766.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_037.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_037_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_023.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:21 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_14_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:23 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:18 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @523ms [INFO:2023-2-20 23:22:3][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2023-2-20 23:22:3][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-2-20 23:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_001_7_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_15.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_030_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_038.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-2-20 23:22:4][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2023-2-20 23:22:4][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2023-2-20 23:22:4][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_014_01_abm.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_028.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_016_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2023-2-20 23:22:5][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型 [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_07_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_01_ab.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_001_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_009_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_11_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_13_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_003_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_008_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_010_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_006_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"] [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的模型 [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的模型 [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_109_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/tex/other_111.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/tex/other_111.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]DestroyResource[resPath=language/ko/effect/res/tex/other_111.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]DestroyResource[resPath=language/ko/effect/res/tex/other_111.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/effect/res/mat/other_111.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/effect/res/mat/other_111.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]DestroyResource[resPath=language/ko/effect/res/mat/other_111.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:22:6]DestroyResource[resPath=language/ko/effect/res/mat/other_111.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:22:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-2-20 23:22:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的头顶ui [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的头顶ui [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的头顶ui [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的模型 [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2023-2-20 23:22:6][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2023-2-20 23:22:6][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-2-20 23:22:6][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:22:6][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001032 [INFO:2023-2-20 23:22:6][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil [INFO:2023-2-20 23:22:6][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 28 找到: true [INFO:2023-2-20 23:22:6][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 28 挂点: zdcj_xiashi_npc_p zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2023-2-20 23:22:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:6][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2023-2-20 23:22:6][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:22:6][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:22:6][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_xiashi_npc/zdcj_xiashi_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_xiashi_npc/zdcj_xiashi_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_xiashi_npc/zdcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 28 go: SceneTrigger_28_4 [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:8][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:22:8]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-2-20 23:22:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:11][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 1 0 -28.733308792114 0.019732968881726 -2.2999999523163 -30 0 -2 1.2666912078857 [INFO:2023-2-20 23:22:11][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 1 [INFO:2023-2-20 23:22:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:11][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:11][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:22:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:11][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:22:11][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:22:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:12]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-2-20 23:22:12]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:12]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-2-20 23:22:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.31944203004241 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 50 1 [INFO:2023-2-20 23:22:12][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:12]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-2-20 23:22:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:12]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:12]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-2-20 23:22:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-2-20 23:22:12]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:22:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:22:12]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:22:12]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:22:12]<== Receiver Message, socketClient version=7,extId=46,cmd=6,status=0,size=8 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:22:12][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-2-20 23:22:13][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.39069151878357 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 51 1 [INFO:2023-2-20 23:22:13]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=518 [INFO:2023-2-20 23:22:13]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1381 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15101 } defender { units { id: 4 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-2-20 23:22:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.5081202685833 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 52 1 [INFO:2023-2-20 23:22:13][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1381, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15101" ] }, "defender": { "units": [ { "id":4, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:22:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.5081202685833 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 53 1 [INFO:2023-2-20 23:22:13][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:22:13][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-2-20 23:22:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:22:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:22:13][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:22:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:13]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:22:13]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:13]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:22:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.31616427004337 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 54 1 [INFO:2023-2-20 23:22:13][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:22:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:22:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:22:13]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:14]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:22:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-2-20 23:22:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:22:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29274141043425 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 55 1 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:22:14][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:22:14][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-2-20 23:22:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:22:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:22:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-2-20 23:22:14]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:22:14]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:14]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=182 [INFO:2023-2-20 23:22:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 5 effectType: 2 effectNum: 173 additional: 0 additional2: 173 additional3: 173 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 67 additional: 91 additional2: 67 additional3: 67 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 4 effectType: 2 effectNum: 88 additional: 3 additional2: 88 additional3: 88 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122212 actEffect { targetId: 1 effectType: 3 effectNum: 120 additional: 1261 additional2: 120 additional3: 0 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } isFinish: false } [INFO:2023-2-20 23:22:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:22:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.31294703483582 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 56 1 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":173, "additional":0, "additional2":173, "additional3":173 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":67, "additional":91, "additional2":67, "additional3":67 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":88, "additional":3, "additional2":88, "additional3":88 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":120, "additional":1261, "additional2":120, "additional3":0 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 } ], "isFinish":false } } [INFO:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":173, "effectNum":173, "multipleEffectNum":0, "effectType":2, "additional2":173 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 150/150 原来有盾: 0 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.5) -》 多段已飘:86/173 本段飘:86 本段扣血:86 本段扣盾:0 [INFO:2023-2-20 23:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 64/150 剩余盾: 0 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 64/150 原来有盾: 0 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:173/173 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/150 剩余盾: 0 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:22:15][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":91, "targetId":4, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 158/158 原来有盾: 0 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 91/158 剩余盾: 0 [WARN:2023-2-20 23:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200201, "actEffect": [ { "additional":3, "targetId":4, "multipleEffectNumReal":0, "additional3":88, "effectNum":88, "multipleEffectNum":0, "effectType":2, "additional2":88 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010321 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 91/158 原来有盾: 0 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:88/88 本段飘:88 本段扣血:88 本段扣盾:0 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 3/158 剩余盾: 0 [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1261, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":120, "multipleEffectNum":0, "effectType":3, "additional2":120 }, { "additional":42122212, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_10010321][1] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1381/1381 原来有盾: 0 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:36/120 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1345/1381 剩余盾: 0 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1345/1381 原来有盾: 0 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:72/120 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1309/1381 剩余盾: 0 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1309/1381 原来有盾: 0 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:120/120 本段飘:48 本段扣血:48 本段扣盾:0 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1261/1381 剩余盾: 0 [WARN:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_1_10010321][1] 使用技能 42122212 ,令到 4[Monster_4_1_10010321][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2023-2-20 23:22:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-2-20 23:22:18][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:22:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:22:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:22:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:22:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:18]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:22:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:22:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:22:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.28541479259729 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 57 1 [INFO:2023-2-20 23:22:18][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:22:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:22:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:22:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:22:18]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:19]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:22:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-2-20 23:22:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:22:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.72074166312814 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 58 1 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:22:19][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:22:19][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-2-20 23:22:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:22:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:22:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-2-20 23:22:19]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:22:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:19]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=57 [INFO:2023-2-20 23:22:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 78 additional: 0 additional2: 78 additional3: 78 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-2-20 23:22:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:22:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.32857176661491 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 59 1 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":78, "additional":0, "additional2":78, "additional3":78 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":78, "effectNum":78, "multipleEffectNum":0, "effectType":2, "additional2":78 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 3/158 原来有盾: 0 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:78/78 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/158 剩余盾: 0 [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:22:19][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-2-20 23:22:19][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:22:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:22:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:22:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:19]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:22:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:20][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010321 [INFO:2023-2-20 23:22:21]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:22:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 1.2551924437284 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 60 1 [INFO:2023-2-20 23:22:21][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-2-20 23:22:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:21]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:22:21]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:21]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:22:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.36001389846206 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 61 1 [INFO:2023-2-20 23:22:21][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:22:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:21]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-2-20 23:22:21]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:21]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-2-20 23:22:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.27846463397145 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 62 1 [INFO:2023-2-20 23:22:21][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-2-20 23:22:23][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:22:23][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-2-20 23:22:23][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-2-20 23:22:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-2-20 23:22:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-2-20 23:22:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的模型 [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010322_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:23][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的头顶ui [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的模型 [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010322_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:23][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的头顶ui [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的模型 [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010322_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:23][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-2-20 23:22:23][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-2-20 23:22:24][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的头顶ui [INFO:2023-2-20 23:22:24][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:24][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:24][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:24][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-2-20 23:22:24][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-2-20 23:22:24][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:24][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:24][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:24][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-2-20 23:22:28][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 2 1 -60.200523376465 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.2994766235352 [INFO:2023-2-20 23:22:28][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 2 [INFO:2023-2-20 23:22:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:28][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:28][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:22:28][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:22:28][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:29]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-2-20 23:22:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:29]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-2-20 23:22:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.30025312677026 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 64 1 [INFO:2023-2-20 23:22:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:29]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-2-20 23:22:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-2-20 23:22:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:22:29]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:22:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:22:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:22:29]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=518 [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1261 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15101 } defender { units { id: 4 modelId: 12218 skinId: 130026 position: 1 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-2-20 23:22:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-2-20 23:22:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.40281891822815 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 65 1 [INFO:2023-2-20 23:22:29][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1261, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15101" ] }, "defender": { "units": [ { "id":4, "modelId":12218, "skinId":130026, "position":1, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false } [INFO:2023-2-20 23:22:30][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:22:30][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:22:30]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:22:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.66951318457723 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 66 1 [WARN:2023-2-20 23:22:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:22:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:22:30][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:22:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:30]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:22:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:30]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:22:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30545292049646 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 67 1 [INFO:2023-2-20 23:22:30][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:22:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:30]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:22:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:30]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:22:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.28498187288642 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 68 1 [INFO:2023-2-20 23:22:30][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:22:30][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:22:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:22:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:22:30][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-2-20 23:22:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:22:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-2-20 23:22:30]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:22:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:32]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=258 [INFO:2023-2-20 23:22:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 84 additional: 66 additional2: 84 additional3: 84 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 69 additional: 0 additional2: 69 additional3: 69 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 5 effectType: 2 effectNum: 58 additional: 100 additional2: 58 additional3: 58 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 42122212 actEffect { targetId: 2 effectType: 3 effectNum: 135 additional: 1248 additional2: 135 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 7 } } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 2 effectNum: 138 additional: 1110 additional2: 138 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 7 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } isFinish: false } [INFO:2023-2-20 23:22:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:22:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 1.500816244632 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 69 1 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":84, "additional":66, "additional2":84, "additional3":84 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":69, "additional":0, "additional2":69, "additional3":69 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":58, "additional":100, "additional2":58, "additional3":58 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":42122212, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":135, "additional":1248, "additional2":135, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":7 } }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":138, "additional":1110, "additional2":138, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":7, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":66, "targetId":4, "multipleEffectNumReal":0, "additional3":84, "effectNum":84, "multipleEffectNum":0, "effectType":2, "additional2":84 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 150/150 原来有盾: 0 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:84/84 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 66/150 剩余盾: 0 [WARN:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 66/150 原来有盾: 0 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/150 剩余盾: 0 [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:22:33][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":100, "targetId":5, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.5) -》 多段已飘:29/58 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 129/158 剩余盾: 0 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 129/158 原来有盾: 0 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 100/158 剩余盾: 0 [WARN:2023-2-20 23:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010322 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 36 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122212, "actEffect": [ { "additional":1248, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":135, "multipleEffectNum":0, "effectType":3, "additional2":135 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_10010322][2] 用 42122212[13002908] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1383/1383 原来有盾: 0 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:40/135 本段飘:40 本段扣血:40 本段扣盾:0 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1343/1383 剩余盾: 0 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1343/1383 原来有盾: 0 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:80/135 本段飘:40 本段扣血:40 本段扣盾:0 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1303/1383 剩余盾: 0 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1303/1383 原来有盾: 0 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:135/135 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1248/1383 剩余盾: 0 [WARN:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2023-2-20 23:22:34][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_2_10010322][2] 使用技能 42122212 ,令到 5[Monster_5_2_10010322][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":1110, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":138, "multipleEffectNum":0, "effectType":2, "additional2":138 }, { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":7, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:22:35][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 1248 原有盾: 0 扣血量: 138 扣盾量: 0 [INFO:2023-2-20 23:22:35][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 1110 现有盾: 0 [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:35][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:6 buffId:301019 持续时间:1 [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:7 buffId:301019 持续时间:1 [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-2-20 23:22:35][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:22:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:22:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:22:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:35]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:22:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:36]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:22:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:22:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:22:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30706088244915 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 71 1 [INFO:2023-2-20 23:22:36][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:22:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:22:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:22:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:22:36]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:37]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:22:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-2-20 23:22:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:22:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 1.4072300493717 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 72 1 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:22:37][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:22:37][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-2-20 23:22:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:22:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:22:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-2-20 23:22:37]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:22:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:37]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=84 [INFO:2023-2-20 23:22:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 5 effectType: 2 effectNum: 79 additional: 21 additional2: 79 additional3: 79 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 71 additional: 0 additional2: 71 additional3: 71 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-2-20 23:22:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:22:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.29397921636701 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 73 1 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":79, "additional":21, "additional2":79, "additional3":79 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":71, "additional":0, "additional2":71, "additional3":71 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":21, "targetId":5, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 100/158 原来有盾: 0 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 21/158 剩余盾: 0 [WARN:2023-2-20 23:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 21/158 原来有盾: 0 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [WARN:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:22:38][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-2-20 23:22:38][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:22:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:22:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:22:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:38]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:22:38]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:39]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:22:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.31158281490207 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 74 1 [INFO:2023-2-20 23:22:39][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-2-20 23:22:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:39]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:22:39]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:39]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:22:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.2847393155098 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 75 1 [INFO:2023-2-20 23:22:39][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:22:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:39]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-2-20 23:22:39]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010322 [INFO:2023-2-20 23:22:39]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-2-20 23:22:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.28978072851896 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 76 1 [INFO:2023-2-20 23:22:39][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-2-20 23:22:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:22:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-2-20 23:22:41][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-2-20 23:22:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-2-20 23:22:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-2-20 23:22:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-2-20 23:22:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的头顶ui [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的模型 [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:41][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的头顶ui [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的头顶ui [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10010323_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 23:22:41][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的头顶ui [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的模型 [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-2-20 23:22:42][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的模型 [INFO:2023-2-20 23:22:42][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的模型 [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_015_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_043_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_045_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_046_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_048_db_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:42][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-2-20 23:22:42][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-2-20 23:22:42][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-2-20 23:22:42][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-2-20 23:22:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:43][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-2-20 23:22:43][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-2-20 23:22:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:43][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-2-20 23:22:46][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 3 2 -83.667953491211 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.2320465087891 [INFO:2023-2-20 23:22:46][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 3 [INFO:2023-2-20 23:22:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:46][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:22:46][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-2-20 23:22:46][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:22:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-2-20 23:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:47]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-2-20 23:22:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:47]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-2-20 23:22:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.29461666569114 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 78 1 [INFO:2023-2-20 23:22:47][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:47]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-2-20 23:22:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:47]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-2-20 23:22:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:22:47]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:22:47]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:22:47]<== Receiver Message, socketClient version=7,extId=46,cmd=13,status=0,size=8 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:22:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-2-20 23:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.48150151968002 移走了序号= 1 的消息,当前队列数量= 2 || 0 BossBattleManualLogReply 79 1 [INFO:2023-2-20 23:22:48]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=606 [INFO:2023-2-20 23:22:48]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=126 [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1261 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1110 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15101 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15101 } defender { units { id: 4 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 142 thp: 142 atk: 94 def: 103 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 695 thp: 695 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-2-20 23:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.62066089361906 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 80 1 [INFO:2023-2-20 23:22:48][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1261, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1110, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15101", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15101" ] }, "defender": { "units": [ { "id":4, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":142, "thp":142, "atk":94, "def":103, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":695, "thp":695, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false } [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.62066089361906 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 81 1 [INFO:2023-2-20 23:22:48][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 23:22:48][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-2-20 23:22:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:22:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:22:48][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:22:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:48]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:22:48]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:48]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.32086285948753 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 82 1 [INFO:2023-2-20 23:22:48][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:22:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:49]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:22:49]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:49]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2023-2-20 23:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29794666171074 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 83 1 [INFO:2023-2-20 23:22:49][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:22:49][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:22:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:22:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:22:49][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-2-20 23:22:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-2-20 23:22:49]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:22:49]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:49]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=315 [INFO:2023-2-20 23:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 4 effectType: 2 effectNum: 194 additional: 0 additional2: 194 additional3: 194 } actEffect { targetId: 5 effectType: 2 effectNum: 176 additional: 0 additional2: 176 additional3: 176 } actEffect { targetId: 6 effectType: 3 effectNum: 302 additional: 393 additional2: 302 additional3: 302 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 7 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 2 effectNum: 98 additional: 295 additional2: 98 additional3: 98 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 6 effectType: 2 effectNum: 122 additional: 173 additional2: 122 additional3: 122 } actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 7 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 7 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42222042 actEffect { targetId: 3 effectType: 2 effectNum: 179 additional: 894 additional2: 179 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 8 } } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 8 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } isFinish: false } [INFO:2023-2-20 23:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.29999160766602 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 84 1 [INFO:2023-2-20 23:22:49][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":194, "additional":0, "additional2":194, "additional3":194 }, { "targetId":5, "effectType":2, "effectNum":176, "additional":0, "additional2":176, "additional3":176 }, { "targetId":6, "effectType":3, "effectNum":302, "additional":393, "additional2":302, "additional3":302 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":7 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 }, { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":98, "additional":295, "additional2":98, "additional3":98 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":122, "additional":173, "additional2":122, "additional3":122 }, { "targetId":6, "effectType":7, "effectNum":2, "additional":7 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":7, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42222042, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":179, "additional":894, "additional2":179, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":8 } }, { "targetId":6, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":8, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-2-20 23:22:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":194, "effectNum":194, "multipleEffectNum":0, "effectType":2, "additional2":194 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":176, "effectNum":176, "multipleEffectNum":0, "effectType":2, "additional2":176 }, { "additional":393, "targetId":6, "multipleEffectNumReal":0, "additional3":302, "effectNum":302, "multipleEffectNum":0, "effectType":3, "additional2":302 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 23:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-2-20 23:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5 [INFO:2023-2-20 23:22:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 23:22:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 142/142 原来有盾: 0 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:19/194 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 123/142 剩余盾: 0 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:17/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 141/158 剩余盾: 0 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 695/695 原来有盾: 0 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:30/302 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 665/695 剩余盾: 0 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206 [INFO:2023-2-20 23:22:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.1 1 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 123/142 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:38/194 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 104/142 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 141/158 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:34/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 124/158 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 665/695 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:60/302 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 635/695 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 216 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.1 1 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 225 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 104/142 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:57/194 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 85/142 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 124/158 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:51/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 107/158 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 635/695 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:90/302 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 605/695 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 226 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.2 1 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 235 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 85/142 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:76/194 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 66/142 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 107/158 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:68/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 90/158 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 605/695 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:120/302 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 575/695 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 236 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.2 1 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 243 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 66/142 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:95/194 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 47/142 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 90/158 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:85/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 73/158 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 575/695 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:150/302 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 545/695 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 244 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.3 1 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 250 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 47/142 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:114/194 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 28/142 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 73/158 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:102/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 56/158 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 545/695 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:180/302 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 515/695 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 251 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.5 0.3 1 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 255 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 28/142 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:194/194 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/142 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 56/158 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:176/176 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 515/695 原来有盾: 0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:302/302 本段飘:122 本段扣血:122 本段扣盾:0 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 393/695 剩余盾: 0 [WARN:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301015] [INFO:2023-2-20 23:22:54][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 256 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.5 1 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 260 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 268 [INFO:2023-2-20 23:22:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 672 [INFO:2023-2-20 23:22:56][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 23:22:56][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 23:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 2 [WARN:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 2 [WARN:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 2 [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:22:56][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:22:56][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":295, "targetId":6, "multipleEffectNumReal":0, "additional3":98, "effectNum":98, "multipleEffectNum":0, "effectType":2, "additional2":98 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 393/695 原来有盾: 0 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:98/98 本段飘:98 本段扣血:98 本段扣盾:0 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 295/695 剩余盾: 0 [WARN:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":173, "targetId":6, "multipleEffectNumReal":0, "additional3":122, "effectNum":122, "multipleEffectNum":0, "effectType":2, "additional2":122 }, { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010323 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010323 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 295/695 原来有盾: 0 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:122/122 本段飘:122 本段扣血:122 本段扣盾:0 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 173/695 剩余盾: 0 [WARN:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}3[MyRole_3_3][3] 使用技能 41200201 令到 6[Monster_6_4_10010323][4] 的buff [301015] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:22:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:7 buffId:301015 持续时间:1 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42222042, "actEffect": [ { "additional":894, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":179, "multipleEffectNum":0, "effectType":2, "additional2":179 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222042[13000608] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 32 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1073/1073 原来有盾: 0 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:179/179 本段飘:179 本段扣血:179 本段扣盾:0 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 894/1073 剩余盾: 0 [WARN:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222042 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301015] [INFO:2023-2-20 23:22:58][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_4_10010323][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010323][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37 [INFO:2023-2-20 23:22:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:8 buffId:301015 持续时间:1 [INFO:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-2-20 23:22:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:22:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:22:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:59]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:22:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.31642556935549 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 86 1 [INFO:2023-2-20 23:22:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-2-20 23:22:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:22:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:22:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:22:59]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:22:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29558510705829 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 87 1 [INFO:2023-2-20 23:22:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:22:59][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 23:22:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 23:22:59][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-2-20 23:22:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:22:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-2-20 23:22:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-2-20 23:22:59]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-2-20 23:22:59]||||| Sender socketClient version=7 [INFO:2023-2-20 23:23:0]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=103 [INFO:2023-2-20 23:23:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 6 effectType: 2 effectNum: 240 additional: 0 additional2: 240 additional3: 240 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 7 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 8 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 8 } targetId: 0 } isFinish: true } [INFO:2023-2-20 23:23:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-2-20 23:23:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36207431927323 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 88 1 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":240, "additional":0, "additional2":240, "additional3":240 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":7 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":8, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":8 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":240, "effectNum":240, "multipleEffectNum":0, "effectType":2, "additional2":240 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 173/695 原来有盾: 0 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:120/240 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 53/695 剩余盾: 0 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 53/695 原来有盾: 0 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:240/240 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/695 剩余盾: 0 [WARN:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 23:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [WARN:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 23:23:1][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:8 buffId:301015 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-2-20 23:23:1][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-2-20 23:23:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-2-20 23:23:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-2-20 23:23:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:23:1]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-2-20 23:23:1]||||| Sender socketClient version=7 [INFO:2023-2-20 23:23:1]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-2-20 23:23:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-2-20 23:23:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-2-20 23:23:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.32226723432541 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 89 1 [INFO:2023-2-20 23:23:1][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-2-20 23:23:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-2-20 23:23:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-2-20 23:23:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:23:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-2-20 23:23:1]||||| Sender socketClient version=7 [INFO:2023-2-20 23:23:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_4_10010323 [INFO:2023-2-20 23:23:2]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=12 [INFO:2023-2-20 23:23:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 [INFO:2023-2-20 23:23:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-2-20 23:23:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.76308270543814 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 90 1 [INFO:2023-2-20 23:23:2][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 23:23:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-2-20 23:23:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-2-20 23:23:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:23:2]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-2-20 23:23:2]||||| Sender socketClient version=7 [INFO:2023-2-20 23:23:4]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-2-20 23:23:4]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=44 [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 142 } [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:23:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 91 1 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 3 lastUseTime: 1645370040036 composeCount: 0 } dataList { itemId: 11190024 count: 1 lastUseTime: 1644829965000 composeCount: 0 } [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:23:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 92 1 [INFO:2023-2-20 23:23:4]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=210 [INFO:2023-2-20 23:23:4]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-2-20 23:23:4]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=220 [INFO:2023-2-20 23:23:4]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=75 [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760003 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2012 baseAttr { hp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905712821 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:23:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 93 1 [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:23:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 94 1 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760002 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2000 baseAttr { hp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676905591699 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:23:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 95 1 [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:23:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 96 1 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:23:4]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=220 [INFO:2023-2-20 23:23:4]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=67 [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760004 isInFormation: true masterPlayerID: 15101 heroTypeIdx: 2002 baseAttr { hp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676906223103 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 161 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:23:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 97 1 [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:23:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 98 1 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:23:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=20,cmd=42,status=0,size=11 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=50,cmd=2,status=0,size=22 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=23 [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 180 [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-2-20 23:23:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 99 1 [INFO:2023-2-20 23:23:6][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-02-20 09:47:56","roleExp":180,"serverId":"201","registerTime":1676366029,"lastLogoutTime":"2023-02-20 09:43:33","roleId":"15101","roleCTime":1676366029,"type":3,"roleName":"kd","serverName":"欧美(月)","roleLevel":4} [INFO:2023-2-20 23:23:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:23:6]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:23:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=50,cmd=2,status=0,size=27 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=42 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=50,cmd=2,status=0,size=27 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=23 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=50,cmd=2,status=0,size=27 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=42 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=47,cmd=1,status=0,size=34 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:23:6]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=19 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:23:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10007 startTime: 1546423200000 endTime: 0 } [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-2-20 23:23:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 100 1 [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10007 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:23:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 101 1 [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10013 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-2-20 23:23:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 102 1 [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 2 time: 1676910600 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10013 value: 1 time: 0 } replaceAll: false } [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:23:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 103 1 [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10032 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:23:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-2-20 23:23:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 104 1 [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10032 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:23:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 105 1 [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10035 startTime: 1676653200000 endTime: 1677085200000 } [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-2-20 23:23:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 106 1 [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1676910600 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10035 value: 1 time: 0 } replaceAll: false } [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:23:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 107 1 [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 60 isOpen: true } openInfos { id: 107 isOpen: true } openInfos { id: 140 isOpen: true } openInfos { id: 3001 isOpen: true } [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-2-20 23:23:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 108 1 [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 162 } [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:23:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 109 1 [INFO:2023-2-20 23:23:7][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 230 count: 50660 } [INFO:2023-2-20 23:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:23:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 110 1 [INFO:2023-2-20 23:23:7][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-2-20 23:23:8]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 3 lastUseTime: 1645370041748 composeCount: 0 } [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:23:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 111 1 [INFO:2023-2-20 23:23:8]<== Receiver Message, socketClient version=7,extId=50,cmd=2,status=0,size=27 [INFO:2023-2-20 23:23:8]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=23 [INFO:2023-2-20 23:23:8]<== Receiver Message, socketClient version=7,extId=47,cmd=1,status=0,size=20 [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10012 startTime: 1676455200000 endTime: 1682913599000 } [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-2-20 23:23:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 112 1 [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10012 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:23:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 113 1 [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 33 isOpen: true } openInfos { id: 62 isOpen: true } [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-2-20 23:23:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 114 1 [INFO:2023-2-20 23:23:8]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=46 [INFO:2023-2-20 23:23:8]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=46 [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:23:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 115 1 [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: true } [INFO:2023-2-20 23:23:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:23:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 116 1 [INFO:2023-2-20 23:23:10]<== Receiver Message, socketClient version=7,extId=55,cmd=3,status=0,size=7153 [INFO:2023-2-20 23:23:10]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=22 [INFO:2023-2-20 23:23:10]<== Receiver Message, socketClient version=7,extId=31,cmd=5,status=0,size=171 [INFO:2023-2-20 23:23:10]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-2-20 23:23:10]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=216 [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62041002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041004 progress: 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isGainBonus: false } achievementInfos { id: 62033001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034002 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034003 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034001 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034004 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034005 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009411 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009412 progress: 0 reachTime: 0 isGainBonus: false } [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-2-20 23:23:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 117 1 [INFO:2023-2-20 23:23:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 4 value: 1 time: 0 } replaceAll: false } [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:23:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 118 1 [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 161 heroExp: 161 heroExp: 161 firstBonus { materilType: 1 materilId: 11190024 change: 1 } firstBonus { materilType: 1 materilId: 10000024 change: 1 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 230 } newBarrier { dungeonId: 10001 barrierId: 10001041 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 483 hasGetBonus: allDamage: 3072 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 3072 teamGetDamage: 1085 unitDamages { position: 1 damage: 1991 getDamage: 360 unqiueId: 760003 } unitDamages { position: 2 damage: 579 getDamage: 546 unqiueId: 760002 } unitDamages { position: 3 damage: 502 getDamage: 179 unqiueId: 760004 } } [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-2-20 23:23:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 119 1 [INFO:2023-2-20 23:23:10][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"3072", "teamGetDamage":"1085", "unitDamages": [ { "position":1, "damage":"1991", "getDamage":"360", "unqiueId":"760003" }, { "position":2, "damage":"579", "getDamage":"546", "unqiueId":"760002" }, { "position":3, "damage":"502", "getDamage":"179", "unqiueId":"760004" } ] } [INFO:2023-2-20 23:23:10][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-2-20 23:23:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 7.9869584441185 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 120 1 [INFO:2023-2-20 23:23:10][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-2-20 23:23:10][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 5.576297134161 [WARN:2023-2-20 23:23:10][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10007 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10012 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10013 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10032 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10035 startTime: 1676653200000 endTime: 1677085200000 } [INFO:2023-2-20 23:23:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:23:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 4.4472072347999 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 122 1 [INFO:2023-2-20 23:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:12][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:23:12][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:23:12][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-2-20 23:23:12][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-2-20 23:23:12][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战后无story -> 10001032 0 [INFO:2023-2-20 23:23:12][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-2-20 23:23:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:12][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-2-20 23:23:12][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-2-20 23:23:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:15][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-2-20 23:23:15][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-2-20 23:23:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-2-20 23:23:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-2-20 23:23:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000009 [INFO:2023-2-20 23:23:15]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-2-20 23:23:15]||||| Sender socketClient version=7 [INFO:2023-2-20 23:23:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:15]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-2-20 23:23:15]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-2-20 23:23:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:23:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:23:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 123 1 [INFO:2023-2-20 23:23:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:23:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:23:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:23:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:23:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:23:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-2-20 23:23:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.56439193710685 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 124 1 [INFO:2023-2-20 23:23:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_094_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-2-20 23:23:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:23:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:23:26]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:23:26]||||| Sender socketClient version=7 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:23:26]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=216 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:23:26][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:23:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10007 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10012 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10013 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10032 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10035 startTime: 1676653200000 endTime: 1677085200000 } [INFO:2023-2-20 23:23:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:23:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.40587094426155 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 126 1 [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_019.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_016_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:39][@logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-2-20 23:23:39][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/config/FbExitConfig:195: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:146: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-2-20 23:23:39][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-2-20 23:23:39][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2023-2-20 23:23:39][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:23:39][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:23:39][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:23:39][@logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-2-20 23:23:39][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:39][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:23:39][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:23:39][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-2-20 23:23:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @26ms [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_glow_01-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_shandian-2979.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @182ms [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_storysystem_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:40]language/en/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @339ms [INFO:2023-2-20 23:23:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2023-2-20 23:23:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:23:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:23:41]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:23:41]||||| Sender socketClient version=7 [INFO:2023-2-20 23:23:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:41]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:23:41][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:23:41][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:23:41][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:23:41][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:23:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:23:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.03333942592144 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 1 1 [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:23:41][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:42][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:23:43]DestroyUnusedResources:450,4,time=,paths: [INFO:2023-2-20 23:23:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:23:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:46][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:23:46]DestroyUnusedResources:16,4,time=,paths: [INFO:2023-2-20 23:23:48][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:49][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:23:49]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-2-20 23:23:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:23:52][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:53][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:23:53]DestroyUnusedResources:7,3,time=,paths: [INFO:2023-2-20 23:23:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-2-20 23:23:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:23:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5 time: 897000 [INFO:2023-2-20 23:23:55]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2023-2-20 23:23:55]||||| Sender socketClient version=7 [INFO:2023-2-20 23:23:55]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:23:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:23:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:23:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.30032473802567 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 3 1 [INFO:2023-2-20 23:23:59][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2023-2-20 23:23:59][@logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-2-20 23:23:59][@logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 23:23:59][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:59][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:23:59][@logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-2-20 23:23:59][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:24:0]DestroyUnusedResources:50,4,time=,paths: [INFO:2023-2-20 23:24:1][@logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @18ms [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_zi.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_zi.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_03-2950.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_smoke_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]language/en/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @254ms [INFO:2023-2-20 23:24:2][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-2-20 23:24:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:2][@logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-2-20 23:24:2][@logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-2-20 23:24:2][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-2-20 23:24:2][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_storysystem_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-2-20 23:24:3][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 3 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6 [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 4 [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 5 [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-2-20 23:24:3][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-2-20 23:24:3][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 8 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 9 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11 [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-2-20 23:24:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:24:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.82898265123367 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 4 1 [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 23:24:3]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 23:24:3]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_emoji_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=45,cmd=1,status=0,size=152 [INFO:2023-2-20 23:24:3][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.96932332217693 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetWeeklyCardInfoReply 5 1 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 1 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000104 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000103 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000102 progress: 1 hasFinished: false donCount: 1 } taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } activityInfos { typeId: 6 defineId: 4 value: 0 expiryTime: 535001505 } [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.96932332217693 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTaskInfosReply 6 1 [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-2-20 23:24:3][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:24:3][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=45,cmd=12,status=0,size=44 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=107,cmd=1,status=0,size=16 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}types { typeId: 1 isGained: false } types { typeId: 2 isGained: false } types { typeId: 3 isGained: false } types { typeId: 4 isGained: false } types { typeId: 5 isGained: false } types { typeId: 6 isGained: false } [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <--- [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 1.178564157337 移走了序号= 1 的消息,当前队列数量= 10 || 0 GrowTaskTypeReply 7 1 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 57 updateTime: 1676906618 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2023-2-20 23:24:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 1.178564157337 移走了序号= 1 的消息,当前队列数量= 9 || 0 Get107InfoReply 8 1 [INFO:2023-2-20 23:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=3298 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=258 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=62 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-2-20 23:24:3]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-2-20 23:24:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 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path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:4]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 23:24:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-2-20 23:24:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 23:24:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.36384708061814 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 18 1 [INFO:2023-2-20 23:24:4]<== Receiver Message, socketClient version=7,extId=32,cmd=1,status=0,size=288 [INFO:2023-2-20 23:24:4]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=22 [INFO:2023-2-20 23:24:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 830013 mailId: 20036 params: 2 attachment: state: 0 createTime: 1677136543579 isCollection: false } userMail { incrId: 980006 mailId: 0 params: attachment: 2#1#200 state: 0 createTime: 1677303981000 sender: 空桑管理司 title: 欧美服所有人有奖励 content: 欧美服所有人有奖励,邮件内容是中文 isCollection: false } userMail { incrId: 980005 mailId: 0 params: attachment: state: 0 createTime: 1677303920000 sender: 空桑管理司 title: 欧美服所有人无奖励 content: 欧美服所有人无奖励,邮件内容是中文的 isCollection: false } [INFO:2023-2-20 23:24:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-2-20 23:24:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.44924676790833 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 19 1 [INFO:2023-2-20 23:24:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:24:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:24:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 20 1 [INFO:2023-2-20 23:24:4][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:24:4]DestroyUnusedResources:2,3,time=,paths: [INFO:2023-2-20 23:24:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2023-2-20 23:24:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2023-2-20 23:24:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:6]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2023-2-20 23:24:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:6]<== Receiver Message, socketClient version=7,extId=50,cmd=5,status=0,size=14 [INFO:2023-2-20 23:24:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2023-2-20 23:24:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2023-2-20 23:24:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.76500708609819 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 21 1 [INFO:2023-2-20 23:24:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2023-2-20 23:24:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2023-2-20 23:24:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:6]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2023-2-20 23:24:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:7]<== Receiver Message, socketClient version=7,extId=50,cmd=6,status=0,size=8 [INFO:2023-2-20 23:24:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 2 [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:7]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-2-20 23:24:7]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.29959593340755 移走了序号= 1 的消息,当前队列数量= 1 || 0 IncActivityPictureShowCountReply 22 1 [INFO:2023-2-20 23:24:7]<== Receiver Message, socketClient version=7,extId=53,cmd=21,status=0,size=8 [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2023-2-20 23:24:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.28846749663353 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 23 1 [WARN:2023-2-20 23:24:7][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2023-2-20 23:24:7][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 30 [INFO:2023-2-20 23:24:7]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-2-20 23:24:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:7]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/task/taskgrowthgroupview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:7][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-2-20 23:24:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:24:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:24:7]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:24:7]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_taskandmanor_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/task/taskgrowthcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/task/taskgrowthgroupcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/banner/banner131001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:8]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-2-20 23:24:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-2-20 23:24:8][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.49750477820635 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 24 1 [INFO:2023-2-20 23:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000069.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:8]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:24:8]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:24:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-2-20 23:24:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:24:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 25 1 [INFO:2023-2-20 23:24:8][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-2-20 23:24:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:24:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:24:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:24:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:24:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:24:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2023-2-20 23:24:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:24:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:24:8]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.44994487985969 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 26 1 [INFO:2023-2-20 23:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000329.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000008.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:9]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:24:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.78572869673371 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 27 1 [INFO:2023-2-20 23:24:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 2 当前队列数量= 1 [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishTaskRequest [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 65000101 [INFO:2023-2-20 23:24:9]==> Sender Auto Serialize Message,extId=45,cmd=2,size=14 [INFO:2023-2-20 23:24:9]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:9]<== Receiver Message, socketClient version=7,extId=45,cmd=56,status=0,size=22 [INFO:2023-2-20 23:24:9]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { typeId: 6 defineId: 4 value: 1 expiryTime: 535001505 } [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskActivityPush <--- [INFO:2023-2-20 23:24:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 56 || 0 UpdateTaskActivityPush 28 1 [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11060006 count: 5 lastUseTime: 1645370682168 composeCount: 0 } [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:24:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 29 1 [INFO:2023-2-20 23:24:9]<== Receiver Message, socketClient version=7,extId=20,cmd=6,status=0,size=34 [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 1 materilId: 11060006 change: 5 } dataList { materilType: 10 materilId: 7 change: 1 } getApproach: 25 getApproachSubId: 65000101 [INFO:2023-2-20 23:24:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2023-2-20 23:24:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 30 1 [INFO:2023-2-20 23:24:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]<== Receiver Message, socketClient version=7,extId=45,cmd=2,status=0,size=15 [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:24:10][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:24:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 65000101 doneCount: 1 [INFO:2023-2-20 23:24:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishTaskReply <--- [INFO:2023-2-20 23:24:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 2 所需时间单位秒 = 0.95259838178754 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishTaskReply 31 1 [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:12][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:12]3DTouch Pressure0.007843138 [INFO:2023-2-20 23:24:12]3DTouch 手指离开屏幕或者被系统中断 [INFO:2023-2-20 23:24:13][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:24:13]DestroyUnusedResources:18,4,time=,paths: [INFO:2023-2-20 23:24:14][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-2-20 23:24:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-2-20 23:24:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 1 [INFO:2023-2-20 23:24:14][@logic/extensions/main/view/kr/KRMainView.lua:16]:{closure}数据统计-进入食魂互动界面 [INFO:2023-2-20 23:24:14]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-2-20 23:24:14]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_callheroandrank_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/character/characterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/character/characterfeedview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/charactervoiceview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characterinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characterstoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_suo2.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characterstoryitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_suo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characterinformation.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/charactervoiceitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characteritem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-2-20 23:24:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-2-20 23:24:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.78662920743227 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 32 1 [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/charactergiftitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:15][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/character/view/CharacterView:482: in function 'setLive2dModel' logic/extensions/character/view/CharacterView:456: in function '_setCharacter' logic/extensions/character/view/kr/KRCharacterView:8: in function 'setCharacter' logic/extensions/character/view/CharacterView:183: in function 'onEnter' logic/extensions/common/view/multitabview/ViewTabPresentor:98: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:24:15][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/character/view/CharacterView:482: in function 'setLive2dModel' logic/extensions/character/view/CharacterView:456: in function '_setCharacter' logic/extensions/character/view/kr/KRCharacterView:8: in function 'setCharacter' logic/extensions/character/view/CharacterView:183: in function 'onEnter' logic/extensions/common/view/multitabview/ViewTabPresentor:98: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:24:15][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:24:15][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/character_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:16][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:24:16]DestroyUnusedResources:13,3,time=,paths: [INFO:2023-2-20 23:24:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/backpack/backpackitemuse.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonsourceitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000069.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 2 当前队列数量= 1 [INFO:2023-2-20 23:24:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = UseToolRequest [INFO:2023-2-20 23:24:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}entry { materialId: 11060006 quantity: 5 } targetId: 0 [INFO:2023-2-20 23:24:20]==> Sender Auto Serialize Message,extId=10,cmd=2,size=20 [INFO:2023-2-20 23:24:20]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:20]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=80 [INFO:2023-2-20 23:24:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11070008 count: 2 lastUseTime: 1645370693463 composeCount: 0 } dataList { itemId: 11070009 count: 1 lastUseTime: 1645370693463 composeCount: 0 } dataList { itemId: 11070010 count: 1 lastUseTime: 1645370693463 composeCount: 0 } dataList { itemId: 11070011 count: 1 lastUseTime: 1645370693463 composeCount: 0 } [INFO:2023-2-20 23:24:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:24:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 34 1 [INFO:2023-2-20 23:24:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000019.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000021.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000022.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:22]<== Receiver Message, socketClient version=7,extId=20,cmd=6,status=0,size=59 [INFO:2023-2-20 23:24:22]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-2-20 23:24:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 1 materilId: 11070011 change: 1 } dataList { materilType: 1 materilId: 11070010 change: 1 } dataList { materilType: 1 materilId: 11070009 change: 1 } dataList { materilType: 1 materilId: 11070008 change: 2 } getApproach: 18 getApproachSubId: 11060006 [INFO:2023-2-20 23:24:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2023-2-20 23:24:22][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 35 1 [INFO:2023-2-20 23:24:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11060006 count: 0 lastUseTime: 1645370682168 composeCount: 0 } [INFO:2023-2-20 23:24:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-2-20 23:24:22][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 36 1 [INFO:2023-2-20 23:24:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:22]<== Receiver Message, socketClient version=7,extId=10,cmd=2,status=0,size=10 [INFO:2023-2-20 23:24:22][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:24:22][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:24:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-2-20 23:24:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UseToolReply <--- [INFO:2023-2-20 23:24:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 2 所需时间单位秒 = 2.5146304033697 移走了序号= 1 的消息,当前队列数量= 0 || 0 UseToolReply 37 1 [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:23][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:24][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:24:25]DestroyUnusedResources:6,3,time=,paths: [INFO:2023-2-20 23:24:26][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:27][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:24:27]DestroyUnusedResources:17,4,time=,paths: [INFO:2023-2-20 23:24:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-2-20 23:24:29]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-2-20 23:24:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:29]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-2-20 23:24:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:29][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 6 time: 15000 [INFO:2023-2-20 23:24:29][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-2-20 23:24:29]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-2-20 23:24:29][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-2-20 23:24:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2023-2-20 23:24:29]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 23:24:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-2-20 23:24:29]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 23:24:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:29][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-2-20 23:24:29][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-2-20 23:24:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-2-20 23:24:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:29]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-2-20 23:24:29]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2023-2-20 23:24:30]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-2-20 23:24:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:24:30]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:30]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:24:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:30]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-2-20 23:24:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:30][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-2-20 23:24:30][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-2-20 23:24:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 11 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-2-20 23:24:30]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:24:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.033106040209532 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 39 1 [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 23:24:30]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 23:24:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.60787821933627 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetWeeklyCardInfoReply 40 1 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.60787821933627 移走了序号= 1 的消息,当前队列数量= 9 || 0 SystemEnterLogReply 41 1 [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=3298 [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=258 [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=62 [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:24:30]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 9301 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 9302 buyCount: 0 } infos { topupId: 1111 buyCount: 0 } infos { topupId: 9303 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 9304 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 9305 buyCount: 0 } infos { topupId: 1114 buyCount: 0 } infos { topupId: 9306 buyCount: 0 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23:59:59",28,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9205,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"language_82080961",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001",""],"id":4086,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9206,"topupco":[9206,"language_82080875",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",30,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9206,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9207,"topupco":[9207,"language_82080949",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",30,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9207,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9208,"topupco":[9208,"language_82080980",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",68,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9208,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9209,"topupco":[9209,"language_82081026",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",68,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9209,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9210,"topupco":[9210,"language_82080977",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",68,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9210,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9211,"topupco":[9211,"language_82080866",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",98,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9211,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9212,"topupco":[9212,"language_82080988",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",98,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9212,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9213,"topupco":[9213,"language_82080967",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",198,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9213,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9214,"topupco":[9214,"language_82080978",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",328,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9214,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9215,"topupco":[9215,"language_82080969",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",328,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9215,"buyCount":0}] [INFO:2023-2-20 23:24:30][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9922 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.1929528079927 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetGiftBagInfoReply 43 1 [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 8 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:30]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-2-20 23:24:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.1929528079927 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 44 1 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.1929528079927 移走了序号= 1 的消息,当前队列数量= 6 || 0 SummonPoolReply 45 1 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.3057803623378 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 46 1 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.3057803623378 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 47 1 [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-2-20 23:24:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.3057803623378 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 48 1 [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:24:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 49 1 [INFO:2023-2-20 23:24:31][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-2-20 23:24:31][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-2-20 23:24:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:24:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:24:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:24:31]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:24:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:24:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.3549576029181 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 50 1 [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1676906699879 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-2-20 23:24:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.3218515627086 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 51 1 [INFO:2023-2-20 23:24:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:24:31]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-2-20 23:24:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 23:24:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.28153089061379 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 52 1 [INFO:2023-2-20 23:24:31][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:24:32]DestroyUnusedResources:18,3,time=,paths: [INFO:2023-2-20 23:24:32]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:24:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:24:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.86151234433055 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 53 1 [INFO:2023-2-20 23:24:34][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:24:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2023-2-20 23:24:34]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-2-20 23:24:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:34][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-2-20 23:24:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:24:34]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:24:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playersetting.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playersetting.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playersettingaudio.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playersettingassist.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playersettingexchange.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/bindphone.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playersettingvideo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/playersettingsubscribe.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/playerinfo/safelock/playersettingsafelock.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/langsettingpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/btnswitchitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:34]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-2-20 23:24:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:34]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:24:34]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-2-20 23:24:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.65360931679606 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 54 1 [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:24:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 55 1 [INFO:2023-2-20 23:24:34][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-2-20 23:24:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:24:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:24:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:24:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:24:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:24:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.56096140295267 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 56 1 [INFO:2023-2-20 23:24:35]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:24:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:24:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.54651312530041 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 57 1 [INFO:2023-2-20 23:24:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:45][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:46][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:24:46]DestroyUnusedResources:12,3,time=,paths: [INFO:2023-2-20 23:24:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2023-2-20 23:24:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-2-20 23:24:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 19 [INFO:2023-2-20 23:24:48]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-2-20 23:24:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:48]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/promo/promoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_illustrated_0_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/promo/promoleftcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-2-20 23:24:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 23:24:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:48]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 23:24:48]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:49]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-2-20 23:24:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-2-20 23:24:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.80837630107999 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 60 1 [INFO:2023-2-20 23:24:49]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=216 [INFO:2023-2-20 23:24:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10005 startTime: 1546423204000 endTime: 0 } activityInfos { id: 10007 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639821600000 endTime: 0 } activityInfos { id: 10012 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10013 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10018 startTime: 1546423200000 endTime: 0 } activityInfos { id: 10021 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10022 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10023 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10032 startTime: 1676455200000 endTime: 1682913599000 } activityInfos { id: 10035 startTime: 1676653200000 endTime: 1677085200000 } [INFO:2023-2-20 23:24:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-2-20 23:24:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.67118947952986 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 61 1 [INFO:2023-2-20 23:24:49][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 1 [INFO:2023-2-20 23:24:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-2-20 23:24:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:24:49]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-2-20 23:24:49]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/promo/signview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 1 当前队列数量= 2 [INFO:2023-2-20 23:24:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101InfosRequest [INFO:2023-2-20 23:24:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 [INFO:2023-2-20 23:24:49]==> Sender Auto Serialize Message,extId=101,cmd=1,size=12 [INFO:2023-2-20 23:24:49]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/banner/banner101001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]<== Receiver Message, socketClient version=7,extId=40,cmd=1,status=0,size=10 [INFO:2023-2-20 23:24:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2023-2-20 23:24:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-2-20 23:24:50][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.806840531528 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetExploreInfosReply 62 1 [INFO:2023-2-20 23:24:50][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:24:50]<== Receiver Message, socketClient version=7,extId=101,cmd=1,status=0,size=58 [INFO:2023-2-20 23:24:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 } infos { id: 2 state: 1 } infos { id: 3 state: 1 } infos { id: 4 state: 0 } infos { id: 5 state: 0 } infos { id: 6 state: 0 } infos { id: 7 state: 0 } infos { id: 8 state: 0 } loginCount: 3 [INFO:2023-2-20 23:24:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101InfosReply <--- [INFO:2023-2-20 23:24:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 1 所需时间单位秒 = 0.76293318718672 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101InfosReply 63 1 [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/703017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/702017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000069.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/701017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_054.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_054.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqukuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 2 当前队列数量= 1 [INFO:2023-2-20 23:24:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101BonusRequest [INFO:2023-2-20 23:24:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 id: 1 [INFO:2023-2-20 23:24:52]==> Sender Auto Serialize Message,extId=101,cmd=2,size=14 [INFO:2023-2-20 23:24:52]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:52]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=20 [INFO:2023-2-20 23:24:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 100000 count: 150660 } [INFO:2023-2-20 23:24:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 23:24:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 64 1 [INFO:2023-2-20 23:24:52][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-2-20 23:24:53]<== Receiver Message, socketClient version=7,extId=20,cmd=6,status=0,size=22 [INFO:2023-2-20 23:24:53]<== Receiver Message, socketClient version=7,extId=101,cmd=2,status=0,size=10 [INFO:2023-2-20 23:24:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 2 materilId: 2 change: 100000 } getApproach: 32 getApproachSubId: 101 [INFO:2023-2-20 23:24:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2023-2-20 23:24:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 65 1 [INFO:2023-2-20 23:24:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-2-20 23:24:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101BonusReply <--- [INFO:2023-2-20 23:24:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 2 所需时间单位秒 = 1.9819529615343 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101BonusReply 66 1 [INFO:2023-2-20 23:24:53][@logic/extensions/promo/agent/kr/KRActivity101Agent.lua:21]:{func}数据统计-领取第 1 天的登录奖励 [INFO:2023-2-20 23:24:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:54][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:24:54][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 2 当前队列数量= 1 [INFO:2023-2-20 23:24:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101BonusRequest [INFO:2023-2-20 23:24:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 id: 2 [INFO:2023-2-20 23:24:57]==> Sender Auto Serialize Message,extId=101,cmd=2,size=14 [INFO:2023-2-20 23:24:57]||||| Sender socketClient version=7 [INFO:2023-2-20 23:24:57][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:57]<== Receiver Message, socketClient version=7,extId=22,cmd=24,status=0,size=11 [INFO:2023-2-20 23:24:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2013 [INFO:2023-2-20 23:24:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-2-20 23:24:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 67 1 [INFO:2023-2-20 23:24:57]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=218 [INFO:2023-2-20 23:24:57]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:24:57]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=124 [INFO:2023-2-20 23:24:57]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=53 [INFO:2023-2-20 23:24:57]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:24:57]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-2-20 23:24:58]<== Receiver Message, socketClient version=7,extId=55,cmd=3,status=0,size=112 [INFO:2023-2-20 23:24:58]<== Receiver Message, socketClient version=7,extId=55,cmd=3,status=0,size=83 [INFO:2023-2-20 23:24:58]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=22 [INFO:2023-2-20 23:24:58]<== Receiver Message, socketClient version=7,extId=20,cmd=6,status=0,size=21 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 760005 isInFormation: false masterPlayerID: 15101 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676906730166 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 68 1 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2013 exp: 0 injuredNum: 0 voice: 1012015 voice: 1012014 voice: 1012013 voice: 1012003 infos: 1000084 unreadInfos: 1000084 usingSkinId: 100018 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:24:58]<== Receiver Message, socketClient version=7,extId=101,cmd=2,status=0,size=10 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 69 1 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15101 name: kd gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 4 heroRate: 8 dungeonCount: 14 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 3 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1676366029 lastLogoutTime: 1676904213 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1676905591 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 70 1 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2013 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2013 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2013 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 71 1 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2013 exp: 0 injuredNum: 0 voice: 1012015 voice: 1012014 voice: 1012013 voice: 1012003 infos: 1000084 unreadInfos: 1000084 usingSkinId: 100018 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 72 1 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2013 exp: 0 injuredNum: 0 voice: 1012015 voice: 1012014 voice: 1012013 voice: 1012003 infos: 1000084 unreadInfos: 1000084 usingSkinId: 100018 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 73 1 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:24:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/bigbg/herogetbg/bgf_purple_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:24:58][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012001 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012002 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 4 reachTime: 0 isGainBonus: false } [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 74 1 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62034001 progress: 2 reachTime: 1676906730 isGainBonus: false } achievementInfos { id: 62034002 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034003 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034004 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034005 progress: 2 reachTime: 0 isGainBonus: false } achievementTypeInfos { id: 1 typeScore: 0 } [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 75 1 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } replaceAll: false } [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 76 1 [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 4 materilId: 2013 change: 1 } getApproach: 32 getApproachSubId: 101 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 77 1 [INFO:2023-2-20 23:24:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:58][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:24:58][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 2 [INFO:2023-2-20 23:24:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101BonusReply <--- [INFO:2023-2-20 23:24:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 2 所需时间单位秒 = 1.5000034794211 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101BonusReply 78 1 [INFO:2023-2-20 23:24:58][@logic/extensions/promo/agent/kr/KRActivity101Agent.lua:21]:{func}数据统计-领取第 2 天的登录奖励 [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_004_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_purple.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100020_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_callheroandrank_en isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_taskandmanor_0_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59][@logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 23:24:59][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:0][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:25:0]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-2-20 23:25:2][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-2-20 23:25:4][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:25:4][@logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener [INFO:2023-2-20 23:25:4][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-2-20 23:25:4][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-2-20 23:25:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/songshuguiyu(youmianju)_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100020_songshuguiyu(youmianju)/100020_songshuguiyu(youmianju)_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 23:25:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100020_songshuguiyu(youmianju)/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:25:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100020_songshuguiyu(youmianju)/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:5][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:25:8][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-2-20 23:25:8][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-2-20 23:25:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:10][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2023-2-20 23:25:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:11][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2023-2-20 23:25:12][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:25:13][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:25:13]DestroyUnusedResources:43,4,time=,paths: [INFO:2023-2-20 23:25:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:15][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:25:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:16][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:25:17]DestroyUnusedResources:2,3,time=,paths: [INFO:2023-2-20 23:25:18][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:25:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 2 当前队列数量= 1 [INFO:2023-2-20 23:25:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101BonusRequest [INFO:2023-2-20 23:25:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 id: 3 [INFO:2023-2-20 23:25:19]==> Sender Auto Serialize Message,extId=101,cmd=2,size=14 [INFO:2023-2-20 23:25:19][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:25:19]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:19]DestroyUnusedResources:16,3,time=,paths: [INFO:2023-2-20 23:25:19]<== Receiver Message, socketClient version=7,extId=51,cmd=2,status=0,size=35 [INFO:2023-2-20 23:25:20]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=22 [INFO:2023-2-20 23:25:20]<== Receiver Message, socketClient version=7,extId=20,cmd=6,status=0,size=22 [INFO:2023-2-20 23:25:20]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=46 [INFO:2023-2-20 23:25:20]<== Receiver Message, socketClient version=7,extId=101,cmd=2,status=0,size=10 [INFO:2023-2-20 23:25:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 540001 defineId: 703017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1676906752325 loveLevel: 0 } [INFO:2023-2-20 23:25:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoUpdatePush <--- [INFO:2023-2-20 23:25:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 51 2 || 0 EquipInfoUpdatePush 81 1 [INFO:2023-2-20 23:25:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 72 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 23:25:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:25:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 82 1 [INFO:2023-2-20 23:25:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 7 materilId: 703017 change: 1 } getApproach: 32 getApproachSubId: 101 [INFO:2023-2-20 23:25:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2023-2-20 23:25:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 83 1 [INFO:2023-2-20 23:25:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 2 time: 1676910600 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 0 time: 1676955600 } replaceAll: false } [INFO:2023-2-20 23:25:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 23:25:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 84 1 [INFO:2023-2-20 23:25:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2023-2-20 23:25:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101BonusReply <--- [INFO:2023-2-20 23:25:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 2 所需时间单位秒 = 1.5198720023036 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101BonusReply 85 1 [INFO:2023-2-20 23:25:21][@logic/extensions/promo/agent/kr/KRActivity101Agent.lua:21]:{func}数据统计-领取第 3 天的登录奖励 [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:25:21][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_equipandmail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/equipment/equipmenttipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonsourceitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:25][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:25:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:26][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:25:26][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:25:27][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:25:27]DestroyUnusedResources:43,3,time=,paths: [INFO:2023-2-20 23:25:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_consume isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btngift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_1 isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgiconlaugh_sway.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgtip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/store/storegoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/store/storermbgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/store/storeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemonthgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storefriendgoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/store/storediamonditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storeskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemenuchildcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemusicitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/storeview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/storeicon.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:30][@logic/extensions/store/view/StoreView.lua:245]:{_selectByShopId}_selectByShopId 6 [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 16 当前队列数量= 2 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoreIconClickLogRequest [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 1 [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=46,cmd=16,size=11 [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 3 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [WARN:2023-2-20 23:25:30][@logic/extensions/store/view/StoreRmbGiftPackView.lua:63]:{onEnter}firstTabId 1 [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 4 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 11 [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 5 [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=41,cmd=1,size=11 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 6 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 7 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 8 [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: true [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 9 [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 10 [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 11 [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:30]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-2-20 23:25:30]||||| Sender socketClient version=7 [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=HTTP/1.1 404 Not Found Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:30]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2.png.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]DestroyResource[resPath=language/ko/character/ui_scdl_2/ui_scdl_2.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]DestroyResource[resPath=language/ko/character/ui_scdl_2/ui_scdl_2.png],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:25:31]<== Receiver Message, socketClient version=7,extId=35,cmd=16,status=0,size=8 [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2_material.mat.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]DestroyResource[resPath=language/ko/character/ui_scdl_2/ui_scdl_2_material.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]DestroyResource[resPath=language/ko/character/ui_scdl_2/ui_scdl_2_material.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [jar:file:///data/app/com.madfun.ttof.gp-6LiAqrw2no8i8376XEo_Hg==/base.apk!/assets/Android/language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes.data] failed,errorMsg=404 Not Found Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]DestroyResource[resPath=language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]DestroyResource[resPath=language/ko/character/ui_scdl_2/ui_scdl_2-ui.skel.bytes],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-2-20 23:25:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-2-20 23:25:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 1.1485434919596 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetEmojiPackInfoReply 87 1 [WARN:2023-2-20 23:25:31][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-2-20 23:25:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/character/ui_scdl_2/ui_scdl_2-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-2-20 23:25:31]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine.Unity.SkeletonGraphic:Awake() UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-2-20 23:25:31]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine.Unity.SkeletonGraphic:Awake() UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-2-20 23:25:31]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine_Unity_SkeletonGraphicWrap:Initialize(IntPtr) [ERROR:2023-2-20 23:25:31]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine_Unity_SkeletonGraphicWrap:Initialize(IntPtr) [ERROR:2023-2-20 23:25:31]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine.Unity.SkeletonGraphic:get_Skeleton() Spine_Unity_SkeletonGraphicWrap:get_Skeleton(IntPtr) [ERROR:2023-2-20 23:25:31]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine.Unity.SkeletonGraphic:get_Skeleton() Spine_Unity_SkeletonGraphicWrap:get_Skeleton(IntPtr) [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/common/ugui/UISpine:166: attempt to index field 'Skeleton' (a nil value) [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/common/ugui/UISpine]:166 [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: skeletonGO, v: ui_scdl_2-ui_p(Clone) (UnityEngine.GameObject) [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x731a7b4710 [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index field 'Skeleton' (a nil value) [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: loader, v: table: 0x7327dbe010 [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:84]:{logValues}[logVals l:3]upVals k: UISpine, v: table: 0x73196198d8 [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [framework/resource/loader/PrefabLoader]:82 [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: tempHandlerObj, v: table: 0x731a7b4710 [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x7327dbe010 [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: res, v: Framework.Resource [INFO:2023-2-20 23:25:31][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: tempHandler, v: function: 0x7319619d20 [ERROR:2023-2-20 23:25:31]23:25:31.167-349: logic/common/ugui/UISpine:166: attempt to index field 'Skeleton' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function '__newindex' logic/common/ugui/UISpine:166: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) [ERROR:2023-2-20 23:25:31]23:25:31.167-349: logic/common/ugui/UISpine:166: attempt to index field 'Skeleton' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function '__newindex' logic/common/ugui/UISpine:166: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) [ERROR:2023-2-20 23:25:31]Resource Handle Error=====>language/en/character/ui_scdl_2/ui_scdl_2-ui_p.prefab@logic/common/ugui/UISpine:166: attempt to index field 'Skeleton' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]Resource Handle Error=====>language/en/character/ui_scdl_2/ui_scdl_2-ui_p.prefab@logic/common/ugui/UISpine:166: attempt to index field 'Skeleton' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-2-20 23:25:31]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine.Unity.SkeletonGraphic:get_AnimationState() Pjg.SpineActionEventHandler:Start() [ERROR:2023-2-20 23:25:31]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine.Unity.SkeletonGraphic:get_AnimationState() Pjg.SpineActionEventHandler:Start() [ERROR:2023-2-20 23:25:31]NullReferenceException: Object reference not set to an instance of an object. Pjg.SpineActionEventHandler.Start () (at <00000000000000000000000000000000>:0) [ERROR:2023-2-20 23:25:31]NullReferenceException: Object reference not set to an instance of an object. Pjg.SpineActionEventHandler.Start () (at <00000000000000000000000000000000>:0) [INFO:2023-2-20 23:25:31]<== Receiver Message, socketClient version=7,extId=46,cmd=16,status=0,size=8 [INFO:2023-2-20 23:25:31]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=124 [INFO:2023-2-20 23:25:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoreIconClickLogReply <--- [INFO:2023-2-20 23:25:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 16 所需时间单位秒 = 1.3434609957039 移走了序号= 1 的消息,当前队列数量= 9 || 0 StoreIconClickLogReply 88 1 [INFO:2023-2-20 23:25:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15101 name: kd gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 4 heroRate: 8 dungeonCount: 14 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 3 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1676366029 lastLogoutTime: 1676904213 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1676905591 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2023-2-20 23:25:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-2-20 23:25:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 89 1 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 22 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 4 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 7 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:25:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:25:33]<== Receiver Message, socketClient version=7,extId=20,cmd=15,status=0,size=52 [INFO:2023-2-20 23:25:33]<== Receiver Message, socketClient version=7,extId=41,cmd=1,status=0,size=8 [INFO:2023-2-20 23:25:33]<== Receiver Message, socketClient version=7,extId=20,cmd=62,status=0,size=8 [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11120001 isUsing: false expiredTime: 0 } facades { facadeId: 11110001 isUsing: false expiredTime: 0 } facades { facadeId: 11130001 isUsing: false expiredTime: 0 } facades { facadeId: 11100001 isUsing: false expiredTime: 0 } [INFO:2023-2-20 23:25:33]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2023-2-20 23:25:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 3.9104348998517 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetFacadeReply 90 1 [INFO:2023-2-20 23:25:33]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=3298 [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <--- [INFO:2023-2-20 23:25:33]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=258 [INFO:2023-2-20 23:25:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 3.9104348998517 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetStoreInfosReply 91 1 [INFO:2023-2-20 23:25:33]<== Receiver Message, socketClient version=7,extId=53,cmd=16,status=0,size=15 [INFO:2023-2-20 23:25:33]<== Receiver Message, socketClient version=7,extId=53,cmd=19,status=0,size=8 [INFO:2023-2-20 23:25:33]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2023-2-20 23:25:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 3.947707971558 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetClientRecordReply 92 1 [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-2-20 23:25:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 3.4847067203373 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetMonthCardInfoReply 93 1 [INFO:2023-2-20 23:25:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 7 [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 23:25:33]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 23:25:33]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { 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[INFO:2023-2-20 23:25:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:34][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_yuefeng.prefab [INFO:2023-2-20 23:25:34][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_yuefeng.prefab [INFO:2023-2-20 23:25:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2023-2-20 23:25:34]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-2-20 23:25:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2023-2-20 23:25:34]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 23:25:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: true [INFO:2023-2-20 23:25:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 7 [INFO:2023-2-20 23:25:34]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 8 [INFO:2023-2-20 23:25:34]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2023-2-20 23:25:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 9 [INFO:2023-2-20 23:25:34]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-2-20 23:25:34]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:34]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-2-20 23:25:34]||||| Sender socketClient version=7 [ERROR:2023-2-20 23:25:34]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine.Unity.SkeletonGraphic:get_AnimationState() Pjg.SpineActionEventHandler:OnDestroy() [ERROR:2023-2-20 23:25:34]Skeleton JSON file not set for SkeletonData asset: ui_scdl_2-ui_skeletondata Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) Spine.Unity.SkeletonGraphic:Initialize(Boolean) Spine.Unity.SkeletonGraphic:get_AnimationState() Pjg.SpineActionEventHandler:OnDestroy() [ERROR:2023-2-20 23:25:34]NullReferenceException: Object reference not set to an instance of an object. Pjg.SpineActionEventHandler.OnDestroy () (at <00000000000000000000000000000000>:0) [ERROR:2023-2-20 23:25:34]NullReferenceException: Object reference not set to an instance of an object. Pjg.SpineActionEventHandler.OnDestroy () (at <00000000000000000000000000000000>:0) [INFO:2023-2-20 23:25:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_yuefeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_scdl/ui_scdl.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_scdl/ui_scdl_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_scdl/ui_scdl-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:25:35]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-2-20 23:25:35]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1676906699879 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:25:35]<== Receiver Message, socketClient version=7,extId=46,cmd=16,status=0,size=8 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-2-20 23:25:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.2454154808074 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetCurrencyInfoReply 100 1 [INFO:2023-2-20 23:25:35][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 23:25:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.1203713621944 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetStoreFreeGiftBagInfoReply 101 1 [WARN:2023-2-20 23:25:35][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11502 xm_PromoGiftPack [INFO:2023-2-20 23:25:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 8 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11502 pageName: xm_PromoGiftPack [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:35]==> Sender Auto Serialize Message,extId=46,cmd=29,size=30 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoreIconClickLogReply <--- [INFO:2023-2-20 23:25:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 16 所需时间单位秒 = 0.84019447863102 移走了序号= 1 的消息,当前队列数量= 7 || 0 StoreIconClickLogReply 102 1 [INFO:2023-2-20 23:25:35]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-2-20 23:25:35]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=3298 [INFO:2023-2-20 23:25:35]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=258 [INFO:2023-2-20 23:25:35]<== Receiver Message, socketClient version=7,extId=53,cmd=16,status=0,size=15 [INFO:2023-2-20 23:25:35]<== Receiver Message, socketClient version=7,extId=53,cmd=19,status=0,size=8 [INFO:2023-2-20 23:25:35]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-2-20 23:25:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0660114567727 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetMonthCardInfoReply 103 1 [INFO:2023-2-20 23:25:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 7 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 23:25:35]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 23:25:35]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 9301 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 9302 buyCount: 0 } infos { topupId: 1111 buyCount: 0 } infos { topupId: 9303 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 9304 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 9305 buyCount: 0 } infos { topupId: 1114 buyCount: 0 } infos { topupId: 9306 buyCount: 0 } infos { topupId: 1115 buyCount: 0 } infos { topupId: 1116 buyCount: 0 } infos { topupId: 1117 buyCount: 0 } infos { topupId: 8301 buyCount: 0 } infos { topupId: 8302 buyCount: 0 } infos { topupId: 8304 buyCount: 0 } infos { topupId: 8306 buyCount: 0 } infos { topupId: 8307 buyCount: 0 } infos { topupId: 8311 buyCount: 0 } infos { topupId: 8312 buyCount: 0 } infos { topupId: 7300 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 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topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 0 } infos { topupId: 1301 buyCount: 0 } infos { topupId: 1302 buyCount: 0 } infos { topupId: 1303 buyCount: 0 } infos { topupId: 1304 buyCount: 0 } infos { topupId: 1305 buyCount: 0 } infos { topupId: 1306 buyCount: 0 } infos { topupId: 1307 buyCount: 0 } infos { topupId: 1308 buyCount: 0 } infos { topupId: 1309 buyCount: 0 } infos { topupId: 1310 buyCount: 0 } infos { topupId: 1311 buyCount: 0 } infos { topupId: 1312 buyCount: 0 } infos { topupId: 1313 buyCount: 0 } infos { topupId: 1317 buyCount: 0 } infos { topupId: 1318 buyCount: 0 } infos { topupId: 5414 buyCount: 0 } infos { topupId: 1319 buyCount: 0 } infos { topupId: 5415 buyCount: 0 } infos { topupId: 1320 buyCount: 0 } infos { topupId: 1321 buyCount: 0 } infos { topupId: 1323 buyCount: 0 } infos { topupId: 1324 buyCount: 0 } infos { topupId: 1325 buyCount: 0 } infos { topupId: 1326 buyCount: 0 } 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[INFO:2023-2-20 23:25:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.2146624904126 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetAutoSubscriptionGiftBagReply 106 1 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2023-2-20 23:25:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.2146624904126 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetXDayGiftBagInfoReply 107 1 [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-2-20 23:25:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.2146624904126 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetWeeklyCardInfoReply 108 1 [INFO:2023-2-20 23:25:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4 [INFO:2023-2-20 23:25:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-2-20 23:25:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 5 [INFO:2023-2-20 23:25:36]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-2-20 23:25:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-2-20 23:25:36]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:36]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-2-20 23:25:36]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:36][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-2-20 23:25:36][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-2-20 23:25:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-2-20 23:25:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-2-20 23:25:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-2-20 23:25:36]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-2-20 23:25:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 23:25:36]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-2-20 23:25:36]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 23:25:36]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:37][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-2-20 23:25:37][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 8 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:37]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-2-20 23:25:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 9 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-2-20 23:25:37]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10 [INFO:2023-2-20 23:25:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11 [INFO:2023-2-20 23:25:37]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:37]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 23:25:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:37]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-2-20 23:25:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:37][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-2-20 23:25:37][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-2-20 23:25:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 13 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-2-20 23:25:37]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:25:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:37]<== Receiver Message, socketClient version=7,extId=46,cmd=29,status=0,size=8 [INFO:2023-2-20 23:25:37]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-2-20 23:25:37]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 23:25:37]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <--- [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 2.0749114546925 移走了序号= 1 的消息,当前队列数量= 12 || 0 PackDisplayReply 109 1 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1676906699879 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.8490944765508 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCurrencyInfoReply 110 1 [INFO:2023-2-20 23:25:37][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.8490944765508 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetStoreFreeGiftBagInfoReply 111 1 [WARN:2023-2-20 23:25:37][@logic/extensions/stat/controller/kr/KRStatController.lua:46]:{sendPackDisplayRequest}topupId 11502 xm_PromoGiftPack [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 11 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11502 pageName: xm_PromoGiftPack [INFO:2023-2-20 23:25:37][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:25:37]==> Sender Auto Serialize Message,extId=46,cmd=29,size=30 [INFO:2023-2-20 23:25:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.62848010659218 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 112 1 [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 23:25:37]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 23:25:37]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:37]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-2-20 23:25:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.6750668771565 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetWeeklyCardInfoReply 113 1 [INFO:2023-2-20 23:25:37][@logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-2-20 23:25:38][@logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-2-20 23:25:39]DestroyUnusedResources:32,4,time=,paths: [INFO:2023-2-20 23:25:40]3DTouch Pressure0.003921569 [INFO:2023-2-20 23:25:40]3DTouch 手指离开屏幕或者被系统中断 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=3298 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=258 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=62 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=46,cmd=29,status=0,size=8 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 9301 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 9302 buyCount: 0 } infos { topupId: 1111 buyCount: 0 } infos { topupId: 9303 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 9304 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 9305 buyCount: 0 } infos { topupId: 1114 buyCount: 0 } infos { topupId: 9306 buyCount: 0 } infos { topupId: 1115 buyCount: 0 } infos { topupId: 1116 buyCount: 0 } infos { topupId: 1117 buyCount: 0 } infos { topupId: 8301 buyCount: 0 } infos { topupId: 8302 buyCount: 0 } infos { topupId: 8304 buyCount: 0 } infos { topupId: 8306 buyCount: 0 } infos { topupId: 8307 buyCount: 0 } infos { topupId: 8311 buyCount: 0 } infos { topupId: 8312 buyCount: 0 } infos { topupId: 7300 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 1205 buyCount: 0 } infos { topupId: 5301 buyCount: 0 } infos { topupId: 1206 buyCount: 0 } infos { topupId: 5302 buyCount: 0 } infos { topupId: 1207 buyCount: 0 } infos { topupId: 5303 buyCount: 0 } infos { topupId: 5304 buyCount: 0 } infos { topupId: 1209 buyCount: 0 } infos { topupId: 5305 buyCount: 0 } infos { topupId: 9401 buyCount: 0 } infos { topupId: 1218 buyCount: 0 } infos { topupId: 1219 buyCount: 0 } infos { topupId: 1220 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } 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23:59:59",30,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9207,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9208,"topupco":[9208,"language_82080980",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",68,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9208,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9209,"topupco":[9209,"language_82081026",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",68,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9209,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9210,"topupco":[9210,"language_82080977",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",68,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9210,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9211,"topupco":[9211,"language_82080866",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",98,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9211,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9212,"topupco":[9212,"language_82080988",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",98,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9212,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9213,"topupco":[9213,"language_82080967",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",198,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9213,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9214,"topupco":[9214,"language_82080978",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",328,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9214,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9215,"topupco":[9215,"language_82080969",1,"2020-01-01 00:10:00","2028-01-01 23:59:59",328,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":9215,"buyCount":0}] [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9922 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 5.5094772484154 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 115 1 [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:42]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-2-20 23:25:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 5.5094772484154 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetJinyumantangInfoReply 116 1 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 53 } [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 5.6640789713711 移走了序号= 1 的消息,当前队列数量= 7 || 0 SummonPoolReply 117 1 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 5.6640789713711 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 118 1 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 5.6640789713711 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 119 1 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 5.7152966279536 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 120 1 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 121 1 [INFO:2023-2-20 23:25:42][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-2-20 23:25:42][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:25:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:25:42]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:25:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:25:42]||||| Sender socketClient version=7 [INFO:2023-2-20 23:25:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 5.7152966279536 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 122 1 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 5.2552199605852 移走了序号= 1 的消息,当前队列数量= 3 || 0 PackDisplayReply 123 1 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1676906699879 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 5.1587445978075 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 124 1 [INFO:2023-2-20 23:25:42][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 23:25:42]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-2-20 23:25:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 23:25:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.37049344554543 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 125 1 [INFO:2023-2-20 23:25:43]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:25:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:25:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:25:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.62080348655581 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 126 1 [INFO:2023-2-20 23:25:47]GameDevice isFront = False [INFO:2023-2-20 23:27:4]GameDevice isFront = True [INFO:2023-2-20 23:27:4][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":27,"source":"Native 0","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":28,"source":"Lua 0","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false},{"index":29,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":30,"source":"Lua 1","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false}] [INFO:2023-2-20 23:27:4][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:27:6]3DTouch Pressure0.01568628 [INFO:2023-2-20 23:27:6]3DTouch Pressure0.01568628 [INFO:2023-2-20 23:27:6][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:251: in function '_onPlayAudioAndBubbe' logic/extensions/main/view/MainLive2DCharacter:270: in function 'playAudioAndBubbe' logic/extensions/main/view/MainLive2DCharacter:294: in function 'clickMe' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:548: in function 'clickMe' logic/extensions/main/view/MainCharacterView:167: in function [INFO:2023-2-20 23:27:6][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:251: in function '_onPlayAudioAndBubbe' logic/extensions/main/view/MainLive2DCharacter:270: in function 'playAudioAndBubbe' logic/extensions/main/view/MainLive2DCharacter:294: in function 'clickMe' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:548: in function 'clickMe' logic/extensions/main/view/MainCharacterView:167: in function [INFO:2023-2-20 23:27:6][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-2-20 23:27:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 26 当前队列数量= 1 [INFO:2023-2-20 23:27:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroClickFlowLogRequest [INFO:2023-2-20 23:27:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 [INFO:2023-2-20 23:27:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:27:6]==> Sender Auto Serialize Message,extId=46,cmd=26,size=12 [INFO:2023-2-20 23:27:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 3 当前队列数量= 2 [INFO:2023-2-20 23:27:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterTouchRequest [INFO:2023-2-20 23:27:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 [INFO:2023-2-20 23:27:6]==> Sender Auto Serialize Message,extId=23,cmd=3,size=12 [INFO:2023-2-20 23:27:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:6]3DTouch Pressure0.01568628 [INFO:2023-2-20 23:27:6]3DTouch 手指离开屏幕或者被系统中断 [INFO:2023-2-20 23:27:6][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-2-20 23:27:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:27:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-2-20 23:27:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:27:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-2-20 23:27:6]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:27:6]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:6][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:27:6]<== Receiver Message, socketClient version=7,extId=46,cmd=26,status=0,size=8 [INFO:2023-2-20 23:27:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroClickFlowLogReply <--- [INFO:2023-2-20 23:27:6][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 26 所需时间单位秒 = 0.57589598745108 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroClickFlowLogReply 1 1 [INFO:2023-2-20 23:27:7]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-2-20 23:27:7]<== Receiver Message, socketClient version=7,extId=55,cmd=3,status=0,size=73 [INFO:2023-2-20 23:27:7]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 10 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 2 1 [INFO:2023-2-20 23:27:7][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:27:7][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:27:7][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:27:7][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62060001 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62060002 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62060003 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62060004 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62060005 progress: 1 reachTime: 0 isGainBonus: false } [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 3 1 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000006 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 4 1 [INFO:2023-2-20 23:27:7]<== Receiver Message, socketClient version=7,extId=23,cmd=3,status=0,size=10 [INFO:2023-2-20 23:27:7]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:27:7]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isDouble: false [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterTouchReply <--- [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 3 所需时间单位秒 = 1.1319660395384 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterTouchReply 5 1 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 6 1 [INFO:2023-2-20 23:27:7][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-2-20 23:27:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-2-20 23:27:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-2-20 23:27:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:27:7]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.76923848688602 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 7 1 [INFO:2023-2-20 23:27:7]3DTouch Pressure0.01568628 [INFO:2023-2-20 23:27:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_039.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 26 当前队列数量= 2 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroClickFlowLogRequest [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 [INFO:2023-2-20 23:27:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:27:7]==> Sender Auto Serialize Message,extId=46,cmd=26,size=12 [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 3 当前队列数量= 3 [INFO:2023-2-20 23:27:7]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterTouchRequest [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 [INFO:2023-2-20 23:27:7]==> Sender Auto Serialize Message,extId=23,cmd=3,size=12 [INFO:2023-2-20 23:27:7]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:7]3DTouch Pressure0.01568628 [INFO:2023-2-20 23:27:7]3DTouch 手指离开屏幕或者被系统中断 [INFO:2023-2-20 23:27:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_039.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_039_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_charactor_aixin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:7][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_46_0 [INFO:2023-2-20 23:27:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:27:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:27:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 46 stepId: 0 [INFO:2023-2-20 23:27:7]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:27:7]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:8]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:27:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:27:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.78510807827115 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 8 1 [INFO:2023-2-20 23:27:8]<== Receiver Message, socketClient version=7,extId=46,cmd=26,status=0,size=8 [INFO:2023-2-20 23:27:8]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-2-20 23:27:8]<== Receiver Message, socketClient version=7,extId=55,cmd=3,status=0,size=73 [INFO:2023-2-20 23:27:8]<== Receiver Message, socketClient version=7,extId=23,cmd=3,status=0,size=10 [INFO:2023-2-20 23:27:8]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:27:8]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:27:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroClickFlowLogReply <--- [INFO:2023-2-20 23:27:8][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 26 所需时间单位秒 = 1.349499899894 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroClickFlowLogReply 9 1 [INFO:2023-2-20 23:27:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 20 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 23:27:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-2-20 23:27:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 10 1 [INFO:2023-2-20 23:27:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 23:27:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 23:27:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 23:27:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 23:27:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62060001 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62060002 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62060003 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62060004 progress: 2 reachTime: 0 isGainBonus: false } achievementInfos { id: 62060005 progress: 2 reachTime: 0 isGainBonus: false } [INFO:2023-2-20 23:27:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-2-20 23:27:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 11 1 [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isDouble: false [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterTouchReply <--- [INFO:2023-2-20 23:27:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 3 所需时间单位秒 = 1.4291742257774 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterTouchReply 12 1 [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 46 stepId: 0 } [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:27:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 13 1 [INFO:2023-2-20 23:27:9][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_46_0 [INFO:2023-2-20 23:27:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 46 stepId: 14001 [INFO:2023-2-20 23:27:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_46_14001 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:27:9]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:27:9]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:27:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.3428153730929 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 14 1 [INFO:2023-2-20 23:27:9][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_46_0 [INFO:2023-2-20 23:27:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:27:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:27:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 46 stepId: 0 [INFO:2023-2-20 23:27:9]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-2-20 23:27:9]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:10]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:27:10]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-2-20 23:27:10]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:27:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:27:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0063144788146 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 15 1 [INFO:2023-2-20 23:27:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 46 stepId: 0 } [INFO:2023-2-20 23:27:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:27:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 16 1 [INFO:2023-2-20 23:27:10][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_46_0 [INFO:2023-2-20 23:27:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:27:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.84652864560485 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 17 1 [INFO:2023-2-20 23:27:10][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-2-20 23:27:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:10][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 23:27:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_46_14001 WaitGuideActionWaitUserCloseView [INFO:2023-2-20 23:27:11][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_46_14001 [INFO:2023-2-20 23:27:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:27:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2023-2-20 23:27:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-2-20 23:27:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 46 stepId: 14001 [INFO:2023-2-20 23:27:11]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-2-20 23:27:11]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:11]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-2-20 23:27:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 46 stepId: -1 } [INFO:2023-2-20 23:27:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-2-20 23:27:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 18 1 [INFO:2023-2-20 23:27:11][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_46_-1 [INFO:2023-2-20 23:27:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_46_14001 WaitGuideActionOpenMaskAndWait [INFO:2023-2-20 23:27:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_46_14001 WaitGuideActionWaitUserCloseView [INFO:2023-2-20 23:27:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:27:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:27:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 46 stepId: 14001 skip: 0 [INFO:2023-2-20 23:27:11]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:27:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-2-20 23:27:11]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-2-20 23:27:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 46 stepId: 14002 [INFO:2023-2-20 23:27:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_46_14002 GuideActionFindGO [INFO:2023-2-20 23:27:11]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-2-20 23:27:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_46_14002 GuideActionPlayAudio [INFO:2023-2-20 23:27:11]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_46_14002 GuideActionOpenMask [INFO:2023-2-20 23:27:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_46_14002 GuideActionOpenArrow [INFO:2023-2-20 23:27:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_46_14002 GuideActionOpenInstruction [INFO:2023-2-20 23:27:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_46_14002 WaitGuideActionClickMask [INFO:2023-2-20 23:27:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:12][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-2-20 23:27:12][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-2-20 23:27:12]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-2-20 23:27:12]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:27:12]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-2-20 23:27:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-2-20 23:27:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.3999935425818 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 19 1 [INFO:2023-2-20 23:27:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:27:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0164240635931 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 20 1 [INFO:2023-2-20 23:27:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-2-20 23:27:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0164240635931 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 21 1 [INFO:2023-2-20 23:27:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 23:27:12][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-2-20 23:27:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-2-20 23:27:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 1 [INFO:2023-2-20 23:27:12]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-2-20 23:27:12][@logic/extensions/main/view/kr/KRMainView.lua:16]:{closure}数据统计-进入食魂互动界面 [INFO:2023-2-20 23:27:12]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_46_14002 GuideActionFindGO [INFO:2023-2-20 23:27:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_46_14002 GuideActionPlayAudio [INFO:2023-2-20 23:27:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_46_14002 GuideActionOpenMask [INFO:2023-2-20 23:27:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_46_14002 GuideActionOpenArrow [INFO:2023-2-20 23:27:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_46_14002 GuideActionOpenInstruction [INFO:2023-2-20 23:27:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_46_14002 WaitGuideActionClickMask [INFO:2023-2-20 23:27:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-2-20 23:27:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-2-20 23:27:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 46 stepId: 14002 skip: 0 [INFO:2023-2-20 23:27:13]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-2-20 23:27:13]||||| Sender socketClient version=7 [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/atlas/ui_views_callheroandrank_en isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/character/characterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/en/ui/views/character/characterfeedview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/charactervoiceview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characterinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characterstoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_suo2.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characterstoryitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_suo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characterinformation.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/charactervoiceitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/characteritem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/character/charactergiftitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/character/view/CharacterView:482: in function 'setLive2dModel' logic/extensions/character/view/CharacterView:456: in function '_setCharacter' logic/extensions/character/view/kr/KRCharacterView:8: in function 'setCharacter' logic/extensions/character/view/CharacterView:183: in function 'onEnter' logic/extensions/common/view/multitabview/ViewTabPresentor:98: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:27:13][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/character/view/CharacterView:482: in function 'setLive2dModel' logic/extensions/character/view/CharacterView:456: in function '_setCharacter' logic/extensions/character/view/kr/KRCharacterView:8: in function 'setCharacter' logic/extensions/character/view/CharacterView:183: in function 'onEnter' logic/extensions/common/view/multitabview/ViewTabPresentor:98: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/character_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000019.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000021.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000022.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:27:14]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-2-20 23:27:14]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-2-20 23:27:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-2-20 23:27:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 1.2797418534756 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 22 1 [INFO:2023-2-20 23:27:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 23:27:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-2-20 23:27:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.1404427438974 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 23 1 [INFO:2023-2-20 23:27:44][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:28:11][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.3670554682612 [WARN:2023-2-20 23:28:11][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-2-20 23:28:14][@logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 23:28:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:28:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-2-20 23:28:27]GameDevice isFront = False [INFO:2023-2-20 23:28:37]GameDevice isFront = True [INFO:2023-2-20 23:28:37][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":31,"source":"Native 0","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":32,"source":"Lua 0","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false},{"index":33,"source":"Native 1","viewWidth":2196,"viewHeight":1080,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2197,"deltaedHeight":1081,"normal":true},{"index":34,"source":"Lua 1","viewWidth":2197,"viewHeight":1081,"parentWidth":2196,"parentHeight":1080,"fixedWidth":2196,"fixedHeight":1080,"deltaedWidth":2196,"deltaedHeight":1080,"normal":false}]